[Request] Cavalry Girls [fulfilled]
[Request] Cavalry Girls [fulfilled]
EDIT: full table released here:
viewtopic.php?f=4&t=26161
Game Name: Cavalry Girls
Game Engine: Unity
Game Version: 0.4.554 Demo build. Due to release officially on October 20th on steam.
Options Required: Money. Really, that is all. The hardest part of the game is making enough money.
Steam Website:
Tags: Top-Down Shooter, Roguelite, Mechs, Waifus
Other Info: Cavalry Girls is a game all about customizing mechs with a massive variety of weapons and upgrades. Different mechs are acquired that can also be upgraded and customized and their respective pilot waifus can be interacted with and trained in combat effectiveness. There is also a personality stat builder for the MC.
Personal Notes: Using CE 7.5 I can find the address for money doing the normal scan, like any pleb. However, it seems that when I try to make an alteration to the code, the game crashes. Sadly I am not experienced enough to understand why this is happening. I have tried it in both 2 bytes and 4 bytes, both give me an appropriate address, to the best of my knowledge. Regardless, the game crashes the moment it goes to a menu where money is shown.
Any insights or assistance would be greatly appreciated. Thank you for your time.
viewtopic.php?f=4&t=26161
Game Name: Cavalry Girls
Game Engine: Unity
Game Version: 0.4.554 Demo build. Due to release officially on October 20th on steam.
Options Required: Money. Really, that is all. The hardest part of the game is making enough money.
Steam Website:
Tags: Top-Down Shooter, Roguelite, Mechs, Waifus
Other Info: Cavalry Girls is a game all about customizing mechs with a massive variety of weapons and upgrades. Different mechs are acquired that can also be upgraded and customized and their respective pilot waifus can be interacted with and trained in combat effectiveness. There is also a personality stat builder for the MC.
Personal Notes: Using CE 7.5 I can find the address for money doing the normal scan, like any pleb. However, it seems that when I try to make an alteration to the code, the game crashes. Sadly I am not experienced enough to understand why this is happening. I have tried it in both 2 bytes and 4 bytes, both give me an appropriate address, to the best of my knowledge. Regardless, the game crashes the moment it goes to a menu where money is shown.
Any insights or assistance would be greatly appreciated. Thank you for your time.
Last edited by Carnack on Sat Oct 28, 2023 10:27 pm, edited 1 time in total.
- DhaosCollider
- Table Makers
- Posts: 106
- Joined: Sat Mar 23, 2019 6:59 pm
- Reputation: 938
Re: [Request] Cavalry Girls
As the OP says, tampering with money causes CTD.
I don't know if I'll get the game when it's released, but when I do, I'll create a table topic.
This game is an unfinished product so the developers needed to announce that it was early access.
They keep updating unfinished product stupidly, but I'm not going to debug it.
Notes:
Reply:
I don't know if I'll get the game when it's released, but when I do, I'll create a table topic.
This game is an unfinished product so the developers needed to announce that it was early access.
They keep updating unfinished product stupidly, but I'm not going to debug it.
Notes:
- Requires Cheat Engine 7.5/later. (wait until monoSymbolList is fully loaded)
- Ignore Buy Costs & Ignore Add Slot Costs may appear unchanged on the game screen, but they actually work.
- Supports game ver 0.4.1080+
Have fun
View current options
<colors>
<scripts>
- Script or Script that's no available for AOB Error
- AddressGroupHeader
- GroupHeader/Comment
- Variable
<scripts>
- CE:
- Compact Mode
- Add Hotkeys Menu
- CT:
- Save Checkbox States
- Notes:
- If saved, states of the checkbox can be restored when CT is started next time.
- If they are variables, the values are also saved. (supports AllowIncrease/Decrease)
- Notes:
- Load Checkbox States
- Expand All
- Note: Enable all headers.
- Check Updates
- Save Checkbox States
- Combat:
- Movement Speed Multiplier
- times
- Damage Multiplier
- times: player
- times: non-player
- Bullet Range Multiplier
- times
- No Bullet Loss
- Rapid Fire
- No Fire Wear Rate
- Movement Speed Multiplier
- Result:
- Base Salary Multiplier
- times
- Minimize Brain Overload
- Base Salary Multiplier
- Shop:
- Ignore Buy Costs
- Ignore Refresh Costs
- Mecha:
- Ignore Add Slot Costs
- People:
- Player Data Modifier
- REQ: Select target player on ManagePeople screen.
