- hold Alt to slow walk, MouseX1 to walk, MouseX2 to sprint.
- when using MouseX2 to sprint, you won't use any stamina. you can still do the sprint attack, but you can't jump.
- mod keys can be changed by changing the hot-keys of the empty child entries after you activated the script.
- allows you to attacks and dodge anytime regardless of stamina.
- stamina still decrease until it reaches zero.
- allows you to do magic attacks regardless of the mana .
- mana still decrease until it reaches zero.
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>16607</ID>
<Description>"move mod keys .4"</Description>
<Options moHideChildren="1"/>
<LastState Activated="1"/>
<Color>FFFF00</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript Async="1">[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
//aobscanregion(locomotionStateConstRead1AOB,LOTF2-Win64-Shipping.UHexPlayerMovementComponent::execGetDesiredLocomotionState,LOTF2-Win64-Shipping.UHexPlayerMovementComponent::execGetDesiredLocomotionState+f0,0F ** ** ** ** 00 00 41 ** ** C3)
aobscanmodule(locomotionStateConstRead1AOB,LOTF2-Win64-Shipping.exe,0F ** ** ** ** 00 00 41 ** ** C3 48 ** ** ** ** 57 48 ** ** ** 48 ** ** ** 33 C0)
registersymbol(locomotionStateConstRead1AOB)
label(dMoveModKey)
registersymbol(dMoveModKey)
alloc(newmem,2048,locomotionStateConstRead1AOB) //LOTF2-Win64-Shipping.UHexPlayerMovementComponent::execGetDesiredLocomotionState+15) //"LOTF2-Win64-Shipping.exe"+25EDBC5)
label(returnhere)
label(originalcode_locomotionStateConstRead1AOB)
registersymbol(originalcode_locomotionStateConstRead1AOB)
label(exit)
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
push rdx
//movzx eax,byte ptr [rcx+0000139D]
readmem(locomotionStateConstRead1AOB,7)
//test al,al
//jz resetdmmk
mov rdx,dMoveModKey
mov dl,[rdx]
movzx edx,dl
test dl,dl
cmovnz eax,edx
//mov [rcx+0000139D],al
jmp end
resetdmmk:
//mov rdx,dMoveModKey
//mov [rdx],al
end:
pop rdx
jmp exit
originalcode_locomotionStateConstRead1AOB:
//movzx eax,byte ptr [rcx+0000139D]
readmem(locomotionStateConstRead1AOB,7)
exit:
jmp returnhere
///
dMoveModKey:
dd 0
///
locomotionStateConstRead1AOB: //LOTF2-Win64-Shipping.UHexPlayerMovementComponent::execGetDesiredLocomotionState+15: //"LOTF2-Win64-Shipping.exe"+25EDBC5:
jmp newmem
nop 2
returnhere:
///************************************************///
//aobscanregion(getMaxSpeedAOB,LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed,LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+f0,C3 F3 0F ** ** ** ** 00 00 48 ** ** ** 5B C3)
//registersymbol(getMaxSpeedAOB)
{$lua}
resultSet=AOBScan("FF ** ** ** 00 00 84 C0 74 0E F3 0F ** ** ** ** 00 00 48 ** ** ** 5B C3 F3 0F ** ** ** ** 00 00 48 ** ** ** 5B C3","-W-C")
registerSymbol("getMaxSpeedAOB",resultSet[1])
{$asm}
alloc(newmem2,2048,getMaxSpeedAOB+20) //+9) //LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+4E) //"LOTF2-Win64-Shipping.exe"+48C349E)
label(returnhere2)
label(originalcode2_getMaxSpeedAOB)
registersymbol(originalcode2_getMaxSpeedAOB)
label(exit2)
newmem2: //this is allocated memory, you have read,write,execute access
//place your code here
//mulss xmm0,[fseee]
push rcx
mov rcx,aMoveModSpeeds
//xor rbx,rbx
mov rbx,dMoveModKey
movzx rbx,byte ptr [rbx]
test bl,bl
jz @f
movss xmm0,[rcx+rbx*4]
@@:
pop rcx
originalcode2_getMaxSpeedAOB:
//add rsp,20
//pop rbx
readmem(getMaxSpeedAOB+20,5) //+9,5)
exit2:
jmp returnhere2
///
aMoveModSpeeds:
dd (float)0
dd (float)120
dd (float)178
dd (float)400
dd (float)600
///
getMaxSpeedAOB+20: //+9: //LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+4E: //"LOTF2-Win64-Shipping.exe"+48C349E:
jmp newmem2
returnhere2:
///************************************************///
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
locomotionStateConstRead1AOB: //LOTF2-Win64-Shipping.UHexPlayerMovementComponent::execGetDesiredLocomotionState+15: //"LOTF2-Win64-Shipping.exe"+25EDBC5:
readmem(originalcode_locomotionStateConstRead1AOB,7)
//db 0F B6 81 9D 13 00 00
//movzx eax,byte ptr [rcx+0000139D]
