Mercenary Kings [Steam]

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STN
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Mercenary Kings [Steam]

Post by STN »

Moved from requests.
Made by Rhagic
AOB Scripts. Pre-amble:
The code for any bit of the game isn't available in memory (i.e. dynamically loaded or compiled) until it is used for the first time.

E.g. the "Stop Timer" script won't work until you start a mission with a timer.

Also, only tested single player.

- Shop Hack. In a shop if you hold down CTRL while swapping items in the shop the type and quantity of the required ingredients for the item you've just selected will be added to your inventory.
- Health. Player health will not be decreased. This is done by checking a Value that seems to only ever be 596 for players.
- Stop Timer. Stops the mission timer.
- Infinite Ammo. Ammo doesn't go below 1
- Infinite Equipment. Equipment quantity doesn't decrease.
- Always Unencumbered. Carried weight doesn't slow you down.
- Player, grabs the pointer to the player and then exposes: health, money, and weapon stats. Weapon stats can be temporarily modified.

Updated 2014-05-08 following game code change.

I made a table for build 9322
Infinite Health can immediately activate. The other options are activated only after changing values.
No Reload
Infinite Money
Infinite Mission Time
Infinite Grenades
Infinite Health

Made by warezhunter_

The table posted as of right now does work, with some caveats. As originally stated, to enable anything you do have to enter the game and give the scripts a chance to detect the values it needs to freeze, ie it can't freeze the timer until there is a timer to freeze.

The infinite health and ammo scripts sometimes don't work, but you can access these values under the "Player" script and freeze them. I can't confirm if the shop hack works correctly or not, I don't think I'm doing it right, however:

For any material you want to edit the value of, switch to search for 2 bytes. Look under your inventory for the material you want, see how many you have, and search for that value, when it finishes scan again a couple times to filter it out a bit. Back in the game, find one of those materials, collect it, and go to your search in cheat engine, increase the value by one, scan again. That should narrow it down to at least 6 values if not only one, just play for a little bit and check back, the unchanged value is the one you want. You can also search for a 4-byte value but using the 2-byte is faster, it yields fewer results to filter out.

So for example, say you have 25 fabric, so once in a mission you begin a 2-byte search for 25. Then you play until you pick up a fabric drop, go back and search for 26, rinse repeat.

The money script doesn't seem to work, however the above process can be repeated for money, except you want to search for a float value instead of 2-byte; its a good idea to switch it from "exact value" to "value between", because of the decimals; that way, if say you have $500.55, you can search for a float value between 499 and 501, buy something for say 100.00, leaving you 400.55; search your results (or switch back to "exact value" and next search 400.55) for your value, edit as desired.

Side note, having cheats active when you complete a mission can sometimes affect your ranking, I can't figure out why (i suspect it has to do with the infinite item script freezing an unintended value)but it would be wise to disable all your cheats before completing the primary objective.

Thanks to the original creator :>

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
MercenaryKings 9322.CT
(506.6 KiB) Downloaded 546 times
MercenaryKings-v5.CT
(17.96 KiB) Downloaded 363 times

hisvileness
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Re: Mercenary Kings [Steam]

Post by hisvileness »

game just got a huge update, would be nice if this could be updated!

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Lord Blade
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Re: Mercenary Kings [Steam]

Post by Lord Blade »

I would love to see an update for the game.

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Re: Mercenary Kings [Steam]

Post by WarCOzes »

Hi,
I've updated the table.

( Update 3 )
Add Infinite BP script.
It's final table.

( Update 2 )
Add Always Unencumbered script.
Update List of supplies (7 to 12).
Add Rank Points pointer.

( Update 1 )
Add Inventory pointer for Supplies and Materials.

Options :
- Infinite Health
- Infinite Ammo
- Infinite Grenade
- Infinite BP
- Stop Timer
- Always Unencumbered
- Player Structure

Image
Image
Image

If you like my table, don’t forget to click the Image button.
Attachments
MercenaryKings-Final.CT
Final Table
(94.74 KiB) Downloaded 444 times
Last edited by WarCOzes on Sat Feb 10, 2018 5:28 am, edited 3 times in total.

hisvileness
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Re: Mercenary Kings [Steam]

Post by hisvileness »

Thank you!

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Lord Blade
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Re: Mercenary Kings [Steam]

Post by Lord Blade »

I don't see that shop hack option anywhere.