- Pointer->PlayerData
- P->PeopleData
- P->PlayerThoughts
- Rebellion
- Reason
- Radical
- Altruistic
- PressureUptoday
- Loyalty
- SentPresentLoyalty
- SentPresentDay
- LoyaltyLevel
- LoyaltyLevelEvent
- CurrentPoint
- P->PlayerThoughts
- PlayerID
- TankType
- AiType
- DroneNum
- CurRoomID
- P->PeopleData
- Player Data Modifier
- Misc:
- Item Data Modifier
- ItemPile
- P->Item
- id
- MaxPile
- ItmCurHp
- CurrentPosID
- CurrentPile
- P->Item
- ItemPile
- Unconditional Debug Mode
- Item Data Modifier
- Unity:
- Pause in Background
View update history
Oct 23, 2023:
- Added
- Item Data Modifier
- P->PlayerThoughts under Player Data Modifier
- Unconditional Debug Mode
Regardless of difficulty.
- Fixed
- Base Salary Multiplier
- Improved stability of ally/enemy filters in Combat scripts.
Also compatible with AI Coop.
- Added
- Rapid Fire
- No Bullet Loss
- Ignore Add Slot Costs
- Base Salary Multiplier
- Minimize Brain Overload
- Player Data Modifier
- Fixed
- Combat scripts now support the entire party.
With combat scripts, your allies will instantly annihilate your enemies without you having to do anything.
- Combat scripts now support the entire party.
- As mentioned above, there will be no further updates from me.
Just enjoy what you can still use and table by Tuuuup!
Last edited by DhaosCollider on Sat Oct 28, 2023 9:09 am, edited 4 times in total.
Re: [Request] Cavalry Girls
hey, thank you very much for the effort. I hope the full release cost is reasonable.
I do enjoy min-maxing my mechs like in AC6 and Phantom Brigade, so this type game is kind of like crack to me.
Hopefully it gets a bit more awareness and gets a good enough of a release that it does not become abandonware.
I do enjoy min-maxing my mechs like in AC6 and Phantom Brigade, so this type game is kind of like crack to me.
Hopefully it gets a bit more awareness and gets a good enough of a release that it does not become abandonware.
Re: [Request] Cavalry Girls
Hello friend, Thanks for the cheat. The game ver1.0 is out now, could you update the table?DhaosCollider wrote: ↑Tue Sep 19, 2023 8:33 amAs the OP says, tampering with money causes CTD.
I don't know if I'll get the game when it's released, but when I do, I'll create a table topic.
Notes:
- Requires Cheat Engine 7.4/later. (stability of Mono)
- Ignore Buy Costs & Ignore Add Slot Costs may appear unchanged on the game screen, but they actually work.
Have fun
CavalryGirls.CTView current options
<colors>
- Script or Script that's no available for AOB Error
- AddressGroupHeader
- GroupHeader/Comment
- Variable
<scripts>
- CE:
- Compact Mode
- Add Hotkeys Menu
- CT:
- Save Checkbox States
- Notes:
- If saved, states of the checkbox can be restored when CT is started next time.
- If they are variables, the values are also saved. (supports AllowIncrease/Decrease)
- Load Checkbox States
- Expand All
- Note: Enable all headers.
- Check Updates
- Combat:
- Movement Speed Multiplier
- times
- Damage Multiplier
- times: player
- times: non-player
- Bullet Range Multiplier
- times
- No Bullet Loss
- Rapid Fire
- Result:
- Base Salary Multiplier
- times
- Minimize Brain Overload
- Shop:
- Ignore Buy Costs
- Ignore Refresh Costs
- Mecha:
- Ignore Add Slot Costs
- People:
- Player Data Modifier
- REQ: Select target player on ManagePeople screen.
- Pointer->PlayerData
- P->PeopleData
- PressureUptoday
- Loyalty
- SentPresentLoyalty
- SentPresentDay
- LoyaltyLevel
- LoyaltyLevelEvent
- CurrentPoint
- PlayerID
- TankType
- AiType
- DroneNum
- CurRoomID
View update history
Sep 20, 2023:Sep 19, 2023:
- Added
- Rapid Fire
- No Bullet Loss
- Ignore Add Slot Costs
- Base Salary Multiplier
- Minimize Brain Overload
- Player Data Modifier
- Fixed
- Combat scripts now support the entire party.
