Zelda: Breath of the Wild (CEMU)

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Nulty
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Re: Zelda: Breath of the Wild (CEMU)

Post by Nulty »

Are you using fitgirl's repack or are you using an actual copy loadedinto cemu?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Postposterous
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Re: Zelda: Breath of the Wild (CEMU)

Post by Postposterous »

Nulty wrote:
Tue Jul 11, 2017 5:02 pm
Are you using fitgirl's repack or are you using an actual copy loadedinto cemu?
I'm using a copy down'd from usbhelper

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H Con
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Re: Zelda: Breath of the Wild (CEMU)

Post by H Con »

Using Cemu 1.8.1b and BotW 1.3.0, your InDev table fails to activate.

Is your tutorial video still usable now that your AOBs are smaller?

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Postposterous
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Re: Zelda: Breath of the Wild (CEMU)

Post by Postposterous »

H Con wrote:
Wed Jul 12, 2017 11:02 pm
Using Cemu 1.8.1b and BotW 1.3.0, your InDev table fails to activate.

Is your tutorial video still usable now that your AOBs are smaller?
Should still be. You should get at least a couple of results. Be sure you're using a version of Cheat Engine that supports Lua. Tested on CE 6.7.

JohnnyCage
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Re: Zelda: Breath of the Wild (CEMU)

Post by JohnnyCage »

Having a bit of an issue. Been using your in dev tables and they've been working fine. Now the durability up option has stopped working even though the AOB seems to still reference the correct values. I have tried re-downloading the tables and restarts. Not sure whats wrong. Any advice?

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Re: Zelda: Breath of the Wild (CEMU)

Post by Postposterous »

JohnnyCage wrote:
Fri Jul 14, 2017 2:58 am
Having a bit of an issue. Been using your in dev tables and they've been working fine. Now the durability up option has stopped working even though the AOB seems to still reference the correct values. I have tried re-downloading the tables and restarts. Not sure whats wrong. Any advice?
That IS strange. Is the script not enabling at all? Or is it enabling, but just not working? If it IS enabling, do ANY of the weapons/shields increase durability when enabled? You could try dropping your weapons and getting new ones?

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Re: Zelda: Breath of the Wild (CEMU)

Post by JohnnyCage »

Drivium wrote:
Sat Jul 15, 2017 6:03 am

That IS strange. Is the script not enabling at all? Or is it enabling, but just not working? If it IS enabling, do ANY of the weapons/shields increase durability when enabled? You could try dropping your weapons and getting new ones?
It indicates that its not enabling, but after some persistence yesterday, I was able to get it to finally work again. Its odd because it will act like it didn't enable but then my weapons and shields wont break. I'm not sure what the issue is, seems to work more often if I go into my inventory when I enable it then wait.

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Re: Zelda: Breath of the Wild (CEMU)

Post by Postposterous »

**Updated OP with a CT for getting a complete list of your inventory and how to mod it.

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Re: Zelda: Breath of the Wild (CEMU)

Post by Postposterous »

Updated OP AGAIN with new method for spawning items that requires no scripts or AoBs

KuroKairaku
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Re: Zelda: Breath of the Wild (CEMU)

Post by KuroKairaku »

I do not kno wwhy, but on the memory view, I get Protected:No Access for what ever reason. Have no idea why OP is able to use cheat engine 6.7 on 1.8.0b and I can't. Its fusterating when google can't help you.

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Re: Zelda: Breath of the Wild (CEMU)

Post by LibreVR »

Drivium wrote:
Tue Jul 18, 2017 4:35 am
Updated OP AGAIN with new method for spawning items that requires no scripts or AoBs
Using this method it seems that you can only spawn stuff with a world skin (or drop skin), such as weapons and world objects or npc/monsters. But if you try to spawn something that doesn't have a drop skin (like armors) the game will crash.

Do you know another method to spawn items, or a way to spawn a treasure chest and edit what's inside ?

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Postposterous
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Re: Zelda: Breath of the Wild (CEMU)

Post by Postposterous »

LibreVR wrote:
Mon Jul 31, 2017 2:22 pm

Do you know another method to spawn items, or a way to spawn a treasure chest and edit what's inside ?
Not currently, but I imagine if you searched (in CE) for a known item inside a chest, it may lead you to the chest itself and from there you could probably mod the contents. Spawning a chest with specific contents may be doable, too, though.

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Re: Zelda: Breath of the Wild (CEMU)

Post by billybro1999 »

any chance of an update for 1.9.0c? These tables are amazing.

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Re: Zelda: Breath of the Wild (CEMU)

Post by Postposterous »

billybro1999 wrote:
Fri Aug 04, 2017 9:19 pm
any chance of an update for 1.9.0c? These tables are amazing.
Yep, will post something soon. Currently, refinding aobs for that version. Returning to the mix will be autokill. ;)

USA90210
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Re: Zelda: Breath of the Wild (CEMU)

Post by USA90210 »

Drivium wrote:
Mon Aug 07, 2017 8:45 pm
billybro1999 wrote:
Fri Aug 04, 2017 9:19 pm
any chance of an update for 1.9.0c? These tables are amazing.
Yep, will post something soon. Currently, refinding aobs for that version. Returning to the mix will be autokill. ;)
Have you found the full AOB for 1.9.0x that would enable invincible? I thought I found it but changing all to 90s didn't do anything. Please share the AOB if you have, thanks :)

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