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Toysin
What is cheating?
Posts: 3 Joined: Thu Aug 10, 2017 10:52 am
Reputation: 0
Post
by Toysin » Fri Aug 11, 2017 6:23 am
Aranaktu wrote: ↑ Thu Aug 10, 2017 10:05 pm
emiirz wrote: ↑ Thu Aug 10, 2017 11:26 am
Toysin wrote: ↑ Thu Aug 10, 2017 10:57 am
Facing the same issues here.
CE shows nothing after the 3rd scan onward.
Having the same issue, and the AOB cant find after the 3rd one. When I click ActivateFirst the whole bar just becomes blue. Thx if someone can fix this.
If you
have origin version:
Open Cheat Engine -> Open FIFA17.exe process -> Click "Memory view" button in CE-> Go to address (CTRL+G) "FIFA17.exe+82CC24D" -> Make a screen shot and post it here.
example screen shot:
[Link]
If you
don't have origin version just replace "ActivateItFirst" script with this script:
Code: Select all
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(IniRead_AOB, FIFA17.exe, 56 57 41 56 48 83 EC 30 48 C7 44 24 20 FE FF FF FF 48 89 5C 24 58 48 89 6C 24 60 41 0F B6 E9 44 89 C3 48 89 D7 48 89 CE)
registersymbol(IniRead_AOB)
aobscanmodule(INJECT_Unlock_EditPlayer,FIFA17.exe,0F B6 F0 31 FF) // should be unique
alloc(cave_Unlock_EditPlayer,$1000,"FIFA17.exe"+85E74D6)
label(code_Unlock_EditPlayer)
label(ret_Unlock_EditPlayer)
cave_Unlock_EditPlayer:
mov al,1
code_Unlock_EditPlayer:
movzx esi,al
xor edi,edi
jmp ret_Unlock_EditPlayer
INJECT_Unlock_EditPlayer:
jmp cave_Unlock_EditPlayer
ret_Unlock_EditPlayer:
registersymbol(INJECT_Unlock_EditPlayer)
aobscanmodule(INJECT_ptrPlayerCave,FIFA17.exe,45 89 AF FC 09 00 00 41 C6)
alloc(ptrPlayerCave,$1000, "FIFA17.exe"+83D0631)
label(ptrPlayerCave_ret)
label(ptrPlayerCave_org)
alloc(ptrPlayer, 8)
registersymbol(ptrPlayer)
ptrPlayer:
dq 00
ptrPlayerCave: //this is allocated memory, you have read,write,execute access
ptrPlayerCave_org:
mov [ptrPlayer], r15
mov [r15+000009FC],r13d
jmp ptrPlayerCave_ret
INJECT_ptrPlayerCave:
jmp ptrPlayerCave
nop
nop
ptrPlayerCave_ret:
registersymbol(INJECT_ptrPlayerCave)
aobscanmodule(INJECT_ptrNotEditable,FIFA17.exe,85 F6 ?? ?? 49 29 FA 48 8B 07) // should be unique
alloc(ptrNotEditableCave,$1000,"FIFA17.exe"+83C19CD)
label(ptrNotEditableCave_org)
label(ptrNotEditableCave_ret)
alloc(ptrNotEditable, 8)
registersymbol(ptrNotEditable)
ptrNotEditable:
dq 00
ptrNotEditableCave:
mov [ptrNotEditable],rax
ptrNotEditableCave_org:
test esi,esi
jng INJECT_ptrNotEditable+26
sub r10,rdi
jmp ptrNotEditableCave_ret
INJECT_ptrNotEditable:
jmp ptrNotEditableCave
nop
nop
ptrNotEditableCave_ret:
registersymbol(INJECT_ptrNotEditable)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
unregistersymbol(IniRead_AOB)
INJECT_Unlock_EditPlayer:
db 0F B6 F0 31 FF
unregistersymbol(INJECT_Unlock_EditPlayer)
dealloc(cave_Unlock_EditPlayer)
INJECT_ptrTransferBudgetCave:
db 44 8B 48 08 41 89 F8
INJECT_ptrPlayerCave:
db 45 89 AF FC 09 00 00
dealloc(ptrPlayerCave)
dealloc(ptrPlayer)
unregistersymbol(ptrPlayer)
unregistersymbol(INJECT_ptrPlayerCave)
INJECT_ptrNotEditable:
db 85 F6 7E 22 49 29 FA
unregistersymbol(INJECT_ptrNotEditable)
dealloc(ptrNotEditableCave)
dealloc(ptrNotEditable)
unregistersymbol(ptrNotEditable)
You will not be able to edit your transfer budget, but rest should work fine.
