Remnant 2 (Steam)

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Midboy.s2
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Re: Remnant 2 (Steam)

Post by Midboy.s2 »

RogueTech wrote:
Tue Aug 15, 2023 7:20 pm
@cfemen, Hello. Since there has not been a table update in over 3 weeks, just checking..... Assuming the current game Version History below, and the fact the latest .CT table here was created for, and is stated for version 382.873 (Jul 24, 2023) [*** 4 patches and 3 weeks ago], I'm assuming everyone is running the "latest" game version 384.354 (Aug 11, 2023), and that this old .CT table for 382.873 (Jul 24, 2023) is still working just fine? Thanks

08/15/2023 - Latest/Current .CT Table
- Remnant2-Win64-Shipping_UE4SS.CT
- Steam 382.788 / 382.873 (UE4SS Compatible)
- +Patched Summon

Current Game Version History:
384.354 (Aug 11, 2023) - Build ID: 11925107
• Progression Blocker: Fixed an issue with players losing their Dragon Heart and Flashlight.
384.309 (Aug 11, 2023) - Build ID: 11921736
• Progression Blocker: Fix for some players getting stuck in Tutorial and causing saves not to work.
• Fixed issue with Brabus forgetting who you are.
• Fixed occasional crash when traveling to another location, mostly affecting Handlers (Crash: "Pure virtual not implemented")
384.210 (Aug 10, 2023) - Build ID: 11912168
• ** A long list of balance changes, bug fixes, and quality of life improvements.
383.678 (Aug 4, 2023) - Build ID: 11862239
• ** This is the first major update intended to address many of the bigger issues right now.
382.873 (Jul 24, 2023) - Early Access Hotfix Patch - Build ID: 11777430
382.788 (Jul 21, 2023) - Build ID: 11760467
Gonna test some rings and weapon mods today and let you know

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

maykone
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Re: Remnant 2 (Steam)

Post by maykone »

[/u]
cfemen wrote:
Mon Jul 31, 2023 8:19 pm
Well, I experimented around today with UE5 and tested my results on Remnant 2 :)

If you download the newest table you will find a Patch Summon script, this allows to use the Summon command with a path argument.

Little example:
Lets say you create a fresh character and you want to have some BloodMoonEssence.
Using my Give Resource script would give you an error "class not found" and the Summon console command would just do nothing.

With the Summon Patch you can do this:

Code: Select all

Summon /Game/World_Jungle/Items/Materials/World/BloodMoonEssence/Material_BloodMoonEssence.Material_BloodMoonEssence_C
Now it shouldn't matter if the class is loaded or not, the item should spawn infront of you.
If the summon works you can eventually use my Give Resource script to give you any amount you want ( e.g Material_BloodMoonEssence_C|99 will work now )

You can read through the next pages to see posts that already contains lots of paths ( weapons,rings,mutators )
for example:
Summon /Game/World_Base/Items/Weapons/LongGuns/Standard/Shotgun/Weapon_Shotgun.Weapon_Shotgun_C = Fords Shotgun ( thanks to SortaLewd )


//


List from iv2b that contains weapons, armor, rings, amulets and gems: viewtopic.php?p=306405#p306405

My List with Consumables + Materials:

