Immortals of Aveum

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zdemon2002
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Re: Immortals of Aveum

Post by zdemon2002 »

why is there a few item in CurrentItems that always have quantity =1 but some can change and is link to cash , essence , ... ? right now i still cant change my water essence because cant find it in the currentItem option

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

zdemon2002
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Re: Immortals of Aveum

Post by zdemon2002 »

what is the name of every item in the currentItem anyway ?

Lake333GLD
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Re: Immortals of Aveum

Post by Lake333GLD »

The game have been updated, so it is crashing again. Need help.

vonsilke
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Re: Immortals of Aveum

Post by vonsilke »

Im not a super pro at this but I've had some luck with the EA-Version but should be the same process for any other platform.
For anyone interested I managed to get Ascension Points Working :)

What I did was using Cheat Engine (Obviously ^^)
1. Searched for a "4 Byte" value of my current Ascension Points at "7"
2. I spent one Ascension Point so I had 6, then searched for the new value of "6" to narrow it down
3. Spent another Ascension point to get down to 5 and searched again for the new value of "5"
4. Lastly spent yet another Ascension point to get down to 4 and searched for the new value of "4"
5. I now had 3 search results and saved them to my adress list and changed each of them at a time to see wich one actually changed the value in the "Talents" screen.
! REMEMBER to close and open up the Talent screen so the value reloads ! :)
6. Once I found the correct one I set my Ascension Points to 78, since the total points you need for each tree is 27, 27x3=81 then 81-3=78 :)

Profit!

Hope it helps some ppl out :D
Oh and btw this was on the recent update if that matters but the process should be the same

Lake333GLD
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Re: Immortals of Aveum

Post by Lake333GLD »

vonsilke wrote:
Fri Aug 25, 2023 7:57 pm
6. Once I found the correct one I set my Ascension Points to 78, since the total points you need for each tree is 27, 27x3=81 then 81-3=78 :)
I think, you'll need a bit more... But you can reset "build" for some gold anytime.

Cheat table is working fine, I was wrong.
Thank you!

jeremyrem
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Re: Immortals of Aveum

Post by jeremyrem »

Unlimited Dash

{ Game : ImmortalsOfAveum-Win64-Shipping.exe
Version:
Date : 2023-08-29
Author : JRem

This script does blah blah blah
}

[ENABLE]

aobscanmodule(INJECT,ImmortalsOfAveum-Win64-Shipping.exe,89 47 14 85 C0) // should be unique
alloc(newmem,$1000,INJECT)

label(code)
label(return)

newmem:

code:
nop 2
jmp return

INJECT:
jmp newmem
return:
registersymbol(INJECT)

[DISABLE]

INJECT:
db 89 47 14 85 C0

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: ImmortalsOfAveum-Win64-Shipping.exe+28684ED

