Requires Cheat Engine 7.5/later. (wait until monoSymbolList is fully loaded)
Dropdown.Item/Dropdown.CombatSkill/Dropdown.Factor are multilingual.
Auto Perfect Counters sets the ally's action to dodge during the enemy's attack motion.
However, combat skills take priority.
Have fun
SO2R.CT
View current options
<colors>
Script or Script that's no available for AOB Error
AddressGroupHeader
GroupHeader/Comment
Variable
<scripts>
CE:
Compact Mode
Add Hotkeys Menu
CT:
Save Checkbox States
Notes:
If saved, states of the checkbox can be restored when CT is started next time.
If they are variables, the values are also saved. (supports AllowIncrease/Decrease)
Load Checkbox States
Expand All
Note: Enable all headers.
Check Updates
Field:
Move Speed Multiplier
times
EXP Reward Multiplier
times
100% Pickpocket Success Rate
No Friendship Loss for Pickpocket
Always Catch King Size Fish
Maximize Fish Catch Count
Always Back Attack
No Enemy Wandering
No Enemy Chasing
Ignore Encounter Trigger
No Clip
Combat:
Physical Damage Multiplier
times: party
times: enemy
Spell Damage Multiplier
times: party
times: enemy
Ignore MP Costs
One Hit Break
Auto Perfect Counters
No Item Reuse Cooldown
No Assault Cooldown
Sphere Bonus Point Multiplier
times
Result:
EXP Gained Multiplier
times
FOL Gained Multiplier
times
SP Gained Multiplier
times
BP Gained Multiplier
times
Give Highest Stat Gains at Level Up
100% Item Drop Rate
Drop Item Modifier
item id
Items:
Item Data Modifier
REQ: Select target item on Items screen.
Pointer->PossessionItem
saveUniqueItemID
saveItemID
saveCount
saveFactorID
lastGetTime
isNew
isStatic
isGuest
pad0
pad1
pad2
pad3
pad4
Equipment:
Character Data Modifier
REQ: Select target character on Equipment screen.
Pointer->CharacterParameter
CharacterID
LevelBase
Level
Experience
HitPointMaxBase
HitPointMaxBase2
HitPointMax
HitPoint
MentalPointMaxBase
MentalPointMax
MentalPoint
StrengthBase
Strength
ConstitutionBase
Constitution
IntelligenceBase
Intelligence
HitRateBase
HitRate
EvasionRateBase
EvasionRate
GutsBase
Guts
CriticalRateBase
CriticalRate
PowerBase
Power
WeightBase
Weight
LuckBase
Luck
StaminaBase
StaminaMax
Stamina
DeathResistanceBase
DeathResistance
DebuffResistanceBase
DebuffResistance
KnockBackResistanceBase
KnockBackResistance
ShootUpResistanceBase
ShootUpResistance
AttackElementBase
AttackElement
SpeedUpRate
SkillPoint
CombatSkillPoint
Talent
assistPoint
Special Arts/Spells:
Equipment Combat Skill Modifier
REQ: Select target character on Special Arts/Spells screen.
Pointer->EquipmentBattleSkillIDs
[0]
[1]
[2]
[3]
Improve:
Ignore IC/Specialty Skill Costs
Ignore Combat Skill Costs
Ignore Special Art/Spell Costs
IC/Specialty:
No Item Loss
100% IC/Super Specialty Success Rate
All Viewable Creation List
Always Discovering Talent
Tactics:
Party Member Modifier
Join Member
Breakaway Member
Status:
Friendship Modifier
Friendship of Selected Character
CHARA_CLAUDE
CHARA_RENA
CHARA_CELINE
CHARA_BOWMAN
CHARA_DIAS
CHARA_PRECIS
CHARA_ASHTON
CHARA_LEON
CHARA_OPERA
CHARA_ERNEST
CHARA_NOEL
CHARA_CHISATO
CHARA_WELCH
Missions:
Guild Missions Completed
Challenge Missions Completed
Database:
All Viewable Item/Fish Encyclopedia
All Treasure Chests Open
All Treasure Chests Close
All Maps Open
Obtain All Rewards from Fish Collector
System:
Set Playtime to 0
Save Anytime on System Screen
Minigame:
Always Win Bunny Race
Auto Perfect Bonus for Cooking Master
<variables>
UserParameter
heroID
money
playTime
lastAteCookingItemID
cookingEffectCount
mainScenarioProgress
bunnyRaceMedal
SystemConfigParameter
maxItemStock
masterVolume
bgmVolume
seVolume
voiceVolume
brightness
renderScale
renderScale_SteamDeck
vibrationPower
cameraShakePower
View update history
Jan 26, 2024:
Fixed
Save Anytime on System Screen
Nov 12, 2023:
Added
Maximize Fish Catch Count
Normally the maximum count is 3 if Chum is enabled it's 6.
