Labyrinthine

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GravityMaster
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Re: [Discontinued] Labyrinthine

Post by GravityMaster »

Prismo935 wrote:
Mon Nov 06, 2023 5:31 am
Hey, do any of these cheats still work for labyrinthine?

i.e. Getting infinite tickets or changing a case file to be hardcore or freezing monsters in case files, or maybe even getting any cosmetics I want through the id codes? (I know some of the ids for some cosmetics are randomised now as an anticheat)

I've tried to learn as much as I can from reading through all of the pages on this message board but I'm not sure which ones work and which ones don't. The cheats I mentioned above, are the ones I care about the most because I would like to use them specifically but if anyone could let me know and give a detailed guide as to how to use them if some do work that would be good thanks because I'm a bit new to using cheat engine, so I don't know how to do everything, thanks.
Little bit late maybe but i'm not active anymore on this forum or Labyrinthine but so far I know it should still work. (Maybe some are broken because the adress are changed but you can fix those easy if you know what you're doing). Download the old cheats and look at the code written. Also look at the Mono features and search for specific methods (Look at the other post here to know how to do this). From there you can find their adress and asm code. You need to know a little bit of Assembly to understand what's going on to manipulate simple things. For example -> sub eax, ebx, it subtracts the value in EBX from the value in EAX and stores the result in EAX, if you look into the code of "Unlimited Shop", you can see that the sub there has been changed to "90 90" so basically removed. After this, the method will simple not substracts any tickets from you but still give you the item.

Just play around with it and take inspiration from the code like I did. When I started this I didn't know anything but after many times breaking/crashing the game because I changed wrong values, it worked.

If you have more specific questions, you can always send me on Discord: thebigt_

P.S If you manage it to work, I recommend to not use it to annoy or make the game less fun for other people. Just use it for your own

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Person300
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Re: Labyrinthine

Post by Person300 »

WeedCookie wrote:
Fri Mar 17, 2023 5:44 pm
Cosmetic List

! in front of a number means, that they aren't officially released.

