[Requst] Halls of Torment

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Adramelech
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Re: [Requst] Halls of Torment

Post by Adramelech »

cfemen wrote:
Sat Jul 08, 2023 8:49 pm
Well, fun little game :)

Attached is a table that is containing the following options:

Teleport To Mouse (F1)
pressing F1 will teleport you to the mouse position
it may can happen that you skip a load-trigger zone, in this case just teleport back and walk the way

Fill Health( F2)
pressing F2 will fill your health to the max

Set High Invincible Timer
as title says, while the timer is active you can't get any damage
you probably have to activate it again after some time (e.g loading a new level or if a trait has changed the value )

Add Gold
you can specify an gold amount that will be added

Add XP
you can specify an XP amount that will be added

Stop Decrement Time
as title says

Get Game Time Pointer
generates a pointer to the current game time, so you can change the time to anything you want ( time is in seconds )
you need to activate the script again if you start a new level

Options for Stats:

Set Defence Value
Set Max Health Value
Set Movement Speed
Set Damage
Set Attack Speed ( you can use numbers like 0.5 or 1.5 )
Set Crit-Chance ( 1 = 10% Crit-Chance)
Set Projectile Count
Set Range

Note: if you level a trait it will override the values you have set with the script, so you need to execute them again (e.g if you choose a defence trait you need to execute the defence script again)

Note: all the scripts require that you are in a battle, they won't activate in the camp!
Table is made for the Steam 2023-06-28 version

Okay that's it, I could do more scripts but I won't spend too much time on this small game, have fun playing! :)

BR
cfemen

Re-uploaded the table with stats scripts + a bugfix that could cause that the scripts are not activating coz the gameworld was not found.

+Small Update that is adding Health-Regeneration + Pickup Range scripts.
Hi! Excellent table. Could you please add the current values for the stats (and script section if applicable)?

Also, I'm facing difficulties in setting some stats. It seems that I need to pick the trait before setting it. It is possible to show if the trait is available in the table? Or add it.

I'm thrilled to see your next feature updates. Thx so much!

unREAL
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Re: [Requst] Halls of Torment

Post by unREAL »

Adramelech wrote:
Mon Jul 10, 2023 3:59 pm
I'm thrilled to see your next feature updates. Thx so much!
I don't think you should expect any feature update because Quote:
Okay that's it, I could do more scripts but I won't spend too much time on this small game

shinghan
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Re: [Requst] Halls of Torment

Post by shinghan »

cfemen wrote:
Sat Jul 08, 2023 8:49 pm
Well, fun little game :)

Attached is a table that is containing the following options:

Teleport To Mouse (F1)
pressing F1 will teleport you to the mouse position
it may can happen that you skip a load-trigger zone, in this case just teleport back and walk the way

Fill Health( F2)
pressing F2 will fill your health to the max

Set High Invincible Timer
as title says, while the timer is active you can't get any damage
you probably have to activate it again after some time (e.g loading a new level or if a trait has changed the value )

Add Gold
you can specify an gold amount that will be added

Add XP
you can specify an XP amount that will be added

Stop Decrement Time
as title says

Get Game Time Pointer
generates a pointer to the current game time, so you can change the time to anything you want ( time is in seconds )
you need to activate the script again if you start a new level

Options for Stats:

Set Defence Value
Set Max Health Value
Set Movement Speed
Set Damage
Set Attack Speed ( you can use numbers like 0.5 or 1.5 )
Set Crit-Chance ( 1 = 10% Crit-Chance)
Set Projectile Count
Set Range

Note: if you level a trait it will override the values you have set with the script, so you need to execute them again (e.g if you choose a defence trait you need to execute the defence script again)

Note: all the scripts require that you are in a battle, they won't activate in the camp!
Table is made for the Steam 2023-06-28 version

Okay that's it, I could do more scripts but I won't spend too much time on this small game, have fun playing! :)

BR
cfemen

Re-uploaded the table with stats scripts + a bugfix that could cause that the scripts are not activating coz the gameworld was not found.

+Small Update that is adding Health-Regeneration + Pickup Range scripts.
The values that I set them to keep getting overwritten whenever I grab an upgrade.