Screenshot of Origin version FIFA17 memory view
Link:
[Link]
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Aranaktu
Table Makers
Posts: 544 Joined: Mon Mar 06, 2017 11:54 am
Reputation: 639
Post
by Aranaktu » Fri Aug 11, 2017 8:18 am
Toysin wrote: ↑ Fri Aug 11, 2017 6:23 am
Screenshot of Origin version FIFA17 memory view
Link:
[Link]
Okay... That's weird. Opcodes are the same, but for some reason it's not working.
Did you tried the second solution, for non-origin version?
Code: Select all
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(IniRead_AOB, FIFA17.exe, 56 57 41 56 48 83 EC 30 48 C7 44 24 20 FE FF FF FF 48 89 5C 24 58 48 89 6C 24 60 41 0F B6 E9 44 89 C3 48 89 D7 48 89 CE)
registersymbol(IniRead_AOB)
aobscanmodule(INJECT_Unlock_EditPlayer,FIFA17.exe,0F B6 F0 31 FF) // should be unique
alloc(cave_Unlock_EditPlayer,$1000,"FIFA17.exe"+85E74D6)
label(code_Unlock_EditPlayer)
label(ret_Unlock_EditPlayer)
cave_Unlock_EditPlayer:
mov al,1
code_Unlock_EditPlayer:
movzx esi,al
xor edi,edi
jmp ret_Unlock_EditPlayer
INJECT_Unlock_EditPlayer:
jmp cave_Unlock_EditPlayer
ret_Unlock_EditPlayer:
registersymbol(INJECT_Unlock_EditPlayer)
aobscanmodule(INJECT_ptrPlayerCave,FIFA17.exe,45 89 AF FC 09 00 00 41 C6)
alloc(ptrPlayerCave,$1000, "FIFA17.exe"+83D0631)
label(ptrPlayerCave_ret)
label(ptrPlayerCave_org)
alloc(ptrPlayer, 8)
registersymbol(ptrPlayer)
ptrPlayer:
dq 00
ptrPlayerCave: //this is allocated memory, you have read,write,execute access
ptrPlayerCave_org:
mov [ptrPlayer], r15
mov [r15+000009FC],r13d
jmp ptrPlayerCave_ret
INJECT_ptrPlayerCave:
jmp ptrPlayerCave
nop
nop
ptrPlayerCave_ret:
registersymbol(INJECT_ptrPlayerCave)
aobscanmodule(INJECT_ptrNotEditable,FIFA17.exe,85 F6 ?? ?? 49 29 FA 48 8B 07) // should be unique
alloc(ptrNotEditableCave,$1000,"FIFA17.exe"+83C19CD)
label(ptrNotEditableCave_org)
label(ptrNotEditableCave_ret)
alloc(ptrNotEditable, 8)
registersymbol(ptrNotEditable)
ptrNotEditable:
dq 00
ptrNotEditableCave:
mov [ptrNotEditable],rax
ptrNotEditableCave_org:
test esi,esi
jng INJECT_ptrNotEditable+26
sub r10,rdi
jmp ptrNotEditableCave_ret
INJECT_ptrNotEditable:
jmp ptrNotEditableCave
nop
nop
ptrNotEditableCave_ret:
registersymbol(INJECT_ptrNotEditable)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
unregistersymbol(IniRead_AOB)
INJECT_Unlock_EditPlayer:
db 0F B6 F0 31 FF
unregistersymbol(INJECT_Unlock_EditPlayer)
dealloc(cave_Unlock_EditPlayer)
INJECT_ptrTransferBudgetCave:
db 44 8B 48 08 41 89 F8
INJECT_ptrPlayerCave:
db 45 89 AF FC 09 00 00
dealloc(ptrPlayerCave)
dealloc(ptrPlayer)
unregistersymbol(ptrPlayer)
unregistersymbol(INJECT_ptrPlayerCave)
INJECT_ptrNotEditable:
db 85 F6 7E 22 49 29 FA
unregistersymbol(INJECT_ptrNotEditable)
dealloc(ptrNotEditableCave)
dealloc(ptrNotEditable)
unregistersymbol(ptrNotEditable)
Toysin
What is cheating?
