Dying Light 2 - ins table (v1.16+)

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ins
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Re: Dying Light 2 - ins table (v1.16+)

Post by ins »

ImDazr wrote:
Sun May 05, 2024 4:37 pm
ins wrote:
Sun May 05, 2024 1:54 pm
ImDazr wrote:
Sun May 05, 2024 1:07 pm
"Faction Vendor Prices set to 0" works but you can't buy any items
"ItemsBuyFactor [1] - (Set to 0.0001 for nearly free equipment at vendors)"
tried that, it doesn't work because the value displayed is ??

I was also trying to trade with harper, so idk if using this method would've reduced harper token used to 0
Try the updated version.

1.16.0-c just uploaded.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

ImDazr
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Re: Dying Light 2 - ins table (v1.16+)

Post by ImDazr »

It's works now. Thanks!

Crispys
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Re: Dying Light 2 - ins table (v1.16+)

Post by Crispys »

ins wrote:
Mon May 06, 2024 12:52 pm
ImDazr wrote:
Sun May 05, 2024 4:37 pm
ins wrote:
Sun May 05, 2024 1:54 pm


"ItemsBuyFactor [1] - (Set to 0.0001 for nearly free equipment at vendors)"
tried that, it doesn't work because the value displayed is ??

I was also trying to trade with harper, so idk if using this method would've reduced harper token used to 0
Try the updated version.

1.16.0-c just uploaded.
As of 1.16.2-c it doesn't seems to work. All PlayerValues values dislpay "??".

Edit: Nvm, it DOES work. I forgot to enable the very first check box.

ins
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Re: Dying Light 2 - ins table (v1.16+)

Post by ins »

Good :-)

I go afk for a few days now so hopefully they do not patch it meanwhile.
By experience, the minute i press submit they go to 1.17 :D

pacifista
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Re: Dying Light 2 - ins table (v1.16+)

Post by pacifista »

Thank you for the amazing table.

Is there a good way to accelerate jumps? I mean movement settings are amazing yet when we try to jump after all those extreme values it's slowing us down constantly. Anyone found a way to overcome this? I just want to jump from building to building like spiderman.

ins
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Re: Dying Light 2 - ins table (v1.16+)

Post by ins »

pacifista wrote:
Fri May 24, 2024 9:20 pm
Thank you for the amazing table.

Is there a good way to accelerate jumps? I mean movement settings are amazing yet when we try to jump after all those extreme values it's slowing us down constantly. Anyone found a way to overcome this? I just want to jump from building to building like spiderman.
Cheers.

Yes, there are some settings for jumps so you can get really insanely high jumps that will kill you unless you deploy your glider.
There should also be one so your normal jump can trigger "superjump" much faster, this will make navigation troubling.

I'll see if I can run a little test once I gone through all my emails after returning from vacation, but I think I already marked them under movement in the table so you can try experimenting with them, or I might have to add a few more of the options (there are probably like 200-300 options I haven't added since I saw no need to fiddle with them and it takes soooo long to update, but maybe can snag one or two for next update if we need them :-) )

Trifflex
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Re: Dying Light 2 - ins table (v1.16+)

Post by Trifflex »

hey bud ! thank u for such a jewel and amazing table ! the new update broke some pointers, like the one that gives u reputation for the vendors isnt working :D i was trying to put Jai vendor into the new 4 levels but i cant click on it :D

ins
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Re: Dying Light 2 - ins table (v1.16+)

Post by ins »

Trifflex wrote:
Thu Jun 27, 2024 10:22 pm
hey bud ! thank u for such a jewel and amazing table ! the new update broke some pointers, like the one that gives u reputation for the vendors isnt working :D i was trying to put Jai vendor into the new 4 levels but i cant click on it :D
I'll take a look and update.

Trifflex
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Re: Dying Light 2 - ins table (v1.16+)

Post by Trifflex »

ins wrote:
Fri Jun 28, 2024 10:37 am
Trifflex wrote:
Thu Jun 27, 2024 10:22 pm
hey bud ! thank u for such a jewel and amazing table ! the new update broke some pointers, like the one that gives u reputation for the vendors isnt working :D i was trying to put Jai vendor into the new 4 levels but i cant click on it :D
I'll take a look and update.
thank u !! appreciate both u and ur work !

ins
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Re: Dying Light 2 - ins table (v1.16+)

Post by ins »

Finished patching game, hopefully new version tonight or tomorrow night - have some work related stuff i need to finish first.
Chances are they'll do 1.17.2p or 1.18 just after I update, as is their way :-D

Trifflex
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Re: Dying Light 2 - ins table (v1.16+)

Post by Trifflex »

ins wrote:
Mon Jul 01, 2024 8:25 am
Finished patching game, hopefully new version tonight or tomorrow night - have some work related stuff i need to finish first.
Chances are they'll do 1.17.2p or 1.18 just after I update, as is their way :-D
oh alright :D ! thanks tho :D !

Boru
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Re: Dying Light 2 - ins table (v1.16+)

Post by Boru »

I still wait for the infinite consumables

whosyouredaddy
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Re: Dying Light 2 - ins table (v1.16+)

Post by whosyouredaddy »

Thanks for your table! Save my time in farming resources.

I already use the latest version table in v1.17.2p. All the cheats remain functional except the playervariables value, which still shows as "??"
(I didn't try the XP one because I'm already at Legend Level 300)

Maybe you can still upload the newest version. I guess they won't have a huge update before the Tower Raid beta ends. Have a great day!

ins
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Re: Dying Light 2 - ins table (v1.16+)

Post by ins »

Updated with playervariables fixed for 1.17.2

ins
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Re: Dying Light 2 - ins table (v1.16+)

Post by ins »

Going on vacation in 5 minutes so this is all I had time for. Will be back 23rd July.

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