unregistersymbol(originalcode_locomotionStateConstRead1AOB)
unregistersymbol(dMoveModKey)
///************************************************///
dealloc(newmem2)
getMaxSpeedAOB+20: //+9: //LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+4E: //"LOTF2-Win64-Shipping.exe"+48C349E:
readmem(originalcode2_getMaxSpeedAOB,5)
//db 48 83 C4 20 5B
//add rsp,20
//pop rbx
unregistersymbol(originalcode2_getMaxSpeedAOB)
///************************************************///
/*
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred - 48 89 5C 24 08 - mov [rsp+08],rbx
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+5- 48 89 74 24 18 - mov [rsp+18],rsi
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+A- 57 - push rdi
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+B- 48 83 EC 20 - sub rsp,20 { 32 }
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+F- 33 FF - xor edi,edi
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+11- 48 8B DA - mov rbx,rdx
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+14- 89 7C 24 38 - mov [rsp+38],edi
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+18- 48 8B F1 - mov rsi,rcx
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+1B- E8 F0258500 - call LOTF2-Win64-Shipping.FBoolProperty::StaticClass
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+20- 48 8B CB - mov rcx,rbx
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+23- 48 39 7B 20 - cmp [rbx+20],rdi
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+27- 74 10 - je LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+39
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+29- 48 8B 53 18 - mov rdx,[rbx+18]
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+2D- 4C 8D 44 24 38 - lea r8,[rsp+38]
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+32- E8 49A48500 - call LOTF2-Win64-Shipping.FFrame::Step
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+37- EB 1C - jmp LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+55
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+39- 4C 8B 83 88000000 - mov r8,[rbx+LOTF2-Win64-Shipping.t_elephantPoolBig65536]
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+40- 48 8D 54 24 38 - lea rdx,[rsp+38]
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+45- 49 8B 40 20 - mov rax,[r8+20]
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+49- 48 89 83 88000000 - mov [rbx+LOTF2-Win64-Shipping.t_elephantPoolBig65536],rax
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+50- E8 5BA48500 - call LOTF2-Win64-Shipping.FFrame::StepExplicitProperty
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+55- 48 8B 43 20 - mov rax,[rbx+20]
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+59- 48 8B CE - mov rcx,rsi
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+5C- 48 85 C0 - test rax,rax
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+5F- 40 0F95 C7 - setne dil
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+63- 48 03 F8 - add rdi,rax
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+66- 83 7C 24 38 00 - cmp dword ptr [rsp+38],00 { 0 }
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+6B- 48 89 7B 20 - mov [rbx+20],rdi
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+6F- 0F95 C2 - setne dl
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+72- E8 59ED4900 - call LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::EnableDeferred
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+77- 48 8B 5C 24 30 - mov rbx,[rsp+30]
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+7C- 48 8B 74 24 40 - mov rsi,[rsp+40]
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+81- 48 83 C4 20 - add rsp,20 { 32 }
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+85- 5F - pop rdi
LOTF2-Win64-Shipping.UHexBaseNavModifierComponent::execEnableDeferred+86- C3 - ret
LOTF2-Win64-Shipping.exe+25F6267 - CC - int 3
LOTF2-Win64-Shipping.exe+25F6268 - CC - int 3
LOTF2-Win64-Shipping.exe+25F6269 - CC - int 3
LOTF2-Win64-Shipping.exe+25F626A - CC - int 3
