Game Name: Showgunners
Game Engine:Unreal Engine 4
Game Version:Steam
Options Required:
Inf. Health
Inf. Ammo
Inf. AP (Action Point)
Unlimited Skill Point
Unlimited Money
Unlimited Inventory Usage (Battle Mode, throwable like Grenade or Healing item like Medkit)
Editable Stats like Brand Fame (Nice, Funny, etc)
One Hit Kill or Easy Kill enemy
100% Accuracy
Steam Website:
Thank you
Edit : Adding the bold one, not sure if that one feasible
[Request] Showgunners
[Request] Showgunners
Last edited by devanas on Sat May 06, 2023 3:44 am, edited 4 times in total.
-
- Expert Cheater
- Posts: 175
- Joined: Wed Oct 23, 2019 12:30 pm
- Reputation: 23
Re: [Request] Showgunners
A little help until someone manage to create a real table :
This script will allow you to edit your cash, XP and Fame, and also to buy items for free.
You need to buy one item for the values to update though.
Script: Cash, XP, Fame & Buy for free
I will try to add other scripts here in the future but no promise.
Edit : Skill Points is based on character level so no easy way to edit the value. At lv20 (max) you have 53 points for Scarlett for example and 44 for Marty (some of his skill tree is already unlocked by default). You need less that 50k XP to reach level 20.
I'm trying to find a way to find/edit health values but so far no luck.
This script will allow you to edit your cash, XP and Fame, and also to buy items for free.
You need to buy one item for the values to update though.
Script: Cash, XP, Fame & Buy for free
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>330638</ID>
<Description>"Cash, XP, Fame & Buy for free"</Description>
<Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
<LastState Activated="1"/>
<Color>FFFF00</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : Showgunners-Win64-Shipping.exe
Version:
Date : 2023-05-06
Author : acecel
This script does blah blah blah
}
[ENABLE]
aobscanmodule(aob_buy,Showgunners-Win64-Shipping.exe,89 8B F0 03 00 00 48 8D) // should be unique
alloc(newmem,$1000,aob_buy)
alloc(pcash,$8)
registersymbol(pcash)
alloc(is_free,$1)
registersymbol(is_free)
label(code)
label(return)
is_free:
db 0 // CHANGE DEFAULT VALUE HERE, SET =1 IF YOU WANT TO BUY FOR FREE BY DEFAULT
newmem:
mov [pcash],rbx
cmp [is_free],0
je code
jmp return
code:
mov [rbx+000003F0],ecx
jmp return
aob_buy:
jmp newmem
nop
return:
registersymbol(aob_buy)
[DISABLE]
aob_buy:
db 89 8B F0 03 00 00
unregistersymbol(aob_buy)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Showgunners-Win64-Shipping.exe+E58C2C
Showgunners-Win64-Shipping.exe+E58C02: 48 8B 05 9F 4F B3 03 - mov rax,[Showgunners-Win64-Shipping.exe+498DBA8]
Showgunners-Win64-Shipping.exe+E58C09: 48 33 C4 - xor rax,rsp
Showgunners-Win64-Shipping.exe+E58C0C: 48 89 44 24 50 - mov [rsp+50],rax
Showgunners-Win64-Shipping.exe+E58C11: 8B 81 F0 03 00 00 - mov eax,[rcx+000003F0]
Showgunners-Win64-Shipping.exe+E58C17: 48 8B D9 - mov rbx,rcx
Showgunners-Win64-Shipping.exe+E58C1A: 8B FA - mov edi,edx
Showgunners-Win64-Shipping.exe+E58C1C: 89 54 24 48 - mov [rsp+48],edx
Showgunners-Win64-Shipping.exe+E58C20: C6 44 24 40 00 - mov byte ptr [rsp+40],00
Showgunners-Win64-Shipping.exe+E58C25: 89 44 24 44 - mov [rsp+44],eax
Showgunners-Win64-Shipping.exe+E58C29: 8D 0C 10 - lea ecx,[rax+rdx]
// ---------- INJECTING HERE ----------
Showgunners-Win64-Shipping.exe+E58C2C: 89 8B F0 03 00 00 - mov [rbx+000003F0],ecx
// ---------- DONE INJECTING ----------
