[REQ] Sword Art Online: Integral Factor (Steam version)

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CriticalMomento1
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Re: [REQ] Sword Art Online: Integral Factor (Steam version)

Post by CriticalMomento1 »

damn guess i was too late to enjoy inf sp from send's table since it doesnt work, ( simply reverts to 0 )

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Re: [REQ] Sword Art Online: Integral Factor (Steam version)

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CriticalMomento1 wrote:
Mon May 06, 2024 10:10 am
damn guess i was too late to enjoy inf sp from send's table since it doesnt work, ( simply reverts to 0 )
Depending on how I feel when I get home from physical therapy today, I may take another look at it. I just can't be bothered to keep updating it every time there's a new patch, lol.

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Re: [REQ] Sword Art Online: Integral Factor (Steam version)

Post by CriticalMomento1 »

Send wrote:
Mon May 06, 2024 10:57 am
CriticalMomento1 wrote:
Mon May 06, 2024 10:10 am
damn guess i was too late to enjoy inf sp from send's table since it doesnt work, ( simply reverts to 0 )
Depending on how I feel when I get home from physical therapy today, I may take another look at it. I just can't be bothered to keep updating it every time there's a new patch, lol.
understandable, i am just grateful that there is something for a online game at all since chances of CT for online game like these are very low
especially if its free

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Re: [REQ] Sword Art Online: Integral Factor (Steam version)

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CriticalMomento1 wrote:
Mon May 06, 2024 3:21 pm
Send wrote:
Mon May 06, 2024 10:57 am
CriticalMomento1 wrote:
Mon May 06, 2024 10:10 am
damn guess i was too late to enjoy inf sp from send's table since it doesnt work, ( simply reverts to 0 )
Depending on how I feel when I get home from physical therapy today, I may take another look at it. I just can't be bothered to keep updating it every time there's a new patch, lol.
understandable, i am just grateful that there is something for a online game at all since chances of CT for online game like these are very low
especially if its free
In that case, I'm going to need about $1000 a week for it.
Image

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Re: [REQ] Sword Art Online: Integral Factor (Steam version)

Post by Send »

CriticalMomento1 wrote:
Mon May 06, 2024 3:21 pm
Send wrote:
Mon May 06, 2024 10:57 am
CriticalMomento1 wrote:
Mon May 06, 2024 10:10 am
damn guess i was too late to enjoy inf sp from send's table since it doesnt work, ( simply reverts to 0 )
Depending on how I feel when I get home from physical therapy today, I may take another look at it. I just can't be bothered to keep updating it every time there's a new patch, lol.
understandable, i am just grateful that there is something for a online game at all since chances of CT for online game like these are very low
especially if its free
They added Cheat Engine 7.5 to their detection. You'd need a UDCE now. Previously, I just used 7.5 as it was undetected.

Edit: Updated
Last edited by Send on Mon May 06, 2024 9:02 pm, edited 1 time in total.

CriticalMomento1
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Re: [REQ] Sword Art Online: Integral Factor (Steam version)

Post by CriticalMomento1 »

Send wrote:
Mon May 06, 2024 4:03 pm
CriticalMomento1 wrote:
Mon May 06, 2024 3:21 pm
Send wrote:
Mon May 06, 2024 10:57 am


Depending on how I feel when I get home from physical therapy today, I may take another look at it. I just can't be bothered to keep updating it every time there's a new patch, lol.
understandable, i am just grateful that there is something for a online game at all since chances of CT for online game like these are very low
especially if its free
They added Cheat Engine 7.5 to their detection. You'd need a UDCE now. Previously, I just used 7.5 as it was undetected.
yea they being stinky now
had to resort to this vid :

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Re: [REQ] Sword Art Online: Integral Factor (Steam version)

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CriticalMomento1 wrote:
Mon May 06, 2024 4:20 pm
Updated.

viewtopic.php?f=4&t=28488

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Re: [REQ] Sword Art Online: Integral Factor (Steam version)

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viewtopic.php?f=4&t=28488&p=351832#p351832

Updated to v2.4.9 and added a Movement Speed Editor

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