EDIT:

Also, would it be possible to make an "enemies always drop items" cheat?

WarCOzes
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Re: Mercenary Kings [Steam]

Post by WarCOzes »

Lord Blade wrote:
Wed Feb 07, 2018 8:57 pm
I don't see that shop hack option anywhere.

EDIT:

Also, would it be possible to make an "enemies always drop items" cheat?
Hi,
I found the items addresses. I will update my table tomorrow, I have no time today.

EDIT :
Finally, I had time today. Download table update 1 in my old post.

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Lord Blade
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Re: Mercenary Kings [Steam]

Post by Lord Blade »

Thanks a ton. You're awesome.

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Lord Blade
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Re: Mercenary Kings [Steam]

Post by Lord Blade »

So, just thought of more stuff to bother you for. lol

Would it be possible to change player "stats". I mentioned before the enemies always dropping items thing, because there's a mod you can equip that makes enemies more likely to drop rare items, and one that makes them always drop items but drop less rares.
There's also stuff like the parachute mod that slows your fall speed.
And your character's weight affects speed and fall speed and such.

So would it be possible to find all those modifiers to basically let a player choose to be super light or super heavy? Or have enemies always dropping items, with an improved chance for rare stuff?

And then there's the communicator you can use to call in for extra C4 or teleport or whatever. It's got a battery limit, so can only be used so often. Would it be possible to get something to let you always use it?

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Re: Mercenary Kings [Steam]

Post by WarCOzes »

Lord Blade wrote:
Fri Feb 09, 2018 1:14 am
So, just thought of more stuff to bother you for. lol

Would it be possible to change player "stats". I mentioned before the enemies always dropping items thing, because there's a mod you can equip that makes enemies more likely to drop rare items, and one that makes them always drop items but drop less rares.
There's also stuff like the parachute mod that slows your fall speed.
And your character's weight affects speed and fall speed and such.

So would it be possible to find all those modifiers to basically let a player choose to be super light or super heavy? Or have enemies always dropping items, with an improved chance for rare stuff?

And then there's the communicator you can use to call in for extra C4 or teleport or whatever. It's got a battery limit, so can only be used so often. Would it be possible to get something to let you always use it?
Hi,
I've updated Always Unencumbered. Carried weight doesn't slow you down.
Sorry for the rest it's not in my skills.

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Re: Mercenary Kings [Steam]

Post by WarCOzes »

Lord Blade wrote:
Fri Feb 09, 2018 1:14 am
And then there's the communicator you can use to call in for extra C4 or teleport or whatever. It's got a battery limit, so can only be used so often. Would it be possible to get something to let you always use it?
Infinite BP script for infinite battery point.
Attachments
Infinite BP.CT
(2.03 KiB) Downloaded 121 times

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Lord Blade
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Re: Mercenary Kings [Steam]

Post by Lord Blade »

WarCOzes wrote:
Fri Feb 09, 2018 12:41 pm
Hi,
I've updated Always Unencumbered. Carried weight doesn't slow you down.
Sorry for the rest it's not in my skills.
No worries. I appreciate what you've been able to do. It's awesome.

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masakiandou
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Re: Mercenary Kings [Steam]

Post by masakiandou »

I founded some addresses on random search. so I shared here too.

Credit : Made by WarCOzes for his great cheat table above. I updated his table by added +5 addresses now.

Update3 : Add Acidtank to material section

Update2 : Add Adamantite to material section



MercenaryKings-Final Plus+5.CT
(96.14 KiB) Downloaded 302 times



Image

rld : Gun Reload speed = set to 0 for Instant reload ; for someone that can't activate Inf ammo script. checkboxed it for uses.

spd : Firing Speed = set to any number that you like ; most firingspeed ingame is 20. if you set too much, it'll crash the game. checkboxed it for uses.

material section:

Now I've found Afterburner , Adamantite , Acidtank addressed. maybe WarCOzes missed them.

*If I founded any new materials again. I'll updated in this post

and corrected gun range option, 3 in WarCOzes's table means Extreme range.

enjoy!. :D

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Re: Mercenary Kings [Steam]

Post by nivram »

Any chance we could get an update for version 1.5.0.22131?

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XRizerX
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Re: Mercenary Kings [Steam]

Post by XRizerX »

Can someone update the pointers to the inventory editor section of the CE table? It's not working.

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