ImmortalsOfAveum-Win64-Shipping.exe+28684CE: 5E - pop rsi
ImmortalsOfAveum-Win64-Shipping.exe+28684CF: C3 - ret
ImmortalsOfAveum-Win64-Shipping.exe+28684D0: 48 89 AC 24 88 00 00 00 - mov [rsp+00000088],rbp
ImmortalsOfAveum-Win64-Shipping.exe+28684D8: 33 ED - xor ebp,ebp
ImmortalsOfAveum-Win64-Shipping.exe+28684DA: 40 38 6F 24 - cmp [rdi+24],bpl
ImmortalsOfAveum-Win64-Shipping.exe+28684DE: 0F 85 F2 00 00 00 - jne ImmortalsOfAveum-Win64-Shipping.exe+28685D6
ImmortalsOfAveum-Win64-Shipping.exe+28684E4: 8B 47 14 - mov eax,[rdi+14]
ImmortalsOfAveum-Win64-Shipping.exe+28684E7: 3B C6 - cmp eax,esi
ImmortalsOfAveum-Win64-Shipping.exe+28684E9: 7C 76 - jl ImmortalsOfAveum-Win64-Shipping.exe+2868561
ImmortalsOfAveum-Win64-Shipping.exe+28684EB: 2B C6 - sub eax,esi
// ---------- INJECTING HERE ----------
ImmortalsOfAveum-Win64-Shipping.exe+28684ED: 89 47 14 - mov [rdi+14],eax
// ---------- DONE INJECTING ----------
ImmortalsOfAveum-Win64-Shipping.exe+28684F0: 85 C0 - test eax,eax
ImmortalsOfAveum-Win64-Shipping.exe+28684F2: 7F 43 - jg ImmortalsOfAveum-Win64-Shipping.exe+2868537
ImmortalsOfAveum-Win64-Shipping.exe+28684F4: 48 8B A9 A0 10 00 00 - mov rbp,[rcx+000010A0]
ImmortalsOfAveum-Win64-Shipping.exe+28684FB: 65 48 8B 04 25 58 00 00 00 - mov rax,gs:[00000058]
ImmortalsOfAveum-Win64-Shipping.exe+2868504: 8B 0D F6 DB 3B 06 - mov ecx,[ImmortalsOfAveum-Win64-Shipping.exe+8C26100]
ImmortalsOfAveum-Win64-Shipping.exe+286850A: BA 4C 04 00 00 - mov edx,0000044C
ImmortalsOfAveum-Win64-Shipping.exe+286850F: 48 8B 0C C8 - mov rcx,[rax+rcx*8]
ImmortalsOfAveum-Win64-Shipping.exe+2868513: 8B 04 0A - mov eax,[rdx+rcx]
ImmortalsOfAveum-Win64-Shipping.exe+2868516: 39 05 74 CB 0A 06 - cmp [ImmortalsOfAveum-Win64-Shipping.exe+8915090],eax
ImmortalsOfAveum-Win64-Shipping.exe+286851C: 0F 8F 2E 01 00 00 - jg ImmortalsOfAveum-Win64-Shipping.exe+2868650
}

GatorDeb
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Re: Immortals of Aveum

Post by GatorDeb »

So I'm running into an issue that in the tutorial it wants you to use a healing stone but if you're at 100% health the blue barrier won't come down and let you go to the next session, and if I don't use a health cheat I don't make it there. Would anyone be able to make a save file just past the health section of the tutorial? I am absolutely loving this game and would love to play it, I spent an hour on it already just mesmerized.

So I managed to find how to change health to 50 and it worked, let me use the crystal and move on.

Now I'm stuck on Fury mana, I turned it off and used a fury and it's not going down so it's not letting me recharge it and move on... sigh.

After a few retries I made it through, that is one badly written tutorial for cheats lol

GatorDeb
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Re: Immortals of Aveum

Post by GatorDeb »

I'm using the EA version... is there a way to add unlimited jumps? I keep falling to my death lol Thanks!

Darko
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Re: Immortals of Aveum

Post by Darko »

Could someone post an updated version of the Steam one? Thanks!

Upisir
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Re: Immortals of Aveum

Post by Upisir »

Please update.

UgandaWarrior
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Re: Immortals of Aveum

Post by UgandaWarrior »

Is there any way to add ability points to yourself this way?

RalphSl
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Re: Immortals of Aveum

Post by RalphSl »

''Console can be unlocked with UE4SS'', can anybody explain how to do this ?

Ilovemods
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Re: Immortals of Aveum

Post by Ilovemods »

UgandaWarrior wrote:
Fri Nov 24, 2023 11:20 pm
Is there any way to add ability points to yourself this way?
Have a couple points to use then scan 4 byte exact value spend a point next scan spend a point next scan when you get down to about 3 addresses drop em down by double clicking each one then hit cntrl and select all 3 and then change value at the same time of those 3 one of those will be the main one (example 99) will give you 99 points this is the novice way of doing it very easy and simple some games to get the points to stick after you change value you need to spend one and save game. Hope this helps

acecel
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Re: Immortals of Aveum

Post by acecel »

A little script that set the quantity of crystal (health and mana) to 9999 on use. Made for v5.1.1 of the game.

Enable the script then use both crystal once so the value is modified then disable the script. Repeat when the game reset the quantity.
Don't keep active when browsing inventory or the game will crash.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1337160352</ID>
      <Description>"Inf. HP/MP Crystal Use (Enable then use both crystals once then disable) (Dont keep active when browsing Inventory or game crash)"</Description>
      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
      <LastState Activated="1"/>
      <Color>FFFF00</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : ImmortalsOfAveum-Win64-Shipping.exe
  Version: 
  Date   : 2023-12-27
  Author : acecel

