Shipbuilding time doesn't bother me too much, but it would be nice to bypass the items needed to open guild, heh.... But I can do without. I love this table.
For those who have a problem with Get Ship that creates no ship effect, use Order Ship instead. You just need to select ship id and confirm order. The ship will have 4 ship effect slots (MAX). To unlock all slots, go to fleet status and under Ship Effect change the of Unlocked Slots to 4 (MAX) then you can add more effects. Ship Effect ID
So, this game has a system where, after you beat the game with a character you can recruit him/her with the other main characters
can something be done to enable this on a game without the need to finish all other main stories?(so we can just focus on the character we like)
an alternative would be to split the debug command that gives all heroes to just give the one of the 4 main characters (and I would make it so you just get them, instead of getting them with all skills at 9 and traits unlocked) which would total to 4 codes I guess.
Debug command Item Giver in op's table update4 does not work in port.
I tried to give 10 korean pine wood, nothing happens.
The same command in DhaosCollider's table works, but crashes the game every several times I execute it.
Search function in such a long dropdown list is necessary and fantasic.
Fleet Equipment ID
Speciality Skill character ID
Gift Item ID
Thank You before
Sure
Fleet Equipment ID
Broadside Gun
11101 Light Cannon
11102 Rapid-Fire Cannon
11103 Cannon
11104 Short Cannon
11105 Long-barreled Figurehead
12101 Dragon Figurehead
12102 Dolphin Figurehead
12103 Eagle Figurehead
12104 Blessed Virgin Figurehead
12105 War God Figurehead
12106 Griffin Figurehead
12107 Serpent Figurehead
12108 Mermaid Figurehead
12109 God of Sea Figurehead
12110 Angel Figurehead Bow Gun
17107 Outdated Bow Gun
17106 Greek Fireship Bow Gun
17105 Fire Cannon
17104 Cannon
17103 Basilisk
17102 Cannon (Sharpnel)
17101 Cannon (Chain Shot) Headsail
14109 Rare Foremast Hard Sail
14108 Rare Foremast Staysail
14107 Rare Bowsprit Small Square Sail
14106 Excellent Foremast Hard Sail
14105 Excellent Foremast Staysail
14104 Excellent Bowsprit Small Square Sail
14103 Common Foremast Hard Sail
14102 Common Foremast Staysail
14101 Common Bowsprit Small Square Sail Auxiliary Sail
13110 Boarding Line
13109 Rare Skysail
13108 Rare Wingsail
13107 Rare Staysail
13106 Excellent Skysail
13105 Excellent Wingsail
13104 Excellent Staysail
13103 Common Skysail
13102 Common Wingsail
13101 Common Staysail Staysail
15109 Rare Mizzenmast Hard Sail
15108 Rare Mizzenmast Staysail
15107 Rare Aftermast Gaff Topsail
15106 Excellent Mizzenmast Hard Sail
15105 Excellent Mizzenmast Staysail
15104 Excellent Aftermast Gaff Topsail
15103 Common Mizzenmast Hard Sail
15102 Common Mizzenmast Staysail
15101 Common Aftermast Gaff Topsail Armor
16113 Heavy Modified Armor
16112 Light Modified Armor
16111 Modified Armor
16110 Heavy Metal Armor
16109 Light Metal Armor
16108 Metal Armor
16107 Seaweed Armor
16106 Shielding Net
16105 Anti-fouling Coating
16104 Copper-clad Bottom
16103 Heavy Wooden Armor
16102 Light Wooden Armor
16101 Wooden Armor
Specialty ID
1543 Picky Shopping
1542 Analogist
1541 Scholar
1533 Loot
1532 Ship Seizing Tactics
1531 Skilled Fighter
1523 Route Pathfinder
1522 Innate Leader
1521 Adventurous Spirit
1514 Nature Surpassing
1513 Craftsmanship Knowledge
1512 Cats at Hand
1511 Prestigious Shipbuilder
1313 Business Adept
1312 Confusion Tactics
1311 Knowledgeable
1303 Hand-to-Hand Tactics
1302 Together As One
1301 Southeast Asian Climate
1292 Rapid-Fire Cannon Expertise
1291 Pirate Star
1283 Special Tactics
1282 Forced Breakthroughs
1281 African Villain
1272 Briber
1271 Remote Combat
1262 Way of Preservation
1261 Wilderness Resident