As a side note, No Item Loss also works on Bait and Chum.
No Assault Cooldown
EXP Reward Multiplier
Probably affects EXP rewards in general. I've only tested Rewards for unique spots.
SO2R.CT
Nov 11, 2023:
Added
All Viewable Creation List
This allows you to view all unidentified items on Creation List.
Guild Missions Completed
Enables unconditional reporting of accepted missions.
Obtain All Rewards from Fish Collector
Disable this script once you have received all the rewards.
SO2R.CT
Nov 10, 2023:
Added
Challenge Missions Completed
Receive rewards unconditionally but some missions seem to be excluded.
All Viewable Item/Fish Encyclopedia
Since its not completed, you will not receive any rewards.
Save Anytime on System Screen
You should be able to save even if the save button is grayed out.
SystemConfigParameter
I found Game.GameDefine instance and maxItemStock.
Recommand freeze it in combination with Load Checkbox States.
No Item Reuse Cooldown
Fixed
Added more headers and organized scripts.
SO2R.CT
Nov 08, 2023:
Added
Breakaway Member
Invoke internal method, this breakaway isnt temporary.
heroID under UserParameter
I changed from Claude to Rena and confirmed that PA events replaced.
I havent tested anything else.
No Friendship Loss for Pickpocket
Bypass Game.GameManager.SetFriendEmotion when pickpocketing.
Always Win Bunny Race
Your bet will be ignored.
Auto Perfect Bonus for Cooking Master
Fixed
Give Highest Stat Gains at Level Up
Fixed to bypass negative growth values.
SO2R.CT
Nov 07, 2023:
Added
Always Discovering Talent
Always Catch King Size Fish
King Size is theoretical maximum value.
Join Member
Invoke the internal method and makes the selected character a party member.
Tested with Ashton, who isnt legitimate member and was able to wake up his PA.
But it may affect progress of story. Try it if you dont mind that.
UserParameter
Fixed
Changed 100% IC Success Rate to 100% IC/Super Specialty Success Rate
Now supports Appraising and Super Specialty.
P->BattlePlayer[3] under Required.getBattleManager
Give Highest Stat Gains at Level Up
Decremented the 1st argument of UnityEngine.Random.RandomRangeInt.
SO2R.CT
Nov 06, 2023:
Fixed
Physical Damage Multiplier
Spell Damage Multiplier
SO2R.CT
Nov 05, 2023:
Added
Character Data Modifier
100% Pickpocket Success Rate
Fixed
Physical Damage Multiplier
Spell Damage Multiplier
Auto Perfect Counters
SO2R.CT
Nov 03, 2023: Supports Build ID 12353858+
Added
Auto Perfect Counters
Ignore IC/Specialty Skill Costs
Fixed
Ignore MP Costs
BP Gained Multiplier
No Item Loss
Offsets under Required.getParameterManager
SO2R.CT
Sep 20, 2023:
Added
Item Data Modifier
Fixed
No Item Loss
SO2R_Demo.CT
Sep 18, 2023:
Added
No Enemy Chasing
No Enemy Wandering
Friendship Modifier
No Clip
you can cross the sea so you can find unique spots/fishing spots etc.
In the demo you cannot enter towns/dungeons.
Note that the game will freeze if you encounter an enemy for which you do not have data.
Ignore Encounter Trigger
Always Back Attack
SO2R_Demo.CT
Sep 17, 2023:
Added
Party Member Modifier
In DEMO, members with ID 4/higher will crash the game.
All Treasure Chests Open
No items are acquired. For those who don't want to worry about treasure chests.
All Treasure Chests Close
Of course, their contents were also restored.
All Maps Open
Sphere Bonus Point Multiplier
Spell Damage Multiplier
Ignore Combat Skill Costs
for Improve.
Ignore Special Art/Spell Costs
for Improve.
IC Success Rate 100%
No Item Loss
Equipment Combat Skill Modifier
I wanted to use Phase Gun again.
Game will freeze if the skill data doesn't exist due to DEMO.
Fixed
Renamed Damage Multiplier to Physical Damage Multiplier
SO2R_Demo.CT
Sep 16, 2023:
Added
Drop Item Modifier
You can change it to the selected item If the enemy has an item.
Ignore MP Costs
One Hit Break
Give Highest Stat Gains at Level Up
Disable Random Number Generator.
About DhaosCollider's table i have an issue with a script that refuse to activate itself, basically every other script i tried on the table work fine except this one.
