Sailing Era

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Cyber
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Re: Sailing Era

Post by Cyber »

Updated the table. There are some new things
  • Added Instant Order Ship (misc.)
  • Added Easy Lockpick (misc.)
  • Added Debug: Get Ship.
  • Added more item ids(ship materials and blueprints).
How to use Debug: Get Ship
  • You must be at Shipyard and your fleet must not be full.
  • Don't touch item id, return to game to populate correct value.
  • Fill item quantity with ship id instead.
  • Return to game and press Num 0.
Ship ID
360 Longship
321 Ironclad Ship
320 Atakebune
310 Guanchuan
305 Qingyuan
304 Anji
303 Huikang
302 Changning
301 Qinghe
300 Large Fuchuan
294 Kailangchuan
293 Gan Zeng Ship
292 Picket Boat
291 Haicang Ship
290 Fuchuan
281 Lorcha
280 Guangchuan
272 Niaochuan
271 Canal Ship
270 Shachuan
264 Santisima Trinidad
263 De Zeven Provincien
262 Soleil Royal
261 Victory
260 Ship of the Line
253 Ariel
252 Cutty Sark
251 Tea Clipper
250 Clipper
244 Jackdaw
242 Beagle
241 Armed Privateer
240 Brig
232 Mercury
231 Two-masted Fast Trade Clipper
230 Schooner
221 Assault Galley
220 Arabic Galley
214 Sohar
213 Black Stone
212 Arab Cargo Clipper
211 Armed Arab Clipper
210 Arab Windsail Ship
203 King
202 Giant Ottoman Galley
201 Venetian Gunship
200 Galleass Galley
194 San Juan
193 San Martin
192 Manila Galleon
191 Spanish Galleon
190 Large Galleon
184 Mayflower
183 Gold Deer
182 Fluyt
181 Corvette
180 Galleon
171 Big Harry
170 Large Carrack
163 Santa Maria
162 Victoria
161 Nao
160 Carrack
150 Large Caravel
144 Sao Cristovao
143 Berrio
142 Crommesteven
141 Mediterranean Two-masted Cargo Ship
140 Caravel
130 Chinese-Style Sloop
120 Single-Masted Square Rig
110 Sloop


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

gyt567j
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Re: Sailing Era

Post by gyt567j »

Cyber wrote:
Mon Jan 16, 2023 3:38 am
Updated the table. There are some new things
  • Added Instant Order Ship (misc.)
  • Added Easy Lockpick (misc.)
  • Added Debug: Get Ship.
  • Added more item ids(ship materials and blueprints).
How to use Debug: Get Ship
  • You must be at Shipyard and your fleet must not be full.
  • Don't touch item id, return to game to populate correct value.
  • Fill item quantity with ship id instead.
  • Return to game and press Num 0.
Ship ID
360 Longship
321 Ironclad Ship
320 Atakebune
310 Guanchuan
305 Qingyuan
304 Anji
303 Huikang
302 Changning
301 Qinghe
300 Large Fuchuan
294 Kailangchuan
293 Gan Zeng Ship
292 Picket Boat
291 Haicang Ship
290 Fuchuan
281 Lorcha
280 Guangchuan
272 Niaochuan
271 Canal Ship
270 Shachuan
264 Santisima Trinidad
263 De Zeven Provincien
262 Soleil Royal
261 Victory
260 Ship of the Line
253 Ariel
252 Cutty Sark
251 Tea Clipper
250 Clipper
244 Jackdaw
242 Beagle
241 Armed Privateer
240 Brig
232 Mercury
231 Two-masted Fast Trade Clipper
230 Schooner
221 Assault Galley
220 Arabic Galley
214 Sohar
213 Black Stone
212 Arab Cargo Clipper
211 Armed Arab Clipper
210 Arab Windsail Ship
203 King
202 Giant Ottoman Galley
201 Venetian Gunship
200 Galleass Galley
194 San Juan
193 San Martin
192 Manila Galleon
191 Spanish Galleon
190 Large Galleon
184 Mayflower
183 Gold Deer
182 Fluyt
181 Corvette
180 Galleon
171 Big Harry
170 Large Carrack
163 Santa Maria
162 Victoria
161 Nao
160 Carrack
150 Large Caravel
144 Sao Cristovao
143 Berrio
142 Crommesteven
141 Mediterranean Two-masted Cargo Ship
140 Caravel
130 Chinese-Style Sloop
120 Single-Masted Square Rig
110 Sloop
Use Debug: Get Ship has no effect, try shipbuilding/no shipbuilding, both cases have no effect

