Ask about cheats/tables for single player games here
pkek
Noobzor
Posts: 12 Joined: Thu Feb 16, 2023 12:04 am
Reputation: 1
Post
by pkek » Mon Feb 27, 2023 1:19 am
BabyGroot wrote: ↑ Sun Feb 26, 2023 11:29 pm
What point does ExE use?
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>105858</ID>
<Description>"Freeze Timer Command Skill Battle"</Description>
<LastState/>
<Color>404080</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : Digimon World Next Order.exe
Version:
Date : 2023-02-25
Author : BabyGroot
This script does blah blah blah
}
[ENABLE]
aobscanmodule(pBase_TimerBattle,GameAssembly.dll,F3 0F 10 74 86 20 33) // should be unique
alloc(newmem,$1000,pBase_TimerBattle)
label(code)
label(return)
newmem:
code:
//movss xmm6,[rsi+rax*4+20]
jmp return
pBase_TimerBattle:
jmp newmem
nop
return:
registersymbol(pBase_TimerBattle)
[DISABLE]
pBase_TimerBattle:
db F3 0F 10 74 86 20
unregistersymbol(pBase_TimerBattle)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: GameAssembly.dll+50C5BE
GameAssembly.dll+50C589: 48 8B CF - mov rcx,rdi
GameAssembly.dll+50C58C: E8 6F F7 FF FF - call uBattlePanelCommand.UpdateOrderPower
GameAssembly.dll+50C591: 80 BF 64 01 00 00 00 - cmp byte ptr [rdi+00000164],00
GameAssembly.dll+50C598: 0F 85 64 02 00 00 - jne GameAssembly.dll+50C802
GameAssembly.dll+50C59E: 48 8B B7 E0 00 00 00 - mov rsi,[rdi+000000E0]
GameAssembly.dll+50C5A5: 48 85 F6 - test rsi,rsi
GameAssembly.dll+50C5A8: 0F 84 E5 03 00 00 - je GameAssembly.dll+50C993
GameAssembly.dll+50C5AE: 48 63 87 4C 01 00 00 - movsxd rax,dword ptr [rdi+0000014C]
GameAssembly.dll+50C5B5: 3B 46 18 - cmp eax,[rsi+18]
GameAssembly.dll+50C5B8: 0F 83 E1 03 00 00 - jae GameAssembly.dll+50C99F
// ---------- INJECTING HERE ----------
GameAssembly.dll+50C5BE: F3 0F 10 74 86 20 - movss xmm6,[rsi+rax*4+20]
// ---------- DONE INJECTING ----------
GameAssembly.dll+50C5C4: 33 C9 - xor ecx,ecx
GameAssembly.dll+50C5C6: 48 8B D8 - mov rbx,rax
GameAssembly.dll+50C5C9: E8 22 D6 B6 00 - call UnityEngine.Time.get_unscaledDeltaTime
GameAssembly.dll+50C5CE: F3 0F 58 C6 - addss xmm0,xmm6
GameAssembly.dll+50C5D2: F3 0F 11 44 9E 20 - movss [rsi+rbx*4+20],xmm0
GameAssembly.dll+50C5D8: 48 8B 8F E0 00 00 00 - mov rcx,[rdi+000000E0]
GameAssembly.dll+50C5DF: 48 85 C9 - test rcx,rcx
GameAssembly.dll+50C5E2: 0F 84 AB 03 00 00 - je GameAssembly.dll+50C993
GameAssembly.dll+50C5E8: 48 63 87 4C 01 00 00 - movsxd rax,dword ptr [rdi+0000014C]
GameAssembly.dll+50C5EF: 3B 41 18 - cmp eax,[rcx+18]
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
Havent tested but theres an option for "Extra Jogless Wait Time" under player data, set that to 0
Should be Jogress instead of Jogless, term used for fusion in the digivice games(?)
lucaviend
Noobzor
Posts: 5 Joined: Fri Nov 11, 2022 1:16 am
Reputation: 0
Post
by lucaviend » Mon Feb 27, 2023 1:52 am
can i request "upgrade building without material cost" ?
gondracorn
Novice Cheater
Posts: 15 Joined: Mon Aug 22, 2022 9:37 am
Reputation: 1
Post
by gondracorn » Mon Feb 27, 2023 1:52 am
BabyGroot, can you use other's saves in this game? If so, I can lend you my future saves to test and do more cheats and research.
By skills, what I meant was unlocking a specific digimon's skill to use any and all skills, not just the ones the game allows you to.
BabyGroot
Table Makers
Posts: 1453 Joined: Sun Mar 29, 2020 1:39 pm
Reputation: 2408
Post
by BabyGroot » Mon Feb 27, 2023 2:27 am
I want to do it but I haven't gone further in the game so I don't have any buildings yet.
