Game Name: An Ankou
Game Version: Currently in Early Access 0.2
Options Required:
- Inventory Management
- Health manipulation (God mode)
Steam Website:
Other Info:
- Game currently uses 4 bytes to store materials with offset of 0x10 (+10 in memory address, starts from mushroom)
- Health is float and 4 bytes, each hearth has 4 hp, so 3 full hearths is 3*4=12
[REQ] An Ankou
Re: [REQ] An Ankou
Here you go, inventory, health, and more.
- Attachments
-
- An Ankou.CT
- Made by ~ V.H.
- (431.71 KiB) Downloaded 672 times
Re: [REQ] An Ankou
Nice thanks
Re: [REQ] An Ankou
Version: 0.4.2c
(You need to enable mono for this to work and Free Crafting will break altars. Turn it off to use them with collected resources)
Free Crafting
(You need to enable mono for this to work and Free Crafting will break altars. Turn it off to use them with collected resources)
Free Crafting
Instant Crafting (AOB) You may need to craft something first before you can enable it[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
Craft.Inventory:GetResourceCount:
ret
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
Craft.Inventory:GetResourceCount:
push rbp
[ENABLE]
aobscan(craftingtime,F3 0F 10 49 58 F3 0F 5A) // should be unique
alloc(newmem,$1000,craftingtime)
label(code)
label(return)
newmem:
mov [rcx+58],0
code:
//movss xmm1,[rcx+58]
jmp return
craftingtime:
jmp newmem
return:
registersymbol(craftingtime)
[DISABLE]
craftingtime:
db F3 0F 10 49 58
unregistersymbol(craftingtime)
dealloc(newmem)
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