PureReality
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Re: [Requst] Halls of Torment

Post by PureReality »

shinghan wrote:
Tue Jul 11, 2023 3:45 am
The values that I set them to keep getting overwritten whenever I grab an upgrade.
It literally says in the notes:
Note: if you level a trait it will override the values you have set with the script, so you need to execute them again (e.g if you choose a defence trait you need to execute the defence script again)

hansmagz
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Re: [Requst] Halls of Torment

Post by hansmagz »

I can't seem to search for the quantity of Strong Wine, Potion of Memories and other potions.

Is it 4bytes? i tried searching for it with unknown initial value with changed and unchanged value.

dkwo
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Re: [Requst] Halls of Torment

Post by dkwo »

cfemen wrote:
Sat Jul 08, 2023 8:49 pm
Options for Stats:

Set Defence Value
Set Max Health Value
Set Movement Speed
Set Damage
Set Attack Speed ( you can use numbers like 0.5 or 1.5 )
Set Crit-Chance ( 1 = 10% Crit-Chance)
Set Projectile Count
Set Range
Thanks so much! This is working great! One request, if I may, can we lock these values once we set them? Sometimes the character levels up really fast and then a value is quickly reset.

Adramelech
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Re: [Requst] Halls of Torment

Post by Adramelech »

cfemen wrote:
Sat Jul 08, 2023 8:49 pm
Well, fun little game :)
Hey! A new beta version was released. With nem map and much more content. Could you please update your table for this newer version?

Chappy
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Re: [Requst] Halls of Torment

Post by Chappy »

mriswith wrote:
Tue May 30, 2023 10:14 pm
Since there is literally nothing so far, here's a single pointer table to lock current hp, so people don't have to search it every time.
Everything is easily searchable though, exp, hp, gold, etc


- Lock the health once you enter with a character. (Makes you functionally immortal)
- You have to pick up more than one xp to trigger level ups when you increase the xp(don't lock it unless you want to stop leveling).




-
Hey, I updated this cheat table and
Added Strong Wine (Trait Re-roll)

:)
Attachments
HallsOfTorment WN.CT
Added Strong Wine (Trait Re-roll)
(1.35 KiB) Downloaded 1570 times

homerhead
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Re: [Requst] Halls of Torment

Post by homerhead »

cfemen wrote:
Sat Jul 08, 2023 8:49 pm
Well, fun little game :)

Attached is a table that is containing the following options:

Teleport To Mouse (F1)
pressing F1 will teleport you to the mouse position
it may can happen that you skip a load-trigger zone, in this case just teleport back and walk the way

Fill Health( F2)
pressing F2 will fill your health to the max

Set High Invincible Timer
as title says, while the timer is active you can't get any damage
you probably have to activate it again after some time (e.g loading a new level or if a trait has changed the value )

Add Gold
you can specify an gold amount that will be added

Add XP
you can specify an XP amount that will be added

Stop Decrement Time
as title says

Get Game Time Pointer
generates a pointer to the current game time, so you can change the time to anything you want ( time is in seconds )
you need to activate the script again if you start a new level

Options for Stats:

Set Defence Value
Set Max Health Value
Set Movement Speed
Set Damage
Set Attack Speed ( you can use numbers like 0.5 or 1.5 )
Set Crit-Chance ( 1 = 10% Crit-Chance)
Set Projectile Count
Set Range

Note: if you level a trait it will override the values you have set with the script, so you need to execute them again (e.g if you choose a defence trait you need to execute the defence script again)

Note: all the scripts require that you are in a battle, they won't activate in the camp!
Table is made for the Steam 2023-06-28 version

Okay that's it, I could do more scripts but I won't spend too much time on this small game, have fun playing! :)

BR
cfemen

Re-uploaded the table with stats scripts + a bugfix that could cause that the scripts are not activating coz the gameworld was not found.