LOTF2-Win64-Shipping.exe+25F626B - CC - int 3
LOTF2-Win64-Shipping.exe+25F626C - CC - int 3
LOTF2-Win64-Shipping.exe+25F626D - CC - int 3
LOTF2-Win64-Shipping.exe+25F626E - CC - int 3
LOTF2-Win64-Shipping.exe+25F626F - CC - int 3
LOTF2-Win64-Shipping.UHexPlayerMovementComponent::execGetCurrentLocomotionState- 48 8B 42 20 - mov rax,[rdx+20]
LOTF2-Win64-Shipping.UHexPlayerMovementComponent::execGetCurrentLocomotionState+4- 45 33 C9 - xor r9d,r9d
LOTF2-Win64-Shipping.UHexPlayerMovementComponent::execGetCurrentLocomotionState+7- 48 85 C0 - test rax,rax
LOTF2-Win64-Shipping.UHexPlayerMovementComponent::execGetCurrentLocomotionState+A- 41 0F95 C1 - setne r9b
LOTF2-Win64-Shipping.UHexPlayerMovementComponent::execGetCurrentLocomotionState+E- 4C 03 C8 - add r9,rax
LOTF2-Win64-Shipping.UHexPlayerMovementComponent::execGetCurrentLocomotionState+11- 4C 89 4A 20 - mov [rdx+20],r9
LOTF2-Win64-Shipping.UHexPlayerMovementComponent::execGetCurrentLocomotionState+15- 0FB6 81 9C130000 - movzx eax,byte ptr [rcx+0000139C]
LOTF2-Win64-Shipping.UHexPlayerMovementComponent::execGetCurrentLocomotionState+1C- 41 88 00 - mov [r8],al
LOTF2-Win64-Shipping.UHexPlayerMovementComponent::execGetCurrentLocomotionState+1F- C3 - ret
LOTF2-Win64-Shipping.UHexPlayerMovementComponent::execGetDesiredLocomotionState- 48 8B 42 20 - mov rax,[rdx+20]
LOTF2-Win64-Shipping.UHexPlayerMovementComponent::execGetDesiredLocomotionState+4- 45 33 C9 - xor r9d,r9d
LOTF2-Win64-Shipping.UHexPlayerMovementComponent::execGetDesiredLocomotionState+7- 48 85 C0 - test rax,rax
LOTF2-Win64-Shipping.UHexPlayerMovementComponent::execGetDesiredLocomotionState+A- 41 0F95 C1 - setne r9b
LOTF2-Win64-Shipping.UHexPlayerMovementComponent::execGetDesiredLocomotionState+E- 4C 03 C8 - add r9,rax
LOTF2-Win64-Shipping.UHexPlayerMovementComponent::execGetDesiredLocomotionState+11- 4C 89 4A 20 - mov [rdx+20],r9
locomotionStateConstRead1AOB - 0FB6 81 9D130000 - movzx eax,byte ptr [rcx+0000139D]
LOTF2-Win64-Shipping.UHexPlayerMovementComponent::execGetDesiredLocomotionState+1C- 41 88 00 - mov [r8],al
LOTF2-Win64-Shipping.UHexPlayerMovementComponent::execGetDesiredLocomotionState+1F- C3 - ret
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs - 48 89 5C 24 08 - mov [rsp+08],rbx
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+5 - 57 - push rdi
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+6 - 48 83 EC 30 - sub rsp,30 { 48 }
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+A - 48 8B 4A 20 - mov rcx,[rdx+20]
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+E - 33 C0 - xor eax,eax
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+10 - 48 85 C9 - test rcx,rcx
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+13 - 49 8B F8 - mov rdi,r8
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+16 - 0F95 C0 - setne al
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+19 - 48 03 C1 - add rax,rcx
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+1C - 48 8D 4C 24 20 - lea rcx,[rsp+20]
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+21 - 48 89 42 20 - mov [rdx+20],rax
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+25 - E8 96C04C00 - call LOTF2-Win64-Shipping.UHexPlayerSettings::GetItemsIDs
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+2A - 48 8B D8 - mov rbx,rax
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+2D - 48 3B F8 - cmp rdi,rax
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+30 - 74 2E - je LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+60
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+32 - 48 8B 0F - mov rcx,[rdi]
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+35 - 48 85 C9 - test rcx,rcx
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+38 - 74 05 - je LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+3F
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+3A - E8 81035C00 - call LOTF2-Win64-Shipping.FMemory::Free
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+3F - 48 8B 0B - mov rcx,[rbx]