When i try to access the address that is on the commented part after the code GameAssembly.dll.udata+3EF0DC, the game tell me "This is not a valid address", same if i try without the offset at the end, but it works if i type only GameAssembly.dll.
I don't know when it was updated, but it seems that the section name has been changed.
The reason for these changes is that this game is protected by Denuvo.
The current code segment is "GameAssembly.dll.arch"
Hello Sr Dhaos your scripts are amazing but after playing tonight the section for damage and no friendship loss and a bunch other options don't seems to be able to activacte it says about error in line 6 and line 5.
Requires Cheat Engine 7.5/later. (wait until monoSymbolList is fully loaded)
Dropdown.Item/Dropdown.CombatSkill/Dropdown.Factor are multilingual.
Auto Perfect Counters sets the ally's action to dodge during the enemy's attack motion.
However, combat skills take priority.
Have fun
SO2R.CT
View current options
<colors>
Script or Script that's no available for AOB Error
AddressGroupHeader
GroupHeader/Comment
Variable
<scripts>
CE:
Compact Mode
Add Hotkeys Menu
CT:
Save Checkbox States
Notes:
If saved, states of the checkbox can be restored when CT is started next time.
If they are variables, the values are also saved. (supports AllowIncrease/Decrease)
Load Checkbox States
Expand All
Note: Enable all headers.
Check Updates
Field:
Move Speed Multiplier
times
EXP Reward Multiplier
times
100% Pickpocket Success Rate
No Friendship Loss for Pickpocket
Always Catch King Size Fish
Maximize Fish Catch Count
Always Back Attack
No Enemy Wandering
No Enemy Chasing
Ignore Encounter Trigger
No Clip
Combat:
Physical Damage Multiplier
times: party
times: enemy
Spell Damage Multiplier
times: party
times: enemy
Ignore MP Costs
One Hit Break
Auto Perfect Counters
No Item Reuse Cooldown
No Assault Cooldown
Sphere Bonus Point Multiplier
times
Result:
EXP Gained Multiplier
times
FOL Gained Multiplier
times
SP Gained Multiplier
times
BP Gained Multiplier
times
Give Highest Stat Gains at Level Up
100% Item Drop Rate
Drop Item Modifier
item id
Items:
Item Data Modifier
REQ: Select target item on Items screen.
Pointer->PossessionItem
saveUniqueItemID
saveItemID
saveCount
saveFactorID
lastGetTime
isNew
isStatic
isGuest
pad0
pad1
pad2
pad3
pad4
Equipment:
Character Data Modifier
REQ: Select target character on Equipment screen.
Pointer->CharacterParameter
CharacterID
LevelBase
Level
Experience
HitPointMaxBase
HitPointMaxBase2
HitPointMax
HitPoint
MentalPointMaxBase
MentalPointMax
MentalPoint
StrengthBase
Strength
ConstitutionBase
Constitution
IntelligenceBase
Intelligence
HitRateBase
HitRate
EvasionRateBase
EvasionRate
GutsBase
Guts
CriticalRateBase
CriticalRate
PowerBase
Power
WeightBase
Weight
LuckBase
Luck
StaminaBase
StaminaMax
Stamina
DeathResistanceBase
DeathResistance
DebuffResistanceBase
DebuffResistance
KnockBackResistanceBase
KnockBackResistance
ShootUpResistanceBase
ShootUpResistance
AttackElementBase
AttackElement
SpeedUpRate
SkillPoint
CombatSkillPoint
Talent
assistPoint
Special Arts/Spells:
Equipment Combat Skill Modifier
REQ: Select target character on Special Arts/Spells screen.
Pointer->EquipmentBattleSkillIDs
[0]
[1]
[2]
[3]
Improve:
Ignore IC/Specialty Skill Costs
Ignore Combat Skill Costs
Ignore Special Art/Spell Costs
IC/Specialty:
No Item Loss
100% IC/Super Specialty Success Rate
All Viewable Creation List
Always Discovering Talent
Tactics:
Party Member Modifier
Join Member
Breakaway Member
Status:
Friendship Modifier
Friendship of Selected Character
CHARA_CLAUDE
CHARA_RENA
CHARA_CELINE
CHARA_BOWMAN
CHARA_DIAS
CHARA_PRECIS
CHARA_ASHTON
CHARA_LEON
CHARA_OPERA
CHARA_ERNEST
CHARA_NOEL
CHARA_CHISATO
CHARA_WELCH
Missions:
Guild Missions Completed
Challenge Missions Completed
Database:
All Viewable Item/Fish Encyclopedia
All Treasure Chests Open
All Treasure Chests Close
All Maps Open
Obtain All Rewards from Fish Collector
System:
Set Playtime to 0
Save Anytime on System Screen
Minigame:
Always Win Bunny Race
Auto Perfect Bonus for Cooking Master
<variables>
UserParameter
heroID
money
playTime
lastAteCookingItemID
cookingEffectCount
mainScenarioProgress
bunnyRaceMedal
SystemConfigParameter
maxItemStock
masterVolume
bgmVolume
seVolume
voiceVolume
brightness
renderScale
renderScale_SteamDeck
vibrationPower
cameraShakePower
View update history
Jan 26, 2024:
Fixed
Save Anytime on System Screen
Nov 12, 2023:
Added
Maximize Fish Catch Count
Normally the maximum count is 3 if Chum is enabled it's 6.
