Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.
IDs here:
Shinkansen Atelier Sophie The Alchemist of the Mysterious Book Lists V1000.csv
which can be downloaded from here
[Link]
Important information.
1. Do not freeze Day or Hour as this may corrupt the savegame.
2. Do not obtain more than 1 of a Cauldron, i.e. 2 Practice Cauldrons, or this may crash the game during Synthesis.
If this accidentally happens, change unwanted Cauldron Stacked Quantity to 0, save and reload the game to remove the extra Cauldrons.
V1005
1. Tested game version V1.0.0.17. May work on other versions.
V1004
1. ChainLink Stats.
"ChainLink Set to Max?" sets ChainLink to max.
2. Player Stats.
Added all characters and town people.
Allows the following to be modfied.
- Party Members. May break storyline progression.
3. Item Stats.
Allows the following to be modfied.
- Enhance.
- Enhance Bonuses.
V1003
1. Player Stats.
"LP Set to Massive?" sets LP to massive.
"Voucher Set to Massive?" sets Voucher to massive.
Added Fritz.
2. Duplication Stats.
"Quantity Set to Quantity Value?" sets Duplicated Item Quantities to "Quantity Value".
3. Recipe Stats.
Experimental.
View a Recipe in "Recipe Ideas", Quantity is the progress to learn it.
"Quantity Set to Quantity Value?" sets Quantities to "Quantity Value". Enabling this can have weird effects. Probably shouldn't save.
V1002
1. Player Stats.
"Abilities Points Set to Massive?" sets Abilities Points to massive.
Allows the following to be modfied.
- Friendship Level. Added Julio.
- Inventory Size. Increasing this beyond the maximum might cause corrupt savegames due to memory overruns when storing excess Items.
2. Character Stats.
Fixed to work with Level 20 Characters.
3. Item Stats.
"Quality Set to Massive?" Quality fixed to be accepted by Requests.
"Synthesis Value Size Set to Massive?" sets Synthesis Value Size to massive.
Fixed Bottom Right size.
4. Synthesis Stats.
"Synthesis Value Multiplied by Synthesis Multiplier Value?" sets Synthesis Value multiplied by "Synthesis Multiplier Value" resulting in maxed bars.
5. Shop Stats.
"Quantity Set to Quantity Value?" sets Quantities to "Quantity Value".
V1001
1. Player Stats.
Allows the following to be modfied.
- Alchemy Level.
- Alchemy EXP.
- Some Memory.
2. Item Stats.
"Quality Set to Massive?" sets Quality to massive.
"Size Set to Centre?" sets Size to Centre.
"Count Set to Massive?" sets Count to massive. This is the charge or how many times an item can be used.
"Stacked Quantity Set to Massive?" sets Stacked Quantity to massive. Enable this only when increasing items when returning from Expeditions. If left on at other times, this can be fixed by manually modifying "Stacked Quantity" back to 1.
Allows the following to be modfied.
- Item ID.
- Quality. This affects the stats of the item. Also some Requests will only accept items of normal quality.
- Traits.
- Effects.
- Stacked Quantity. This is how many copies has been stacked into that item slot. If set higher than 1, can bug the game into thinking multiple items has been selected. This can be used to increase the amount of items when returning from Exploration.
A. Return to Atelier.
B. Check Items.
C. Modify Item "Stacked Quantity".
D. Transfer Items to Container. The game will unstack the item into individual slots.
V1000
1. Tested game version V1.0.0.1. May work on other versions.
2. Battle Stats.
"HP Set to Max?" sets HP to max (effectively Godmode).
"MP Set to Max?' sets MP to max.
"LP Set to Max?" sets LP to max.
"Stats Set to Massive?" sets Stats to massive.
3. Player Stats.
"Cole Set to Massive?" sets Cole to massive.
"Friendship Level Set to Massive??" sets Monka and Oskar's Friendship Level to massive.
Allows the following to be modfied.
- Hour.
- Day.
4. Character Stats.
Allows the following to be modfied.
- Level.
- Exp.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1