I was able to use CE to manually find the address for unlimited ammo. Was playing the full game with 99 count ammo with both my pistol, and shotgun. The game would freeze after the scan was completed, but alt-tabbing out and then back into the game fixed this.
p.s. once you manually find an address, how do you save that table for future use? I saved it, but when i started the game and then tried to load the save, it didn't find those addresses again *shrugs*.
pointer scan or aob signature
pointer scan. as i mentioned the game does appear to crash when the scans complete. but i was able to alt-tab out, and then back into the game and it was running fine. it did that each time i initiated the first scan, and each next scan that was needed to get to the correct pointer.
I was able to use CE to manually find the address for unlimited ammo. Was playing the full game with 99 count ammo with both my pistol, and shotgun. The game would freeze after the scan was completed, but alt-tabbing out and then back into the game fixed this.
p.s. once you manually find an address, how do you save that table for future use? I saved it, but when i started the game and then tried to load the save, it didn't find those addresses again *shrugs*.
pointer scan or aob signature
pointer scan. as i mentioned the game does appear to crash when the scans complete. but i was able to alt-tab out, and then back into the game and it was running fine. it did that each time i initiated the first scan, and each next scan that was needed to get to the correct pointer.
Might be the fact that youre making it 99, I've had no crashes freezing it at max mag size.
pointer scan. as i mentioned the game does appear to crash when the scans complete. but i was able to alt-tab out, and then back into the game and it was running fine. it did that each time i initiated the first scan, and each next scan that was needed to get to the correct pointer.
Might be the fact that youre making it 99, I've had no crashes freezing it at max mag size.
i'm always able to get back into the game. To your point, could just as easily lock it to the mag size too. I'll probably do that going forward.
How about instead of making infnite ammo in the weapon magazine make it for ammo boxes in the inventory. Tough it's prolly same thing for that anti cheat.
How about instead of making infnite ammo in the weapon magazine make it for ammo boxes in the inventory. Tough it's prolly same thing for that anti cheat.
Can easily change the inventory box ammo the same way, It never crashed for me but stops working on:
Restart
Game load
Game continue (if killed)
Spoiler
When Leon loses his gear
changing the ammo amount only raises the inventory stack to its maximum (pistol is 50 for example) but displays whatever number given on the HUD.
I didn't however face any crashes when using this method.
how do you load a table after you have already found the pointers? I can bring the table up, the pointers will populate with the correct variable, but when i use the weapon the ammo number decreases.
how do you load a table after you have already found the pointers? I can bring the table up, the pointers will populate with the correct variable, but when i use the weapon the ammo number decreases.
Can't you just freeze the ammo numbers? You will still have to reload but ammo will stay infnite.
how do you load a table after you have already found the pointers? I can bring the table up, the pointers will populate with the correct variable, but when i use the weapon the ammo number decreases.
Can't you just freeze the ammo numbers? You will still have to reload but ammo will stay infnite.
That might fall outside my level of expertise. I appreciate however your willingness to help