As a side note, No Item Loss also works on Bait and Chum.
No Assault Cooldown
EXP Reward Multiplier
Probably affects EXP rewards in general. I've only tested Rewards for unique spots.
SO2R.CT
Nov 11, 2023:
Added
All Viewable Creation List
This allows you to view all unidentified items on Creation List.
Guild Missions Completed
Enables unconditional reporting of accepted missions.
Obtain All Rewards from Fish Collector
Disable this script once you have received all the rewards.
SO2R.CT
Nov 10, 2023:
Added
Challenge Missions Completed
Receive rewards unconditionally but some missions seem to be excluded.
All Viewable Item/Fish Encyclopedia
Since its not completed, you will not receive any rewards.
Save Anytime on System Screen
You should be able to save even if the save button is grayed out.
SystemConfigParameter
I found Game.GameDefine instance and maxItemStock.
Recommand freeze it in combination with Load Checkbox States.
No Item Reuse Cooldown
Fixed
Added more headers and organized scripts.
SO2R.CT
Nov 08, 2023:
Added
Breakaway Member
Invoke internal method, this breakaway isnt temporary.
heroID under UserParameter
I changed from Claude to Rena and confirmed that PA events replaced.
I havent tested anything else.
No Friendship Loss for Pickpocket
Bypass Game.GameManager.SetFriendEmotion when pickpocketing.
Always Win Bunny Race
Your bet will be ignored.
Auto Perfect Bonus for Cooking Master
Fixed
Give Highest Stat Gains at Level Up
Fixed to bypass negative growth values.
SO2R.CT
Nov 07, 2023:
Added
Always Discovering Talent
Always Catch King Size Fish
King Size is theoretical maximum value.
Join Member
Invoke the internal method and makes the selected character a party member.
Tested with Ashton, who isnt legitimate member and was able to wake up his PA.
But it may affect progress of story. Try it if you dont mind that.
UserParameter
Fixed
Changed 100% IC Success Rate to 100% IC/Super Specialty Success Rate
Now supports Appraising and Super Specialty.
P->BattlePlayer[3] under Required.getBattleManager
Give Highest Stat Gains at Level Up
Decremented the 1st argument of UnityEngine.Random.RandomRangeInt.
SO2R.CT
Nov 06, 2023:
Fixed
Physical Damage Multiplier
Spell Damage Multiplier
SO2R.CT
Nov 05, 2023:
Added
Character Data Modifier
100% Pickpocket Success Rate
Fixed
Physical Damage Multiplier
Spell Damage Multiplier
Auto Perfect Counters
SO2R.CT
Nov 03, 2023: Supports Build ID 12353858+
Added
Auto Perfect Counters
Ignore IC/Specialty Skill Costs
Fixed
Ignore MP Costs
BP Gained Multiplier
No Item Loss
Offsets under Required.getParameterManager
SO2R.CT
Sep 20, 2023:
Added
Item Data Modifier
Fixed
No Item Loss
SO2R_Demo.CT
Sep 18, 2023:
Added
No Enemy Chasing
No Enemy Wandering
Friendship Modifier
No Clip
you can cross the sea so you can find unique spots/fishing spots etc.
In the demo you cannot enter towns/dungeons.
Note that the game will freeze if you encounter an enemy for which you do not have data.
Ignore Encounter Trigger
Always Back Attack
SO2R_Demo.CT
Sep 17, 2023:
Added
Party Member Modifier
In DEMO, members with ID 4/higher will crash the game.
All Treasure Chests Open
No items are acquired. For those who don't want to worry about treasure chests.
All Treasure Chests Close
Of course, their contents were also restored.
All Maps Open
Sphere Bonus Point Multiplier
Spell Damage Multiplier
Ignore Combat Skill Costs
for Improve.
Ignore Special Art/Spell Costs
for Improve.
IC Success Rate 100%
No Item Loss
Equipment Combat Skill Modifier
I wanted to use Phase Gun again.