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+42 - 48 89 0F - mov [rdi],rcx
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+45 - 48 C7 03 00000000 - mov qword ptr [rbx],00000000 { 0 }
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+4C - 8B 43 08 - mov eax,[rbx+08]
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+4F - 89 47 08 - mov [rdi+08],eax
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+52 - 8B 43 0C - mov eax,[rbx+0C]
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+55 - 89 47 0C - mov [rdi+0C],eax
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+58 - 48 C7 43 08 00000000 - mov qword ptr [rbx+08],00000000 { 0 }
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+60 - 48 8B 4C 24 20 - mov rcx,[rsp+20]
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+65 - 48 85 C9 - test rcx,rcx
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+68 - 74 05 - je LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+6F
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+6A - E8 51035C00 - call LOTF2-Win64-Shipping.FMemory::Free
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+6F - 48 8B 5C 24 40 - mov rbx,[rsp+40]
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+74 - 48 83 C4 30 - add rsp,30 { 48 }
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+78 - 5F - pop rdi
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+79 - C3 - ret
LOTF2-Win64-Shipping.UHexPlayerSettings::execGetItemsIDs+7A - CC - int 3
LOTF2-Win64-Shipping.exe+25F632B - CC - int 3
LOTF2-Win64-Shipping.exe+25F632C - CC - int 3
LOTF2-Win64-Shipping.exe+25F632D - CC - int 3
LOTF2-Win64-Shipping.exe+25F632E - CC - int 3
LOTF2-Win64-Shipping.exe+25F632F - CC - int 3
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController - 48 89 5C 24 08 - mov [rsp+08],rbx
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+5 - 48 89 74 24 18 - mov [rsp+18],rsi
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+A - 57 - push rdi
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+B - 48 83 EC 20 - sub rsp,20 { 32 }
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+F - 33 FF - xor edi,edi
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+11 - 49 8B F0 - mov rsi,r8
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+14 - 48 89 7C 24 38 - mov [rsp+38],rdi
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+19 - 48 8B DA - mov rbx,rdx
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+1C - E8 5F328500 - call LOTF2-Win64-Shipping.FObjectPropertyBase::StaticClass
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+21 - 48 8B CB - mov rcx,rbx
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+24 - 48 39 7B 20 - cmp [rbx+20],rdi
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+28 - 74 10 - je LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+3A
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+2A - 48 8B 53 18 - mov rdx,[rbx+18]
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+2E - 4C 8D 44 24 38 - lea r8,[rsp+38]
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+33 - E8 F8A28500 - call LOTF2-Win64-Shipping.FFrame::Step
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+38 - EB 1C - jmp LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+56
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+3A - 4C 8B 83 88000000 - mov r8,[rbx+LOTF2-Win64-Shipping.t_elephantPoolBig65536]
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+41 - 48 8D 54 24 38 - lea rdx,[rsp+38]
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+46 - 49 8B 40 20 - mov rax,[r8+20]
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+4A - 48 89 83 88000000 - mov [rbx+LOTF2-Win64-Shipping.t_elephantPoolBig65536],rax
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+51 - E8 0AA38500 - call LOTF2-Win64-Shipping.FFrame::StepExplicitProperty
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+56 - 48 8B 43 20 - mov rax,[rbx+20]
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+5A - 48 8B 4C 24 38 - mov rcx,[rsp+38]