qq642567522
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Re: Sailing Era

Post by qq642567522 »

how to edit the shipbuilding effects? the ships from Get Ship have no special effects

qq642567522
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Re: Sailing Era

Post by qq642567522 »

oh i found it nvm

Okies
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Re: Sailing Era

Post by Okies »

Shipbuilding time doesn't bother me too much, but it would be nice to bypass the items needed to open guild, heh.... But I can do without. I love this table.

qq642567522
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Re: Sailing Era

Post by qq642567522 »

the ship effects are buggy somehow, i cant edit them properly and this always occurs problem or error, like the ship disappears or cant sail

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Cyber
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Re: Sailing Era

Post by Cyber »

Updated the table.
  • Added Ignore Create Guild Req.
  • Added Order Ship.
For those who have a problem with Get Ship that creates no ship effect, use Order Ship instead. You just need to select ship id and confirm order. The ship will have 4 ship effect slots (MAX). To unlock all slots, go to fleet status and under Ship Effect change the of Unlocked Slots to 4 (MAX) then you can add more effects.
Ship Effect ID
1 Sail Power +4%
2 Sail Power +8%
3 Sail Power +12%
4 Sail Power +16%
5 Sail Power +20%
6 Steering +5%
7 Steering +10%
8 Steering +15%
9 Steering +20%
10 Steering +25%
11 Durability +3%
12 Durability +6%
13 Durability +9%
14 Durability +12%
15 Durability +15%
16 +1 Gunports
17 +2 Gunports
18 +3 Gunports
19 +4 Gunports
20 +5 Gunports
21 +2 Warehouses
22 +4 Warehouses
23 +6 Warehouses
24 +8 Warehouses
25 +10 Warehouses
26 Required Sailors -4%
27 Required Sailors -8%
28 Required Sailors -12%
29 Required Sailors -16%
30 Required Sailors -20%
31 Ship Selling Price +40%
32 Ship Selling Price +80%
33 Ship Selling Price +120%
34 Ship Selling Price +160%
35 Ship Selling Price +200%
36 Boarding DMG +20%
37 Rowing +50%
38 Field of View +20%
39 Steering +20%
40 Loading Speed +50%
41 Naval Mine Loading Speed +50%
42 Ram DMG +20%
43 Rudder Durability +15%
44 Sail Durability +15%
45 Aging Speed -50%
46 Fire Hazard DMG -30%
47 Leakage DMG -30%
48 Cargo Depletion -30%
49 Cargo Dampness -30%
50 Sailor Morale +20%

tinlog
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Re: Sailing Era

Post by tinlog »

If you can add a function to bar girl friendliness,That's perfect.thanks bro~!

rieitdd
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Re: Sailing Era

Post by rieitdd »

So, this game has a system where, after you beat the game with a character you can recruit him/her with the other main characters

can something be done to enable this on a game without the need to finish all other main stories?(so we can just focus on the character we like)

an alternative would be to split the debug command that gives all heroes to just give the one of the 4 main characters (and I would make it so you just get them, instead of getting them with all skills at 9 and traits unlocked) which would total to 4 codes I guess.

thank you and great job so far!