Some people have given their save file, but it can't be used. i don't know what happened.
if you want to try it, try this save file :
Made by
Guyverd :
Here
Made by
mcrayzenx :
Here
NOTE :
Don't forget to backup the original data file
Last edited by
BabyGroot on Mon Feb 27, 2023 3:36 am, edited 1 time in total.
dyry92
What is cheating?
Posts: 1 Joined: Mon Feb 27, 2023 2:33 am
Reputation: 0
Post
by dyry92 » Mon Feb 27, 2023 2:34 am
any cheat for exp multi tamer X2 or X3
Guyverd
Expert Cheater
Posts: 92 Joined: Sat Mar 14, 2020 11:26 am
Reputation: 3
Post
by Guyverd » Mon Feb 27, 2023 2:56 am
dyry92 wrote: ↑ Mon Feb 27, 2023 2:34 am
any cheat for exp multi tamer X2 or X3
You could get max exp for tamer.
Check Player Data or Player Menu pointer.
Guyverd
Expert Cheater
Posts: 92 Joined: Sat Mar 14, 2020 11:26 am
Reputation: 3
Post
by Guyverd » Mon Feb 27, 2023 2:58 am
pkek wrote: ↑ Mon Feb 27, 2023 1:19 am
BabyGroot wrote: ↑ Sun Feb 26, 2023 11:29 pm
What point does ExE use?
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>105858</ID>
<Description>"Freeze Timer Command Skill Battle"</Description>
<LastState/>
<Color>404080</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : Digimon World Next Order.exe
Version:
Date : 2023-02-25
Author : BabyGroot
This script does blah blah blah
}
[ENABLE]
aobscanmodule(pBase_TimerBattle,GameAssembly.dll,F3 0F 10 74 86 20 33) // should be unique
alloc(newmem,$1000,pBase_TimerBattle)
label(code)
label(return)
newmem:
code:
//movss xmm6,[rsi+rax*4+20]
jmp return
pBase_TimerBattle:
jmp newmem
nop
return:
registersymbol(pBase_TimerBattle)
[DISABLE]
pBase_TimerBattle:
db F3 0F 10 74 86 20
unregistersymbol(pBase_TimerBattle)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: GameAssembly.dll+50C5BE
GameAssembly.dll+50C589: 48 8B CF - mov rcx,rdi
GameAssembly.dll+50C58C: E8 6F F7 FF FF - call uBattlePanelCommand.UpdateOrderPower
GameAssembly.dll+50C591: 80 BF 64 01 00 00 00 - cmp byte ptr [rdi+00000164],00
GameAssembly.dll+50C598: 0F 85 64 02 00 00 - jne GameAssembly.dll+50C802
GameAssembly.dll+50C59E: 48 8B B7 E0 00 00 00 - mov rsi,[rdi+000000E0]
GameAssembly.dll+50C5A5: 48 85 F6 - test rsi,rsi
GameAssembly.dll+50C5A8: 0F 84 E5 03 00 00 - je GameAssembly.dll+50C993
GameAssembly.dll+50C5AE: 48 63 87 4C 01 00 00 - movsxd rax,dword ptr [rdi+0000014C]
GameAssembly.dll+50C5B5: 3B 46 18 - cmp eax,[rsi+18]
GameAssembly.dll+50C5B8: 0F 83 E1 03 00 00 - jae GameAssembly.dll+50C99F
// ---------- INJECTING HERE ----------
GameAssembly.dll+50C5BE: F3 0F 10 74 86 20 - movss xmm6,[rsi+rax*4+20]
// ---------- DONE INJECTING ----------
GameAssembly.dll+50C5C4: 33 C9 - xor ecx,ecx
GameAssembly.dll+50C5C6: 48 8B D8 - mov rbx,rax
GameAssembly.dll+50C5C9: E8 22 D6 B6 00 - call UnityEngine.Time.get_unscaledDeltaTime
GameAssembly.dll+50C5CE: F3 0F 58 C6 - addss xmm0,xmm6
GameAssembly.dll+50C5D2: F3 0F 11 44 9E 20 - movss [rsi+rbx*4+20],xmm0
GameAssembly.dll+50C5D8: 48 8B 8F E0 00 00 00 - mov rcx,[rdi+000000E0]
GameAssembly.dll+50C5DF: 48 85 C9 - test rcx,rcx
GameAssembly.dll+50C5E2: 0F 84 AB 03 00 00 - je GameAssembly.dll+50C993
GameAssembly.dll+50C5E8: 48 63 87 4C 01 00 00 - movsxd rax,dword ptr [rdi+0000014C]
GameAssembly.dll+50C5EF: 3B 41 18 - cmp eax,[rcx+18]
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
Havent tested but theres an option for "Extra Jogless Wait Time" under player data, set that to 0
Should be Jogress instead of Jogless, term used for fusion in the digivice games(?)
Looks like this game used the English term, DNA Digivolution.
