undeadUpdate1.3
- updated table for the latest patch with Expansion 2: The Lake House, specifically, ignore ammo clip, ignore ammo pouch/batteries, ignore flashlight charges, rapid fire, slower walk, and ignore weapon mod appearance
- added no shoot spread.
Update1.2
- updated table for the latest patch with Expansion 1: Night Springs, specifically, ignore ammo clip, ignore ammo pouch/batteries, and rapid fire
Update1.1
- updated ignore ammo pouch/batteries and ignore flashlight charges, they work on the latest game patch (as of 31-12-2023) now.
- added pointers to the learnt flags of Saga's [Weapon Upgrades]
Update1.0
- added ignore flashlight charges.
- updated undead. it works on the latest game patch (as of 20231120) now.
- updated ignore ammo pouch/batteries, added special treatment to Pump-Action Shotgun and Hunting Rifle so that they won't be reload to max clip immediately, instead you'd reload them bullet by bullet like the game intended now.
Update.9 & Update.9a
- (.9a) updated the string check method, change the string end char from 0x00 to 0xff.
- (.9) updated enable scripts, changed the string check method for the inf. items script.
- (.9) updated inf. ammo pouch to inf. ammo pouch/quiver, it covers more arrows and more ammo now, and the string check method is changed.
Update.8
- updated ignore battery to ignore ammo pouch/batteries.
- updated inf. throwables, added support for Rocket Flare.
Update.7a
- uploaded a wrong file.... fixed.
Update.7
- added pointers to the Words of Power's levels.
- updated inf. ammo pouch, removed the injection that by-pass the object elimination when its quantity reached zero to avoid potential undesired results.
Update.6
- updated enable script, change the player health fetch to a different injection point, as the previous could be fetching both playing characters at the same time and thus render the undead script unstable.
- updated undead script, added the option to change the script's behaviour.
- added inf. throwables and inf. batteries scripts.
- updated inf. ammo pouch and inf. health items scripts, they also modify the stack size now.
Update.3 & Update.4 & Update.5
- (.4) added undead script.
- (.3) added inf. health items script.
- (.3) added pointer to the upgrade points (manuscript fragments).
- (.3) updated inf. ammo pouch script, it covers saw-off shotgun cartridges now.
- (.5) updated slower walk script, removed come CE hot-keys that could mess up the script's logic.
Update.2
- updated slower walk script, its offset somehow shifted +10. also, added back aobscan.
Update.1
- added inf. ammo pouch and ignore battery scripts.
- health still drop when being hit but you won't die.
- four methods can be chosen from the drop-down-list:
-- lock full: lock health at full.
-- default: health still drop until "red" but you won't die.
-- near death: same as default, except you can be grab-killed instantly when you're near death, but you will back up again in seconds.
-- disabled: disabled
ignore ammo clip
- allows you to fire your gun with emptied clip.
- clip would still be emptied as you fire your gun.
ignore ammo pouch/batteries
- allows you to reload guns/flashlight without any ammo pouch/battery in your inventory.
- ammo pouch/battery quantity still drop until it reaches zero.
ignore flashlight charges
- allows you to keep using flashlight boost regardless of remaining charges.
ammo pouch/quiver mod
- raised items' stacks as follow:
-- handguns and shotguns ammo pouch: 200.
-- flare gun ammo and arrows:80
inf. ammo pouch/quiver
- child-script of ammo pouch/quiver mod.
- for handguns and shotguns ammo pouch:
-- quantity won't drop below 20.
- for flare gun ammo and arrows:
-- quantity won't drop below 2.
- use this one if somehow ignore ammo pouch/batteries is not working for you.
- you still need at least 1 in your inventory first for the script's effect to kick in.
inf. health items, inf. throwables, inf. batteries
- quantity won't drop below 2.
- increased stack size to 80.
- for the inf. throwables script, it supports propane tanks, hand flares, flash grenades and rocket flare now. 'll add more as I acquire more.
- you still need at least 1 in your inventory first for the script's effect to kick in.
rapid fire
- allows you to fire next shot in immediate succession.
no shoot spread
- spread won't be increased after each shot.
slower walk
- when activated, you'd walk a little bit slower, which is very subtle, most likely you'd notice the change only if you walk diagonally with keyboard and mouse.
- hold Ctrl key to walk in the game's default speed.
- hold CapsLock key to walk even slower.
pointers to:
Saga's Manuscript Fragments quantity
learnt flags of Saga's [Weapon Upgrades]
- access the Mind Palace menu as Saga to populate the pointers.
- most pointers would take effects on flipping on, though some weapon appearances would be updated only after you swapped to a different weapon once if you decided to flip its flag off.
levels of Alan's [Words of Power]
- access the Words of Power menu as Alan Wake to populate the pointers.
- after you changed a value, you need to save and reload for them to actually take effects.
- make a separate save is advised, just in case.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1