there was a new update out today(v1.202). some of the addresses changed like the Genuine Qi, Copper, Titles, Special Effects.
i can post the new addresses if needed.
That would be helpful, yes.
I checked earlier that the equipment editor does not need changes.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
there was a new update out today(v1.202). some of the addresses changed like the Genuine Qi, Copper, Titles, Special Effects.
i can post the new addresses if needed.
That would be helpful, yes.
I checked earlier that the equipment editor does not need changes.
yeah everything else should be fine from what you and i posted on the previous page. here are the fixes for 1.202
Spoiler
there was a new update out today(v1.202). some of the addresses changed like the Genuine Qi, Copper, Titles, Special Effects.
i can post the new addresses if needed.
That would be helpful, yes.
I checked earlier that the equipment editor does not need changes.
yeah everything else should be fine from what you and i posted on the previous page. here are the fixes for 1.202
Spoiler
when I load a save after I've made changes like "spell duration +999" it goes back to the low value it was before which was like +5. Is there a way I can stop the value from reverting back to normal?
Aw man!!! Thanks a lot. I did not understand what you did before today when I was fiddling with the file and finally was able to see the "Change value" option. This was very helpful and I can finally enjoy the game. 1000 thumbs up for you!
Does the FOV mod disable the automatic camera movement? If not, can it be disabled?
EDIT: Tried the file here: viewtopic.php?p=316996#p316996. Enabling FOV works, and I changed the FOV further by right clicking on FOV -> Change script -> revise the script at this XXX:
when I load a save after I've made changes like "spell duration +999" it goes back to the low value it was before which was like +5. Is there a way I can stop the value from reverting back to normal?
No, unfortunately. Dev's added a script that automatically detects "outlier numbers" as far as stats go, and changes them to... Legal numbers on the initial file load. No way to bypass, Its impossible to make them permanent.
I am working on an update of the table to 1.20 (based on TsReal's tables, but with proper non-Google translations).
With this update I seem to run into the issue that the HEX of the injection point for the equipment script sometimes changes and 'aobscanmodule' then cannot find the address it should.
From what I was able to see in the memory, the actual address stays the same (WoLong.exe+104F849), though.
I am not too familiar with how to best change the scripts in this case, so any suggestions would be appreciated.
Cheers.
-----------------------------------------------------------
Edit:
Updated the table with the new Martial Arts slots (v1).
As of 1.2 MA slots can be either locked (e.g. for 1-4 star gear) or filled/open for which you can freely replace the MA at the blacksmith.
Input swapping is possible even between locked slots.
I have not found where the upgrade level for MAs is yet.
Lies of P collab weapons from Deliveries have open slots despite being 1*.
I am still filling in new equipment and mods as I find them, as well as keep updating the translation where necessary.
The new offsets for the titles is also still not implemented (not super important).
Any chance you finished your table? The editor is without a doubt my favorite I've used. Especially that still work, Lol