Showgunners-Win64-Shipping.exe+E58C32: 48 8D 54 24 40 - lea rdx,[rsp+40]
Showgunners-Win64-Shipping.exe+E58C37: 89 4C 24 4C - mov [rsp+4C],ecx
Showgunners-Win64-Shipping.exe+E58C3B: 48 8D 8B 00 01 00 00 - lea rcx,[rbx+00000100]
Showgunners-Win64-Shipping.exe+E58C42: E8 59 A1 93 FF - call Showgunners-Win64-Shipping.exe+792DA0
Showgunners-Win64-Shipping.exe+E58C47: 85 FF - test edi,edi
Showgunners-Win64-Shipping.exe+E58C49: 0F 8E 75 01 00 00 - jng Showgunners-Win64-Shipping.exe+E58DC4
Showgunners-Win64-Shipping.exe+E58C4F: 44 8B C7 - mov r8d,edi
Showgunners-Win64-Shipping.exe+E58C52: BA 09 00 00 00 - mov edx,00000009
Showgunners-Win64-Shipping.exe+E58C57: 48 8B CB - mov rcx,rbx
Showgunners-Win64-Shipping.exe+E58C5A: E8 61 E7 FD FF - call Showgunners-Win64-Shipping.exe+E373C0
}
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>330639</ID>
<Description>"Buy for free"</Description>
<DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Disabled
1:Enabled
</DropDownList>
<LastState Value="1" RealAddress="7FF72DCD1008"/>
<ShowAsSigned>0</ShowAsSigned>
<Color>C0C0C0</Color>
<VariableType>Byte</VariableType>
<Address>is_free</Address>
</CheatEntry>
<CheatEntry>
<ID>330644</ID>
<Description>"-------"</Description>
<LastState Value="" RealAddress="00000000"/>
<Color>808080</Color>
<GroupHeader>1</GroupHeader>
</CheatEntry>
<CheatEntry>
<ID>330643</ID>
<Description>"Buy something for the values to update"</Description>
<LastState Value="" RealAddress="00000000"/>
<Color>008080</Color>
<GroupHeader>1</GroupHeader>
</CheatEntry>
<CheatEntry>
<ID>330640</ID>
<Description>"Cash"</Description>
<LastState Value="6224" RealAddress="1C59B05DF70"/>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>4 Bytes</VariableType>
<Address>pcash</Address>
<Offsets>
<Offset>3F0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>330641</ID>
<Description>"XP"</Description>
<LastState Value="500" RealAddress="1C59B05DF78"/>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>4 Bytes</VariableType>
<Address>pcash</Address>
<Offsets>
<Offset>3F0+8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>330642</ID>
<Description>"Fame"</Description>
<LastState Value="525" RealAddress="1C59B05DF80"/>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>4 Bytes</VariableType>
<Address>pcash</Address>
<Offsets>
<Offset>3F0+10</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatTable>
Edit : Skill Points is based on character level so no easy way to edit the value. At lv20 (max) you have 53 points for Scarlett for example and 44 for Marty (some of his skill tree is already unlocked by default). You need less that 50k XP to reach level 20.
I'm trying to find a way to find/edit health values but so far no luck.
Re: [Request] Showgunners
Any idea for accuracy ? I totally hate to save scum just to hitting the shot
Re: [Request] Showgunners
I can't find anything, i mean i tried current health as all possible value type and found nothing, i tried multiples of the value and same, i tried to find HP lost in case it saved it that way and still nothing, i have no idea what to do.
And i don't know how i could find the damage given and received without starting with the health so i can't do anything more with my very low skill set.
We need a real table maker
Re: [Request] Showgunners
Yeah, its like the value just UI only, can be changed on CE, but doing nothing in game.
Maybe someone more expert at CE can help
Maybe someone more expert at CE can help