Aliens: Dark Descent
- The Mogician
- Table Makers
- Posts: 762
- Joined: Sat Mar 04, 2017 12:00 am
- Reputation: 556
Aliens: Dark Descent
Game Name: Alien: Dark Descent
Game Engine: Unreal Engine
Game Version: Build 93991
Options Required: Resources, health, ammo, stress
Steam Website:
Other Info:
Initial resource scans at the base are unsuccessful with all data types. Potential encryption?
Game Engine: Unreal Engine
Game Version: Build 93991
Options Required: Resources, health, ammo, stress
Steam Website:
Other Info:
Initial resource scans at the base are unsuccessful with all data types. Potential encryption?
Last edited by The Mogician on Tue Jun 20, 2023 12:20 pm, edited 1 time in total.
Re: Alien: Dark Descent
its Aliens: Dark Descent not Alien, searching for aliens doesnt show this thread, id rename it
Re: Alien: Dark Descent
There seem to be two processes open for it when the game launches, you just need to pick the right one. I've had no troubles changing base resources, etc.The Mogician wrote: ↑Tue Jun 20, 2023 7:23 amOther Info:
Initial resource scans at the base are unsuccessful with all data types. Potential encryption?
Re: Alien: Dark Descent
resources was pretty easy, most are 4 byte, pretty standard stuff, managed to alter combat resources such as clips, command points tools and medkits, sentries too, as well as base resources. I havnt pinned health down yet, but stress is a float value, so can keep it frozen at 0. Working on XP next. In most cases i only had to find one value, then look up the others nearby with memory viewer
Re: Alien: Dark Descent
You guys are awesome!
I'm to stupid to search advanced stuff and pointers are cryptic for me
Thanks to you all for all the tables you made <3
I'm to stupid to search advanced stuff and pointers are cryptic for me
Thanks to you all for all the tables you made <3
Re: Aliens: Dark Descent
+1 please!
Re: Aliens: Dark Descent
xp was pretty easy too, just keep track of it via the map/squad screen, so i now have lvl 10 team
-
- Expert Cheater
- Posts: 168
- Joined: Tue May 02, 2017 3:25 pm
- Reputation: 71
Re: Aliens: Dark Descent
Well instruction at address AliensDarkDescentGameSteam-Win64-Shipping.exe+140E4C8 at some point accesses to all resources in mission. Addresses of resources differ from each next by 28 in order "tech - meds - sentrys - clips - command points - materials - lab points - XP". Hope it helps to make proper table
up AliensDarkDescentGameSteam-Win64-Shipping.exe+13FE861 accesses to "tech" address most of the time so probably easier to use it to find other addresses
up AliensDarkDescentGameSteam-Win64-Shipping.exe+13FE861 accesses to "tech" address most of the time so probably easier to use it to find other addresses
Re: Aliens: Dark Descent
Can somebody please point me to the table, I cant seem to find it
Last edited by Kami101 on Tue Jun 20, 2023 6:55 pm, edited 1 time in total.
Re: Aliens: Dark Descent
No one has posted one yet, we have to be patients
-
- Expert Cheater
- Posts: 168
- Joined: Tue May 02, 2017 3:25 pm
- Reputation: 71
Re: Aliens: Dark Descent
Simple pointers for resources in misson
XP seems purely cosmetic
XP seems purely cosmetic
- Attachments
-
- ASF .CT
- (8.32 KiB) Downloaded 2963 times
Last edited by VirgilSouth on Wed Jun 21, 2023 8:58 am, edited 1 time in total.
-
- What is cheating?
- Posts: 3
- Joined: Sat Jan 15, 2022 2:11 pm
- Reputation: 0
Re: Aliens: Dark Descent
dosen't seems to work for me
Re: Aliens: Dark Descent
you probably attached to the wrong process in CE. If you look under processes (not applications), you will see two instances of the game. Pick one in a mission, and if it doesn't work, pick the other.
Re: Aliens: Dark Descent
Here is a Script for Medbay InstaHeal.
For example, 1 soldier requires 7 days to heal up, but with this script, he only takes 1 physician to heal completely. A crude solution, but it works for me.
CODE:
For example, 1 soldier requires 7 days to heal up, but with this script, he only takes 1 physician to heal completely. A crude solution, but it works for me.
CODE:
Code: Select all
[ENABLE]
aobscanmodule(INJECT,AliensDarkDescentGameSteam-Win64-Shipping.exe,41 29 40 04 41 8B 40 04) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
code:
sub [r8+04],50
mov eax,[r8+04]
jmp return
INJECT:
jmp newmem
nop 3
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 41 29 40 04 41 8B 40 04
unregistersymbol(INJECT)
dealloc(newmem)
Who is online
Users browsing this forum: dem0z, Franito, zonozonozono, zzzdragon25