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+5F - 48 85 C0 - test rax,rax
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+62 - 40 0F95 C7 - setne dil
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+66 - 48 03 F8 - add rdi,rax
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+69 - 48 89 7B 20 - mov [rbx+20],rdi
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+6D - E8 7E343900 - call LOTF2-Win64-Shipping.UHexOnlineUtils::GetLocalPlayerController
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+72 - 48 8B 5C 24 30 - mov rbx,[rsp+30]
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+77 - 48 89 06 - mov [rsi],rax
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+7A - 48 8B 74 24 40 - mov rsi,[rsp+40]
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+7F - 48 83 C4 20 - add rsp,20 { 32 }
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+83 - 5F - pop rdi
LOTF2-Win64-Shipping.UHexOnlineUtils::execGetLocalPlayerController+84 - C3 - ret
*/
/*
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxJumpHeightWithJumpTime - 40 53 - push rbx
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxJumpHeightWithJumpTime+2- 48 83 EC 20 - sub rsp,20 { 32 }
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxJumpHeightWithJumpTime+6- 48 8B 01 - mov rax,[rcx]
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxJumpHeightWithJumpTime+9- 48 8B D9 - mov rbx,rcx
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxJumpHeightWithJumpTime+C- FF 90 38070000 - call qword ptr [rax+00000738]
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxJumpHeightWithJumpTime+12- 48 8B 83 78010000 - mov rax,[rbx+LOTF2-Win64-Shipping.t_elephantPoolSmall64]
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxJumpHeightWithJumpTime+19- 0F28 C8 - movaps xmm1,xmm0
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxJumpHeightWithJumpTime+1C- 48 85 C0 - test rax,rax
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxJumpHeightWithJumpTime+1F- 74 14 - je LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxJumpHeightWithJumpTime+35
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxJumpHeightWithJumpTime+21- F3 0F10 80 30040000 - movss xmm0,[rax+LOTF2-Win64-Shipping.Chaos::GThreadLockCheckData+30]
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxJumpHeightWithJumpTime+29- F3 0F59 83 88010000 - mulss xmm0,[rbx+LOTF2-Win64-Shipping.t_elephantPoolSmall32]
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxJumpHeightWithJumpTime+31- F3 0F58 C1 - addss xmm0,xmm1
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxJumpHeightWithJumpTime+35- 48 83 C4 20 - add rsp,20 { 32 }
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxJumpHeightWithJumpTime+39- 5B - pop rbx
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxJumpHeightWithJumpTime+3A- C3 - ret
LOTF2-Win64-Shipping.exe+48D43EB - CC - int 3
LOTF2-Win64-Shipping.exe+48D43EC - CC - int 3
LOTF2-Win64-Shipping.exe+48D43ED - CC - int 3
LOTF2-Win64-Shipping.exe+48D43EE - CC - int 3
LOTF2-Win64-Shipping.exe+48D43EF - CC - int 3
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed - 40 53 - push rbx
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+2 - 48 83 EC 20 - sub rsp,20 { 32 }
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+6 - 0FB6 81 B4010000 - movzx eax,byte ptr [rcx+LOTF2-Win64-Shipping.hydro_random_context+14]
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+D - 48 8B D9 - mov rbx,rcx
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+10 - 83 F8 06 - cmp eax,06 { 6 }
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+13 - 77 69 - ja LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+7E
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+15 - 48 8D 0D F4BB72FB - lea rcx,[LOTF2-Win64-Shipping.exe] { (9460301) }
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+1C - 8B 94 81 78448D04 - mov edx,[rcx+rax*4+048D4478]
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+23 - 48 03 D1 - add rdx,rcx
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+26 - FF E2 - jmp rdx