Last Update: 03.09.2023

1: Pink Beanie
2: Green Beanie
3: Black Cowboy Hat
4: Blue Beanie
5: Cowboy Hat Tan
!6: Cowboy Hat (Long)
7: Military Cap
8: Military Boonie
9: Safari Hat
10: Anchor Sailor's Hat
11: Helm Sailor's Hat
12: Steampunk
13: Texas Hat
14: Smiling Pumpkin
15: Surprised Pumpkin
16: Frowning Pumpkin
17: Uncarved Pumpkin
18: Creepy Smile Pumpkin
19: Black Witch & Belt
20: Black Witch Brown Belt
21: Brown Witch Black Belt
22: Devil Horns
23: Anniversary Hat
24: Elf Hat
25: Santa Hat
26: Ushanka Down
27: Fur Hat
28: Turkey
29: Christmas Beanie
30: Reindeer Antlers
31: Snowflake Watch
32: Ushanka Tied
33: Frog Hat
34: Vamal'ah Helmet
35: Digital Camo
36: Camo
37: Lab Cap
38: Pokemon Cap
39: Plaid (Red)
40: Paperboat Hat
41: Ghostie
42: Jack'o Lantern
43: Bowler Hat
44: Black Tophat
45: Brown Bunny
46: White Bunny w/Blue
47: White Lamb w/Blue
48: White Lamb w/Pink
49: White Bunny w/Pink
50: Pink Bunny
51: Lollipop
52: Green Plaid
53: Mint fearlessrevolution
54: Pink fearlessrevolution
55: Wasp Cap
56: Tiger Cap
57: Purple Grunge
58: Orange Grunge
59: White Tophat
60: Clown Tophat
61: Purple Horns
62: White Horns
63: Red Horns
64: Orange Horns
65: Blue Horns
66: Maroon Horns
67: Green Horns
68: Rice Hat
69: Tengai Hat
70: Oni Mask
71: Mustache Mask
72: Caesar Diadem
73: Private Test
74: Cross
75: Heart
76: Star
77: Pentagram
78: Bone
79: Feather
80: Fish
81: Leaf
82: Skull
83: Aviator Glasses
84: Monocle Black
85: Monocle Bronze
86: Monocle Copper
87: Monocle Gold
88: Tiara
89: Dunce Hat
!90: Plague Mask
91: Tinfoil Hat
92: Ghostie Jersey
93: Boo White
!94: Tanner Clothing
95: Oni Red
96: Smiley Runes
97: Sphynxtopus
98: Run Pig
99: Boo Black
100: SwampTours Shirt
101: Protect Forests
102: Oni Green
103: BBQ Pig
104: #TeamSmiley
105: Free Hugs
106: Wickerman
107: Hang in There
108: Pigman
109: Lab Clothing
110: Tie-Dye
111: Happi Clothing
112: Meep Clothing
113: Orange Pumpkin Shirt
114: Black Pumpkin Shirt
115: Zombie Shirt
116: Reaper Shirt
117: Bat
118: Pumpkin
119: Ghostie
120: Skull
121: Cat Ears
122: Miner Lantern
123: Bicycle Helmet Black
124: Black Motorcycle
125: Safety Helmet
126: Black Tennis
127: Black/Grey Bracelet
128: Black/Blue Bracelet
129: Black/Red Bracelet
130: Yellow/Blue Bracelet
131: Black Watch
132: Black SmartWatch
133: Dahmer Glasses
134: Red Heart Glasses
135: Pixelated Shades
136: Green Alien Glasses
137: Pink Alien Glasses
138: Hockey Mask
!139: White Mask
140-145: empty
146: Blue Bike
147: Green Bike
148: Bicycle Helmet Red
149: Blue Tennis
150: Green Tennis
151: Orange Tennis
152: Red Tennis
153: White Tennis
154: Yellow Tennis
155: Blue Heart Glasses
156: Green Heart Glasses
157: Pink Heart Glasses
158: Yellow Heart Glasses
159: Blue Motorcycle
160: Green Motorcycle
161: Red Motorcycle
162: White Watch
163: Blue SmartWatch
164: Red SmartWatch
165: Rosegold SmartWatch
166: Silver SmartWatch
167: Hail Nessa Shirt
168: Christmas Earmuffs
169: Christmas Tree Glasses
170: Christmas Twirl Hat
171: Christmas Headband
172: Carrot nose
173: Gnome Pants Hat
174: Snowman Hat
175: Elf Outfit
176: Santa Outfit
177: VR Black
178: VR White
179: Candy Cane
180: Snowflake
181: Christmas Tree
182: Mistletoe Hat
183: Christmas Pig Bauble Lantern
184: Christmas Pig Pudding Lantern
185: Red Rose
186: Black Rose
187: Blue Rose
188: Orange Rose
189: Pink Rose
190: White Rose
191: Golden Rose
192: Valentine's Heart Hat
193: Valentine's Love Clothing
194: Pig Mask
195: St. Patrick's Hat
196: St. Patrick's Clothing
197: Shamrock Glowstick
198: St. Patrick's Beard
199: Egg Glowstick
200: Egg Lantern
201: Carrot Flashlight
202: Bunny Watch Blue
203: Bunny Watch Green
204: Bunny Watch Pink
205: Bunny Watch Purple
206: Bunny Watch Yellow
207: Rabbit Mask Blue
208: Rabbit Mask Brown
209: Rabbit Mask Pink
210: Rabbit Mask White
211: Disk: Blood Of Midnight
212: Disk: Darling Caravella
213: Disk: Orderine
214: Disk: Anasthesia
215: Disk: What Lurks In The Dark
216: Disk: She Is Coming
217: Disk: Pigman Comes
218: Disk: Peace Among The Dead
219: Disk: Rouse
220: Disk: True Secrets
221: Disk: Solitude Of Corpses
222: Disk: Piano Room
223: Disk: Strange Room
224: Disk: We Are Safe
225: Disk: Guitar Room
226: Disk: Dream
227: Disk: I'll See You In CUBA
228: Disk: Sweet Ginevra
229: Disk: Eternally Pristine
230: Disk: Kodama
231: Disk: Phantom Flare
232: Disk: Kurayami
233: Disk: Sepia Garden
234: Disk: Cruiser
235: Disk: Heaven May Cry
236: Blue Flashlight Bulky
237: Green Flashlight Bulky
238: Red Flashlight Bulky
239: Yellow Flashlight Bulky
240: Blue Flashlight Thick
241: Green Flashlight Thick
242: Yellow Flashlight Thick
243: Red Flashlight Thick
244: Blue Flashlight Thin
245: Green Flashlight Thin
246: Red Flashlight Thin
247: Yellow Flashlight Thin
248: Black Lantern
249: Blue Lantern
250: Green Lantern
251: Red Lantern
252: Yellow Lantern
!253: Bracer (maybe from story mode?)
254: Aztec Orange Mask
255: Plague Mask
256: Gold Flashlight
257: Silver Flashlight
258: Rusty Flashlight
259: Camo Shirt
260: Camping Shirt
261: Doctor Shirt
262: Forest Shirt
263: Puppet Shirt
!264: Swamp Monster Shirt
265: Whos Next
266: Clown Clothing
267: Blue Shirt
268: Brown Clothing
269: Dark Blue Clothing
270: Green Clothing
271: Orange Clothing
272: Purple Clothing
273: Red Clothing
274: Smoke Clothing
275: White Clothing
276: Yellow Clothing
277: Skeleton Lightning
278: Monster Muscle Cafe
279: Chainmail Shirt
280: Aztec Blue Mask
281: Aztec Green Mask
282: Tuxedo Shirt
283: Cyberpunk Visor
284: Googly Eyes
285: Black Punk Rock
286: Pink Punk Rock
287+: no further cosmetics
Thanks for this list. If you want, you can update it with the Halloween items. Here are the ones I found; I don't think there are any other new ones.

