Starfield - table v: 1.0.3 CT

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yearhyearh
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Re: Starfield - table v: 1.0.2 CT

Post by yearhyearh »

yearhyearh wrote:
Fri Sep 01, 2023 9:30 pm
anyone know how to use the speedhack without it dooming the game to a crash? my game will invariably crash if I use it, not necessarily immediately, but sometimes it's fun to fuck around in slow motion
can anyone help me out with this one?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

cheatfr
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Re: Starfield - table v: 1.0.2 CT

Post by cheatfr »

No matter what I do, after I modify skill points while on the skill screen. After I close CE, and consume some of my skill points, it gives me an unable to save game error. Anyone have insights on why?

snz
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Re: Starfield - table v: 1.0.2 CT

Post by snz »

QoL pickpocket always 100%. I'd reload in case of failure anyway, so this just saves me time.

Code: Select all

{ Game   : Starfield.exe
  Version: 
  Date   : 2023-09-03
  Author : int3

  This script sets pickpocket chance to 100%
}

[ENABLE]

aobscanmodule(INJECTsteal,Starfield.exe,C5 FA 10 05 D9 B0 99 03) // should be unique
alloc(newmem,$1000,INJECTsteal)

label(code)
label(return)

newmem:

code:
  push rcx
  mov rcx, 64
  cvtsi2ss xmm2, rcx // current chance, comment this out to still have some RNG
  cvtsi2ss xmm0, rcx // max chance, default is 90
  pop rcx
  jmp return

INJECTsteal:
  jmp newmem
  nop 3
return:
registersymbol(INJECTsteal)

[DISABLE]

INJECTsteal:
  db C5 FA 10 05 D9 B0 99 03

unregistersymbol(INJECTsteal)
dealloc(newmem)

}

glyth
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Re: Starfield - table v: 1.0.2 CT

Post by glyth »

equipment and weapon stat editor be nice i find the mantis pack is underpowdered in jumping capacity

playaxeron
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Re: Starfield - table v: 1.0.2 CT

Post by playaxeron »

snz wrote:
Sun Sep 03, 2023 5:10 pm
QoL pickpocket always 100%. I'd reload in case of failure anyway, so this just saves me time.
How to use this?

notmo7474
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Re: Starfield - table v: 1.0.2 CT

Post by notmo7474 »

Can we have ship related cheats please?

Matrix4th
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Re: Starfield - table v: 1.0.2 CT

Post by Matrix4th »

snz wrote:
Sun Sep 03, 2023 5:10 pm
QoL pickpocket always 100%. I'd reload in case of failure anyway, so this just saves me time.
Works! Thank you

lukaskomarek
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Re: Starfield - table v: 1.0.2 CT

Post by lukaskomarek »

Is there someway to be always hidden? or ignored by ai?

furkan_1227
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Re: Starfield - table v: 1.0.2 CT

Post by furkan_1227 »

yearhyearh wrote:
Sun Sep 03, 2023 1:52 pm
yearhyearh wrote:
Fri Sep 01, 2023 9:30 pm
anyone know how to use the speedhack without it dooming the game to a crash? my game will invariably crash if I use it, not necessarily immediately, but sometimes it's fun to fuck around in slow motion
can anyone help me out with this one?
In my experience game was crashing because of cheat engine or its speed hack too(I couldn't get past tutorial area 5 times due to crashes related to it) but as soon as I stopped using cheat engine crashes stopped happening. After I got past the tutorial area and got into my ship I was able to use cheat engine and its speed hack feature without any crashes. I played using speed hack for around 2 hours without a single crash.

EDIT: It seems like what I wrote above was pure luck. Game still kept crashing whenever I activated speed hack today. However, simply injecting/attaching cheat engine doesn't seem to cause a crash. It seems like game is very sensitive to any speed hacks, fearlessrevolution trainer causes a crash too.
Last edited by furkan_1227 on Tue Sep 05, 2023 1:37 am, edited 1 time in total.

avekeren
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Re: Starfield - table v: 1.0.2 CT

Post by avekeren »

Nice table, thanks for this

Add legendary/epic drop 100% next if you can

Galaktik-V6
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Re: Starfield - table v: 1.0.2 CT

Post by Galaktik-V6 »

I can't save after using the skill points added with CE do you know why?

HETZER88
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Re: Starfield - table v: 1.0.2 CT

Post by HETZER88 »

Thank you so much for your work so far, it has been a lot of fun to mess around.

Will you be adding more cheats to cheat engine or is this it?

Arafatnehan
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Re: Starfield - table v: 1.0.2 CT

Post by Arafatnehan »

Hey cheat engine can you please add a No Recoil and No Spread option please? I would REALLY love it.

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ModEngine
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Re: Starfield - table v: 1.0.2 CT

Post by ModEngine »

HETZER88 wrote:
Mon Sep 04, 2023 3:02 pm
Thank you so much for your work so far, it has been a lot of fun to mess around.

Will you be adding more cheats to cheat engine or is this it?
More options incoming. I have been having too much fun playing Starfield 🥹

Fairyboy21
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Re: Starfield - table v: 1.0.2 CT

Post by Fairyboy21 »

Any chance of getting max power levels or all powers unlocked

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