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(aob_inf_crystal,ImmortalsOfAveum-Win64-Shipping.exe,89 18 8B 57 18) // should be unique
alloc(newmem,$1000,aob_inf_crystal)

label(code)
label(return)

newmem:

code:
  mov ebx,#9999
  mov [rax],ebx

  push eax
     mov eax,[rdi+18]
     mov eax,#9999
  pop eax
  mov edx,[rdi+18]

  jmp return

aob_inf_crystal:
  jmp newmem
return:
registersymbol(aob_inf_crystal)

[DISABLE]

aob_inf_crystal:
  db 89 18 8B 57 18

unregistersymbol(aob_inf_crystal)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: ImmortalsOfAveum-Win64-Shipping.exe.text+2A349AD

ImmortalsOfAveum-Win64-Shipping.exe.text+2A3498B: 85 DB                 - test ebx,ebx
ImmortalsOfAveum-Win64-Shipping.exe.text+2A3498D: 7F 1E                 - jg ImmortalsOfAveum-Win64-Shipping.exe.text+2A349AD
ImmortalsOfAveum-Win64-Shipping.exe.text+2A3498F: 48 8B D7              - mov rdx,rdi
ImmortalsOfAveum-Win64-Shipping.exe.text+2A34992: 48 8B CE              - mov rcx,rsi
ImmortalsOfAveum-Win64-Shipping.exe.text+2A34995: 33 DB                 - xor ebx,ebx
ImmortalsOfAveum-Win64-Shipping.exe.text+2A34997: E8 D4 AA FD FF        - call ImmortalsOfAveum-Win64-Shipping.exe.text+2A0F470
ImmortalsOfAveum-Win64-Shipping.exe.text+2A3499C: 48 8D 8E 88 01 00 00  - lea rcx,[rsi+00000188]
ImmortalsOfAveum-Win64-Shipping.exe.text+2A349A3: 48 8B D7              - mov rdx,rdi
ImmortalsOfAveum-Win64-Shipping.exe.text+2A349A6: E8 65 F0 FF FF        - call ImmortalsOfAveum-Win64-Shipping.exe.text+2A33A10
ImmortalsOfAveum-Win64-Shipping.exe.text+2A349AB: EB 02                 - jmp ImmortalsOfAveum-Win64-Shipping.exe.text+2A349AF
// ---------- INJECTING HERE ----------
ImmortalsOfAveum-Win64-Shipping.exe.text+2A349AD: 89 18                 - mov [rax],ebx
// ---------- DONE INJECTING  ----------
ImmortalsOfAveum-Win64-Shipping.exe.text+2A349AF: 8B 57 18              - mov edx,[rdi+18]
ImmortalsOfAveum-Win64-Shipping.exe.text+2A349B2: 48 8D 8E D8 00 00 00  - lea rcx,[rsi+000000D8]
ImmortalsOfAveum-Win64-Shipping.exe.text+2A349B9: 0F 10 07              - movups xmm0,[rdi]
ImmortalsOfAveum-Win64-Shipping.exe.text+2A349BC: 89 55 98              - mov [rbp-68],edx
ImmortalsOfAveum-Win64-Shipping.exe.text+2A349BF: 48 8D 55 80           - lea rdx,[rbp-80]
ImmortalsOfAveum-Win64-Shipping.exe.text+2A349C3: F2 0F 10 4F 10        - movsd xmm1,[rdi+10]
ImmortalsOfAveum-Win64-Shipping.exe.text+2A349C8: 0F 11 45 80           - movups [rbp-80],xmm0
ImmortalsOfAveum-Win64-Shipping.exe.text+2A349CC: 89 5D 9C              - mov [rbp-64],ebx
ImmortalsOfAveum-Win64-Shipping.exe.text+2A349CF: F2 0F 11 4D 90        - movsd [rbp-70],xmm1
ImmortalsOfAveum-Win64-Shipping.exe.text+2A349D4: 44 89 7D A0           - mov [rbp-60],r15d
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

acecel
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Re: Immortals of Aveum

Post by acecel »

Another script to edit your Ascension Experience (which give you talent points). Made for v5.1.1 of the game.