+Small Update that is adding Health-Regeneration + Pickup Range scripts.
not working after update =/

HazeckX
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Re: [Requst] Halls of Torment

Post by HazeckX »

mriswith wrote:
Tue May 30, 2023 10:14 pm
Here is a very basic pointer table(top is newest):

  • Current HP - Lock the health once you enter with a character. (Makes you functionally immortal)
  • Current XP -You have to pick up xp twice to trigger level ups when you increase the xp a lot(don't lock it unless you want to stop leveling).
  • Current Gold/Credits - Buy/refund or earn gold to update
    -----
  • Potions will probably only work if you have unlocked at least one(table still works, just don't turn them on unless you have at least one).
  • Strong Wine - Infinite reroll of traits
  • Reverberant Tinkture - 2x selected trait effect

-
Thanks for that! could we get an option for the Potions of Memories as well?

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mriswith
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Re: [Requst] Halls of Torment

Post by mriswith »

HazeckX wrote:
Wed Oct 18, 2023 12:18 am
Thanks for that! could we get an option for the Potions of Memories as well?
Added with the latest update.

wolfen
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Re: [Requst] Halls of Torment

Post by wolfen »

How did you guys get pointers in this game? I'm trying to get the pointers for the Potion of Renewal (re-roll abilities) and Hallucination Elixir (re-roll equips) using that pointer scan with the 2-pointer map method, but every time I get 0 results.

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mriswith
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Re: [Requst] Halls of Torment

Post by mriswith »

wolfen wrote:
Mon Nov 06, 2023 3:13 pm
How did you guys get pointers in this game? I'm trying to get the pointers for the Potion of Renewal (re-roll abilities) and Hallucination Elixir (re-roll equips) using that pointer scan with the 2-pointer map method, but every time I get 0 results.
I just added the Potion of Renewal. I took 4 pointer saves and reduced the scan range to find the right pointer address.
Restart the game between each save, and if you want to be fancy: Choose different characters and stages each time.

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Rixef
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Re: [Requst] Halls of Torment

Post by Rixef »

docktorishka wrote:
Tue Jul 04, 2023 11:19 am
Rixef wrote:
Sat Jun 10, 2023 6:35 am
Workin' on a table for this. Of course I gotta have a ClickTeleport script in there. :P That's like my signature script lol. ClickTeleport scripts are my fave. If it makes even the slightest sense in a game, then I have to make one. I gotta say though; this oughta be one a the jankiest ClickTP scripts I've ever made lmao. 😂 It's so wonky but it works.
Table Screeny
Image
How are things going?
umipumi wrote:
Wed Jun 21, 2023 6:48 pm
Rixef wrote:
Sat Jun 10, 2023 6:35 am
Workin' on a table for this. Of course I gotta have a ClickTeleport script in there. :P That's like my signature script lol. ClickTeleport scripts are my fave. If it makes even the slightest sense in a game, then I have to make one. I gotta say though; this oughta be one a the jankiest ClickTP scripts I've ever made lmao. 😂 It's so wonky but it works.
Table Screeny
Image
Hows it going with the table? :) any progress?
Sorry about that docktorishka, umipumi, and anyone else who was waitin' for me to drop a table for this one lol. Had a big cup a ✨ depresso ✨ for a bit there so didn't feel like doin' much of anything and left this one in the dust. Glad to see some others picked it up though! :)

HazeckX
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Re: [Requst] Halls of Torment

Post by HazeckX »

mriswith wrote:
Tue May 30, 2023 10:14 pm
Here is a very basic pointer table(top is newest):

  • Current HP - Lock the health once you enter with a character. (Makes you functionally immortal)
  • Current XP -You have to pick up xp twice to trigger level ups when you increase the xp a lot(don't lock it unless you want to stop leveling).
  • Current Gold/Credits - Buy/refund or earn gold to update
    -----
  • Strong Wine - Lock for infinite reroll of trait selection
  • Reverberant Tinkture - Lock for infinite 2x selected trait effect
  • Potion of Memories - Lock for infinite store trait
  • Potion of Renewal - Lock for infinite reroll ability selection

-
In case you're interested, i found the first offset for Hallucinogenic Elixir. it's 5F0
Edit: with some testing, i also found th one for Potion of Oblivion. it's 590

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