I don't know if anyone will find this helpful, but I've figured out how to lock the Patch Card memory limit to 0MB. This way, you can upload and use as many patch cards as you like!
I would still use this with caution, as I have not tested this with Battle Network 6 of the Legacy Collection.
[Request] Mega Man Battle Network Legacy Collection 1+2
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- Noobzor
- Posts: 14
- Joined: Fri Mar 20, 2020 11:29 pm
- Reputation: 1
Re: [Request] Mega Man Battle Network Legacy Collection 1+2
Currently using FlameFury's CT. Can't seem to change the Style Lvl from 1 in MMBN3. Everything else works. Anyone have a CT that will change the style level for MMBN3?
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- Noobzor
- Posts: 14
- Joined: Fri Mar 20, 2020 11:29 pm
- Reputation: 1
Re: [Request] Mega Man Battle Network Legacy Collection 1+2
I've been messing with the values in Battle Network 3, but I just can't find the exact values for the Buster stats. Unlike BN5, it doesn't seem like those values are in hex form.
I want to be able to set the Buster stats to 10 ATK, 5 SPD, and 20 CHG.
Has anyone else tried editing the stats directly?
I want to be able to set the Buster stats to 10 ATK, 5 SPD, and 20 CHG.
Has anyone else tried editing the stats directly?
Re: [Request] Mega Man Battle Network Legacy Collection 1+2
[Link]
[Link]
Once again, LC1 and LC2 were updated, and once again, the cheat tables have broken.
I did a quickfix on the base address search for both, which worked for me. Haven't had the time yet to do a thorough check, so if you guys could let me know if these work against December 2nd version of MMBNLC1 (Build ID: 15660812) and MMBNLC2 (Build ID: 15672573), that would be great.
The base address search for LC1 now is a lot slower, but I only care about it working.
EDIT: New update made online functions unusable. They will likely need to patch it later which may make the tables break again. Just a heads-up.
EDIT 2: The new update was rolled back.
[Link]
[Link]
However, the attached cheat tables still work from my testing. Will leave it up here in case they try to reintroduce ASLR again at a later date.
[Link]
Once again, LC1 and LC2 were updated, and once again, the cheat tables have broken.
I did a quickfix on the base address search for both, which worked for me. Haven't had the time yet to do a thorough check, so if you guys could let me know if these work against December 2nd version of MMBNLC1 (Build ID: 15660812) and MMBNLC2 (Build ID: 15672573), that would be great.
The base address search for LC1 now is a lot slower, but I only care about it working.
EDIT: New update made online functions unusable. They will likely need to patch it later which may make the tables break again. Just a heads-up.
EDIT 2: The new update was rolled back.
[Link]
[Link]
However, the attached cheat tables still work from my testing. Will leave it up here in case they try to reintroduce ASLR again at a later date.
- Attachments
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- MMBN_LC2.CT
- (1.24 MiB) Downloaded 49 times
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- MMBN_LC1.CT
- (3.53 MiB) Downloaded 43 times
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