287: Halloween Skull Teeth Mask
288: Halloween Skull Creepy Smile Mask
289: Halloween Skull Smile Mask
290: Halloween Spider Hat
291: Halloween Fizzy White Hair
292: Halloween White Moustache
293: Halloween Skeleton Suit
294+: no further cosmetics

R31D3N
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Re: [Discontinued] Labyrinthine

Post by R31D3N »

Update please.
Table "PlayerControl" doesn't work
not clickable, but other cheats work

GravityMaster
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Re: [Discontinued] Labyrinthine

Post by GravityMaster »

R31D3N wrote:
Wed Dec 20, 2023 2:47 pm
Update please.
Table "PlayerControl" doesn't work
not clickable, but other cheats work
This table has been discontinued so it will not receive any updates anymore. If you want to make those cheats work again, you will need to learn/search it up how it works and make some changes. Most of the times it's just because the adresses change every new build (update/hotfix). We tried our best to make it so it doesn't break every new build but that it almost impossible to do if the developer changes the code where the injection takes place. For now I came from the dead and look at it myself. This is only for PlayerControl to work again. (The only thing that changed was the adresses what 9/10 times the problem is when a cheat doesn't work anymore)

Code: Select all

[ENABLE]

aobscanmodule(INJECT,GameAssembly.dll,0F 29 7C 24 20 75 2B 48 8D 0D * * * * E8 6D) // should be unique
alloc(newmem,$1000,INJECT)
alloc(playerptr,4)
registersymbol(playerptr)

label(code)
label(return)

newmem:

code:
  movaps [rsp+20],xmm7
  mov [playerptr],rcx
  mov rbx,rcx
  jmp return

INJECT:
  jmp newmem
return:
registersymbol(INJECT)

[DISABLE]

INJECT:
  db 0F 29 7C 24 20 75 2B 48

unregistersymbol(INJECT)
dealloc(newmem)
dealloc(playerptr)
unregistersymbol(playerptr)

{
//Outdated, just look in PlayerControl.Update and find the first instruction movaps [rsp+20],xmm7
// ORIGINAL CODE - INJECTION POINT: GameAssembly.dll+1949BF6