With combat scripts, your allies will instantly annihilate your enemies without you having to do anything.
- CavalryGirls.CT
Btw, I am a bit curious how you create the cheat table. I am new to making tables but I assume you need to first find the name of the method, then inject some stuff into it?
I used to mod Unity game's Assembly with dnSpy. It modifies the game code directly.
But this game is il2cpp so I have no idea what to do yet.
While I am reading some tutorials on il2cpp, I also want to know how CE solves it.
Re: [Request] Cavalry Girls
The game had a post launch bugfix/update, as of writing this. Testing out the various cheats has led me to finding that the following cheats are not working for me:
Result>Base Salary Modifier - gray and non-activatable.
Shop>Ignore Buy Costs - blue, but non-activatable.
The rest are activatable and seem to be fully functioning.
Regardless, thank you again for your efforts.
EDIT:
It would seem that after approximately day 31, most cheats no longer act as they should. I had to deactivate the combat effects in order to deal bullet damage.
Result>Base Salary Modifier - gray and non-activatable.
Shop>Ignore Buy Costs - blue, but non-activatable.
The rest are activatable and seem to be fully functioning.
Regardless, thank you again for your efforts.
EDIT:
It would seem that after approximately day 31, most cheats no longer act as they should. I had to deactivate the combat effects in order to deal bullet damage.
Re: [Request] Cavalry Girls
If possible we also need to set shop item refresh to no limit
Re: [Request] Cavalry Girls
I just gave myself excessively high amounts of crafting resources. stopped looking at the shop almost entirely. There are many things that do not show up in the shop, such as mecha remodel parts, but you can craft them. And it's free.
Maybe add in zero resource costs for crafting?
Maybe add in zero resource costs for crafting?
Re: [Request] Cavalry Girls
-
- Noobzor
- Posts: 6
- Joined: Sat Mar 03, 2018 8:56 am
- Reputation: 0
Re: [Request] Cavalry Girls
Needs an update!DhaosCollider wrote: ↑Tue Sep 19, 2023 8:33 amAs the OP says, tampering with money causes CTD.
I don't know if I'll get the game when it's released, but when I do, I'll create a table topic.
This game is an unfinished product so the developers needed to announce that it was early access.
They keep updating unfinished product stupidly, but I'm not going to debug it.
Notes:
- Requires Cheat Engine 7.5/later. (wait until monoSymbolList is fully loaded)
- Ignore Buy Costs & Ignore Add Slot Costs may appear unchanged on the game screen, but they actually work.
- Supports game ver 0.4.1080+
Have fun
CavalryGirls.CTView current options
<colors>
- Script or Script that's no available for AOB Error
- AddressGroupHeader
- GroupHeader/Comment
- Variable
<scripts>
- CE:
- Compact Mode
- Add Hotkeys Menu
- CT:
- Save Checkbox States
- Notes:
- If saved, states of the checkbox can be restored when CT is started next time.
- If they are variables, the values are also saved. (supports AllowIncrease/Decrease)
- Load Checkbox States
- Expand All
- Note: Enable all headers.
- Check Updates
- Combat:
- Movement Speed Multiplier
- times
- Damage Multiplier
- times: player
- times: non-player
- Bullet Range Multiplier
- times
- No Bullet Loss
- Rapid Fire
- No Fire Wear Rate
- Result:
- Base Salary Multiplier
- times
- Minimize Brain Overload
- Shop:
- Ignore Buy Costs
- Ignore Refresh Costs
- Mecha:
- Ignore Add Slot Costs
- People:
- Player Data Modifier
- REQ: Select target player on ManagePeople screen.
