does Manipulate Current Selected Item works on heavy grenade ? i tried but it doesn't change . Apart from that , everything were able to change
Edit : oh never mind , i use the stack item mod on nexus i thought heavy grenade is stackable too , that's why it can't use Manipulate Current Selected item
Does using this cause achievements to pop automatically when I load my game?
It might, although I used it and no achievements popped to my recollection, I didn't play with it though I just tested it and then reverted to a backed up save. So if you are really worried about the achievements, don't bother. Or just use steamachievementmanager to lock the achievements back get them legit or something.
Here's Infinite Ammo with reload, and an item manipulation script. The way it works is, whatever item you current have selected in the attaché case is the item it will allow you to change under Value.
EDIT: I guess it should really be called Infinite Items because it allows you to infinitely use anything in your case.
EDIT: I added Infinite Spinels.
EDIT: Fixed Infinite Items corrupting quest items. However, your gacha tokens won't be infinite now. Workaround is to just edit their values with Manipulate Current Selected Item.
EDIT: Added Infinite Armor.
EDIT: Added Unlock All Extra Content and Infinite Completion Points.
EDIT: Added Always first save.
EDIT: Added Always Get S+
EDIT: Added No Spread + No Recoil.
good friend, could you add for the difficulty of the game please, for example I have a game in normal, change it to hard mode or professional that you think is in that difficulty, could the game be?
Could you change death counter to 0? Didnt realize deaths counted against you on S+ ranking. Also could you add a way to make number of times healed 0?
Could you change death counter to 0? Didnt realize deaths counted against you on S+ ranking. Also could you add a way to make number of times healed 0?
The way to avoid the death counter in the other remakes was to press load and load the save instead of pressing continue after you die, that way it didn't increase. Not sure if that still works but it's worth a try.
good friend, could you add for the difficulty of the game please, for example I have a game in normal, change it to hard mode or professional that you think is in that difficulty, could the game be?
Yeah I'm looking for a way to turn down the difficulty from hardcore to standard. This would be a godsend, I don't wanna run through the game again with no upgrades lmao. I can't find any save editors either
I created an account to post a request please. I'm hoping this is possible via cheat engine and if this was mentioned in this thread already please let me know.
Can someone please create a table or something that lets you add items to your key items? There's a game-breaking glitch in Chapter 15 where the Laboratory key is not in your inventory, softlocking you from the game. I put a lot of time into my save and don't want to have to start over I want to add Luis' Laboratory key into my inventory so I can finish this game
Has anyone looked into ItemID's and WeaponID's? I know these are a thing because I mapped them out in RE3RE and RE2RE. Seeing as this game uses RE Engine idk why the Item/Weapon ID's wouldn't exist. They aren't in the usual structs like the previous game (player/weapon).
Hello all, please advise. When using the table I press remove protection and nothing happens cross does not appear, but all functions seem to work except unlock all extra content. Is it possible to fix it, or am I doing something wrong?