GameAssembly.dll+1949BDC: CC                    - int 3 
GameAssembly.dll+1949BDD: CC                    - int 3 
GameAssembly.dll+1949BDE: CC                    - int 3 
GameAssembly.dll+1949BDF: CC                    - int 3 
PlayerControl.Update: 48 89 5C 24 08        - mov [rsp+08],rbx
GameAssembly.dll+1949BE5: 48 89 74 24 10        - mov [rsp+10],rsi
GameAssembly.dll+1949BEA: 57                    - push rdi
GameAssembly.dll+1949BEB: 48 83 EC 40           - sub rsp,40
GameAssembly.dll+1949BEF: 0F 29 74 24 30        - movaps [rsp+30],xmm6
GameAssembly.dll+1949BF4: 33 D2                 - xor edx,edx
// ---------- INJECTING HERE ----------
GameAssembly.dll+1949BF6: 0F 29 7C 24 20        - movaps [rsp+20],xmm7
// ---------- DONE INJECTING  ----------
GameAssembly.dll+1949BFB: 48 8B D9              - mov rbx,rcx
GameAssembly.dll+1949BFE: E8 ED F2 FF FF        - call PlayerControl.CanMove
GameAssembly.dll+1949C03: 0F B6 F8              - movzx edi,al
GameAssembly.dll+1949C06: 0F 57 FF              - xorps xmm7,xmm7
GameAssembly.dll+1949C09: 84 C0                 - test al,al
GameAssembly.dll+1949C0B: 75 1C                 - jne GameAssembly.dll+1949C29
GameAssembly.dll+1949C0D: 48 8B 8B 90 00 00 00  - mov rcx,[rbx+00000090]
GameAssembly.dll+1949C14: 48 85 C9              - test rcx,rcx
GameAssembly.dll+1949C17: 0F 84 11 01 00 00     - je GameAssembly.dll+1949D2E
GameAssembly.dll+1949C1D: 33 D2                 - xor edx,edx
}

R31D3N
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Re: [Discontinued] Labyrinthine

Post by R31D3N »

GravityMaster wrote:
Thu Dec 21, 2023 12:17 pm
R31D3N wrote:
Wed Dec 20, 2023 2:47 pm
Update please.
Table "PlayerControl" doesn't work
not clickable, but other cheats work
This table has been discontinued so it will not receive any updates anymore. If you want to make those cheats work again, you will need to learn/search it up how it works and make some changes. Most of the times it's just because the adresses change every new build (update/hotfix). We tried our best to make it so it doesn't break every new build but that it almost impossible to do if the developer changes the code where the injection takes place. For now I came from the dead and look at it myself. This is only for PlayerControl to work again. (The only thing that changed was the adresses what 9/10 times the problem is when a cheat doesn't work anymore)

Code: Select all

[ENABLE]

aobscanmodule(INJECT,GameAssembly.dll,0F 29 7C 24 20 75 2B 48 8D 0D * * * * E8 6D) // should be unique
alloc(newmem,$1000,INJECT)
alloc(playerptr,4)
registersymbol(playerptr)

label(code)
label(return)

newmem:

code:
  movaps [rsp+20],xmm7
  mov [playerptr],rcx
  mov rbx,rcx
  jmp return

INJECT:
  jmp newmem
return:
registersymbol(INJECT)

[DISABLE]

INJECT:
  db 0F 29 7C 24 20 75 2B 48

unregistersymbol(INJECT)
dealloc(newmem)
dealloc(playerptr)
unregistersymbol(playerptr)

{
//Outdated, just look in PlayerControl.Update and find the first instruction movaps [rsp+20],xmm7
// ORIGINAL CODE - INJECTION POINT: GameAssembly.dll+1949BF6