Game will freeze if the skill data doesn't exist due to DEMO.
Fixed
Renamed Damage Multiplier to Physical Damage Multiplier
SO2R_Demo.CT
Sep 16, 2023:
Added
Drop Item Modifier
You can change it to the selected item If the enemy has an item.
Ignore MP Costs
One Hit Break
Give Highest Stat Gains at Level Up
Disable Random Number Generator.
Hello Sr Dhaos your scripts are amazing but after playing tonight the section for damage and no friendship loss and a bunch other options don't seems to be able to activacte it says about error in line 6 and line 5.
Now I checked all the scripts and there were no errors.
This table is highly dependent on MonoDataCollector, so try reinstalling CE.
Please submit debug log to me if that doesn't work.
If you reject auto attach process and select a process, a log should be output.
The table focus mainly on editing the values for Combat Skills and Factors . The values cannot be saved.
In the "Script" section of the table, you'll find some pre-made modifications for some factors. Also, note that I included only the more pertinent factors. Table preview
Enjoy it!
Hello! Can anyone possibly update this for me? I'm finding the casting speed in particular to almost be so slow that it's really not useful. Thank you!
Requires Cheat Engine 7.5/later. (wait until monoSymbolList is fully loaded)
Dropdown.Item/Dropdown.CombatSkill/Dropdown.Factor are multilingual.
Auto Perfect Counters sets the ally's action to dodge during the enemy's attack motion.
However, combat skills take priority.
Have fun
SO2R.CT
View current options
<colors>
Script or Script that's no available for AOB Error
AddressGroupHeader
GroupHeader/Comment
Variable
<scripts>
CE:
Compact Mode
Add Hotkeys Menu
CT:
Save Checkbox States
Notes:
If saved, states of the checkbox can be restored when CT is started next time.
If they are variables, the values are also saved. (supports AllowIncrease/Decrease)
Load Checkbox States
Expand All
Note: Enable all headers.
Check Updates
Field:
Move Speed Multiplier
times
EXP Reward Multiplier
times
100% Pickpocket Success Rate
No Friendship Loss for Pickpocket
Always Catch King Size Fish
Maximize Fish Catch Count
Always Back Attack
No Enemy Wandering
No Enemy Chasing
Ignore Encounter Trigger
No Clip
Combat:
Physical Damage Multiplier
times: party
times: enemy
Spell Damage Multiplier
times: party
times: enemy
Ignore MP Costs
One Hit Break
Auto Perfect Counters
No Item Reuse Cooldown
No Assault Cooldown
Sphere Bonus Point Multiplier
times
Result:
EXP Gained Multiplier
times
FOL Gained Multiplier
times
SP Gained Multiplier
times
BP Gained Multiplier
times
Give Highest Stat Gains at Level Up
100% Item Drop Rate
Drop Item Modifier
item id
Items:
Item Data Modifier
REQ: Select target item on Items screen.
Pointer->PossessionItem
saveUniqueItemID
saveItemID
saveCount
saveFactorID
lastGetTime
isNew
isStatic
isGuest
pad0
pad1
pad2
pad3
pad4
Equipment:
Character Data Modifier
REQ: Select target character on Equipment screen.
Pointer->CharacterParameter
CharacterID
LevelBase
Level
Experience
HitPointMaxBase
HitPointMaxBase2
HitPointMax
HitPoint
MentalPointMaxBase
MentalPointMax
MentalPoint
StrengthBase
Strength
ConstitutionBase
Constitution
IntelligenceBase
Intelligence
HitRateBase
HitRate
EvasionRateBase
EvasionRate
GutsBase
Guts
CriticalRateBase
CriticalRate
PowerBase
Power
WeightBase
Weight
LuckBase
Luck
StaminaBase
StaminaMax
Stamina
DeathResistanceBase
DeathResistance
DebuffResistanceBase
DebuffResistance
KnockBackResistanceBase
KnockBackResistance
ShootUpResistanceBase
ShootUpResistance
AttackElementBase
AttackElement
SpeedUpRate
SkillPoint
CombatSkillPoint
Talent
assistPoint
Special Arts/Spells:
Equipment Combat Skill Modifier
REQ: Select target character on Special Arts/Spells screen.
