Help (Super Dragon Ball Heroes World Mission)

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hyperglow
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What is cheating?
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Joined: Sun Jun 25, 2023 11:10 pm
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Help (Super Dragon Ball Heroes World Mission)

Post by hyperglow »

Hello,

I am trying to use my custom cards in arcade and friend battles using the "Infinite Points" script on the cheat table found here (viewtopic.php?p=175544&sid=66f9994a1847 ... 8b#p175544)

The "Infinite Points" scripts has two functions, which include:

1) Allowing you to increase your custom card stats without limitations

2) Making custom cards useable in online battles and arcade mode

The first cheat is working fine when running the "Infinite Points" script with Cheat Engine, however the second cheat is not working. When working properly, the custom cards should show up in the simple deck card selection screen, which allows them to be used in all game modes.

I've posted the script below, so you can take a look at it. Any help is much appreciated. Thank you for reading and I'll update this post with more information as necessary. Hopefully, it's a simple fix.

(P.S.: I'm only interested with playing arcade mode and online battles with my friend using our custom cards collections. I have no desire or intention to use custom cards in free battle or ranked matches online with strangers)

{ Game : SDBHeroes_WorldMission.exe
Version:
Date : 2021-01-27
Author : Howard

Infinite card points and fix invalid cards
}

[ENABLE]
luaCall(makeAllCCValid())
aobscanmodule(getCardCost,SDBHeroes_WorldMission.exe,41 8B C2 48 8B 6C 24 58)
//aobscanmodule(setCCValidity,SDBHeroes_WorldMission.exe,85 C0 0F 95 C1 89 4F 08)

//setCCValidity:
//mov byte ptr[rdi+8],1
//nop 4

getCardCost:
db 31 c0 90

//registersymbol(setCCValidity)
registersymbol(getCardCost)

[DISABLE]
//setCCValidity:
// db 85 C0 0F 95 C1 89 4F 08
getCardCost:
db 41 8b c2

unregistersymbol(getCardCost)
//unregistersymbol(setCCValidity)

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