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Cyber
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Re: Sailing Era

Post by Cyber »

Updated the table.
  • Added Bar Girl Status (go to tavern to update value).
  • Added Quick Melee Battle Event (trigger melee battle quickly when two ships crash).
  • Added Infinite Sailor HP (melee battle).
  • Added Always Duel Request (duel request always appears after melee battle).
  • Added Debug: Get Hero.
  • Added more item ids (charts).
How to use Debug: Get Hero
  • You must be at Port.
  • Don't touch item id, return to game to populate correct value.
  • Fill item quantity with hero id instead.
  • Return to game and press Num 0.
Valid Hero ID
101:Joyce De Fritz
102:Andreas Heinrich
103:Carlos Cortez
104:Mustafa Amir
105:Loris Falaise
106:Costello Hermann
107:William Ansel
108:Esmeralda
109:Yuskin
110:Hiyar O'Worley
111:Daniel Crete
112:Anastasia
113:Shen Shi
114:Dietlind
115:Beatrice
116:Sassi Palmis
117:Jaca
118:Blackbeard
119:Maltim Almeida Blanca
120:Andrea
121:Marlene
122:Takigawa Amagai
123:Marma Cora
124:Lu Liyuan
125:Garaba
126:Kornelly
127:Henry
128:Beluget
129:Katelyn
130:Aji
131:Nasser
151:Yoshitaka Shizuma
152:Andrew
153:Abdullah
154:Yun Mu
155:Fiona
201:Beluget?
202:Beluget?
203:Beluget?
204:Beluget?
205:Beluget?

Lovetada
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Re: Sailing Era

Post by Lovetada »

Cyber wrote:
Thu Jan 19, 2023 4:33 am
Updated the table.
  • Added Bar Girl Status (go to tavern to update value).
  • Added Quick Melee Battle Event (trigger melee battle quickly when two ships crash).
  • Added Infinite Sailor HP (melee battle).
  • Added Always Duel Request (duel request always appears after melee battle).
  • Added Debug: Get Hero.
  • Added more item ids (charts).
How to use Debug: Get Hero
  • You must be at Port.
  • Don't touch item id, return to game to populate correct value.
  • Fill item quantity with hero id instead.
  • Return to game and press Num 0.
Valid Hero ID
101:Joyce De Fritz
102:Andreas Heinrich
103:Carlos Cortez
104:Mustafa Amir
105:Loris Falaise
106:Costello Hermann
107:William Ansel
108:Esmeralda
109:Yuskin
110:Hiyar O'Worley
111:Daniel Crete
112:Anastasia
113:Shen Shi
114:Dietlind
115:Beatrice
116:Sassi Palmis
117:Jaca
118:Blackbeard
119:Maltim Almeida Blanca
120:Andrea
121:Marlene
122:Takigawa Amagai
123:Marma Cora
124:Lu Liyuan
125:Garaba
126:Kornelly
127:Henry
128:Beluget
129:Katelyn
130:Aji
131:Nasser
151:Yoshitaka Shizuma
152:Andrew
153:Abdullah
154:Yun Mu
155:Fiona
201:Beluget?
202:Beluget?
203:Beluget?
204:Beluget?
205:Beluget?
Hello sir Can You gimme some ID number of :

Fleet Equipment ID
Speciality Skill character ID
Gift Item ID

Thank You before

CannonFodder
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Re: Sailing Era

Post by CannonFodder »

Debug command Item Giver in op's table update4 does not work in port.
I tried to give 10 korean pine wood, nothing happens.

The same command in DhaosCollider's table works, but crashes the game every several times I execute it.
Search function in such a long dropdown list is necessary and fantasic.

I'm playing game version 1.2.3

Could you please fix this?

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Cyber
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Re: Sailing Era

Post by Cyber »

Lovetada wrote:
Thu Jan 19, 2023 5:41 am

Hello sir Can You gimme some ID number of :

