[REQUEST] Knights of Pen and Paper 3
-
- What is cheating?
- Posts: 3
- Joined: Wed Mar 08, 2023 12:41 pm
- Reputation: 0
[REQUEST] Knights of Pen and Paper 3
Hi there, can somebody look into this game? i just need a GodMode or infinite health cheat honestly, thank you in advance whoever will make it <3
steam website:
steam website:
- Ella_Loves
- Expert Cheater
- Posts: 57
- Joined: Fri Apr 08, 2022 4:46 am
- Reputation: 10
Re: [REQUEST] Knights of Pen and Paper 3
Pretty pretty please! Health or Golds ♥
- Chrisfearless
- Expert Cheater
- Posts: 122
- Joined: Sun Sep 23, 2018 5:24 pm
- Reputation: 16
Re: [REQUEST] Knights of Pen and Paper 3
Oh yes +1!
Items (in storage) would be amazing! No decrease (the game relies on lvl 1 weapons to be upgraded with materials)
Items not decrease on use (you need skill books which are consumed to raise your skills)
alternatively one hit or dmg multiplier perhaps?
Values are all 4 Byte, you find 2 values for HP per character. The first is temp health for the actual battle, the second actual health. Which is why you can still die in a single battle if you only lock the actual health value.
Money is encrypted/obfuscated and has two temp values that you find while searching. Still not sure where the original value is stored.
One thing I saw that the savegame is Marshall encoded in Appdata\localow\[..]\76561198009860985\Diskdata.sav as plain text. You could edit values here with a hex editor but there is a checksum (the first 5 Bytes after the "Lastsave" token
Items (in storage) would be amazing! No decrease (the game relies on lvl 1 weapons to be upgraded with materials)
Items not decrease on use (you need skill books which are consumed to raise your skills)
alternatively one hit or dmg multiplier perhaps?
Values are all 4 Byte, you find 2 values for HP per character. The first is temp health for the actual battle, the second actual health. Which is why you can still die in a single battle if you only lock the actual health value.
Money is encrypted/obfuscated and has two temp values that you find while searching. Still not sure where the original value is stored.
One thing I saw that the savegame is Marshall encoded in Appdata\localow\[..]\76561198009860985\Diskdata.sav as plain text. You could edit values here with a hex editor but there is a checksum (the first 5 Bytes after the "Lastsave" token
Last edited by Chrisfearless on Wed Mar 08, 2023 9:07 pm, edited 2 times in total.
- Ella_Loves
- Expert Cheater
- Posts: 57
- Joined: Fri Apr 08, 2022 4:46 am
- Reputation: 10
Re: [REQUEST] Knights of Pen and Paper 3
I tried to lock both values and I still take dmg and health goes down ><
I found Gold values in 4 byte and 2 byte, locking all of them did nothing..I am really bad at this, really hope someone smart can figure out how to make the numbers change or freeze.
I found Gold values in 4 byte and 2 byte, locking all of them did nothing..I am really bad at this, really hope someone smart can figure out how to make the numbers change or freeze.
- Ella_Loves
- Expert Cheater
- Posts: 57
- Joined: Fri Apr 08, 2022 4:46 am
- Reputation: 10
Re: [REQUEST] Knights of Pen and Paper 3
My Hp is under 2 byte, I set it to 999 and locked both numbers! and it seems to be working! Thank you truly! I am still trying on the golds!Chrisfearless wrote: ↑Wed Mar 08, 2023 7:33 pmOh yes +1!
Items (in storage) would be amazing! No decrease (the game relies on lvl 1 weapons to be upgraded with materials)
Items not decrease on use (you need skill books which are consumed to raise your skills)
alternatively one hit or dmg multiplier perhaps?
Values are all 4 Byte, you find 2 values for HP per character. The first is temp health for the actual battle, the second actual health. Which is why you can still die in a single battle if you only lock the actual health value.
Money is encrypted/obfuscated and has two temp values that you find while searching. Still not sure where the original value is stored.
One thing I saw that the savegame is Marshall encoded in Appdata\localow\[..]\76561198009860985\Diskdata.sav as plain text. You could edit values here with a hex editor but there is a checksum (the first 5 Bytes after the "Lastsave" token
Re: [REQUEST] Knights of Pen and Paper 3
Xp values are float and 4 bytes, Max lvl at 8585000 xp.
- Ella_Loves
- Expert Cheater
- Posts: 57
- Joined: Fri Apr 08, 2022 4:46 am
- Reputation: 10
Re: [REQUEST] Knights of Pen and Paper 3
Restart the game and all stats should lvl up.Ella_Loves wrote: ↑Thu Mar 09, 2023 11:35 pmThanks!!!!!
