HoloCure - Save the Fans!

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hihofai
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Re: HoloCure - Save the Fans!

Post by hihofai »

DhaosCollider wrote:
Thu Aug 17, 2023 5:35 am

Thanks:
  • GameMaker Tools by aSwedishMagyar
    I modified the Lua code & merged it as GM.lua

    Without that contribution, this topic wouldn't exist. Press 👍 and rate positive the post linked above as well, thanks.
Notes:
  • Requires Cheat Engine 7.2/later. (used many features added on CE 7.2)
  • You can lower your character's level.
    As an example, freeze "PLAYERLEVEL" to 1 when you reach level 2, earn as many rewards as you like.
    Unfreeze when you're satisfied.
  • If you've any problems, post with Game version for clarity cuz there are many versions of the game.

    Have fun :)
    HoloCure.CT
View options
<colors>
  • Script or Script that's no available for AOB Error
  • AddressGroupHeader
  • GroupHeader/Comment
  • Variable

<scripts>
  • CE:
    • Compact Mode
    • Add Hotkeys Menu
    • Enable Speedhack
  • CT:
    • Save Checkbox States
      • Notes:
        • If saved, states of the checkbox can be restored when CT is started next time.
        • If they are variables, the values are also saved. (supports AllowIncrease/Decrease)
    • Load Checkbox States
    • Expand All
      • Note: Enable all headers.
    • Check Updates
  • Play:
    • Money Multiplier
      • times
    • RainBow EXP
    • Money Drop Chance Buff
    • Food Drop Chance Buff
    • Weapon Strength Upgrade Buff
      • strength
    • Ignore Enhance Costs
    • Infinite Reroll
    • Infinite Eliminate
    • Already Have Golden Hammer
    • Freeze Time
    • Damage Multiplier (warning: also affects enemies)
      • times
  • Holo House:
    • Auto Fish Catching
    • No Watering Cooldown
      • Note: Only affects the top left plant.

<pointers>
  • Pointer->GlobalVariables
    • version
    • PLAYERLEVEL
    • showHUDHP
    • showHPVal
    • aboveHP
    • maxHP
    • currentHP
    • experience
    • rainbowEXPDrop
    • goldAnvilCanDrop
    • moneyDropChanceBuff
    • fruitFoodBuff
    • anvilDropChanceBuff
    • enhancementBuff
    • moneyMultiplier
    • enhanceCostMultiplier
    • freeAnvil
    • stageCoinBonus
    • currentRunMoneyGained
    • moneyHeal
    • coinAutoPick
    • basedamage
    • damage
    • enemyDefeated
    • burgersEaten
    • showDamageText
    • reducedSpawn
    • gamepadSpeedMultiplier
    • rerollTimes
    • eliminateTimes
    • StatusEffects
    • goldenHammer
    • goldenHammerPieces
    • haluLevel
    • haluBuff
    • preHaluDefeated
    • timeModeRateScale
    • timeModeSpawnScale
    • timePause
    • timesDodged
    • fullscreen
    • screen_resolution_x
    • screen_resolution_y
    • width_gui
    • timeModeRateScale
    • bgmPlay
  • Pointer->PlayerManager
    • charName
    • P->playerStatUps
      • pickup+
      • crt+
      • hp+
      • spd+
      • atk+
      • haste+
    • canControl
    • boxCoinGain
    • gotGoldenAnvil
    • enhanceDone
    • gameWon
    • hardcoreGamerFlag
    • lvlrate1
    • charPortrait
    • playerDamageTaken
    • boxCoinRate
    • winBonus
    • charWeapon
    • lvlexponent
    • charSpecial
    • specialCD
    • PERKS
    • gotAnvil
    • perksMenu
    • collabing
    • currentBoxItem
    • collabsMenu
    • haluBonusCoins
    • dontNeedFlag
    • eliminatedThisLevel
    • itemLimit
    • gameOvered
    • stickerActionSelected
    • ITEMS
    • eliminateMode
    • paused
    • reviving
    • holdLevel
    • superLit
    • darkening
    • goldenOptionSelected
    • hurtTime
    • collabsStartingIndex
    • collabCount
    • anvilID
    • stickerID
    • couchPotatoFlag
    • leveled
    • upgradeActionSelected
    • paused_screen_sprite
    • STICKERS
    • levelOptionSelect
    • stickerLineTime
    • itemBoxTakeOption
    • boxCoinTime
    • stickerAction
    • boxBounceTime
    • pauseOption
    • usedSticker
    • gotSticker
    • dankTime
    • controlsFree
    • numberOfMaxedWeapons
    • boxOpenned
    • boxItemAmount
    • numberOfOwnedItems
    • trueRNGcounter
    • boxOpenTime
    • enhancingTime
    • weaponLimit
    • collabDone
    • gotBox
    • canSpecial
    • collabingTime
    • goldenAnvilOptionSelected2
    • stickerPauseMenu
    • specialColorTime
    • enhanceResult
    • gameDone
    • specialIconPulseTime
  • Pointer->FishingMiniGame
    • barFlashTime
    • barHold
    • bonusFish
    • bonusYield
    • bpm
    • canControl
    • canPress
    • catchNumber
    • comboChain
    • currentDifficulty
    • difficultyUp
    • failAmount
    • failTimer
    • fireworksCD
    • fishDepleteRate
    • fishFound
    • fishGauge
    • fishingBegin
    • fishingFurniture
    • fishingMode
    • fishingTimer
    • fishSize
    • foundGold
    • goldBonus
    • letterBox
    • lightTime
    • minFish
    • queueTime
    • selectedFurniture
    • successAmount
    • waitTime
  • Pointer->FarmingSpot
    • attackCount
    • canControl
    • crit
    • cropsResults
    • cropsResultsTimer
    • currentMenu
    • currentPlant
    • cursorTime
    • DB
    • DR
    • emitter
    • farmConfirmSelect
    • farmID
    • glowTime
    • grown
    • growthState
    • growTime
    • highlighted
    • hitLimit
    • HPregen
    • interactable
    • interacting
    • inventorySelect1
    • inventorySelect2
    • lifetime
    • lightTime
    • pauseOption
    • pickupRange
    • removeConfirm
    • spriteHeight
    • spriteWidth
    • startingPosition
    • startingPosition2
    • transparent
    • uni_add
    • waitTime
    • waterCD
    • yieldNumber

