Game Name: Assetto Corsa Competizione
Game Engine: Unreal Engine 4
Game Version: 1.8.21
Options Required: - Modulate the weight impact of the gasoline
- Modulate tires grip
- (maybe more difficult?) Modulate impact of track kerbs (to prevent the car from taking off when passing over a kerb)
Steam Website:
Other Info: i'm trying to understand how I can detect ingame cheat by using telemetry. It's easy to find difference caused by car power, but more difficult to detect grip variation and weight variation because car's setup can have an impact on this. My tools are only datas from telemetry and replays, so i need to compare two laps, one without cheat and one using cheat. I am therefore looking for help to achieve this type of variation in the game regardless of the method in solo practice. Thank you by advance.
[REQUEST] Assetto Corsa Competizione
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