365 days max contract
Spoiler
Password: fearlessrevolution
backup your Lua.hpk file for easy revert.
Not asking for password(LoL wrote: ↑Wed Jul 19, 2023 10:43 amMerc Contract up to 360 Days
Max hiring merc 40
third tier Perk (Gold) cost 1 instead 3
Starting Money 2,000,000 (with difficulty start money will have decrease lil bit), if you dont like see too much money just extend your fav merc contracts.
Spoiler
Tested on GoG version, might work with steam version too
Lua file, remember to backup your default lua 1st
Password: fearlessrevolution
[Link]
Hi, it mentions the file is not public?LoL wrote: ↑Wed Jul 19, 2023 10:43 amMerc Contract up to 360 Days
Max hiring merc 40
third tier Perk (Gold) cost 1 instead 3
Starting Money 2,000,000 (with difficulty start money will have decrease lil bit), if you dont like see too much money just extend your fav merc contracts.
Spoiler
Tested on GoG version, might work with steam version too
Lua file, remember to backup your default lua 1st
Password: fearlessrevolution
[Link]
fixed sorry , check againTrigger03 wrote: ↑Wed Jul 19, 2023 11:16 amHi, it mentions the file is not public?LoL wrote: ↑Wed Jul 19, 2023 10:43 amMerc Contract up to 360 Days
Max hiring merc 40
third tier Perk (Gold) cost 1 instead 3
Starting Money 2,000,000 (with difficulty start money will have decrease lil bit), if you dont like see too much money just extend your fav merc contracts.
Spoiler
Tested on GoG version, might work with steam version too
Lua file, remember to backup your default lua 1st
Password: fearlessrevolution
[Link]
Got it, and it works great! Many thanks for the help, really appreciate itLoL wrote: ↑Wed Jul 19, 2023 12:41 pmfixed sorry , check againTrigger03 wrote: ↑Wed Jul 19, 2023 11:16 amHi, it mentions the file is not public?LoL wrote: ↑Wed Jul 19, 2023 10:43 amMerc Contract up to 360 Days
Max hiring merc 40
third tier Perk (Gold) cost 1 instead 3
Starting Money 2,000,000 (with difficulty start money will have decrease lil bit), if you dont like see too much money just extend your fav merc contracts.
Spoiler
Tested on GoG version, might work with steam version too
Lua file, remember to backup your default lua 1st
Password: fearlessrevolution
[Link]
Glad its working. i haven't learn to create mod yet, so i just edit the lua
Yes, it is possible. Just add it like this - unitData:AddStatusEffect("FleetingShadow"), for example for Shadow unique perk. How do i look for perk names? I unpack hpk, search in files with notepad++, using unmarked parts from skill tooltip.mitsu80 wrote: ↑Tue Jul 18, 2023 2:31 pmis it possible to use this method to add those unique merc perks (Fox, Vicki...)MaxGav wrote: ↑Tue Jul 18, 2023 1:50 pmAdded. It's from 1.01.338010 version.DiegoAmorim wrote: ↑Tue Jul 18, 2023 12:07 pm
Please, could you share the modified file with us? Thx
don't do health above 100. Everything else can be above.czarnozeby wrote: ↑Tue Jul 18, 2023 4:51 amDo u know how to switch off the tiredness im tired all the time when i travel from sector to sector
did you also fixed the stats to 85?MaxGav wrote: ↑Tue Jul 18, 2023 1:50 pmAdded. It's from 1.01.338010 version.DiegoAmorim wrote: ↑Tue Jul 18, 2023 12:07 pmPlease, could you share the modified file with us? ThxMaxGav wrote: ↑Tue Jul 18, 2023 11:48 am
You can't change the number of maximum perks because there is none such value. It's just hardcoded choice there.
I solved it that way - in "Jagged Alliance 3\Packs\Lua.hpk" modified "Lua\Satellite\SatelliteSquad.lua" file - in method "function CreateImpMercData(impTest, sync)" modified code near"unitData:RemoveAllCharacterEffects()" line to this - it adds all personal and tactil perks to IMP character:
Code: Select all
if sync then unitData:RemoveAllCharacterEffects() unitData:AddStatusEffect("Psycho") unitData:AddStatusEffect("Negotiator") unitData:AddStatusEffect("AutoWeapons") unitData:AddStatusEffect("CQCTraining") unitData:AddStatusEffect("HeavyWeaponsTraining") unitData:AddStatusEffect("MartialArts") unitData:AddStatusEffect("MeleeTraining") unitData:AddStatusEffect("MrFixit") unitData:AddStatusEffect("NightOps") unitData:AddStatusEffect("Stealthy") unitData:AddStatusEffect("Teacher") unitData:AddStatusEffect("Throwing") end return unitData end
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