<addresses>
  • CScriptList
  • ObjectArray
  • GlobalVariables
  • StringsList
View update history
Sep 03, 2023:
  • Fixed
    • Food Drop Chance Buff
      Developer changed the variable name. (ver 0.6.1693652770)
Aug 23, 2023:
  • Added
    • Already Have Golden Hammer
      You don't need level 50 & multiple Super Collabs are possible.
    • Freeze Time
    • Some variables.
  • Fixed
    • Weapon Strength Upgrade Buff
      You can now adjust the strength of the buff. (buffs are added when weapons are upgraded at max level)
    • Removed unrecognized variables.
      I hope developer don't change variable names unnecessarily.
  • Confirmed that itch.io version (0.6.1692569813) works now, but I cannot guarantee it in the future.
    HoloCure.CT
Aug 20, 2023:
  • Added
    • P->playerStatUps
      Under Pointer->PlayerManager.
  • HoloCure.CT
Aug 19, 2023:
  • Added
    • Pointer->FishingMiniGame
    • Auto Fish Catching
    • Pointer->FarmingSpot
    • No Watering Cooldown
      Only affects the top left plant.
    • Enable Speedhack
  • HoloCure.CT
Aug 17, 2023:
  • HoloCure.CT
How to unlock Archivements, Items etc
  • The save data source is a very easy-to-understand json file.
    Its Base64 encoded & exists as a dat file.
    If you search the internet about Base64 decoding & encoding, you'll probably find a lot of info in your language.

    File location: %LOCALAPPDATA%\HoloCure

    Many locked flags can be unlocked, but don't forget to back up your save data.

    Image
Thank u very much for the script!
Much appreciated! =)

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

raxele123
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Re: HoloCure - Save the Fans!

Post by raxele123 »

DhaosCollider wrote:
Thu Aug 17, 2023 5:35 am
How to unlock Archivements, Items etc
  • The save data source is a very easy-to-understand json file.
    Its Base64 encoded & exists as a dat file.
    If you search the internet about Base64 decoding & encoding, you'll probably find a lot of info in your language.

    File location: %LOCALAPPDATA%\HoloCure

    Many locked flags can be unlocked, but don't forget to back up your save data.

    Image
Do you mind giving us a json file with everything unlocked and every character rank at a stupidly high level?

TheNightlyOwl
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Re: HoloCure - Save the Fans!

Post by TheNightlyOwl »

Can you patch this
playerStatUps have the wrong description
pickup is +30
hp is +40
atk is +80
spd is +B0
hatse is +E0
crit is +F0
I'm using the steam version

plainsugar1234
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Re: HoloCure - Save the Fans!

Post by plainsugar1234 »

is submit high score permanently removed if you used this? it no longer appears on mine is my saved screwed forever?
edit: nvm i was playing stage mode

Owyn
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Re: HoloCure - Save the Fans!

Post by Owyn »

I tried to change yieldnumber for the crop but it didn't change anything... is there a way to get more potatoes n other farm stuff wit this?

I just want to freely feed my workers, perhaps there is a way?

