Game Name: Dungeon Crawl Stone Soup
Game Engine: No idea...
Game Version: 0.30.1
Options Required: Gold, Heath, Mana, anything else would be gravy
Steam Website: N/A
Other Info: [Link] / [Link]
Personally, I think this is a real gem among Roguelikes, and it's completely free and open source! I guess as to why it's not so popular (as in no one talks about it, and there's no active and up to date table for it here) though is because it's not a looker... and can be quite daunting and very hard for new players to get into.
Which is sort of why I would like to request a table for this game, even a very basic table would be great to play around with, ie. Health, Mana, Gold options, anything else like stat edits or skills would just be gravy on top.
If anyone would like to take a crack at it, you can download the Windows binary "tiles version" for it here: ( [Link] ) in .zip format (no install required).
Dungeon Crawl Stone Soup
Re: Dungeon Crawl Stone Soup
Ok so I have Gold, Health and Magic addresses now here’s the issue you can’t script/freeze the values as the game will crash, but you could set up a hotkey to fill your health and magic to full whenever you want. I’m looking for other stuff like level up skills etc but they aren’t so easy. I only tested on 3 characters.
Downloaded from OP using tiles only version 0.30.1 all i managed to get is:
Health: MANUALLY set to current max HP, Freeze/Script will crash always
Magic: Same as HP
Gold: Set whatever amount you want
Downloaded from OP using tiles only version 0.30.1 all i managed to get is:
Health: MANUALLY set to current max HP, Freeze/Script will crash always
Magic: Same as HP
Gold: Set whatever amount you want
- Attachments
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- crawl.CT
- (715 Bytes) Downloaded 98 times
Re: Dungeon Crawl Stone Soup
I've messed with DCSS tables before. Here's what I have. The 1st table is for kimchicrawl 1.3.2 and the 2nd for bcadrencrawl 0.0531 which are both forks found on github but the layout is the same. The items was done by someone else. All you have to do is adjust the offsets. I was able to put this together myself thanks to the Wizard Mode feature. As for items, the uppercase and lowercase refer to the 52 item slots and includes quantity so give yourself all the Acquirement scrolls you want once you find one.
Hope that helps.
Hope that helps.
- Attachments
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- bcadrencrawl.ct
- (121.99 KiB) Downloaded 75 times
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- crawl.CT
- (119.96 KiB) Downloaded 86 times
Re: Dungeon Crawl Stone Soup
WOW, I cannot believe I've missed my own thread getting bumped with request fulfillment's... I just assumed that with no notifications, I got nothing so never checked the actual post here... Well dammit I need to at least say "thank you" to both of you for this, and those two forks look interesting, will definitely need to check those ones out now too.
Again, thank you so much for these, and I'm sorry if it seemed that by my lack of reply, I came off as being ungrateful here. :/
Again, thank you so much for these, and I'm sorry if it seemed that by my lack of reply, I came off as being ungrateful here. :/
Re: Dungeon Crawl Stone Soup
So yeah, I'm probably the only person in the world who still enjoys this game from time to time, lol.
A new version was recently released 0.32.0, and so I was hoping a kind soul would be willing to update, or make a quick little table for this version of DCSS. Just basic stuff like Health/Mana/Gold would be fine with me.
And as always, a big thanks and much appreciated.
A new version was recently released 0.32.0, and so I was hoping a kind soul would be willing to update, or make a quick little table for this version of DCSS. Just basic stuff like Health/Mana/Gold would be fine with me.
And as always, a big thanks and much appreciated.
Re: Dungeon Crawl Stone Soup
A small "bug fix" version was released today (0.32.1), and I'd imagine this is going to be it for a good long while now, still holding out hopes (it's getting harder, but I gotta stay strong, lol. ) someone could make a quick little table for this gem.
And sorry for being such an echo chamber about all this, heh.
And sorry for being such an echo chamber about all this, heh.
Re: Dungeon Crawl Stone Soup
It should be a simple matter of adjusting the offsets. I was able to find these values in Wizard mode.
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