Guyverd
Expert Cheater
Posts: 92 Joined: Sat Mar 14, 2020 11:26 am
Reputation: 3
Post
by Guyverd » Mon Feb 27, 2023 3:00 am
lonewolf2500 wrote: ↑ Sun Feb 26, 2023 10:28 pm
some material codes
3729216889 DigiQuarts
3729216888 DigiOnyx
3729216895 BlueChrome
3745994458 BlackChrome
3745994459 RedChrome
3745994455 DigiWhiteGold
3745994452 Mithril
3712439179 DigiFireWood
3712439176 DigiSnowWoow
3712439178 DigiBamboo
3712439173 DigiStarWood
3712439172 DigiFelWood
3729216888 DigiHolyWood
3729216887 DigiEmerald
3729216886 DigiRuby
Have tried them on Item Modifier cheat?
lonewolf2500
What is cheating?
Posts: 2 Joined: Wed Jul 14, 2021 4:00 am
Reputation: 0
Post
by lonewolf2500 » Mon Feb 27, 2023 6:50 am
Guyverd wrote: ↑ Mon Feb 27, 2023 3:00 am
lonewolf2500 wrote: ↑ Sun Feb 26, 2023 10:28 pm
some material codes
3729216889 DigiQuarts
3729216888 DigiOnyx
3729216895 BlueChrome
3745994458 BlackChrome
3745994459 RedChrome
3745994455 DigiWhiteGold
3745994452 Mithril
3712439179 DigiFireWood
3712439176 DigiSnowWoow
3712439178 DigiBamboo
3712439173 DigiStarWood
3712439172 DigiFelWood
3729216888 DigiHolyWood
3729216887 DigiEmerald
3729216886 DigiRuby
Have tried them on Item Modifier cheat?
yes.
they need to be converted if you use HEX but I found them in-game.
you set and lock the item then go get any material and if you change the number of items they count as that number
kenjaws6
Noobzor
Posts: 9 Joined: Sun Feb 26, 2023 2:58 pm
Reputation: 4
Post
by kenjaws6 » Mon Feb 27, 2023 10:16 am
BabyGroot wrote: ↑ Mon Feb 27, 2023 2:27 am
Some people have given their save file, but it can't be used. i don't know what happened.
if you want to try it, try this save file :
Made by
Guyverd :
Here
Made by
mcrayzenx :
Here
NOTE :
Don't forget to backup the original data file
I think the SystemSaveData.byte file found in save game folder for Steam version(C:\Users\[Username]\AppData\LocalLow\Bandai Namco Entertainment\Digimon World Next Order\[SteamID]) has some sort of codes that only works for specific steam ID. So it will only read SaveDataXX.byte files based on your current SteamID. I hope I don't breach the forum rules but I'm using pirated version of this game and I can use the save files from anyone if I can make the game thinks that I am that person playing the game. So if I know Guyverd and mcrayzenx SteamID, I can change it in a Steam emulator and supposedly the game will be able to read the save file in the game.
BabyGroot
Table Makers
Posts: 1453 Joined: Sun Mar 29, 2020 1:39 pm
Reputation: 2408
Post
by BabyGroot » Mon Feb 27, 2023 10:35 am
kenjaws6 wrote: ↑ Mon Feb 27, 2023 10:16 am
...
So data files from
Guyverd &
mcrayzenx you can use?
kenjaws6
Noobzor
Posts: 9 Joined: Sun Feb 26, 2023 2:58 pm
Reputation: 4
Post
by kenjaws6 » Mon Feb 27, 2023 10:38 am
BabyGroot wrote: ↑ Mon Feb 27, 2023 10:35 am
kenjaws6 wrote: ↑ Mon Feb 27, 2023 10:16 am
...
So data files from
Guyverd &
mcrayzenx you can use?
Yes, I have tried it and it works!
save file from Guyverd(SteamID: 76561199493503482)
mcrayzenx
Novice Cheater
Posts: 15 Joined: Sat Feb 25, 2023 3:12 am
Reputation: 6
Post
by mcrayzenx » Mon Feb 27, 2023 10:51 am
Here are the things that would be really useful as an additional cheat to the already amazing table by @BabyGroot
1. Ignore Building Upgrade Requirement
2. Instant Building Upgrade
3. Infinite Camp Durability (Found it on Player Data, you can just edit the value and freeze it.)
BabyGroot
Table Makers
Posts: 1453 Joined: Sun Mar 29, 2020 1:39 pm
Reputation: 2408
Post
by BabyGroot » Mon Feb 27, 2023 10:59 am
kenjaws6 wrote: ↑ Mon Feb 27, 2023 10:38 am
...
Thanks for the info bro, now i can use file save
mcrayzenx
Novice Cheater
Posts: 15 Joined: Sat Feb 25, 2023 3:12 am
Reputation: 6
Post
by mcrayzenx » Mon Feb 27, 2023 11:02 am
BabyGroot wrote: ↑ Mon Feb 27, 2023 10:59 am
kenjaws6 wrote: ↑ Mon Feb 27, 2023 10:38 am
...
Thanks for the info bro, now i can use file save
Your next post will be a BOMB!