Fleet Equipment ID
Speciality Skill character ID
Gift Item ID

Thank You before
Sure
Fleet Equipment ID
Broadside Gun
11101 Light Cannon
11102 Rapid-Fire Cannon
11103 Cannon
11104 Short Cannon
11105 Long-barreled
Figurehead
12101 Dragon Figurehead
12102 Dolphin Figurehead
12103 Eagle Figurehead
12104 Blessed Virgin Figurehead
12105 War God Figurehead
12106 Griffin Figurehead
12107 Serpent Figurehead
12108 Mermaid Figurehead
12109 God of Sea Figurehead
12110 Angel Figurehead
Bow Gun
17107 Outdated Bow Gun
17106 Greek Fireship Bow Gun
17105 Fire Cannon
17104 Cannon
17103 Basilisk
17102 Cannon (Sharpnel)
17101 Cannon (Chain Shot)
Headsail
14109 Rare Foremast Hard Sail
14108 Rare Foremast Staysail
14107 Rare Bowsprit Small Square Sail
14106 Excellent Foremast Hard Sail
14105 Excellent Foremast Staysail
14104 Excellent Bowsprit Small Square Sail
14103 Common Foremast Hard Sail
14102 Common Foremast Staysail
14101 Common Bowsprit Small Square Sail
Auxiliary Sail
13110 Boarding Line
13109 Rare Skysail
13108 Rare Wingsail
13107 Rare Staysail
13106 Excellent Skysail
13105 Excellent Wingsail
13104 Excellent Staysail
13103 Common Skysail
13102 Common Wingsail
13101 Common Staysail
Staysail
15109 Rare Mizzenmast Hard Sail
15108 Rare Mizzenmast Staysail
15107 Rare Aftermast Gaff Topsail
15106 Excellent Mizzenmast Hard Sail
15105 Excellent Mizzenmast Staysail
15104 Excellent Aftermast Gaff Topsail
15103 Common Mizzenmast Hard Sail
15102 Common Mizzenmast Staysail
15101 Common Aftermast Gaff Topsail
Armor
16113 Heavy Modified Armor
16112 Light Modified Armor
16111 Modified Armor
16110 Heavy Metal Armor
16109 Light Metal Armor
16108 Metal Armor
16107 Seaweed Armor
16106 Shielding Net
16105 Anti-fouling Coating
16104 Copper-clad Bottom
16103 Heavy Wooden Armor
16102 Light Wooden Armor
16101 Wooden Armor
Specialty ID
1543 Picky Shopping
1542 Analogist
1541 Scholar
1533 Loot
1532 Ship Seizing Tactics
1531 Skilled Fighter
1523 Route Pathfinder
1522 Innate Leader
1521 Adventurous Spirit
1514 Nature Surpassing
1513 Craftsmanship Knowledge
1512 Cats at Hand
1511 Prestigious Shipbuilder
1313 Business Adept
1312 Confusion Tactics
1311 Knowledgeable
1303 Hand-to-Hand Tactics
1302 Together As One
1301 Southeast Asian Climate
1292 Rapid-Fire Cannon Expertise
1291 Pirate Star
1283 Special Tactics
1282 Forced Breakthroughs
1281 African Villain
1272 Briber
1271 Remote Combat
1262 Way of Preservation
1261 Wilderness Resident
1254 Hidden Cargos
1253 Swift Feet
1252 Pick the Lock
1251 Java Climate
1243 Stone Identification
1242 Mountain Traveler
1241 Ming Empire Climate
1233 Animal Friend
1232 Wild Instincts
1231 Inca Climate
1223 Provocation
1222 Ronin
1221 Japanese Climate
1203 Cookery
1202 Spice Expert
1201 French Climate
1193 Supply Utilization
1192 Climate Conqueror
1191 Seasoned Officer
1184 Tyrannical
1183 Reign of Terror
1182 Naval Mine Tactics
1181 Coercion
1173 Fearless charge
1172 Boarding Tactics
1171 Caribbean Climate
1162 Dancing Grace
1161 Indian Climate
1152 Craftsmanship
1151 Lowland Climate
1142 Sniper
1141 German Climate
1133 Bandit Slayer
1132 Scout
1131 Secret Agent
1123 Neat Cargos
1122 Spinner
1121 Eastern European Climate
1113 Plague Doctor
1112 Pharmacological Mastery
1111 Surgery
1103 Desert Traveler
1102 Doctor's Kindness
1101 Arabic Climate
1093 Business Craft
1092 Merchant of Venice
1091 Penny Pinching
1083 Caravan
1082 Gypsy Traditions
1081 Thought Reader
1073 Journey of Odysseus
1072 Sketch
1071 British Climate
1063 Master of Love
1062 Troublemaker
1061 Seasoned Pirate
1053 Oenology
1052 Bard
1051 Italian Climate
1043 Fire Cannon Expertise
1042 Treasure Appraisal
1041 Turkish Nobility
1034 Synergistic Tactics
1033 Calm Command
1032 Cannon Expertise
1031 Spanish Nobility
1023 Strong Willed
1022 March
1021 Nordic Climate
1013 Orange Addict
1012 Mathematics
1011 Precise Routing
Language ID
30 Native Polynesian
29 Korean
28 Japanese
27 Chinese
26 Sanskrit
25 Hindustani
24 Khmer
23 Siamese
22 Indonesian
21 Indian
20 Swahili
19 Hausa
18 Ancient Egyptian
17 Hebrew
16 Persian
15 Arabic
14 Turkish
13 Celtic
12 Slavic
11 Latin
10 Germanic
9 Scandinavian Languages
8 Dutch
7 French
6 German
5 English
4 Greek
3 Italian
2 Spanish
1 Portuguese
CannonFodder wrote:
Thu Jan 19, 2023 10:02 am
Debug command Item Giver in op's table update4 does not work in port.
I tried to give 10 korean pine wood, nothing happens.