Posts: 3 Joined: Thu Aug 10, 2017 10:52 am
Reputation: 0
Post
by Toysin » Sat Aug 12, 2017 5:12 am
Aranaktu wrote: ↑ Fri Aug 11, 2017 8:18 am
Toysin wrote: ↑ Fri Aug 11, 2017 6:23 am
Screenshot of Origin version FIFA17 memory view
Link:
[Link]
Okay... That's weird. Opcodes are the same, but for some reason it's not working.
Did you tried the second solution, for non-origin version?
Code: Select all
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(IniRead_AOB, FIFA17.exe, 56 57 41 56 48 83 EC 30 48 C7 44 24 20 FE FF FF FF 48 89 5C 24 58 48 89 6C 24 60 41 0F B6 E9 44 89 C3 48 89 D7 48 89 CE)
registersymbol(IniRead_AOB)
aobscanmodule(INJECT_Unlock_EditPlayer,FIFA17.exe,0F B6 F0 31 FF) // should be unique
alloc(cave_Unlock_EditPlayer,$1000,"FIFA17.exe"+85E74D6)
label(code_Unlock_EditPlayer)
label(ret_Unlock_EditPlayer)
cave_Unlock_EditPlayer:
mov al,1
code_Unlock_EditPlayer:
movzx esi,al
xor edi,edi
jmp ret_Unlock_EditPlayer
INJECT_Unlock_EditPlayer:
jmp cave_Unlock_EditPlayer
ret_Unlock_EditPlayer:
registersymbol(INJECT_Unlock_EditPlayer)
aobscanmodule(INJECT_ptrPlayerCave,FIFA17.exe,45 89 AF FC 09 00 00 41 C6)
alloc(ptrPlayerCave,$1000, "FIFA17.exe"+83D0631)
label(ptrPlayerCave_ret)
label(ptrPlayerCave_org)
alloc(ptrPlayer, 8)
registersymbol(ptrPlayer)
ptrPlayer:
dq 00
ptrPlayerCave: //this is allocated memory, you have read,write,execute access
ptrPlayerCave_org:
mov [ptrPlayer], r15
mov [r15+000009FC],r13d
jmp ptrPlayerCave_ret
INJECT_ptrPlayerCave:
jmp ptrPlayerCave
nop
nop
ptrPlayerCave_ret:
registersymbol(INJECT_ptrPlayerCave)
aobscanmodule(INJECT_ptrNotEditable,FIFA17.exe,85 F6 ?? ?? 49 29 FA 48 8B 07) // should be unique
alloc(ptrNotEditableCave,$1000,"FIFA17.exe"+83C19CD)
label(ptrNotEditableCave_org)
label(ptrNotEditableCave_ret)
alloc(ptrNotEditable, 8)
registersymbol(ptrNotEditable)
ptrNotEditable:
dq 00
ptrNotEditableCave:
mov [ptrNotEditable],rax
ptrNotEditableCave_org:
test esi,esi
jng INJECT_ptrNotEditable+26
sub r10,rdi
jmp ptrNotEditableCave_ret
INJECT_ptrNotEditable:
jmp ptrNotEditableCave
nop
nop
ptrNotEditableCave_ret:
registersymbol(INJECT_ptrNotEditable)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
unregistersymbol(IniRead_AOB)
INJECT_Unlock_EditPlayer:
db 0F B6 F0 31 FF
unregistersymbol(INJECT_Unlock_EditPlayer)
dealloc(cave_Unlock_EditPlayer)
INJECT_ptrTransferBudgetCave:
db 44 8B 48 08 41 89 F8
INJECT_ptrPlayerCave:
db 45 89 AF FC 09 00 00
dealloc(ptrPlayerCave)
dealloc(ptrPlayer)
unregistersymbol(ptrPlayer)
unregistersymbol(INJECT_ptrPlayerCave)
INJECT_ptrNotEditable:
db 85 F6 7E 22 49 29 FA
unregistersymbol(INJECT_ptrNotEditable)
dealloc(ptrNotEditableCave)
dealloc(ptrNotEditable)
unregistersymbol(ptrNotEditable)
Didn't tried that yet since mine are Origin version.