- Pointer->PlayerData
- P->PeopleData
- P->PlayerThoughts
- Rebellion
- Reason
- Radical
- Altruistic
- PressureUptoday
- Loyalty
- SentPresentLoyalty
- SentPresentDay
- LoyaltyLevel
- LoyaltyLevelEvent
- CurrentPoint
- PlayerID
- TankType
- AiType
- DroneNum
- CurRoomID
- Misc:
- Item Data Modifier
- ItemPile
- P->Item
- id
- MaxPile
- ItmCurHp
- CurrentPosID
- CurrentPile
- Unconditional Debug Mode
- Unity:
- Pause in Background
View update history
Oct 23, 2023:Sep 20, 2023:
- Added
- Item Data Modifier
- P->PlayerThoughts under Player Data Modifier
- Unconditional Debug Mode
Regardless of difficulty.- Fixed
- Base Salary Multiplier
- Improved stability of ally/enemy filters in Combat scripts.
Also compatible with AI Coop.Sep 19, 2023:
- Added
- Rapid Fire
- No Bullet Loss
- Ignore Add Slot Costs
- Base Salary Multiplier
- Minimize Brain Overload
- Player Data Modifier
- Fixed
- Combat scripts now support the entire party.
With combat scripts, your allies will instantly annihilate your enemies without you having to do anything.- CavalryGirls.CT
- CavalryGirls.CT
Re: [Request] Cavalry Girls
full table released here;mztuplicancz wrote: ↑Thu Oct 26, 2023 7:07 pmNeeds an update!DhaosCollider wrote: ↑Tue Sep 19, 2023 8:33 amAs the OP says, tampering with money causes CTD.
I don't know if I'll get the game when it's released, but when I do, I'll create a table topic.
This game is an unfinished product so the developers needed to announce that it was early access.
They keep updating unfinished product stupidly, but I'm not going to debug it.
Notes:
- Requires Cheat Engine 7.5/later. (wait until monoSymbolList is fully loaded)
- Ignore Buy Costs & Ignore Add Slot Costs may appear unchanged on the game screen, but they actually work.
- Supports game ver 0.4.1080+
Have fun
CavalryGirls.CTView current options
<colors>
- Script or Script that's no available for AOB Error
- AddressGroupHeader
- GroupHeader/Comment
- Variable
<scripts>
- CE:
- Compact Mode
- Add Hotkeys Menu
- CT:
- Save Checkbox States
- Notes:
- If saved, states of the checkbox can be restored when CT is started next time.
- If they are variables, the values are also saved. (supports AllowIncrease/Decrease)
- Load Checkbox States
- Expand All
- Note: Enable all headers.
- Check Updates
- Combat:
- Movement Speed Multiplier
- times
- Damage Multiplier
- times: player
- times: non-player
- Bullet Range Multiplier
- times
- No Bullet Loss
- Rapid Fire
- No Fire Wear Rate
- Result:
- Base Salary Multiplier
- times
- Minimize Brain Overload
- Shop:
- Ignore Buy Costs
- Ignore Refresh Costs
- Mecha:
- Ignore Add Slot Costs
- People:
- Player Data Modifier
- REQ: Select target player on ManagePeople screen.
- Pointer->PlayerData
- P->PeopleData
- P->PlayerThoughts
- Rebellion
- Reason
- Radical
- Altruistic
- PressureUptoday
- Loyalty
- SentPresentLoyalty
- SentPresentDay
- LoyaltyLevel
- LoyaltyLevelEvent
- CurrentPoint
- PlayerID
- TankType
- AiType
- DroneNum
- CurRoomID
- Misc:
- Item Data Modifier
- ItemPile
- P->Item
- id
- MaxPile
- ItmCurHp
- CurrentPosID
- CurrentPile
- Unconditional Debug Mode
- Unity:
- Pause in Background
View update history
Oct 23, 2023:Sep 20, 2023:
- Added
- Item Data Modifier
- P->PlayerThoughts under Player Data Modifier
- Unconditional Debug Mode
Regardless of difficulty.- Fixed
- Base Salary Multiplier
- Improved stability of ally/enemy filters in Combat scripts.
Also compatible with AI Coop.Sep 19, 2023:
- Added
- Rapid Fire
- No Bullet Loss
- Ignore Add Slot Costs
- Base Salary Multiplier
- Minimize Brain Overload
- Player Data Modifier
- Fixed
- Combat scripts now support the entire party.
With combat scripts, your allies will instantly annihilate your enemies without you having to do anything.- CavalryGirls.CT
- CavalryGirls.CT
viewtopic.php?f=4&t=26161
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