Pointer->EquipmentBattleSkillIDs
[0]
[1]
[2]
[3]
Improve:
Ignore IC/Specialty Skill Costs
Ignore Combat Skill Costs
Ignore Special Art/Spell Costs
IC/Specialty:
No Item Loss
100% IC/Super Specialty Success Rate
All Viewable Creation List
Always Discovering Talent
Tactics:
Party Member Modifier
Join Member
Breakaway Member
Status:
Friendship Modifier
Friendship of Selected Character
CHARA_CLAUDE
CHARA_RENA
CHARA_CELINE
CHARA_BOWMAN
CHARA_DIAS
CHARA_PRECIS
CHARA_ASHTON
CHARA_LEON
CHARA_OPERA
CHARA_ERNEST
CHARA_NOEL
CHARA_CHISATO
CHARA_WELCH
Missions:
Guild Missions Completed
Challenge Missions Completed
Database:
All Viewable Item/Fish Encyclopedia
All Treasure Chests Open
All Treasure Chests Close
All Maps Open
Obtain All Rewards from Fish Collector
System:
Set Playtime to 0
Save Anytime on System Screen
Minigame:
Always Win Bunny Race
Auto Perfect Bonus for Cooking Master
<variables>
UserParameter
heroID
money
playTime
lastAteCookingItemID
cookingEffectCount
mainScenarioProgress
bunnyRaceMedal
SystemConfigParameter
maxItemStock
masterVolume
bgmVolume
seVolume
voiceVolume
brightness
renderScale
renderScale_SteamDeck
vibrationPower
cameraShakePower
View update history
Jan 26, 2024:
Fixed
Save Anytime on System Screen
Nov 12, 2023:
Added
Maximize Fish Catch Count
Normally the maximum count is 3 if Chum is enabled it's 6.
As a side note, No Item Loss also works on Bait and Chum.
No Assault Cooldown
EXP Reward Multiplier
Probably affects EXP rewards in general. I've only tested Rewards for unique spots.
SO2R.CT
Nov 11, 2023:
Added
All Viewable Creation List
This allows you to view all unidentified items on Creation List.
Guild Missions Completed
Enables unconditional reporting of accepted missions.
Obtain All Rewards from Fish Collector
Disable this script once you have received all the rewards.
SO2R.CT
Nov 10, 2023:
Added
Challenge Missions Completed
Receive rewards unconditionally but some missions seem to be excluded.
All Viewable Item/Fish Encyclopedia
Since its not completed, you will not receive any rewards.
Save Anytime on System Screen
You should be able to save even if the save button is grayed out.
SystemConfigParameter
I found Game.GameDefine instance and maxItemStock.
Recommand freeze it in combination with Load Checkbox States.
No Item Reuse Cooldown
Fixed
Added more headers and organized scripts.
SO2R.CT
Nov 08, 2023:
Added
Breakaway Member
Invoke internal method, this breakaway isnt temporary.
heroID under UserParameter
I changed from Claude to Rena and confirmed that PA events replaced.
I havent tested anything else.
No Friendship Loss for Pickpocket
Bypass Game.GameManager.SetFriendEmotion when pickpocketing.
Always Win Bunny Race
Your bet will be ignored.
Auto Perfect Bonus for Cooking Master
Fixed
Give Highest Stat Gains at Level Up
Fixed to bypass negative growth values.
SO2R.CT
Nov 07, 2023:
Added
Always Discovering Talent
Always Catch King Size Fish
King Size is theoretical maximum value.
Join Member
Invoke the internal method and makes the selected character a party member.
Tested with Ashton, who isnt legitimate member and was able to wake up his PA.
But it may affect progress of story. Try it if you dont mind that.
UserParameter
Fixed
Changed 100% IC Success Rate to 100% IC/Super Specialty Success Rate
Now supports Appraising and Super Specialty.
P->BattlePlayer[3] under Required.getBattleManager
Give Highest Stat Gains at Level Up
Decremented the 1st argument of UnityEngine.Random.RandomRangeInt.
SO2R.CT
Nov 06, 2023:
Fixed
Physical Damage Multiplier
Spell Damage Multiplier
SO2R.CT
Nov 05, 2023:
Added
Character Data Modifier
100% Pickpocket Success Rate
Fixed
Physical Damage Multiplier
Spell Damage Multiplier
Auto Perfect Counters
SO2R.CT
Nov 03, 2023: Supports Build ID 12353858+
Added
Auto Perfect Counters
Ignore IC/Specialty Skill Costs
Fixed
Ignore MP Costs
BP Gained Multiplier
No Item Loss
Offsets under Required.getParameterManager
SO2R.CT
Sep 20, 2023:
Added
Item Data Modifier
Fixed
No Item Loss
SO2R_Demo.CT
Sep 18, 2023:
Added
No Enemy Chasing
No Enemy Wandering
Friendship Modifier
No Clip
you can cross the sea so you can find unique spots/fishing spots etc.
In the demo you cannot enter towns/dungeons.