Activate the script then win some experience by killing en enemy or something then you can edit the value.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1337160358</ID>
      <Description>"Edit Ascensions Experience"</Description>
      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
      <LastState Activated="1"/>
      <Color>FFFF00</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : ImmortalsOfAveum-Win64-Shipping.exe
  Version: 
  Date   : 2023-12-27
  Author : acecel

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(aob_Ascension_Experience,ImmortalsOfAveum-Win64-Shipping.exe,8B 5B 20 8B C3 48 8B 5C 24 40 48 83 C4 20 5F C3 33 C0 48 83 C4 20 5F C3 CC CC) // should be unique
alloc(newmem,$1000,aob_Ascension_Experience)

label(code)
label(return)

alloc(pAscExp,$8)
registersymbol(pAscExp)

pAscExp:
dd 0

newmem:
  push rax
    lea rax,[rbx]
    mov [pAscExp],rax
  pop rax

code:
  mov ebx,[rbx+20]
  mov eax,ebx
  jmp return

aob_Ascension_Experience:
  jmp newmem

return:
registersymbol(aob_Ascension_Experience)

[DISABLE]

aob_Ascension_Experience:
  db 8B 5B 20 8B C3

unregistersymbol(pAscExp)
unregistersymbol(aob_Ascension_Experience)
dealloc(pAscExp)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: ImmortalsOfAveum-Win64-Shipping.exe.text+2C4F276

ImmortalsOfAveum-Win64-Shipping.exe.text+2C4F24D: 4C 8D 05 50 34 2F 06  - lea r8,[ImmortalsOfAveum-Win64-Shipping.exe+8F436A4]
ImmortalsOfAveum-Win64-Shipping.exe.text+2C4F254: 48 8B CF              - mov rcx,rdi
ImmortalsOfAveum-Win64-Shipping.exe.text+2C4F257: 48 8D 54 24 30        - lea rdx,[rsp+30]
ImmortalsOfAveum-Win64-Shipping.exe.text+2C4F25C: E8 1F 62 AF FF        - call ImmortalsOfAveum-Win64-Shipping.exe.text+2745480
ImmortalsOfAveum-Win64-Shipping.exe.text+2C4F261: 48 63 44 24 30        - movsxd  rax,dword ptr [rsp+30]
ImmortalsOfAveum-Win64-Shipping.exe.text+2C4F266: 83 F8 FF              - cmp eax,-01
ImmortalsOfAveum-Win64-Shipping.exe.text+2C4F269: 74 0B                 - je ImmortalsOfAveum-Win64-Shipping.exe.text+2C4F276
ImmortalsOfAveum-Win64-Shipping.exe.text+2C4F26B: 48 8D 14 C0           - lea rdx,[rax+rax*8]
ImmortalsOfAveum-Win64-Shipping.exe.text+2C4F26F: 48 8B 07              - mov rax,[rdi]
ImmortalsOfAveum-Win64-Shipping.exe.text+2C4F272: 48 8D 1C D0           - lea rbx,[rax+rdx*8]
// ---------- INJECTING HERE ----------
ImmortalsOfAveum-Win64-Shipping.exe.text+2C4F276: 8B 5B 20              - mov ebx,[rbx+20]
// ---------- DONE INJECTING  ----------
ImmortalsOfAveum-Win64-Shipping.exe.text+2C4F279: 8B C3                 - mov eax,ebx
ImmortalsOfAveum-Win64-Shipping.exe.text+2C4F27B: 48 8B 5C 24 40        - mov rbx,[rsp+40]
ImmortalsOfAveum-Win64-Shipping.exe.text+2C4F280: 48 83 C4 20           - add rsp,20
ImmortalsOfAveum-Win64-Shipping.exe.text+2C4F284: 5F                    - pop rdi
ImmortalsOfAveum-Win64-Shipping.exe.text+2C4F285: C3                    - ret 
ImmortalsOfAveum-Win64-Shipping.exe.text+2C4F286: 33 C0                 - xor eax,eax
ImmortalsOfAveum-Win64-Shipping.exe.text+2C4F288: 48 83 C4 20           - add rsp,20
ImmortalsOfAveum-Win64-Shipping.exe.text+2C4F28C: 5F                    - pop rdi
ImmortalsOfAveum-Win64-Shipping.exe.text+2C4F28D: C3                    - ret 
ImmortalsOfAveum-Win64-Shipping.exe.text+2C4F28E: CC                    - int 3 
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>1337160357</ID>
          <Description>"Ascensions Experience"</Description>
          <LastState Value="508" RealAddress="24D0E371758"/>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>pAscExp</Address>
          <Offsets>
            <Offset>20</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>


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