Metal Gear Solid 3: Snake Eater Master Collection Version
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version
please someone help us with the immunity frames :O
Re: Metal Gear Solid 3: Snake Eater Master Collection Version
viewtopic.php?p=320821#p320821
Update v4:
- Added Invincible (Immunity Frames)
- Added Inf. Health (EVA)
- Added Inf. Stamina (EVA)
- Updated Inf. Ammo and No Reload (fix Volgin fight)
Update v4:
- Added Invincible (Immunity Frames)
- Added Inf. Health (EVA)
- Added Inf. Stamina (EVA)
- Updated Inf. Ammo and No Reload (fix Volgin fight)
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version
@CJBok thanks for implementing the immunity frames , also , can you give me some tips about how to succesfully perform a pointer scan ? sometimes i try to do it but i never find the base address, and i need to do that because there are games or aspects of various games that none care to modify
also , even evan have the immunity frames while you are escorting her , can you look for those immunity frames as well ? i will take a look at it myself
also , even evan have the immunity frames while you are escorting her , can you look for those immunity frames as well ? i will take a look at it myself
Re: Metal Gear Solid 3: Snake Eater Master Collection Version
This is excellent work. Any way to get the stealth camo in the items? Or a way to modify end game stats like hitting all 64 green frogs?
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version
i am looking for the id of the weapons as well , for each weapon there is a constant value for the ammo , for the clip to be more precise , so it is the same even for the id of the weapon , once one of us discover that we will be able to fill the item and weapons list without have to find them in the game
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version
Anything to add weapons/items to inventory? I've beaten this game hundreds of times, don't feel like trying to get FOXHOUND rank again just to get stealth camo
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version
i am taking a look at it as well , i see that the structure is in most of the cases, hidentical to the ps2 version , so even the items must have two static base addresses: one of the ammunitions and one for the id that is used to verify if you have the item or not , so take a look at the cheat codes for the ps2 [Link]SharpForceTrauma wrote: ↑Tue Oct 31, 2023 8:57 amAnything to add weapons/items to inventory? I've beaten this game hundreds of times, don't feel like trying to get FOXHOUND rank again just to get stealth camo
Re: Metal Gear Solid 3: Snake Eater Master Collection Version
Here... Also have Camouflage's and Face Paints, the down side, they're static addresses... Should work, until a update happens.SharpForceTrauma wrote: ↑Tue Oct 31, 2023 8:57 amAnything to add weapons/items to inventory? I've beaten this game hundreds of times, don't feel like trying to get FOXHOUND rank again just to get stealth camo
DLC Camouflage's are either NOT in the files or in a different section of memory. (Data mining sites I've found suggest the former, with no way currently to get them officially anymore.)
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Last edited by Vortox14 on Fri Nov 03, 2023 3:42 pm, edited 1 time in total.
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version
Here... Also have Camouflage's and Face Paints, the down side, they're static addresses... Should work, until a update happens.
DLC Camouflage's are either NOT in the files or in a different section of memory. (Data mining sites I've found suggest the former, with no way currently to get them officially anymore.)
[/quote]
thanks
DLC Camouflage's are either NOT in the files or in a different section of memory. (Data mining sites I've found suggest the former, with no way currently to get them officially anymore.)
[/quote]
thanks
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version
what about the effect of each camo ? i would like to activate the effect of mummy camo without have to equip the mummy camo so i can use a suit that is way better from an estetical point of view @Vortox14
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version
[/quote]
Here... Also have Camouflage's and Face Paints, the down side, they're static addresses... Should work, until a update happens.
DLC Camouflage's are either NOT in the files or in a different section of memory. (Data mining sites I've found suggest the former, with no way currently to get them officially anymore.)
[/quote]
most of the "Ammo" values require a pointer scan , the same goes for most of the values for the camuflages and the items
Here... Also have Camouflage's and Face Paints, the down side, they're static addresses... Should work, until a update happens.
DLC Camouflage's are either NOT in the files or in a different section of memory. (Data mining sites I've found suggest the former, with no way currently to get them officially anymore.)
[/quote]
most of the "Ammo" values require a pointer scan , the same goes for most of the values for the camuflages and the items
Re: Metal Gear Solid 3: Snake Eater Master Collection Version
For the short run, I see the issue...
A pointer would be better for the long run.
Not good at making them.
----
Correcting it now, though it may be a bit.
Edit:
Updated the table, re-download.
They're still static, just re-worked them a little to be a little less 'set'.
P.S.
For everyone that reads this, this is why working with static address isn't a good thing.
A pointer would be better for the long run.
Not good at making them.
----
Correcting it now, though it may be a bit.
Edit:
Updated the table, re-download.
They're still static, just re-worked them a little to be a little less 'set'.
P.S.
For everyone that reads this, this is why working with static address isn't a good thing.
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version
P.S.
For everyone that reads this, this is why working with static address isn't a good thing.
[/quote]
you mean that we can download again from the previous comment where you posted the previous cheat table with the addresses for weapons and items ?
work with static addresses is a good thing , those kind of problems occur when the game itself was made in a malicious way and because of it , it does use some non-static base addresses , and yes , those non-static base addresses are made quite to complicate the life of those who want to modify a game
For everyone that reads this, this is why working with static address isn't a good thing.
[/quote]
you mean that we can download again from the previous comment where you posted the previous cheat table with the addresses for weapons and items ?
work with static addresses is a good thing , those kind of problems occur when the game itself was made in a malicious way and because of it , it does use some non-static base addresses , and yes , those non-static base addresses are made quite to complicate the life of those who want to modify a game
Re: Metal Gear Solid 3: Snake Eater Master Collection Version
Yes.franky12345 wrote: ↑Fri Nov 03, 2023 5:37 pmyou mean that we can download again from the previous comment where you posted the previous cheat table with the addresses for weapons and items ?
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version
[/quote]
Yes.
[/quote]
ok , done, but you were wrong about the thing of the base address , because those addrresses that need a pointer scan are made in that way only to be an obstacle to modding
Yes.
[/quote]
ok , done, but you were wrong about the thing of the base address , because those addrresses that need a pointer scan are made in that way only to be an obstacle to modding
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