Note that the game will freeze if you encounter an enemy for which you do not have data.
Ignore Encounter Trigger
Always Back Attack
SO2R_Demo.CT
Sep 17, 2023:
Added
Party Member Modifier
In DEMO, members with ID 4/higher will crash the game.
All Treasure Chests Open
No items are acquired. For those who don't want to worry about treasure chests.
All Treasure Chests Close
Of course, their contents were also restored.
All Maps Open
Sphere Bonus Point Multiplier
Spell Damage Multiplier
Ignore Combat Skill Costs
for Improve.
Ignore Special Art/Spell Costs
for Improve.
IC Success Rate 100%
No Item Loss
Equipment Combat Skill Modifier
I wanted to use Phase Gun again.
Game will freeze if the skill data doesn't exist due to DEMO.
Fixed
Renamed Damage Multiplier to Physical Damage Multiplier
SO2R_Demo.CT
Sep 16, 2023:
Added
Drop Item Modifier
You can change it to the selected item If the enemy has an item.
Ignore MP Costs
One Hit Break
Give Highest Stat Gains at Level Up
Disable Random Number Generator.
Hello Sr Dhaos your scripts are amazing but after playing tonight the section for damage and no friendship loss and a bunch other options don't seems to be able to activacte it says about error in line 6 and line 5.
Now I checked all the scripts and there were no errors.
This table is highly dependent on MonoDataCollector, so try reinstalling CE.
Please submit debug log to me if that doesn't work.
If you reject auto attach process and select a process, a log should be output.
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⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⠙⠛⠛⠛⠋⠉ Debug Mode with Cheat Engine 7.5/Lua 5.3 ⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
Assign: _G['miMonoTopMenuItem'] = userdata: 00000000089B8C28
Assign: Starter.onClose = function: 000000000FCC7960
Assign: Starter.enabledColor = 25800
Assign: Starter.disabledColor = 200
Assign: Register.enabledColor = 13995776
Assign: Register.disabledColor = 8421504
Ready to CheatTableLibrary.
The table has 88 options.
Activate table settings.
Assign: _G['monopipe'] = userdata: 0000000008B0D188
Assign: _G['mono_AttachedProcess'] = 1604
Assign: _G['monoBase'] = 140710278004736
Assign: _G['mono_AddressLookupID'] = 0
Assign: _G['mono_SymbolLookupID'] = -2147483647
Assign: _G['mono_StructureNameLookupID'] = 0
Assign: _G['mono_StructureDissectOverrideID'] = 0
Assign: _G['monoSymbolList'] = userdata: 0000000008B10648
Assign: _G['CELUATHREAD_084BC128'] = thread: 00000000084BC128
Assign: _G['monoSymbolEnum'] = userdata: 0000000008B11FC8
Activate mono features
GameAssembly.dll.arch MD5: d014453e6c9798f5d698e13bdf6104bf
Assign: Register.allocateNearThisAddress = 140710280667136
-------------------------------------------------------------------------------
Available: Required.getBattleManager
-------------------------------------------------------------------------------
Available: Required.getEventManager
-------------------------------------------------------------------------------
Available: Required.getItemManager
-------------------------------------------------------------------------------
Available: Required.getFieldManager
-------------------------------------------------------------------------------
Available: Required.getParameterManager
-------------------------------------------------------------------------------
Available: EXP Reward Multiplier
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Available: Item Data Modifier
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Available: Ignore Combat Skill Costs
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Available: One Hit Break
-------------------------------------------------------------------------------
Available: Set Playtime to 0
-------------------------------------------------------------------------------
Available: Always Win Bunny Race
-------------------------------------------------------------------------------
Available: All Maps Open
-------------------------------------------------------------------------------
Available: Join Member
-------------------------------------------------------------------------------
Available: Party Member Modifier
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Available: Auto Perfect Bonus for Cooking Master
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Available: No Item Reuse Cooldown
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Available: Obtain All Rewards from Fish Collector
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Available: No Enemy Chasing
-------------------------------------------------------------------------------
Available: Save Anytime on System Screen
-------------------------------------------------------------------------------
Available: Equipment Combat Skill Modifier
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Available: Drop Item Modifier
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Available: Give Highest Stat Gains at Level Up
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Available: Sphere Bonus Point Multiplier
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Available: Spell Damage Multiplier
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Available: No Item Loss
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Available: Ignore Special Art/Spell Costs
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Available: SP Gained Multiplier
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Available: No Clip
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Available: 100% Pickpocket Success Rate
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Available: Required.writeMemoryUpdate
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Available: Auto Perfect Counters
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Available: Challenge Missions Completed
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Available: Maximize Fishing Catch Count
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Available: Required.getDropdown.Factor
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Available: No Friendship Loss for Pickpocket
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Available: Guild Missions Completed