Perhaps other would do the second solution provided.
jvione
What is cheating?
Posts: 1 Joined: Sat Aug 12, 2017 1:45 pm
Reputation: 0
Post
by jvione » Sat Aug 12, 2017 1:46 pm
Is there any chance that editing something in the PRIMARY_ATTRIBUTES_RANGE = [10, 20] & SECONDARY_ATTRIBUTES_RANGE = [10, 20] will give me only amazing players in the Youth Squad? Thx
midoes
Novice Cheater
Posts: 15 Joined: Sun Aug 13, 2017 1:20 am
Reputation: 0
Post
by midoes » Sun Aug 13, 2017 1:23 am
please can any body help me how to modify the transfer.ini to sign players as i want without refusing like messi and cristiano ronaldo ?
thanks alot for this amazing table
keoland01
What is cheating?
Posts: 1 Joined: Sun Aug 13, 2017 6:23 am
Reputation: 0
Post
by keoland01 » Sun Aug 13, 2017 6:26 am
I am curious:
I am familiar with using the CM Tool for earlier versions of FIFA (e.g. 13 to 16). Now, is there a way for us to have a default sleeves option, where, during normal weather in the calendar year, players' default sleeves can be made as say, with UA sleeves or UA sleeves+turtleneck?
It seems that all players edited when I use the CE and save in-game (during career mode of course) default to short sleeves. Or did I just miss something? Thank you in advance.
fiannrs
Noobzor
Posts: 5 Joined: Tue Aug 15, 2017 3:28 pm
Reputation: 0
Post
by fiannrs » Tue Aug 15, 2017 3:29 pm
im sorry, when i tried activatefirst , nothing happen, only not responding and nothing happen.
help?
Aranaktu
Table Makers
Posts: 544 Joined: Mon Mar 06, 2017 11:54 am
Reputation: 639
Post
by Aranaktu » Tue Aug 15, 2017 4:55 pm
UPDATE - 15.08.2017
- Added Player Data script created by lampuiho. With it you can edit player skill moves, preferedpositions, workrates, traits, potential, gender and a few other things.
- "ActivateItFirst" script is now splited into smaller parts.
Direct download link:
[Link]
Alternative link:
[Link]
FIFA 17 Traits:
Code: Select all
Traits1:
0 - No traits: 0000
1 - ? Nothing probably: 0001
2 - Long Throw-in: 0010
4 - Power free kick: 0100
8 - Diver (Not working?): 1000
16 - Injury prone: 0001 0000
32 - Injury free (Not working?): 0010 0000
64 - Avoids using weaker foot (Not working?): 0100 0000
128 - Dives into tackles (Not working?): 1000 0000
256 - Tries to beat defensive line (Not working?): 0001 0000 0000
512 - Selfish (Not working?): 0010 0000 0000
1024 - Leadership (Not working?): 0100 0000 0000
2048 - ? Nothing probably: 1000 0000 0000
4096 - Early crosser: 0001 0000 0000 0000
8192 - Finesse shot: 0010 0000 0000 0000
16384 - Flair: 0100 0000 0000 0000
32768 - Long passer: 1000 0000 0000 0000
65536 - Long shot taker: 0001 0000 0000 0000 0000
131072 - Skilled dribbling(Not working?): 0010 0000 0000 0000 0000
262144 - Playmaker(Not working?): 0100 0000 0000 0000 0000
524288 - GK up for corners: 1000 0000 0000 0000 0000
1048576 - Puncher: 0001 0000 0000 0000 0000 0000
2097152 - GK long throw: 0010 0000 0000 0000 0000 0000
4194304 - Power header: 0100 0000 0000 0000 0000 0000
83886080 - ? Nothing probably: 1000 0000 0000 0000 0000 0000
16777216 - Giant throw-in: 0001 0000 0000 0000 0000 0000 0000
33554432 - Outside foot shot: 0010 0000 0000 0000 0000 0000 0000
134217728 - Swerve Pass (?)