Code: Select all

Summon /Game/World_Nerud/Items/Materials/Boss/AcidicJawbone/Material_AcidicJawbone.Material_AcidicJawbone_C
Summon /Game/World_Base/Items/Materials/LumeniteCrystal/Material_LumeniteCrystal.Material_LumeniteCrystal_C
Summon /Game/World_Base/Items/Materials/Engrams/Material_Engram_Explorer.Material_Engram_Explorer_C
Summon /Game/World_Jungle/Items/Materials/World/BloodMoonEssence/Material_BloodMoonEssence.Material_BloodMoonEssence_C
Summon /Game/World_Base/Items/Materials/Irons/01_Iron/Material_Iron.Material_Iron_C
Summon /Game/World_Base/Items/Materials/Irons/02_ForgedIron/Material_ForgedIron.Material_ForgedIron_C
Summon /Game/World_Base/Items/Materials/Irons/03_GalvanizedIron/Material_GalvanizedIron.Material_GalvanizedIron_C
Summon /Game/World_Base/Items/Materials/Irons/04_HardenedIron/Material_HardenedIron.Material_HardenedIron_C
Summon /Game/World_Base/Items/Materials/Engrams/Item_HiddenContainer_Material_Engram_Hunter.Item_HiddenContainer_Material_Engram_Hunter_C
Summon /Game/World_Base/Items/Materials/Engrams/Material_Engram_Hunter.Material_Engram_Hunter_C
Summon /Game/World_Base/Items/Materials/Engrams/Item_HiddenContainer_Material_Engram_Medic.Item_HiddenContainer_Material_Engram_Medic_C
Summon /Game/World_Base/Items/Materials/Engrams/Material_Engram_Medic.Material_Engram_Medic_C
Summon /Game/World_Base/Items/Materials/Engrams/Item_HiddenContainer_Material_Engram_Challenger.Item_HiddenContainer_Material_Engram_Challenger_C
Summon /Game/World_Base/Items/Materials/Engrams/Material_Engram_Challenger.Material_Engram_Challenger_C
Summon /Game/World_Base/Items/Materials/Simulacrum/Material_HiddenContainer_Simulacrum.Material_HiddenContainer_Simulacrum_C
Summon /Game/World_Base/Items/Materials/Simulacrum/Material_Simulacrum.Material_Simulacrum_C
Summon /Game/World_Base/Items/Materials/Engrams/Item_HiddenContainer_Material_Engram_Gunslinger.Item_HiddenContainer_Material_Engram_Gunslinger_C
Summon /Game/World_Base/Items/Materials/Engrams/Material_Engram_Engineer.Material_Engram_Engineer_C
Summon /Game/World_Base/Items/Materials/Engrams/Item_HiddenContainer_Material_Engram_Handler.Item_HiddenContainer_Material_Engram_Handler_C
Summon /Game/World_Base/Items/Materials/Engrams/Material_Engram_Handler.Material_Engram_Handler_C
Summon /Game/World_Base/Items/Materials/GemFragments/Material_RelicDust.Material_RelicDust_C
Summon /Game/World_Base/Items/Materials/Engrams/Material_Engram_Gunslinger.Material_Engram_Gunslinger_C
Summon /Game/World_Base/Items/Materials/LumeniteCrystal/Material_LumeniteCorrupted.Material_LumeniteCorrupted_C
Summon /Game/World_Base/Items/Materials/Engrams/Material_Engram_Base.Material_Engram_Base_C
Summon /Game/World_Base/Items/Materials/RootGanglia/Material_RootGanglia.Material_RootGanglia_C
Summon /Game/World_Base/Items/Materials/TomeOfKnowledge/Material_TomeOfKnowledge.Material_TomeOfKnowledge_C
Summon /Game/World_Base/Items/Materials/Scraps/Material_Scraps.Material_Scraps_C
Summon /Game/World_Base/Items/Materials/Engrams/Material_Engram_Summoner.Material_Engram_Summoner_C
Summon /Game/World_Base/Items/Materials/Engrams/Material_Engram_Invader.Material_Engram_Invader_C
Summon /Game/World_Base/Items/Materials/Engrams/Material_Engram_Archon.Material_Engram_Archon_C
Summon /Game/World_Base/Items/Materials/Engrams/Material_Engram_Alchemist.Material_Engram_Alchemist_C
Summon /Game/World_Root/Items/Materials/Boss/ForgottenMemory/Material_ForgottenMemory.Material_ForgottenMemory_C

Summon /Game/World_Fae/Items/Materials/Miniboss/AlkahestPowder/Material_AlkahestPowder.Material_AlkahestPowder_C
Summon /Game/World_Jungle/Items/Materials/Miniboss/AgnosiaDriftwood/Material_AgnosiaDriftwood.Material_AgnosiaDriftwood_C
Summon /Game/World_Fae/Items/Materials/World/BloodySteelSplinter/Material_BloodySteelSplinter.Material_BloodySteelSplinter_C
Summon /Game/World_Fae/Items/Materials/Miniboss/BoneSap/Material_BoneSap.Material_BoneSap_C
Summon /Game/World_Fae/Items/Materials/World/BrokenTimepiece/Material_BrokenTimepiece.Material_BrokenTimepiece_C
Summon /Game/World_Jungle/Items/Materials/Miniboss/CordycepGland/Material_CordycepGland.Material_CordycepGland_C
Summon /Game/World_Nerud/Items/Materials/Miniboss/CrackedShell/Material_CrackedShell.Material_CrackedShell_C
Summon /Game/World_Root/Items/Materials/Miniboss/DreadCore/Material_DreadCore.Material_DreadCore_C
Summon /Game/World_Nerud/Items/Materials/World/EscalationCircuit/Material_EscalationCircuit.Material_EscalationCircuit_C
Summon /Game/World_Jungle/Items/Materials/World/FaithSeed/Material_FaithSeed.Material_FaithSeed_C
Summon /Game/World_Fae/Items/Materials/Miniboss/ForlornFragment/Material_ForlornFragment.Material_ForlornFragment_C
Summon /Game/World_Jungle/Items/Materials/World/HeartOfTheFurnace/Material_HeartSeed.Material_HeartSeed_C
Summon /Game/World_Nerud/Items/Materials/World/IonicCrystal/Material_IonicCrystal.Material_IonicCrystal_C
Summon /Game/World_Nerud/Items/Materials/Miniboss/MutatedGrowth/Material_MutatedGrowth.Material_MutatedGrowth_C
Summon /Game/World_Root/Items/Materials/Miniboss/NecrocyteStrand/Material_NecrocyteStrand.Material_NecrocyteStrand_C
Summon /Game/World_Fae/Items/Materials/Miniboss/SacredHuntFeather/Material_SacredHuntFeather.Material_SacredHuntFeather_C
Summon /Game/World_Jungle/Items/Materials/World/ScrollOfBinding/Material_ScrollOfBinding.Material_ScrollOfBinding_C
Summon /Game/World_Nerud/Items/Materials/Miniboss/SeekerResidue/Material_SeekerResidue.Material_SeekerResidue_C
Summon /Game/World_Nerud/Items/Materials/Miniboss/SentrysOldIris/Material_SentrysOldIris.Material_SentrysOldIris_C
Summon /Game/World_Jungle/Items/Materials/Miniboss/SoulSliver/Material_SoulSliver.Material_SoulSliver_C
Summon /Game/World_Nerud/Items/Materials/World/StasisCore/Material_StasisCore.Material_StasisCore_C
Summon /Game/World_Fae/Items/Materials/Miniboss/TaintedIchor/Material_TaintedIchor.Material_TaintedIchor_C
Summon /Game/World_Jungle/Items/Materials/Miniboss/TwilightDactylus/Material_TwilightDactylus.Material_TwilightDactylus_C

Summon /Game/World_Base/Items/Consumables/Misc/ThaenFruit/03_ThaenFruit_Elder/Consumable_ThaenFruit_Elder.Consumable_ThaenFruit_Elder_C
Summon /Game/World_Base/Items/Consumables/Misc/ThaenFruit/02_ThaenFruit_Mature/Consumable_ThaenFruit_Mature.Consumable_ThaenFruit_Mature_C
Summon /Game/World_Base/Items/Consumables/Misc/ThaenFruit/04_ThaenFruit_Celestial/Consumable_ThaenFruit_Celestial.Consumable_ThaenFruit_Celestial_C
Summon /Game/World_Base/Items/Consumables/Misc/ThaenFruit/ThaenFruitBase/Consumable_ThaenFruit_Base.Consumable_ThaenFruit_Base_C
Summon /Game/World_Base/Items/Consumables/Concoctions/VerdantTea/Consumable_VerdantTea.Consumable_VerdantTea_C
Summon /Game/World_Base/Items/Consumables/Concoctions/RootWater/Consumable_RootWater.Consumable_RootWater_C
Summon /Game/World_Base/Items/Consumables/Concoctions/MudToothsTonic/Consumable_MudToothsTonic.Consumable_MudToothsTonic_C
Summon /Game/World_Base/Items/Consumables/Concoctions/DarkCider/Consumable_DarkCider.Consumable_DarkCider_C
Summon /Game/World_Base/Items/Consumables/Concoctions/StrongDrink/Consumable_StrongDrink.Consumable_StrongDrink_C
Summon /Game/World_Base/Items/Consumables/Concoctions/BarkExtract/Consumable_BarkExtract.Consumable_BarkExtract_C
Summon /Game/World_Base/Items/Consumables/Concoctions/ChilledSteam/Consumable_ChilledSteam.Consumable_ChilledSteam_C
Summon /Game/World_Base/Items/Consumables/Concoctions/TranquilityFont/Consumable_TranquilityFont.Consumable_TranquilityFont_C
Summon /Game/World_Base/Items/Consumables/Concoctions/BottledShaedberry/Consumable_BottledShaedberry.Consumable_BottledShaedberry_C
Summon /Game/World_Base/Items/Consumables/Concoctions/MudToothsElixir/Consumable_MudToothsElixir.Consumable_MudToothsElixir_C
Summon /Game/World_Base/Items/Consumables/Concoctions/MudToothsStew/Consumable_MudToothsStew.Consumable_MudToothsStew_C
Summon /Game/World_Base/Items/Consumables/Concoctions/SanguineVapor/Consumable_SanguineVapor.Consumable_SanguineVapor_C
Summon /Game/World_Base/Items/Consumables/Misc/AmmoBox/Consumable_AmmoBox.Consumable_AmmoBox_C
Summon /Game/World_Base/Items/Consumables/Potions/RocketFuel/Consumable_RocketFuel.Consumable_RocketFuel_C
Summon /Game/World_Base/Items/Consumables/Potions/ConfidenceBooster/Consumable_ConfidenceBooster.Consumable_ConfidenceBooster_C
Summon /Game/World_Base/Items/Consumables/Aimables/BlackTar/Consumable_BlackTar.Consumable_BlackTar_C
Summon /Game/World_Base/Items/Consumables/Aimables/BlackTar/Projectile_Consumable_BlackTar.Projectile_Consumable_BlackTar_C
Summon /Game/World_Base/Items/Consumables/Aimables/BlackTar/Aura_Consumable_BlackTar.Aura_Consumable_BlackTar_C
Summon /Game/World_Base/Items/Consumables/Aimables/PipeBomb/Consumable_PipeBomb.Consumable_PipeBomb_C
Summon /Game/World_Base/Items/Consumables/Concoctions/Xenoplasm/Consumable_Xenoplasm.Consumable_Xenoplasm_C
Summon /Game/World_Base/Items/Consumables/Aimables/BindingOrb/Consumable_BindingOrb.Consumable_BindingOrb_C
Summon /Game/World_Base/Items/Consumables/Aimables/BindingOrb/Projectile_Consumable_BindingOrb.Projectile_Consumable_BindingOrb_C
Summon /Game/World_Base/Items/Consumables/Aimables/BindingOrb/Aura_Consumable_BindingOrb.Aura_Consumable_BindingOrb_C
Summon /Game/World_Base/Items/Consumables/Aimables/Brightstone/Aura_Consumable_Brightstone.Aura_Consumable_Brightstone_C
Summon /Game/World_Base/Items/Consumables/Aimables/Brightstone/Consumable_Brightstone.Consumable_Brightstone_C
Summon /Game/World_Base/Items/Consumables/Aimables/Brightstone/Projectile_Consumable_Brightstone.Projectile_Consumable_Brightstone_C
Summon /Game/World_Base/Items/Consumables/Concoctions/DarkFluid/Consumable_DarkFluid.Consumable_DarkFluid_C
Summon /Game/World_Base/Items/Consumables/Aimables/Grenade/Consumable_Grenade.Consumable_Grenade_C
Summon /Game/World_Base/Items/Consumables/Aimables/Grenade/Projectile_Consumable_Grenade.Projectile_Consumable_Grenade_C
Summon /Game/World_Base/Items/Consumables/Potions/GulSerum/Consumable_GulSerum.Consumable_GulSerum_C
Summon /Game/World_Base/Items/Consumables/Potions/PurifiedSalve/Consumable_PurifiedSalve.Consumable_PurifiedSalve_C
Summon /Game/World_Base/Items/Consumables/Potions/TimewormUnguent/Consumable_TimewornUnguent.Consumable_TimewornUnguent_C
Summon /Game/World_Base/Items/Consumables/Potions/OilskinTonic/Consumable_OilskinBalm.Consumable_OilskinBalm_C
Summon /Game/World_Base/Items/Consumables/Potions/FrenzyDust/Consumable_FrenzyDust.Consumable_FrenzyDust_C
Summon /Game/World_Base/Items/Consumables/Concoctions/LiquidSpice/Consumable_Spice.Consumable_Spice_C
Summon /Game/World_Base/Items/Consumables/Potions/EtherealOrb/Consumable_EtherealOrb.Consumable_EtherealOrb_C
Summon /Game/World_Base/Items/Consumables/Potions/Antidote/Consumable_Antidote.Consumable_Antidote_C
Summon /Game/World_Base/Items/Consumables/Potions/MudRub/Consumable_MudRub.Consumable_MudRub_C
Summon /Game/World_Base/Items/Consumables/Misc/Bloodwort/Consumable_BloodRoot.Consumable_BloodRoot_C
Summon /Game/World_Base/Items/Consumables/Concoctions/SacredLakewater/Consumable_SacredLakewater.Consumable_SacredLakewater_C
Summon /Game/World_Base/Items/Consumables/Misc/Bandage/Consumable_Bandage.Consumable_Bandage_C
Summon /Game/World_Base/Items/Consumables/Misc/LiquidEscape/Consumable_LiquidEscape.Consumable_LiquidEscape_C
Summon /Game/World_Base/Items/Consumables/Misc/KoaraPellet/Consumable_KoaraPellet.Consumable_KoaraPellet_C
 
Summon /Game/World_Base/Items/Armor/Base/RelicTesting/UnsulliedHeart/Relic_Consumable_UnsulliedHeart.Relic_Consumable_UnsulliedHeart_C
Summon /Game/World_Base/Items/Armor/Base/RelicTesting/PulsingHeart/Relic_Consumable_PulsingHeart.Relic_Consumable_PulsingHeart_C
Summon /Game/World_Base/Items/Armor/Base/RelicTesting/ShieldedHeart/Relic_Consumable_ShieldedHeart.Relic_Consumable_ShieldedHeart_C
Summon /Game/World_Base/Items/Armor/Base/RelicTesting/CrystalHeart/Relic_Consumable_CrystalHeart.Relic_Consumable_CrystalHeart_C
Summon /Game/World_Base/Items/Armor/Base/RelicTesting/TranquilHeart/Relic_Consumable_TranquilHeart.Relic_Consumable_TranquilHeart_C
Summon /Game/World_Base/Items/Armor/Base/RelicTesting/SalvagedHeart/Relic_Consumable_SalvagedHeart.Relic_Consumable_SalvagedHeart_C
Summon /Game/World_Base/Items/Armor/Base/RelicTesting/BloomingHeart/Relic_Consumable_BloomingHeart.Relic_Consumable_BloomingHeart_C
Summon /Game/World_Base/Items/Armor/Base/RelicTesting/QuiltedHeart/Relic_Consumable_QuiltedHeart.Relic_Consumable_QuiltedHeart_C
Summon /Game/World_Base/Items/Armor/Base/RelicTesting/SiphonHeart/Relic_Consumable_SiphonHeart.Relic_Consumable_SiphonHeart_C
Summon /Game/World_Base/Items/Armor/Base/RelicTesting/DivertingHeart/Relic_Consumable_DivertingHeart.Relic_Consumable_DivertingHeart_C
Summon /Game/World_Base/Items/Armor/Base/RelicTesting/ResonatingHeart/Relic_Consumable_ResonatingHeart.Relic_Consumable_ResonatingHeart_C
Summon /Game/World_Base/Items/Armor/Base/RelicTesting/RunedHeart/Relic_Consumable_RunedHeart.Relic_Consumable_RunedHeart_C
Summon /Game/World_Base/Items/Armor/Base/RelicTesting/DecayedHeart/Relic_Consumable_DecayedHeart.Relic_Consumable_DecayedHeart_C
Summon /Game/World_Base/Items/Armor/Base/RelicTesting/LifelessHeart/Relic_Consumable_LifelessHeart.Relic_Consumable_LifelessHeart_C
Summon /Game/World_Base/Items/Armor/Base/RelicTesting/ConstrainedHeart/Relic_Consumable_ConstrainedHeart.Relic_Consumable_ConstrainedHeart_C
Summon /Game/World_Base/Items/Armor/Base/RelicTesting/ReprocessedHeart/Relic_Consumable_ReprocessedHeart.Relic_Consumable_ReprocessedHeart_C
Summon /Game/World_Base/Items/Armor/Base/RelicTesting/EnlargedHeart/Relic_Consumable_EnlargedHeart.Relic_Consumable_EnlargedHeart_C
Summon /Game/World_Base/Items/Armor/Base/RelicTesting/VoidHeart/Relic_Consumable_VoidHeart.Relic_Consumable_VoidHeart_C
Summon /Game/World_Base/Items/Armor/Base/RelicTesting/RipenedHeart/Relic_Consumable_RipenedHeart.Relic_Consumable_RipenedHeart_C
It should also be possible to add stuff that can't be picked up.
e.g use the Summon command to load the class and then use my Give Resource script to add it to the inventory, in theory it should work but I didn't test it!
How do i summon these things? i mean like where do i put the commands in? into the console in game or do i put it in some textfield of the cheat engine?

SheHadPlanB
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Re: Remnant 2 (Steam)

Post by SheHadPlanB »

everything stopped working the summons i think still do but like the ammo stuff stopped working

Usikava
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Re: Remnant 2 (Steam)

Post by Usikava »

Have anyone found a way to add traits? As getting Glutton and Resonance with randoms is such a pain...

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C0nfig84
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Re: Remnant 2 (Steam)

Post by C0nfig84 »

Usikava wrote:
Fri Aug 18, 2023 11:29 am
Have anyone found a way to add traits? As getting Glutton and Resonance with randoms is such a pain...
They are not that difficult to get with the world analyzer & a co-op buddy :)

RogueTech
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Re: Remnant 2 (Steam)

Post by RogueTech »

SheHadPlanB wrote:
Fri Aug 18, 2023 10:48 am
everything stopped working the summons i think still do but like the ammo stuff stopped working
Thanks for the comment. I'm having a real hard time understanding what you wrote. "everything stopped working" since when, with a specific game version change/update? What is not working for you, the "summons" or the "ammo stuff"? I read that line 5 times and can not determine what you think is working or not working. Maybe you can clarify it? Thanks

RogueTech
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Re: Remnant 2 (Steam)

Post by RogueTech »

RogueTech wrote:
Fri Aug 18, 2023 2:26 pm
SheHadPlanB wrote:
Fri Aug 18, 2023 10:48 am
everything stopped working the summons i think still do but like the ammo stuff stopped working
Thanks for the comment. I'm having a real hard time understanding what you wrote. "everything stopped working" since when, with a specific game version change/update? Thanks

unREAL
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Re: Remnant 2 (Steam)

Post by unREAL »

RogueTech wrote:
Fri Aug 18, 2023 2:26 pm
SheHadPlanB wrote:
Fri Aug 18, 2023 10:48 am
everything stopped working the summons i think still do but like the ammo stuff stopped working
Thanks for the comment. I'm having a real hard time understanding what you wrote. "everything stopped working" since when, with a specific game version change/update? What is not working for you, the "summons" or the "ammo stuff"? I read that line 5 times and can not determine what you think is working or not working. Maybe you can clarify it? Thanks
Ignore him.... he can't use a table and he can't even write a proper sentence ... :shock:
Friends of mine still playing the game - they using the table on current verison 384.830 without any problems!
You know lots of people here already showed that they are not able to follow simple instructions to use a table ... it's really sad actually ...

I bet the other players with a brain here can also confirm that everything still works fine ^_^

zenethian
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Re: Remnant 2 (Steam)

Post by zenethian »

Everything seems to work just fine in 384.830

Make sure you enable the CheatManager BEFORE logging into your character. That's the "Main Menu" the table refers to. Otherwise Summon will _not_ work.

Midboy.s2
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Re: Remnant 2 (Steam)

Post by Midboy.s2 »

unREAL wrote:
Fri Aug 18, 2023 7:26 pm
RogueTech wrote:
Fri Aug 18, 2023 2:26 pm
SheHadPlanB wrote:
Fri Aug 18, 2023 10:48 am
everything stopped working the summons i think still do but like the ammo stuff stopped working
Thanks for the comment. I'm having a real hard time understanding what you wrote. "everything stopped working" since when, with a specific game version change/update? What is not working for you, the "summons" or the "ammo stuff"? I read that line 5 times and can not determine what you think is working or not working. Maybe you can clarify it? Thanks
Ignore him.... he can't use a table and he can't even write a proper sentence ... :shock:
Friends of mine still playing the game - they using the table on current verison 384.830 without any problems!
You know lots of people here already showed that they are not able to follow simple instructions to use a table ... it's really sad actually ...

I bet the other players with a brain here can also confirm that everything still works fine ^_^

Havent tried last patch , couple days ago , everything worked fine , have not tested today

justdragon
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Re: Remnant 2 (Steam)

Post by justdragon »

Hi, is there a command to reveal map and show item (purple,yellow item) in map? Thanks!

kekmeister
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Re: Remnant 2 (Steam)

Post by kekmeister »

Anyone find a way to edit item value effect? there's a mod in nexus that change relic fragment value.
im trying to find specific ring and change the value of it.

Example : Black Pawn Stamp - 10% cooldown change to 70%-90%

nyear
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Re: Remnant 2 (Steam)

Post by nyear »

kekmeister wrote:
Sat Aug 19, 2023 6:38 am
Anyone find a way to edit item value effect? there's a mod in nexus that change relic fragment value.
im trying to find specific ring and change the value of it.

Example : Black Pawn Stamp - 10% cooldown change to 70%-90%
When you edit a relic value, you're choosing from 0-31 valid relic values. The relics do not go beyond 31. All levels of relic fragments exist within the game and are expected.

Armor has levels, but that seems to be from before they scrapped upgrading armor, which was in the first game.

Rings do not have alternate values, so using methods currently available, you can't edit them in that way. The developers never made a way for the effect rings have to scale with upgrades.

What you're looking for doesn't exist at the moment. As far as I know.

kekmeister
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Re: Remnant 2 (Steam)

Post by kekmeister »

nyear wrote:
Sun Aug 20, 2023 6:26 am
kekmeister wrote:
Sat Aug 19, 2023 6:38 am
Anyone find a way to edit item value effect? there's a mod in nexus that change relic fragment value.
im trying to find specific ring and change the value of it.

Example : Black Pawn Stamp - 10% cooldown change to 70%-90%
When you edit a relic value, you're choosing from 0-31 valid relic values. The relics do not go beyond 31. All levels of relic fragments exist within the game and are expected.

Armor has levels, but that seems to be from before they scrapped upgrading armor, which was in the first game.

Rings do not have alternate values, so using methods currently available, you can't edit them in that way. The developers never made a way for the effect rings have to scale with upgrades.

What you're looking for doesn't exist at the moment. As far as I know.

i think you misunderstood what i'm saying , look into nexus mod " Relic Enhance "
They edit the LUA of relic fragment , archtype trait value etc , some in their comment section even able to edit
skill cooldown but this only works if you are the host of the game and anyone who joined your game will have the same effect
even without installing the mod.

Midboy.s2
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Re: Remnant 2 (Steam)

Post by Midboy.s2 »

Anyone found a way to "summon" or "give" traits ?

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