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Available: Friendship Modifier
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Available: Ignore IC/Specialty Skill Costs
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Available: No Enemy Wandering
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Available: Required.getDropdown.Item
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Available: No Assault Cooldown
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Available: Required.getDropdown.CombatSkill
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Available: Always Discovering Talent
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Available: BP Gained Multiplier
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Available: All Viewable Creation List
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Available: 100% IC/Super Specialty Success Rate
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Available: All Viewable Item/Fish Encyclopedia
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Available: 100% Item Drop Rate
-------------------------------------------------------------------------------
Available: Required.mono_createChildren
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Available: Character Data Modifier
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Available: FOL Gained Multiplier
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Available: Move Speed Multiplier
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Available: EXP Gained Multiplier
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Available: Physical Damage Multiplier
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Available: All Treasure Chests Close
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Available: Breakaway Member
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Available: Always Catch King Size Fish
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Available: Ignore MP Costs
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Available: All Treasure Chests Open
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Available: Ignore Encounter Trigger
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Available: Always Back Attack
-------------------------------------------------------------------------------
Enabled: Required.allocation
Enabled: Required.getParameterManager
Enabled: Required.getBattleManager
Enabled: Required.getItemManager
Enabled: Required.getFieldManager
Enabled: Required.getEventManager
Assign: _G['result'] = 0
Enabled: Required.mono_createChildren
Enabled: Required.writeMemoryUpdate
STAR OCEAN THE SECOND STORY R Setup completed. (4.81s)
The game got updated and it looks like most of the table still works (options are still in blue/can be enabled) , only ones I'm seeing that can't are 'Ignore MP' in battle, 'BP Multiplier' and both '100% Drop Rate' and 'Drop Item Modifier' in Results, likely because a few new items/enemies were added. Item Dada Modifier still seems to work tho.
Error in line 3 registerlabel(fffffffffffffff) This instruction can't be compiled
As the error indicates, registerlabel is not compiled.
You need to run the main script and define registerlabel. My scripts don't run standalone.
Try with CE 7.5, If it persists.
Forgive me for not understanding it immediately
I run it using CE 7.52 and by the way, which one is the main script? I am not really adept in using CE as I usually just pick a process and then open a ctable, in this case, yours.
Is there something else I should be doing before opening/using your table?
This is how I run it, I can enable SP multiplier under Result, but unable to activate EXP or FOL multiplier. The same happens on most of the options and if I right click on that option (which unable to be activated, the error saying registerlabel is shown on the first row of the context menu
I don't have 7.52 now so I can't try it.
However, we have confirmed that it works properly even with 7.51.
Are you running CE with administrator privileges?
I have tried both running CE as usual and right clicking it then run as administrator, still the same
I'll try with 7.51
Just to confirm first, is my way running your ctable is correct?
UPDATE:
Finally got it to work
- I installed CE 7.51P (7.52P should be working, but I was trying to perfectly simulate with your version of CE) and reset all settings
- I started CE first as admin before running the game
- your ctable works and it activate mono automagically while on previous run, mono isn't auto activated (I need to start mono manually)
It'd be awesome if we could get a way to edit what Talents a character has?
Right now, I can make characters who shouldn't be able to, learn say, "Wild Talent" with the 100% learn cheat. But that only works for talents that can be learned. It doesn't work for "Blessing of Mana" which has no talent that teaches it. If we could just give that one talent to folks, that'd be a nice update.
Last edited by lunasmeow on Thu Apr 18, 2024 5:23 pm, edited 2 times in total.
********** UPDATE 4/15/2024 **************************
I decided to return to offering my cheat table work for free and supporting me is optional. Here is what I have for the release version of Star Ocean Second Story R. This has been updated to work with 1.1 of the game
********** UPDATE 4/15/2024 **************************
I decided to return to offering my cheat table work for free and supporting me is optional. Here is what I have for the release version of Star Ocean Second Story R. This has been updated to work with 1.1 of the game
It'd be awesome if we could get a way to edit what Talents a character has?
Right now, I can make characters who shouldn't be able to, learn say, "Wild Talent" with the 100% learn cheat. But that only works for talents that can be learned. It doesn't work for "Blessing of Mana" which has no talent that teaches it. If we could just give that one talent to folks, that'd be a nice update.
Will your table allow this? I'm not seeing the option.
I'm trying this out on the new denuvoless release of v1.1. Seems like something is off. Pointer to FOL is saying 100, but in game is 150 fol. The enable scripts seem to work, but some of the cheat scripts dont, like Inf MP