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+28 - 48 8B 03 - mov rax,[rbx]
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+2B - 48 8B CB - mov rcx,rbx
getMaxSpeedAOB - FF 90 C0050000 - call qword ptr [rax+LOTF2-Win64-Shipping.dtor_list_head+70]
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+34 - 84 C0 - test al,al
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+36 - 74 0E - je LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+46
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+38 - F3 0F10 83 FC010000 - movss xmm0,[rbx+LOTF2-Win64-Shipping.LowLevelTasks::FSchedulerTls::ActiveScheduler+4]
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+40 - 48 83 C4 20 - add rsp,20 { 32 }
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+44 - 5B - pop rbx
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+45 - C3 - ret
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+46 - F3 0F10 83 F8010000 - movss xmm0,[rbx+LOTF2-Win64-Shipping.LowLevelTasks::FSchedulerTls::ActiveScheduler]
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+4E - 48 83 C4 20 - add rsp,20 { 32 }
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+52 - 5B - pop rbx
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+53 - C3 - ret
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+54 - F3 0F10 83 00020000 - movss xmm0,[rbx+LOTF2-Win64-Shipping.FTaskGraphCompatibilityImplementation::NewTasks]
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+5C - 48 83 C4 20 - add rsp,20 { 32 }
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+60 - 5B - pop rbx
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+61 - C3 - ret
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+62 - F3 0F10 83 04020000 - movss xmm0,[rbx+LOTF2-Win64-Shipping.FTaskGraphCompatibilityImplementation::NewTasks+4]
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+6A - 48 83 C4 20 - add rsp,20 { 32 }
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+6E - 5B - pop rbx
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+6F - C3 - ret
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+70 - F3 0F10 83 08020000 - movss xmm0,[rbx+LOTF2-Win64-Shipping.FTaskGraphCompatibilityImplementation::NewTasks+8]
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+78 - 48 83 C4 20 - add rsp,20 { 32 }
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+7C - 5B - pop rbx
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+7D - C3 - ret
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+7E - 0F57 C0 - xorps xmm0,xmm0
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+81 - 48 83 C4 20 - add rsp,20 { 32 }
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+85 - 5B - pop rbx
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+86 - C3 - ret
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+87 - 90 - nop
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+88 - 6E - outsb
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+89 - 44 8D 04 18 - lea r8d,[rax+rbx]
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+8D - 44 8D 04 18 - lea r8d,[rax+rbx]
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+91 - 44 8D 04 36 - lea r8d,[rsi+rsi]
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+95 - 44 8D 04 44 - lea r8d,[rsp+rax*2]
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+99 - 44 8D 04 52 - lea r8d,[rdx+rdx*2]
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+9D - 44 8D 04 60 - lea r8d,[rax]
LOTF2-Win64-Shipping.UCharacterMovementComponent::GetMaxSpeed+A1 - 44 8D 04 CC - lea r8d,[rsp+rcx*8]
LOTF2-Win64-Shipping.exe+48D4495 - CC - int 3
LOTF2-Win64-Shipping.exe+48D4496 - CC - int 3
LOTF2-Win64-Shipping.exe+48D4497 - CC - int 3
LOTF2-Win64-Shipping.exe+48D4498 - CC - int 3
LOTF2-Win64-Shipping.exe+48D4499 - CC - int 3
LOTF2-Win64-Shipping.exe+48D449A - CC - int 3
LOTF2-Win64-Shipping.exe+48D449B - CC - int 3
LOTF2-Win64-Shipping.exe+48D449C - CC - int 3
LOTF2-Win64-Shipping.exe+48D449D - CC - int 3
LOTF2-Win64-Shipping.exe+48D449E - CC - int 3