268435456 - Second Wind (?)
536870912 - Acrobatic Clearance (?)
1073741823 - All Traits
Traits2:
1 - Skilled dribbling (?): 0001
2 - Fancy Pass (?): 0010
4 - Fancy Flicks (?): 0100
8 - Stutter Penalty (?): 1000
16 - ? Nothing probably 0001 0000
32 - Bicycle Kick (?): 0010 0000
64 - Diving Header (?): 0100 0000
128 - Driven Pass(?): 1000 0000
256 - GK Flat Kick (?): 0001 0000 0000
512: One club player: 0010 0000 0000
1024: Team player: 0100 0000 0000
2048 - Chip shot: 1000 0000 0000
4096 - Technical dribbler: 0001 0000 0000 0000
8192 - Sweeper: 0010 0000 0000 0000
16384 - Backs Into player: 0100 0000 0000 0000
32768 - Corner specialist: 1000 0000 0000 0000
65536 - Takes finesse free kicks: 0001 0000 0000 0000 0000
131072 - Target forward: 0010 0000 0000 0000 0000
262144 - Cautious with crosses: 0100 0000 0000 0000 0000
524288 - Comes for crosses: 1000 0000 0000 0000 0000
1048575 - ALL TRAITS
keoland01 wrote: ↑ Sun Aug 13, 2017 6:26 am
I am curious:
I am familiar with using the CM Tool for earlier versions of FIFA (e.g. 13 to 16). Now, is there a way for us to have a default sleeves option, where, during normal weather in the calendar year, players' default sleeves can be made as say, with UA sleeves or UA sleeves+turtleneck?
It seems that all players edited when I use the CE and save in-game (during career mode of course) default to short sleeves. Or did I just miss something? Thank you in advance.
They will only wear it in winter.
rivriv0
Noobzor
Posts: 12 Joined: Mon Jul 24, 2017 1:28 am
Reputation: 2
Post
by rivriv0 » Tue Aug 15, 2017 9:25 pm
Aranaktu wrote: ↑ Tue Aug 15, 2017 4:55 pm
UPDATE - 15.08.2017
- Added Player Data script created by lampuiho. With it you can edit player skill moves, preferedpositions, workrates, traits, potential, gender and a few other things.
- "ActivateItFirst" script is now splited into smaller parts.
Direct download link:
[Link]
Alternative link:
[Link]
FIFA 17 Traits:
Code: Select all
Traits1:
0 - No traits: 0000
1 - ? Nothing probably: 0001
2 - Long Throw-in: 0010
4 - Power free kick: 0100
8 - Diver (Not working?): 1000
16 - Injury prone: 0001 0000
32 - Injury free (Not working?): 0010 0000
64 - Avoids using weaker foot (Not working?): 0100 0000
128 - Dives into tackles (Not working?): 1000 0000
256 - Tries to beat defensive line (Not working?): 0001 0000 0000
512 - Selfish (Not working?): 0010 0000 0000
1024 - Leadership (Not working?): 0100 0000 0000
2048 - ? Nothing probably: 1000 0000 0000
4096 - Early crosser: 0001 0000 0000 0000
8192 - Finesse shot: 0010 0000 0000 0000
16384 - Flair: 0100 0000 0000 0000
32768 - Long passer: 1000 0000 0000 0000
65536 - Long shot taker: 0001 0000 0000 0000 0000
131072 - Skilled dribbling(Not working?): 0010 0000 0000 0000 0000
262144 - Playmaker(Not working?): 0100 0000 0000 0000 0000
524288 - GK up for corners: 1000 0000 0000 0000 0000
1048576 - Puncher: 0001 0000 0000 0000 0000 0000
2097152 - GK long throw: 0010 0000 0000 0000 0000 0000
4194304 - Power header: 0100 0000 0000 0000 0000 0000
83886080 - ? Nothing probably: 1000 0000 0000 0000 0000 0000
16777216 - Giant throw-in: 0001 0000 0000 0000 0000 0000 0000
33554432 - Outside foot shot: 0010 0000 0000 0000 0000 0000 0000
134217728 - Swerve Pass (?)
