HoloCure - Save the Fans!

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DhaosCollider
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HoloCure - Save the Fans!

Post by DhaosCollider »


Thanks:
  • GameMaker Tools by aSwedishMagyar
    I modified the Lua code & merged it as GM.lua
  • Without that contribution, this topic wouldn't exist. Press Image and rate positive the post linked above as well, thanks.
Notes:
  • Requires Cheat Engine 7.2/later. (used many features added on CE 7.2)
  • You can lower your character's level.
    As an example, freeze "PLAYERLEVEL" to 1 when you reach level 2, earn as many rewards as you like. Unfreeze when you're satisfied.
  • Do not enable Money Multiplier on the opening, cuz CTD occurs when you start playing.
Nov 16, 2024:
  • Fixed
    • The order of the variables under P->playerStatUps changes with updates, so named with numbers.
  • HoloCure.CT
    (85.25 KiB) Downloaded 3740 times
View options
<colors>
  • Script or Script that's no available for AOB Error
  • AddressGroupHeader
  • GroupHeader/Comment
  • Variable

<scripts>
  • CE:
    • Compact Mode
    • Add Hotkeys Menu
    • Enable Speedhack
  • CT:
    • Save Checkbox States
      • Notes:
        • If saved, states of the checkbox can be restored when CT is started next time.
        • If they are variables, the values are also saved. (supports AllowIncrease/Decrease)
    • Load Checkbox States
    • Expand All Headers
    • Check Updates
  • Play:
    • Money Multiplier
      • times
    • RainBow EXP
    • Money Drop Chance Buff
    • Food Drop Chance Buff
    • Weapon Strength Upgrade Buff
      • strength
    • Ignore Enhance Costs
    • Infinite Reroll
    • Infinite Eliminate
    • Already Have Golden Hammer
    • Freeze Time
  • Holo House:
    • Auto Fish Catching
    • No Watering Cooldown
      • Note: Only affects the top left plant.

<pointers>
  • Pointer->GlobalVariables
    • version
    • PLAYERLEVEL
    • showHUDHP
    • showHPVal
    • aboveHP
    • maxHP
    • currentHP
    • experience
    • rainbowEXPDrop
    • goldAnvilCanDrop
    • moneyDropChanceBuff
    • fruitFoodBuff
    • anvilDropChanceBuff
    • enhancementBuff
    • moneyMultiplier
    • enhanceCostMultiplier
    • freeAnvil
    • stageCoinBonus
    • currentRunMoneyGained
    • moneyHeal
    • coinAutoPick
    • basedamage
    • damage
    • enemyDefeated
    • burgersEaten
    • showDamageText
    • reducedSpawn
    • gamepadSpeedMultiplier
    • rerollTimes
    • eliminateTimes
    • StatusEffects
    • goldenHammer
    • goldenHammerPieces
    • haluLevel
    • haluBuff
    • preHaluDefeated
    • timeModeRateScale
    • timeModeSpawnScale
    • timePause
    • timesDodged
    • fullscreen
    • screen_resolution_x
    • screen_resolution_y
    • width_gui
    • timeModeRateScale
    • bgmPlay
  • Pointer->PlayerManager
    • P->charName
    • P->playerStatUps
      • [1]
      • [2]
      • [3]
      • [4]
      • [5]
      • [6]
    • canControl
    • boxCoinGain
    • gotGoldenAnvil
    • enhanceDone
    • gameWon
    • hardcoreGamerFlag
    • lvlrate1
    • charPortrait
    • playerDamageTaken
    • boxCoinRate
    • winBonus
    • charWeapon
    • lvlexponent
    • charSpecial
    • specialCD
    • PERKS
    • gotAnvil
    • perksMenu
    • collabing
    • currentBoxItem
    • collabsMenu
    • haluBonusCoins
    • dontNeedFlag
    • eliminatedThisLevel
    • itemLimit
    • gameOvered
    • stickerActionSelected
    • ITEMS
    • eliminateMode
    • paused
    • reviving
    • holdLevel
    • superLit
    • darkening
    • goldenOptionSelected
    • hurtTime
    • collabsStartingIndex
    • collabCount
    • anvilID
    • stickerID
    • couchPotatoFlag
    • leveled
    • upgradeActionSelected
    • paused_screen_sprite
    • STICKERS
    • levelOptionSelect
    • stickerLineTime
    • itemBoxTakeOption
    • boxCoinTime
    • stickerAction
    • boxBounceTime
    • pauseOption
    • usedSticker
    • gotSticker
    • dankTime
    • controlsFree
    • numberOfMaxedWeapons
    • boxOpenned
    • boxItemAmount
    • numberOfOwnedItems
    • trueRNGcounter
    • boxOpenTime
    • enhancingTime
    • weaponLimit
    • collabDone
    • gotBox
    • canSpecial
    • collabingTime
    • goldenAnvilOptionSelected2
    • stickerPauseMenu
    • specialColorTime
    • enhanceResult
    • gameDone
    • specialIconPulseTime
  • Pointer->FishingMiniGame
    • barFlashTime
    • barHold
    • bonusFish
    • bonusYield
    • bpm
    • canControl
    • canPress
    • catchNumber
    • comboChain
    • currentDifficulty
    • difficultyUp
    • failAmount
    • failTimer
    • fireworksCD
    • fishDepleteRate
    • fishFound
    • fishGauge
    • fishingBegin
    • fishingFurniture
    • fishingMode
    • fishingTimer
    • fishSize
    • foundGold
    • goldBonus
    • letterBox
    • lightTime
    • minFish
    • queueTime
    • selectedFurniture
    • successAmount
    • waitTime
  • Pointer->FarmingSpot
    • attackCount
    • canControl
    • crit
    • cropsResults
    • cropsResultsTimer
    • currentMenu
    • currentPlant
    • cursorTime
    • DB
    • DR
    • emitter
    • farmConfirmSelect
    • farmID
    • glowTime
    • grown
    • growthState
    • growTime
    • highlighted
    • hitLimit
    • HPregen
    • interactable
    • interacting
    • inventorySelect1
    • inventorySelect2
    • lifetime
    • lightTime
    • pauseOption
    • pickupRange
    • removeConfirm
    • spriteHeight
    • spriteWidth
    • startingPosition
    • startingPosition2
    • transparent
    • uni_add
    • waitTime
    • waterCD
    • yieldNumber

<addresses>
  • CScriptList
  • ObjectArray
  • GlobalVariables
  • StringsList
View update history
Nov 15, 2024:
  • Fixed
    • ObjectArray & StringsList
      GameMaker update caused errors. Fixed so that those can be loaded correctly.
    • Removed Damage Multiplier (warning: also affects enemies)
      The damage variable is no longer responsive.
  • HoloCure.CT
    (85.26 KiB) Downloaded 813 times
Sep 03, 2023:
  • Fixed
    • Food Drop Chance Buff
      Developer changed the variable name. (ver 0.6.1693652770)
  • HoloCure.CT
    (86.7 KiB) Downloaded 8973 times
Aug 23, 2023:
  • Added
    • Already Have Golden Hammer
      You don't need level 50 & multiple Super Collabs are possible.
    • Freeze Time
    • Some variables.
  • Fixed
    • Weapon Strength Upgrade Buff
      You can now adjust the strength of the buff. (buffs are added when weapons are upgraded at max level)
    • Removed unrecognized variables.
      I hope developer don't change variable names unnecessarily.
  • Confirmed that itch.io version (0.6.1692569813) works now, but I cannot guarantee it in the future.
    HoloCure.CT
    (86.91 KiB) Downloaded 3853 times
Aug 20, 2023:
  • Added
    • P->playerStatUps
      Under Pointer->PlayerManager.
  • HoloCure.CT
    (81.99 KiB) Downloaded 2736 times
Aug 19, 2023:
  • Added
    • Pointer->FishingMiniGame
    • Auto Fish Catching
    • Pointer->FarmingSpot
    • No Watering Cooldown
      Only affects the top left plant.
    • Enable Speedhack
  • HoloCure.CT
    (81.46 KiB) Downloaded 1203 times
Aug 17, 2023:
  • Have fun :)
    HoloCure.CT
    (70.63 KiB) Downloaded 1319 times
How to unlock Archivements, Items etc
  • The save data source is a very easy-to-understand json file.
    Its Base64 encoded & exists as a dat file.
    If you search the internet about Base64 decoding & encoding, you'll probably find a lot of info in your language.

    File location: %LOCALAPPDATA%\HoloCure

    Many locked flags can be unlocked, but don't forget to back up your save data.

    Image
Reply:
  • Baofu wrote:
    Fri Nov 15, 2024 7:04 am
    Just updated my table. Let me know if Ive missed anything.


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by DhaosCollider on Sat Nov 16, 2024 8:41 am, edited 13 times in total.

kakiloe
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Re: HoloCure - Save the Fans!

Post by kakiloe »

thanks for the CT
but when i attached it popup error say : error string : gamer maker template 252 attempt to index to a nil value (field) ?

kakiloe
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Re: HoloCure - Save the Fans!

Post by kakiloe »

nope from steam one

raeyvolution
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Re: HoloCure - Save the Fans!

Post by raeyvolution »

Here to report that it didn't work on my Steam version one too, same error as above---Game Maker template 252/209 attempt to index nil value

curambar
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Re: HoloCure - Save the Fans!

Post by curambar »

Same error here, maybe a day 0 patch changed the code?
Image

Impala
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Re: HoloCure - Save the Fans!

Post by Impala »

Everything just worked for me fine

topboy
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Re: HoloCure - Save the Fans!

Post by topboy »

Just start play this game yesterday because I never know the existence of it before. This game is so much fun.First few hour it's 100% positive on steam (now 99%) And IT'S FREE.

Thank you for the cheat table.

kakiloe
Noobzor
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Re: HoloCure - Save the Fans!

Post by kakiloe »

yes report in Build ID: 11969850 worrk perfectly

niceee

raeyvolution
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Re: HoloCure - Save the Fans!

Post by raeyvolution »

Tested and it worked great now! Thank you!

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HeathenGator
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Re: HoloCure - Save the Fans!

Post by HeathenGator »

is there any chance you can add pointers for pickup range and stage time?

DarkFearless
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Posts: 162
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Re: HoloCure - Save the Fans!

Post by DarkFearless »

Did they encrypt the Save file? Seems scrambled and no longer readable to unlock.

**UPDATE**:

Nevermind. As you've stated, had to decode base64. =).

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Carriva
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Re: HoloCure - Save the Fans!

Post by Carriva »

Thanks you

raeyvolution
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Re: HoloCure - Save the Fans!

Post by raeyvolution »

Is there a way to fish Golden/Shiny Fishes? I found "foundGold" variable but just freezing it at 1 (true) does nothing other than making the animation a golden fish animation (and not the found fish)

kynical
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Re: HoloCure - Save the Fans!

Post by kynical »

If you don't mind me asking what does the weapon str upgrade buff do?

Alex985
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Re: HoloCure - Save the Fans!

Post by Alex985 »

Pls update, the recent patch broke some scripts, for example the ones for stats and the fishing minigame

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