LOTF2-Win64-Shipping.exe+48D449F - CC - int 3
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass - 40 53 - push rbx
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+2 - 48 83 EC 20 - sub rsp,20 { 32 }
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+6 - 48 83 39 00 - cmp qword ptr [rcx],00 { 0 }
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+A - 48 8B D9 - mov rbx,rcx
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+D - 74 35 - je LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+44
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+F - E8 6C6849FE - call LOTF2-Win64-Shipping.UClass::StaticClass
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+14 - 48 8B D0 - mov rdx,rax
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+17 - 48 8B 03 - mov rax,[rbx]
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+1A - 48 85 C0 - test rax,rax
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+1D - 74 25 - je LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+44
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+1F - 48 8B 48 10 - mov rcx,[rax+10]
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+23 - 48 85 C9 - test rcx,rcx
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+26 - 74 1C - je LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+44
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+28 - 48 85 D2 - test rdx,rdx
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+2B - 74 17 - je LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+44
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+2D - 4C 8D 42 30 - lea r8,[rdx+30]
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+31 - 48 63 52 38 - movsxd rdx,dword ptr [rdx+38]
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+35 - 3B 51 38 - cmp edx,[rcx+38]
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+38 - 7F 0A - jg LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+44
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+3A - 48 8B 49 30 - mov rcx,[rcx+30]
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+3E - 4C 39 04 D1 - cmp [rcx+rdx*8],r8
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+42 - 74 02 - je LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+46
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+44 - 33 C0 - xor eax,eax
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+46 - 48 83 C4 20 - add rsp,20 { 32 }
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+4A - 5B - pop rbx
LOTF2-Win64-Shipping.FMemberReference::GetMemberParentClass+4B - C3 - ret
*/
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>16605</ID>
<Description>""</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>dMoveModKey</Address>
<Hotkeys>
<Hotkey OnlyWhileDown="1">
<Action>Set Value</Action>
<Keys>
<Key>18</Key>
</Keys>
<Value>1</Value>
<ID>0</ID>
</Hotkey>
<Hotkey OnlyWhileDown="1">
<Action>Set Value</Action>
<Keys>
<Key>5</Key>
</Keys>
<Value>2</Value>
<ID>1</ID>
</Hotkey>
<Hotkey OnlyWhileDown="1">
<Action>Set Value</Action>
<Keys>
<Key>6</Key>
</Keys>
<Value>4</Value>
<ID>2</ID>
</Hotkey>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>32</Key>
</Keys>
<Value>0</Value>
<ID>3</ID>
</Hotkey>
</Hotkeys>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>16608</ID>
<Description>"ignore stamina .2"</Description>
<LastState Activated="1"/>
<Color>FFFF00</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript Async="1">[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
//aobscanregion(staminaSufucebtForNormalAttChkAOB,LOTF2-Win64-Shipping.UGA_AttackAbility::CanActivateAbility,LOTF2-Win64-Shipping.UGA_AttackAbility::CanActivateAbility+200,74 05 E8 ** ** ** ** 0F ** ** 0F ** ** 0F ** ** ** ** 77)
aobscanmodule(staminaSufficientForNormalAttChkAOB,LOTF2-Win64-Shipping.exe,74 05 E8 ** ** ** ** 0F ** ** 0F ** ** 0F ** ** ** ** 77)
registersymbol(staminaSufficientForNormalAttChkAOB)
staminaSufficientForNormalAttChkAOB+12: //LOTF2-Win64-Shipping.UGA_AttackAbility::CanActivateAbility+91: //"LOTF2-Win64-Shipping.exe"+29ADCC1:
db EB
///*************************************///
aobscanmodule(staminaSufficientForNormalAttComboChkAOB,LOTF2-Win64-Shipping.exe,0F ** ** 48 ** ** 40 0F 97 C5 E8)
registersymbol(staminaSufficientForNormalAttComboChkAOB)
staminaSufficientForNormalAttComboChkAOB+6: //LOTF2-Win64-Shipping.UGA_AttackAbility::OnComboAttackEvent+a7: //"LOTF2-Win64-Shipping.exe"+29BCFC7:
db 90 40 B5 01
///*************************************///
aobscanmodule(staminaSufficientForSpecialMovesAOB,LOTF2-Win64-Shipping.exe,E8 ** ** ** ** 40 ** ** 74 0C 0F ** ** 0F ** ** 76 04)
registersymbol(staminaSufficientForSpecialMovesAOB)
staminaSufficientForSpecialMovesAOB+10: //LOTF2-Win64-Shipping.UGA_ForwardAttack::CanActivateAbility+84: //"LOTF2-Win64-Shipping.exe"+29ADE14:
db 90 90
///*************************************///
aobscanmodule(staminaSufficientForDodgeAOB,LOTF2-Win64-Shipping.exe,74 05 E8 ** ** ** ** 0F ** ** 0F ** ** 40 0F 97 C7)
registersymbol(staminaSufficientForDodgeAOB)
staminaSufficientForDodgeAOB+d: //"LOTF2-Win64-Shipping.exe"+279EA4F:
db 90 40 B7 01
///*************************************///
aobscanmodule(staminaSufficientForSprintStartAOB,LOTF2-Win64-Shipping.exe,E8 ** ** ** ** 48 ** ** ** ** 0F ** ** 0F ** ** 0F 93 C3)
registersymbol(staminaSufficientForSprintStartAOB)
staminaSufficientForSprintStartAOB+10: //"LOTF2-Win64-Shipping.exe"+29EED95:
db 90 B3 01
///*************************************///
aobscanmodule(staminaSufficientForMagicAttChkAOB,LOTF2-Win64-Shipping.exe,E8 ** ** ** ** 48 ** ** ** ** 0F ** ** 0F ** ** 0F 97 44 24 20)
registersymbol(staminaSufficientForMagicAttChkAOB)
staminaSufficientForMagicAttChkAOB+10: //LOTF2-Win64-Shipping.RangedWeaponHelper::HasEnoughManaAndStamina+6d: //"LOTF2-Win64-Shipping.exe"+2B5912D:
db C6 44 24 20 01
///*************************************///
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
staminaSufficientForNormalAttChkAOB+12: //LOTF2-Win64-Shipping.UGA_AttackAbility::CanActivateAbility+91: //"LOTF2-Win64-Shipping.exe"+29ADCC1:
db 77
//ja
///*************************************///
staminaSufficientForNormalAttComboChkAOB+6: //LOTF2-Win64-Shipping.UGA_AttackAbility::OnComboAttackEvent+a7: //"LOTF2-Win64-Shipping.exe"+29BCFC7:
db 40 0F 97 C5
//seta bpl
///*************************************///
staminaSufficientForSpecialMovesAOB+10: //LOTF2-Win64-Shipping.UGA_ForwardAttack::CanActivateAbility+84: //"LOTF2-Win64-Shipping.exe"+29ADE14:
db 76 04
//jna LOTF2-Win64-Shipping.UGA_ForwardAttack::CanActivateAbility+8A
///*************************************///
staminaSufficientForDodgeAOB+d: //"LOTF2-Win64-Shipping.exe"+279EA4F:
db 40 0F 97 C7
//seta dil
///*************************************///
staminaSufficientForSprintStartAOB+10: //"LOTF2-Win64-Shipping.exe"+29EED95:
db 0F 93 C3
//setae bl
///*************************************///
dealloc(newmem)
staminaSufficientForMagicAttChkAOB+10: //LOTF2-Win64-Shipping.RangedWeaponHelper::HasEnoughManaAndStamina+6d: //"LOTF2-Win64-Shipping.exe"+2B5912D:
db 0F 97 44 24 20
//seta byte ptr [rsp+20]
///*************************************///
</AssemblerScript>
</CheatEntry>
<CheatEntry>
<ID>16613</ID>
<Description>"ignore mana"</Description>
<LastState Activated="1"/>
<Color>FFFF00</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript Async="1">[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(manaSufficientForMagicAttChkAOB,LOTF2-Win64-Shipping.exe,48 ** ** 74 05 E8 ** ** ** ** 0F ** ** 77 08 ** ** 01 E9)
registersymbol(manaSufficientForMagicAttChkAOB)
manaSufficientForMagicAttChkAOB+d: //LOTF2-Win64-Shipping.RangedWeaponHelper::HasEnoughManaAndStamina+215: //"LOTF2-Win64-Shipping.exe"+2B592D5:
db 90 90
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
manaSufficientForMagicAttChkAOB+d: //LOTF2-Win64-Shipping.RangedWeaponHelper::HasEnoughManaAndStamina+215: //"LOTF2-Win64-Shipping.exe"+2B592D5:
db 77 08
//ja LOTF2-Win64-Shipping.RangedWeaponHelper::HasEnoughManaAndStamina+21F
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>