GameAssembly.dll+1949BDC: CC                    - int 3 
GameAssembly.dll+1949BDD: CC                    - int 3 
GameAssembly.dll+1949BDE: CC                    - int 3 
GameAssembly.dll+1949BDF: CC                    - int 3 
PlayerControl.Update: 48 89 5C 24 08        - mov [rsp+08],rbx
GameAssembly.dll+1949BE5: 48 89 74 24 10        - mov [rsp+10],rsi
GameAssembly.dll+1949BEA: 57                    - push rdi
GameAssembly.dll+1949BEB: 48 83 EC 40           - sub rsp,40
GameAssembly.dll+1949BEF: 0F 29 74 24 30        - movaps [rsp+30],xmm6
GameAssembly.dll+1949BF4: 33 D2                 - xor edx,edx
// ---------- INJECTING HERE ----------
GameAssembly.dll+1949BF6: 0F 29 7C 24 20        - movaps [rsp+20],xmm7
// ---------- DONE INJECTING  ----------
GameAssembly.dll+1949BFB: 48 8B D9              - mov rbx,rcx
GameAssembly.dll+1949BFE: E8 ED F2 FF FF        - call PlayerControl.CanMove
GameAssembly.dll+1949C03: 0F B6 F8              - movzx edi,al
GameAssembly.dll+1949C06: 0F 57 FF              - xorps xmm7,xmm7
GameAssembly.dll+1949C09: 84 C0                 - test al,al
GameAssembly.dll+1949C0B: 75 1C                 - jne GameAssembly.dll+1949C29
GameAssembly.dll+1949C0D: 48 8B 8B 90 00 00 00  - mov rcx,[rbx+00000090]
GameAssembly.dll+1949C14: 48 85 C9              - test rcx,rcx
GameAssembly.dll+1949C17: 0F 84 11 01 00 00     - je GameAssembly.dll+1949D2E
GameAssembly.dll+1949C1D: 33 D2                 - xor edx,edx
}
I know the cheat is not updating
But maybe there will be people who can help, until the topic is closed
Thanks a lot!

Dekirai
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Re: [Discontinued] Labyrinthine

Post by Dekirai »

I continue working on it in the upcoming days, no worries. :)

R31D3N
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Re: Labyrinthine

Post by R31D3N »

Daveisnear69 wrote:
Tue Oct 10, 2023 9:54 pm
Still having the issue with Chapter 2 where the lever to open all the gates works when Cheat Engine is off but will not lower when its on, what givesImage
StopMonsters Chapter breaks this level((

R31D3N
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Re: [Discontinued] Labyrinthine

Post by R31D3N »

how can I get Flare Gun in Chapters??

R31D3N
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Re: [Discontinued] Labyrinthine

Post by R31D3N »

In Chapter 2 with Stop Monsters Chapter enabled, the lever does not activate, the colors of the glow sticks do not change, seals are not selected, it is impossible to mix liquid in flasks, you cannot go to the Lobby, you can only disconnect from the lobby

Dekirai
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Re: Labyrinthine

Post by Dekirai »

No longer discontinued
PlayerControl no longer works and Stop Monsters (Chapters) is broken, both may never get updated again since I don't know how to proper fix them

However, a new update may come sooner or later, no promises though

Maksaker
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Re: Labyrinthine

Post by Maksaker »

Is there a Guide somewhere, i really dont get how i can change the ItemID to get all Cosmetics.

The other cheats worked fine.

Daveisnear69
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Re: Labyrinthine

Post by Daveisnear69 »

Major update [Link]

gegandco
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Re: Labyrinthine

Post by gegandco »

is this table still continued ?

GravityMaster
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Re: Labyrinthine

Post by GravityMaster »

gegandco wrote:
Sat May 04, 2024 11:34 pm
is this table still continued ?
So far I know, not really. There is a lack of motivation to make this table up to date.
A few months ago I tried to make teleport cheat (It did work but I didn't found a really good use for it. Only teleporting out of the map) but after a few days, I had no motivation for it anymore and busy with some irl stuff so yeah.

Feel free to try and update it yourself or wait till someone else does it.

sehnys
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Re: Labyrinthine

Post by sehnys »

Need equipment adder in a cheat table asap lol.

I have made dummy.dll and found the AddItemCount in EquipmentSave but i dont really know how to transfer that info into a CT so for now im just stuck waiting. researching in the mean time

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