268435456 - Second Wind (?)
536870912 - Acrobatic Clearance (?)
1073741823 - All Traits
Traits2:
1 - Skilled dribbling (?): 0001
2 - Fancy Pass (?): 0010
4 - Fancy Flicks (?): 0100
8 - Stutter Penalty (?): 1000
16 - ? Nothing probably 0001 0000
32 - Bicycle Kick (?): 0010 0000
64 - Diving Header (?): 0100 0000
128 - Driven Pass(?): 1000 0000
256 - GK Flat Kick (?): 0001 0000 0000
512: One club player: 0010 0000 0000
1024: Team player: 0100 0000 0000
2048 - Chip shot: 1000 0000 0000
4096 - Technical dribbler: 0001 0000 0000 0000
8192 - Sweeper: 0010 0000 0000 0000
16384 - Backs Into player: 0100 0000 0000 0000
32768 - Corner specialist: 1000 0000 0000 0000
65536 - Takes finesse free kicks: 0001 0000 0000 0000 0000
131072 - Target forward: 0010 0000 0000 0000 0000
262144 - Cautious with crosses: 0100 0000 0000 0000 0000
524288 - Comes for crosses: 1000 0000 0000 0000 0000
1048575 - ALL TRAITS
keoland01 wrote: ↑ Sun Aug 13, 2017 6:26 am
I am curious:
I am familiar with using the CM Tool for earlier versions of FIFA (e.g. 13 to 16). Now, is there a way for us to have a default sleeves option, where, during normal weather in the calendar year, players' default sleeves can be made as say, with UA sleeves or UA sleeves+turtleneck?
It seems that all players edited when I use the CE and save in-game (during career mode of course) default to short sleeves. Or did I just miss something? Thank you in advance.
They will only wear it in winter.
Can you please tell us how to implement the traits as shown in this post? Or make a video about it.. etc
EDIT: To save anyone the time of trying to figure it out, just add up the traits that you want.
Voron
Cheater
Posts: 37 Joined: Thu Mar 30, 2017 8:02 pm
Reputation: 1
Post
by Voron » Wed Aug 16, 2017 12:11 pm
Can anyone explain to me why bought players couldn't be sent to loan?
The transfer.ini file can't fix it.
gabucho nicolas
What is cheating?
Posts: 4 Joined: Thu Aug 03, 2017 12:05 pm
Reputation: 0
Post
by gabucho nicolas » Thu Aug 17, 2017 12:23 am
lampuiho wrote: ↑ Sun Jul 16, 2017 6:12 am
Injection script for player stats data pointer.
How to use:
1. Activate script
2. Go to squad report
3. Select player
4. Edit stats in table
What needs to be done:
If someone can figure out the flags for different traits, it would be great.
In spanish, modifique la tabla de lampuiho con db master
algunas cosas no encontre, espero que les sea de ayuda para completar la tabla de aranaktu
[Link]
sesa1029
What is cheating?
Posts: 1 Joined: Sat Aug 19, 2017 11:43 am
Reputation: 0
Post
by sesa1029 » Sat Aug 19, 2017 11:49 am
I have origin version try to open career in game while cheat engine working and game close itself. what ı can do about it.
kaka50
Expert Cheater
Posts: 59 Joined: Sat Aug 19, 2017 3:24 pm
Reputation: 6
Post
by kaka50 » Sat Aug 19, 2017 3:29 pm
I have some problem the first of every months will drop the OVR for the players how are older than 29 years
kaka50
Expert Cheater
Posts: 59 Joined: Sat Aug 19, 2017 3:24 pm
Reputation: 6
Post
by kaka50 » Sat Aug 19, 2017 4:51 pm
kaka50 wrote: ↑ Sat Aug 19, 2017 3:29 pm
I have some problem the first of every months will drop the OVR for the players how are older than 29 years
and here is another glitch
kaka50
Expert Cheater
Posts: 59 Joined: Sat Aug 19, 2017 3:24 pm
Reputation: 6
Post
by kaka50 » Sat Aug 19, 2017 4:53 pm
that happen in the first of every months
the scouts reports reset