In the table for game version 2.1.2288 (28336 and earlier), which I posted on this forum, there is such an option, instantaneous capture of cargo of any weight at any distance.
Later, in the test version of the table, the ability to automatically (without the need to manually mark each cargo) the process of capturing only certain cargoes using a filter system (type of cargo, race, cost, etc.) was also added.
[DeepL translate]
What was the algorithm for the search for the right place in the code? Was it the speed of the cargo? Or a bonus for distance and weight?
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
What was the algorithm for the search for the right place in the code?
(Google translation)
More than 4 years have passed, I don’t remember exactly how I acted then. Probably in a very simple way, the game is not hard to crack. As far as I remember, each gripper has a weight limit for the load it can grab. You can see which instructions refer to this value at the time the load is captured. In the same place, apparently, there should be a capture speed.
Fix for UNIVERSE mod pack, features -Items taken in hand and -Parameters under the cursor now work. Added new features for gripper, min and max speed attracting objects. Tested on standard UNIVERSE mod pack.
Fix for UNIVERSE mod pack, features -Items taken in hand and -Parameters under the cursor now work. Added new features for gripper, min and max speed attracting objects. Tested on standard UNIVERSE mod pack.
Yes, "Hyper-space and Planetary battles" do not work in your table..Can anyone fix this? And so, everything else seems to work..
Fix for UNIVERSE mod pack, features -Items taken in hand and -Parameters under the cursor now work. Added new features for gripper, min and max speed attracting objects. Tested on standard UNIVERSE mod pack.
Yes, "Hyper-space and Planetary battles" do not work in your table..Can anyone fix this? And so, everything else seems to work..
I'm sorry. I did not inform you that in my case the “PBEngine” modification was disabled for the functions of Planetary battles to work.
Achievements work with any working table as long as you don't directly modify values that the game is tracking. Setting the money directly will mark the save as cheated and you stop getting achievements (iirc until the game restart), set the price of something to billion and sell it - you'll be fine.
I maintain a working table in this thread. Note that modded .exes from modpacks have achievements disabled unless it's a testing one