Thanks!, but something must be bugged. I didn't activate craft for free or craft without materials and I had materials for crafting a weapon, I used the materials but I didn't receive the weapon. Weird.
Infinite ammo, dash, energy work.
Anyway god-mode it´s needed or infinite health, as bosses are fucking insane
I don't know if it's the same with M$ store but you can edit this file and give yourself 10000 health.
Anyway now crafting weapons it looks like it´s bugged. I have resources, craft it losing the resources, game says weapon goes to inventory and there´s no weapon and crafting menu still shows that I can craft that weapon... weird.
I edited that file and changed "health": 10000
but it doesn't work.
Or maybe it´s "maxHealth": 250 value, I will test later.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Be warned. Not sure if it was something else I did or if Craft Without Materials has now bugged me and I'm unable to pickup those resources which I didn't have before.
Guess I'll eventually see if there's some long term impact with that.
Did you find out where the bugs came from or is crafting without materials working without isses now? I'm using the Steam version btw.
Did you find out where the bugs came from or is crafting without materials working without isses now? I'm using the Steam version btw.
I wasn't planning on starting over to see.
Doesn't seem to take too long to get that one extra material that's needed for some upgrades.
Just wait until you have it.
Heres an infinite health for testing. Idk if there is any scripted events where you need to die but so far after many restarts and testing many things it doesnt the compare i used seems pretty stable and doesnt ever share anything with it so it should work. health will move down a tiny bit but if you die i might have to work on it a little be more.
EDIT: Tested on GamePass version, no idea if it works for others as I don't own them. So if it doesnt work
EDIT 2: Finding a more stable compare. It finally stopped working and started working for everyone. gimme a bit.
Last edited by EphenSteve on Tue Feb 21, 2023 8:34 am, edited 1 time in total.
Heres an infinite health for testing. Idk if there is any scripted events where you need to die but so far after many restarts and testing many things it doesnt the compare i used seems pretty stable and doesnt ever share anything with it so it should work. health will move down a tiny bit but if you die i might have to work on it a little be more.
EDIT: Tested on GamePass version, no idea if it works for others as I don't own them. So if it doesnt work
Seems like these are attributes for enemies in the game and not the controlled character.
So if you put 10K -- that enemy will have 10K HP.
no its because the game uses shared op codes, which means variables are passed through the same function so if you make an edit to the function anything else that used that function also gets changed by it. I just didn't spend enough time finding the right compare yet. after I do it shouldn't work for enemies as well.