Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.
V1001
1. GameManager Stats.
"Influence Set to Max?" sets Influence to max.
"Approval Set to Massive?" sets Approval to massive.
"Research Set to Instant Complete?" sets Research to instant complete.
2. PlanetStat.
"Infrastructure Development Set to Massive?" sets Infrastructure Development to massive and instant complete.
3. UnitStat.
"Hitpoints Set to Max?" sets Hitpoints to max.
"Shield Set to Max?" sets Shield to max.
"Colonize and Survey Set to Instant?" sets Colonize and Survey to instant complete.
4. DiplomacyListMenu.
"Relationship Set to Massive?" sets Faction Relationship to massive.
V1000
1. Tested game version V1.00 64-bit. May work on other versions.
2. GameManager Stats.
"Funds Set to Massive?" sets Funds to massive.
"Ship Speed Bonus Set to Massive?" sets Ship Speed Bonus to massive.
"Research Set to Instant Complete?" sets Research to instant complete.
3. PlanetStat.
"Population Set to Max?" sets Population to max.
"Defense Set to Max?" sets Defense to max.
"Buildtime Set to 0?" sets Buildtime to 0.
4. ShipDesignCreationMenu.
"Max Weight Set to Massive?" sets Max Weight to massive.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1