Too bad that the cheat table was abandoned by master builder. I liked the get hovered item the most because it allowed me to edit my items and add far more attributes to them than was originally intended.
With patch 1.2.39726, the attributes of my previously edited items were regenerated and reset to 3. This could make the get hovered item cheat far less powerful...
Too bad that the cheat table was abandoned by master builder. I liked the get hovered item the most because it allowed me to edit my items and add far more attributes to them than was originally intended.
With patch 1.2.39726, the attributes of my previously edited items were regenerated and reset to 3. This could make the get hovered item cheat far less powerful...
Too bad that the cheat table was abandoned by master builder. I liked the get hovered item the most because it allowed me to edit my items and add far more attributes to them than was originally intended.
With patch 1.2.39726, the attributes of my previously edited items were regenerated and reset to 3. This could make the get hovered item cheat far less powerful...
This could make the get hovered item cheat far less powerful...
Far less powerful? I had no idea you could add more than 3 attributes because i never needed it, it's still extremely powerful if you know what you're doing.
I still remember i could boost the speed and handling with ridiculous values, it was fun.
Alright, did some updates to the Tooltip feature, some features i haven't fully tested yet but the main features should work fine.
The pointer is unstable, to populate the values you need to enable, disable then enable the script, hopefully someone will do a better job than me, i updated some other stuff and put some colors to them.
White = Working
Orange = Untested
Red = Not Working
Thanks Babbymode for the quick update and Zanzer for the original table.
The pointer is unstable, to populate the values you need to enable, disable then enable the script, hopefully someone will do a better job than me, i updated some other stuff and put some colors to them.
Great work; i think the pointer was always a bit finicky in zanzer's table - so its fine
Alright, did some updates to the Tooltip feature, some features i haven't fully tested yet but the main features should work fine.
The pointer is unstable, to populate the values you need to enable, disable then enable the script, hopefully someone will do a better job than me, i updated some other stuff and put some colors to them.
White = Working
Orange = Untested
Red = Not Working
Thanks Babbymode for the quick update and Zanzer for the original table.
Great work! Thank you!
Besides, may I possibly ask anything related with the new "Chaos" catalyst? It appears that the you can't modify items attributes once you have this catalyst on it...
Great work! Thank you!
Besides, may I possibly ask anything related with the new "Chaos" catalyst? It appears that the you can't modify items attributes once you have this catalyst on it...
No idea about that, i'm planning to play the entire game again, probably what you want is in the "catalyststate" thing? I need to check.
Alright, did some updates to the Tooltip feature, some features i haven't fully tested yet but the main features should work fine.
The pointer is unstable, to populate the values you need to enable, disable then enable the script, hopefully someone will do a better job than me, i updated some other stuff and put some colors to them.
White = Working
Orange = Untested
Red = Not Working
Thanks Babbymode for the quick update and Zanzer for the original table.
regarding V3 and catalyst stuff? How is it used exactly?
Alright, did some updates to the Tooltip feature, some features i haven't fully tested yet but the main features should work fine.
The pointer is unstable, to populate the values you need to enable, disable then enable the script, hopefully someone will do a better job than me, i updated some other stuff and put some colors to them.
White = Working
Orange = Untested
Red = Not Working
Thanks Babbymode for the quick update and Zanzer for the original table.
This table is nice. Now I can edit my items again, although no longer beyond 3 attributes
Man I wish someone will update all the other cheats as well. I really loved that weapon data pointers where you can edit the stats and stuff. We need all the cheats but man I wish someone would update them.
Alright, did some updates to the Tooltip feature, some features i haven't fully tested yet but the main features should work fine.
The pointer is unstable, to populate the values you need to enable, disable then enable the script, hopefully someone will do a better job than me, i updated some other stuff and put some colors to them.
White = Working
Orange = Untested
Red = Not Working
Thanks Babbymode for the quick update and Zanzer for the original table.
regarding V3 and catalyst stuff? How is it used exactly?
No idea. it seems it's used like a 'flag' or something, pretty much useless if you have the Affix ID.