Baofu
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Re: HoloCure - Save the Fans!

Post by Baofu »

Holocure updated.

zacknova
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Re: HoloCure - Save the Fans!

Post by zacknova »

Table is not working on new update. Can someone update it by any chance?

ace_amuro
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Re: HoloCure - Save the Fans!

Post by ace_amuro »

I can see Pointer->GlobalVariables and Pointer->PlayerManager, but all other pointers are all ???????

Game version 0.7.1731717178
CE version 7.5

Code: Select all

Enabled: Debug Mode with CE 7.5/Lua 5.3
 
Assign: Starter.onClose = function: 000000000E6D11E0 
Assign: Starter.enabledColor = 25800 
Assign: Starter.disabledColor = 200 
Assign: Register.enabledColor = 13995776 
Assign: Register.disabledColor = 8421504 
Ready to CheatTableLibrary.
 
The table has 29 options. 
Activate table settings.
 
.text section MD5: d5b0728141d04b0b383a77ea01187543 
Assign: Register.allocateNearThisAddress = 140699995803648 
------------------------------------------------------------------------------- 
Available: Required.GM 
------------------------------------------------------------------------------- 
Available: Required.GM.getObjectVariables 
------------------------------------------------------------------------------- 
Available: Ignore Enhance Costs 
------------------------------------------------------------------------------- 
Available: RainBow EXP 
------------------------------------------------------------------------------- 
Available: Money Drop Chance Buff 
------------------------------------------------------------------------------- 
Available: Food Drop Chance Buff 
------------------------------------------------------------------------------- 
Available: Money Multiplier 
------------------------------------------------------------------------------- 
Available: Required.GM.createFarmChildren 
------------------------------------------------------------------------------- 
Available: Required.GM.createFishChildren 
------------------------------------------------------------------------------- 
Available: Already Have Golden Hammer 
------------------------------------------------------------------------------- 
Available: Freeze Time 
------------------------------------------------------------------------------- 
Available: Infinite Eliminate 
------------------------------------------------------------------------------- 
Available: Required.GM.createGlobalChildren 
------------------------------------------------------------------------------- 
Available: Weapon Strength Upgrade Buff 
------------------------------------------------------------------------------- 
Available: Required.GM.getGlobalVariables 
------------------------------------------------------------------------------- 
Available: Required.GM.getStatUpsOffsets 
------------------------------------------------------------------------------- 
Available: Required.GM.createPlayerChildren 
------------------------------------------------------------------------------- 
Available: Auto Fish Catching 
------------------------------------------------------------------------------- 
Available: No Watering Cooldown 
------------------------------------------------------------------------------- 
Available: Infinite Reroll 
------------------------------------------------------------------------------- 
Enabled: Required.allocation 
Assign: GM.isDebug = true 
Assign: GM.CScript = table: 000000002398B8B0 
Assign: GM.Object = table: 000000002398B3F0 
Assign: GM.Strings = table: 000000002398B7F0 
CScript Table Parsed 
Objects Table Parsed 
Failed: Required.GM 
Enabled: Required.GM.getGlobalVariables 
Enabled: Required.GM.getObjectVariables 
Enabled: Required.GM.createGlobalChildren 
Enabled: Required.GM.createPlayerChildren 
Enabled: Required.GM.createFishChildren 
Enabled: Required.GM.createFarmChildren 
Enabled: Required.GM.getStatUpsOffsets 
 
HoloCure - Save the Fans! Setup completed. (1.17s)

ace_amuro
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Re: HoloCure - Save the Fans!

Post by ace_amuro »

can you make a cheat to change stage time so you can spawn 20 minute boss faster?

I can find the time by search the second ans minute number, but I cant find the pointer

Alex985
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Re: HoloCure - Save the Fans!

Post by Alex985 »

Thank you very much for the table!

By the way, is it possible to increase the sticker/stamp drop?

Atomas101
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Re: HoloCure - Save the Fans!

Post by Atomas101 »

The game just crashes every time I use ANY of the scripts...
Please help

evil_acolyte
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Re: HoloCure - Save the Fans!

Post by evil_acolyte »

It sometimes work but it usually crashes. There's no error but just crashes the game.

ThomasIan314
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Re: HoloCure - Save the Fans!

Post by ThomasIan314 »

any ways to guarantee super item?

Alex985
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Re: HoloCure - Save the Fans!

Post by Alex985 »

Hi, sorry but with the last update all the pointers were broken, an update would be much appreciated. Thanks in advance!

RogueWalrus
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Re: HoloCure - Save the Fans!

Post by RogueWalrus »

For some reason, I can't close the pop-up window to change the value. Clicking OK, cancel, or the X button doesn't do anything. Also, the script is laggy when it's on. Does anyone know how to fix this?

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