i hope you will figure out how to do damage multiple very soon.demorest2 wrote: ↑Thu Oct 05, 2023 7:13 pmI found Switch/mana/speedhack stable pointers. Could u help with dmg mult?! Its realy annoyin to spend a time for clickin n farm =_=. pm if u can.theolddragon wrote: ↑Thu Oct 05, 2023 12:06 pmthat function is Teleport mobs to player with speed hack i has been use it before...
[REQ] Sword Art Online: Integral Factor (Steam version)
Re: [REQ] Sword Art Online: Integral Factor (Steam version)
- theolddragon
- Noobzor
- Posts: 14
- Joined: Mon Jan 06, 2020 8:10 pm
- Reputation: 11
Re: [REQ] Sword Art Online: Integral Factor (Steam version)
Up to date ver2.3.3...
password: 123
password: 123
- Attachments
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- SAOIF ver2.3.3.rar
- (965 Bytes) Downloaded 498 times
Re: [REQ] Sword Art Online: Integral Factor (Steam version)
thank you for this
Re: [REQ] Sword Art Online: Integral Factor (Steam version)
hi can someone give me link or something for undetected CE, i try some link on github but it still FC when i select process for SAOIF, or maybe there is another step to prevent this from FC ? thank you
Re: [REQ] Sword Art Online: Integral Factor (Steam version)
please someone help with more issues
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- What is cheating?
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- Joined: Wed Oct 25, 2023 2:46 pm
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Re: [REQ] Sword Art Online: Integral Factor (Steam version)
Would it be possible for this to be updated to the current version? It was working for awhile up until this morning with the new update. Thank you for what you've already done so far
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- What is cheating?
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Re: [REQ] Sword Art Online: Integral Factor (Steam version)
Trying to find the address that caps FPS. May even be able to patch in some GFX mods
Re: [REQ] Sword Art Online: Integral Factor (Steam version)
same here, using most recent update but no address.chrono0424 wrote: ↑Fri Oct 06, 2023 3:11 pmI tried using the 2.3.2 version, followed the steps. It says there should be 8 addresses, but whenever I clicked the " Find out where this code came from", there is always 0 address. Can someone advice me where I did wrong?demorest2 wrote: ↑Thu Sep 21, 2023 10:31 amWht value u search for switch?!theolddragon wrote: ↑Wed Aug 30, 2023 7:03 pmI have made a CT with few function:
=> No limited SP
=> Switch alway ACTIVE
=> No cooldown time skill (it works but every time you change a skill in the Skill Records the value will be change so you will need to find new value). Go to Advenced Options there's the code I left there. Right-click and select Find out where this code came from. There are 8 addresses, the first 4 are skill set 1 and the last 4 are skill set 2. Freezing to 0 will no longer have skill cooldown. With a skill that is a connect skill, you will need to set the hotkey value to: 0. If you freeze to 0 the skill will automatically spam. When you change a skill just repeat follow the steps above that you good to go.
SAOIF.rar
Password: 123
Thanks!
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- What is cheating?
- Posts: 1
- Joined: Sat Dec 16, 2023 7:13 am
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Re: [REQ] Sword Art Online: Integral Factor (Steam version)
where is the cheat?
Re: [REQ] Sword Art Online: Integral Factor (Steam version)
The game just crashes. I even tried to make an undetected CE but still it crashes.
Re: [REQ] Sword Art Online: Integral Factor (Steam version)
do you think you could update this?
Re: [REQ] Sword Art Online: Integral Factor (Steam version)
My work-in-progress, you don't need a UCE.
Re: [REQ] Sword Art Online: Integral Factor (Steam version)
any news on this
Re: [REQ] Sword Art Online: Integral Factor (Steam version)
viewtopic.php?f=4&t=28488&p=346600#p346600
Infinite SP
No Skill Cooldown +Alternative
Instant Switch