Resident Evil 4 Remake demo

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MG3X
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Re: Resident Evil 4 Remake demo

Post by MG3X »

dammy63 wrote:
Sat Mar 11, 2023 4:58 am
Current life and village kill count stop.
You should be able to play village battles for a long time
You can commit suicide by setting life to 0. (Set value in item menu window)
I dont really notice a difference with the kill count script turned on.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

canndhha
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Re: Resident Evil 4 Remake demo

Post by canndhha »

Anyone figured out how to enable Mad Chainsaw mode? I've been trying for a while but no dice.

dammy63
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Re: Resident Evil 4 Remake demo

Post by dammy63 »

MG3X wrote:
Sat Mar 11, 2023 6:28 pm
dammy63 wrote:
Sat Mar 11, 2023 4:58 am
Current life and village kill count stop.
You should be able to play village battles for a long time
You can commit suicide by setting life to 0. (Set value in item menu window)
I dont really notice a difference with the kill count script turned on.
Unfortunately, the time limit before the bell rings is only 4 minutes.
limit is 40 to 50 to defeat.

Mad_Monkey
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Re: Resident Evil 4 Remake demo

Post by Mad_Monkey »

Infinite Health and One Hit Kill, can be scripted at the address:

Code: Select all

re4demo.exe+1AAB4D0: 2B C8                    - sub ecx,eax
I think it will be enough to find the discriminating condition to distinguish the damage done to Leon from that inflicted on the enemies. I'm lazy :roll:

Here my scripts for:

Infinite Ammos:
Spoiler

Code: Select all

[ENABLE]

aobscanmodule(ammoAOB,re4demo.exe,44 2B C1 48 8B CE E8 47)
registersymbol(ammoAOB)

ammoAOB:
  db 90 90 90

[DISABLE]

ammoAOB:
  db 44 2B C1

unregistersymbol(ammoAOB)
No Reload:
Spoiler

Code: Select all

[ENABLE]

aobscanmodule(reloadAOB,re4demo.exe,44 2B C7 44 03 C1)
registersymbol(reloadAOB)

reloadAOB:
  db 90 90 90

aobscanmodule(reload2AOB,re4demo.exe,44 2B C7 44 03 C1)
registersymbol(reload2AOB)

reload2AOB:
  db 90 90 90

[DISABLE]

reloadAOB:
  db 44 2B C7

unregistersymbol(reloadAOB)

reload2AOB:
  db 44 2B C7

unregistersymbol(reload2AOB)
Infinite Knife Durability:
Spoiler

Code: Select all

[ENABLE]

aobscanmodule(knifeAOB,re4demo.exe,44 2B 45 58 E8 F3 3F 71 02)
registersymbol(knifeAOB)

knifeAOB:
  db 90 90 90 90

[DISABLE]

knifeAOB:
  db 44 2B 45 58

unregistersymbol(knifeAOB)

canndhha
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Re: Resident Evil 4 Remake demo

Post by canndhha »

Disable collision

Credits to [Link]
Attachments
re4demo.CT
(13.45 KiB) Downloaded 222 times

Mister Modification
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Re: Resident Evil 4 Remake demo

Post by Mister Modification »

Damage multiplier v0.1

Code: Select all

{ Game   : re4demo.exe
  Version: 
  Date   : 2023-03-13
  Author : Handsome Tom

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(damage,re4demo.exe,44 8B BE 88 00 00 00) // should be unique
alloc(newmem,$1000,damage)
alloc(dmulti,$8)

label(code)
label(return)

dmulti:
 dd 02

newmem:

code:
  mov r15d,[rsi+00000088]
  cmp [rbx+38],000186A0
  je return
  imul r15d,[dmulti]
  jmp return

damage:
  jmp newmem
  nop 2
return:
registersymbol(damage)
registersymbol(dmulti)

[DISABLE]

damage:
  db 44 8B BE 88 00 00 00

dmulti:
 dd 01

unregistersymbol(damage)
unregistersymbol(dmulti)
dealloc(dmulti)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: re4demo.exe+1F619F9