It's neat! but when I did it the level changed, but the stats stayed my original level >.<
- Ella_Loves
- Expert Cheater
- Posts: 57
- Joined: Fri Apr 08, 2022 4:46 am
- Reputation: 10
Re: [REQUEST] Knights of Pen and Paper 3
Oh my gosh! it worked! thank you tons!!!!kazedoza wrote: ↑Fri Mar 10, 2023 12:09 amRestart the game and all stats should lvl up.Ella_Loves wrote: ↑Thu Mar 09, 2023 11:35 pmThanks!!!!!
It's neat! but when I did it the level changed, but the stats stayed my original level >.<
Has anyone found out how to edit items?I found the numbers, I lock them but soon as I use up my books I originally had.. it's gone regardless of what I set the number to ><
- jalubagaskara
- Novice Cheater
- Posts: 22
- Joined: Thu Apr 11, 2019 5:57 am
- Reputation: 4
- Chrisfearless
- Expert Cheater
- Posts: 122
- Joined: Sun Sep 23, 2018 5:24 pm
- Reputation: 16
Re: [REQUEST] Knights of Pen and Paper 3
Meh, todays update also obfuscated Health and Mana, like Gold and Storage.
Game is Unity with a standard .Net "assembly-csharp.dll", btw. Lots of nice goodies to find, even some cheatmode entries. However ILSpy and every other tool I tried give me the "some reference .dll missing" approach thus preventing saving a decompiled version. Anyone experienced with that by chance?
Game is Unity with a standard .Net "assembly-csharp.dll", btw. Lots of nice goodies to find, even some cheatmode entries. However ILSpy and every other tool I tried give me the "some reference .dll missing" approach thus preventing saving a decompiled version. Anyone experienced with that by chance?
Re: [REQUEST] Knights of Pen and Paper 3
can you please explain how to do the cheatmode entries? Thank youChrisfearless wrote: ↑Fri Mar 10, 2023 4:41 pmMeh, todays update also obfuscated Health and Mana, like Gold and Storage.
Game is Unity with a standard .Net "assembly-csharp.dll", btw. Lots of nice goodies to find, even some cheatmode entries. However ILSpy and every other tool I tried give me the "some reference .dll missing" approach thus preventing saving a decompiled version. Anyone experienced with that by chance?
- Chrisfearless
- Expert Cheater
- Posts: 122
- Joined: Sun Sep 23, 2018 5:24 pm
- Reputation: 16
Re: [REQUEST] Knights of Pen and Paper 3
In short: get some .Net decompiler like ILSpy, Net Reflector etc. Decompile the "assemble-csharp.dll" in the game directory. Modify the source code you got, recompile the .dll with the free version of Visual Studio 2022.
Lot's of work, actually- That's why I asked if there is a way to trace IL (the bytecode) via cheat engine or another tool or plugin.
Edit: also found out the "searching for updates" at launch downloads inventory, storage and gold from their remote servers (three AWS IPs) and compares them. Had my savegame nuked after (successful) gold modifikation next launch. Guess that's why you have a unique ID in this game.
Lot's of work, actually- That's why I asked if there is a way to trace IL (the bytecode) via cheat engine or another tool or plugin.
Edit: also found out the "searching for updates" at launch downloads inventory, storage and gold from their remote servers (three AWS IPs) and compares them. Had my savegame nuked after (successful) gold modifikation next launch. Guess that's why you have a unique ID in this game.
- Ella_Loves
- Expert Cheater
- Posts: 57
- Joined: Fri Apr 08, 2022 4:46 am
- Reputation: 10
Re: [REQUEST] Knights of Pen and Paper 3
Aww man! no wonder I couldn't change gold or item count! sorry your save got nuked ><Chrisfearless wrote: ↑Sat Mar 11, 2023 11:57 amIn short: get some .Net decompiler like ILSpy, Net Reflector etc. Decompile the "assemble-csharp.dll" in the game directory. Modify the source code you got, recompile the .dll with the free version of Visual Studio 2022.
Lot's of work, actually- That's why I asked if there is a way to trace IL (the bytecode) via cheat engine or another tool or plugin.
Edit: also found out the "searching for updates" at launch downloads inventory, storage and gold from their remote servers (three AWS IPs) and compares them. Had my savegame nuked after (successful) gold modifikation next launch. Guess that's why you have a unique ID in this game.
Who is online
Users browsing this forum: Google Adsense [Bot], Neobleak, neochinoko