The same command in DhaosCollider's table works, but crashes the game every several times I execute it.
Search function in such a long dropdown list is necessary and fantasic.

I'm playing game version 1.2.3

Could you please fix this?
Some items have the same names but with different IDs (eg. Lapiz Lazuli). For Korean Pine Wood, id is 22321 and it works. If you wanna have easier time searching for an item, right click Item ID > Set/Change dropdown... > tick "Only show the description part". After that you can search an item by words.

CannonFodder
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Re: Sailing Era

Post by CannonFodder »

I tested more, with different item ids, different quantities, item with duplicate or not, always the same result, Execute activated in a blink of time but no item given.
I checked the two table's debug option uses the same injection point, so I always restart the game if I'd test the other for comparison.
I even restarted my computer.
It must be some other reason.

"Only show the description part" search can only match the start of string, while the lookup above SelectionList can match any part of string, that's very useful, especially so because I play with non-english localization of the game.

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Cyber
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Re: Sailing Era

Post by Cyber »

CannonFodder wrote:
Thu Jan 19, 2023 1:48 pm
I tested more, with different item ids, different quantities, item with duplicate or not, always the same result, Execute activated in a blink of time but no item given.
I checked the two table's debug option uses the same injection point, so I always restart the game if I'd test the other for comparison.
I even restarted my computer.
It must be some other reason.

"Only show the description part" search can only match the start of string, while the lookup above SelectionList can match any part of string, that's very useful, especially so because I play with non-english localization of the game.
This is just my hunch, but search for this address: Client.Utils.RewardUtils.GainItem
The beginning of the function should be like this:

Code: Select all

Client.Utils.RewardUtils.GainItem: 40 55       - push rbp
GameAssembly.dll+D3DDA2: 57                    - push rdi
GameAssembly.dll+D3DDA3: 41 54                 - push r12
GameAssembly.dll+D3DDA5: 41 57                 - push r15
GameAssembly.dll+D3DDA7: 48 83 EC 48           - sub rsp,48
GameAssembly.dll+D3DDAB: 80 3D 93 6E 2B 02 00  - cmp byte ptr [GameAssembly.dll+2FF4C45],00
GameAssembly.dll+D3DDB2: 45 0F B6 F9           - movzx r15d,r9l
GameAssembly.dll+D3DDB6: 45 0F B6 E0           - movzx r12d,r8l
GameAssembly.dll+D3DDBA: 8B FA                 - mov edi,edx
GameAssembly.dll+D3DDBC: 8B E9                 - mov ebp,ecx
GameAssembly.dll+D3DDBE: 75 5B                 - jne GameAssembly.dll+D3DE1B
I just want to confirm whether r9, r8, rdx, and rcx registers are actually used or not.
Last edited by Cyber on Thu Jan 19, 2023 2:38 pm, edited 2 times in total.

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