re4demo.exe+1F619CC: 41 8D 50 38           - lea edx,[r8+38]
re4demo.exe+1F619D0: E8 CB 8D 64 02        - call re4demo.exe+45AA7A0
re4demo.exe+1F619D5: E9 6A 03 00 00        - jmp re4demo.exe+1F61D44
re4demo.exe+1F619DA: 4C 8B C6              - mov r8,rsi
re4demo.exe+1F619DD: E8 2E 71 3D 02        - call re4demo.exe+4338B10
re4demo.exe+1F619E2: 48 8B 47 50           - mov rax,[rdi+50]
re4demo.exe+1F619E6: 48 39 68 18           - cmp [rax+18],rbp
re4demo.exe+1F619EA: 0F 85 54 03 00 00     - jne re4demo.exe+1F61D44
re4demo.exe+1F619F0: 49 8B 5E 50           - mov rbx,[r14+50]
re4demo.exe+1F619F4: 4C 89 7C 24 60        - mov [rsp+60],r15
// ---------- INJECTING HERE ----------
re4demo.exe+1F619F9: 44 8B BE 88 00 00 00  - mov r15d,[rsi+00000088]
// ---------- DONE INJECTING  ----------
re4demo.exe+1F61A00: 48 85 DB              - test rbx,rbx
re4demo.exe+1F61A03: 74 16                 - je re4demo.exe+1F61A1B
re4demo.exe+1F61A05: 48 8B 03              - mov rax,[rbx]
re4demo.exe+1F61A08: 48 8B 15 C1 1A C8 0B  - mov rdx,[re4demo.exe+DBE34D0]
re4demo.exe+1F61A0F: 48 8B 08              - mov rcx,[rax]
re4demo.exe+1F61A12: E8 09 4F 64 02        - call re4demo.exe+45A6920
re4demo.exe+1F61A17: 84 C0                 - test al,al
re4demo.exe+1F61A19: 75 03                 - jne re4demo.exe+1F61A1E
re4demo.exe+1F61A1B: 48 8B DD              - mov rbx,rbp
re4demo.exe+1F61A1E: 48 8B 47 50           - mov rax,[rdi+50]
}
Attachments
re4demo.CT
(2.27 MiB) Downloaded 205 times

TylerK
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Re: Resident Evil 4 Remake demo

Post by TylerK »

canndhha wrote:
Mon Mar 13, 2023 2:45 am
Disable collision

Credits to [Link]
That video was DMCA'd. What was it pertaining to, if you remember?

I found the account, at least. The URL was snapshotted on archive.org thankfully. Just look up BIO4 EXE if anyone's curious, but I doubt he'll be uploading any time soon.

Also, what's with the rubberbanding?

User avatar
ModEngine
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Re: Resident Evil 4 Remake demo

Post by ModEngine »

My mods

Unlimited Health
Edit Max Health
Unlimited Ammo
No Reload
Unlimited Knife Durability
Player Movement Speed
Edit Pesetas
Pesetas Multiplier
Unlimited Items
Easy Crafting
AI Movement Speed
Attachments
modengnere4demo.CT
(9.42 KiB) Downloaded 515 times

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daniman
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Re: Resident Evil 4 Remake demo

Post by daniman »

works with the full game?

gogfox
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Re: Resident Evil 4 Remake demo

Post by gogfox »

daniman wrote:
Fri Mar 24, 2023 3:42 am
works with the full game?
No

deary5
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Re: Resident Evil 4 Remake demo

Post by deary5 »

Full game just out, can we have the CE?

wurstpirat
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Re: Resident Evil 4 Remake demo

Post by wurstpirat »

The game literally just released 8 hours ago, don't expect people to rush onto it right away in the middle of the night
I'm sure there will be a trainer later today

I tried the one that is included in the Cheat Evolution app, but it just crashes the game.

dooglewd
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Re: Resident Evil 4 Remake demo

Post by dooglewd »

i can only find the visual health on float 50. doesnt seem to be the actual health

Darkensteele
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Re: Resident Evil 4 Remake demo

Post by Darkensteele »

I was able to use CE to manually find the address for unlimited ammo. Was playing the full game with 99 count ammo with both my pistol, and shotgun. The game would freeze after the scan was completed, but alt-tabbing out and then back into the game fixed this.

p.s. once you manually find an address, how do you save that table for future use? I saved it, but when i started the game and then tried to load the save, it didn't find those addresses again *shrugs*.

crispymcd
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Re: Resident Evil 4 Remake demo

Post by crispymcd »

Darkensteele wrote:
Fri Mar 24, 2023 11:10 am
I was able to use CE to manually find the address for unlimited ammo. Was playing the full game with 99 count ammo with both my pistol, and shotgun. The game would freeze after the scan was completed, but alt-tabbing out and then back into the game fixed this.

p.s. once you manually find an address, how do you save that table for future use? I saved it, but when i started the game and then tried to load the save, it didn't find those addresses again *shrugs*.
pointer scan or aob signature

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