Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.
V1001
1. Materials Stats.
"Quantities Set to Massive?" sets Material quantities to massive.
2. Blueprint Stats.
Allows the following to be modfied.
- Blueprint ID.
3. Prototype Upgrade Stats.
Allows the following to be modfied.
- Prototype Blueprint Upgrade ID.
V1000
1. Tested game version V1.0.1.3 #0329a. May work on other versions.
2. Marine Stats.
"HP & Morale Set to Max?" sets HP & Morale to max
"AP Set to Max?" sets AP to max.
"Points Set to Massive?" sets Points to massive.
3. Equipped Weapon Ammunition Stats.
"Equipped Weapon Ammunition Set to Massive?" sets Equipped Weapon Ammunition to massive.
4. Ammunition Stats.
"Ammunition Set to Massive?" sets Ammunition to massive.
5. CR Stats.
"CR Set to Massive?" sets CR to massive.
Made by Shinkansen
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1