1254 Hidden Cargos
1253 Swift Feet
1252 Pick the Lock
1251 Java Climate
1243 Stone Identification
1242 Mountain Traveler
1241 Ming Empire Climate
1233 Animal Friend
1232 Wild Instincts
1231 Inca Climate
1223 Provocation
1222 Ronin
1221 Japanese Climate
1203 Cookery
1202 Spice Expert
1201 French Climate
1193 Supply Utilization
1192 Climate Conqueror
1191 Seasoned Officer
1184 Tyrannical
1183 Reign of Terror
1182 Naval Mine Tactics
1181 Coercion
1173 Fearless charge
1172 Boarding Tactics
1171 Caribbean Climate
1162 Dancing Grace
1161 Indian Climate
1152 Craftsmanship
1151 Lowland Climate
1142 Sniper
1141 German Climate
1133 Bandit Slayer
1132 Scout
1131 Secret Agent
1123 Neat Cargos
1122 Spinner
1121 Eastern European Climate
1113 Plague Doctor
1112 Pharmacological Mastery
1111 Surgery
1103 Desert Traveler
1102 Doctor's Kindness
1101 Arabic Climate
1093 Business Craft
1092 Merchant of Venice
1091 Penny Pinching
1083 Caravan
1082 Gypsy Traditions
1081 Thought Reader
1073 Journey of Odysseus
1072 Sketch
1071 British Climate
1063 Master of Love
1062 Troublemaker
1061 Seasoned Pirate
1053 Oenology
1052 Bard
1051 Italian Climate
1043 Fire Cannon Expertise
1042 Treasure Appraisal
1041 Turkish Nobility
1034 Synergistic Tactics
1033 Calm Command
1032 Cannon Expertise
1031 Spanish Nobility
1023 Strong Willed
1022 March
1021 Nordic Climate
1013 Orange Addict
1012 Mathematics
1011 Precise Routing
Language ID
30 Native Polynesian
29 Korean
28 Japanese
27 Chinese
26 Sanskrit
25 Hindustani
24 Khmer
23 Siamese
22 Indonesian
21 Indian
20 Swahili
19 Hausa
18 Ancient Egyptian
17 Hebrew
16 Persian
15 Arabic
14 Turkish
13 Celtic
12 Slavic
11 Latin
10 Germanic
9 Scandinavian Languages
8 Dutch
7 French
6 German
5 English
4 Greek
3 Italian
2 Spanish
1 Portuguese
Debug command Item Giver in op's table update4 does not work in port.
I tried to give 10 korean pine wood, nothing happens.
The same command in DhaosCollider's table works, but crashes the game every several times I execute it.
Search function in such a long dropdown list is necessary and fantasic.
I'm playing game version 1.2.3
Could you please fix this?
Some items have the same names but with different IDs (eg. Lapiz Lazuli). For Korean Pine Wood, id is 22321 and it works. If you wanna have easier time searching for an item, right click Item ID > Set/Change dropdown... > tick "Only show the description part". After that you can search an item by words.
I tested more, with different item ids, different quantities, item with duplicate or not, always the same result, Execute activated in a blink of time but no item given.
I checked the two table's debug option uses the same injection point, so I always restart the game if I'd test the other for comparison.
I even restarted my computer.
It must be some other reason.
"Only show the description part" search can only match the start of string, while the lookup above SelectionList can match any part of string, that's very useful, especially so because I play with non-english localization of the game.
I tested more, with different item ids, different quantities, item with duplicate or not, always the same result, Execute activated in a blink of time but no item given.
I checked the two table's debug option uses the same injection point, so I always restart the game if I'd test the other for comparison.
I even restarted my computer.
It must be some other reason.
"Only show the description part" search can only match the start of string, while the lookup above SelectionList can match any part of string, that's very useful, especially so because I play with non-english localization of the game.
This is just my hunch, but search for this address: Client.Utils.RewardUtils.GainItem
The beginning of the function should be like this: