------------------------------------------------------------------- Note: If inventory/ammo cheats are ticked on while game is loading this can cause a fatal error and crash the game. This is because all the code in the game shares the same opt codes. Back-tracing the code to make proper scripts for this game would take someone quite skilled in assembly. So It must mainly stay a pointer based table.
Inf HP
Inf Stamina
Inf Ammo updated for all weapons *v2 CT
Edit Inventory updated *v2 CT
Movement Speed
Change Size
Teleport Hotkeys
Low Gravity
Kill AI
Free Look added *v2 CT
Bright Flashlight added *v2 CT
Clip Depth added *v2 CT
Empty Handgun Reloadable added *v2 CT
Alternative Rounds added *v2 CT
CT Version 2 Preview
About Inventory Management
Item IDs are dynamic which means they change after every restart of the game and after every reload of a checkpoint. Not all weapons have been accounted for and be careful with inventory pointers. You may copy what's in each slot but the game will crash if you enter invalid Item IDs.
You’re welcome guys. I’m working on an update to this table just to add some more cheats.
It’s actually one of the harder games for me to script for atm because thousands of addresses run through the same operation code, so it’ll mainly be a pointer based table.
Also, the slot item cheats only work for chapter 2, the next update will have alternate inventory pointers for chapter 1. I’d also like to find the other weapons. I got lucky finding the magnum.
I have no idea where to go in that maze of a hospital after finding the 1st hidden room.
Last edited by Gear2ndGandalf on Mon May 08, 2023 12:06 am, edited 1 time in total.
Been testing the table with the jog speed and freezing ammo amount parameters in every gun and it works great. No recoil and rapid fire would make for a final happy touch.