first off big thx for the table
can we have Cooking Time Freeze for our cooking(not quest)
new items id from collab with "the lost village" dont have labels
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Not sure if this was known or not, but the "Quick Cooking" option currently crashes the game when used in the Sect Kitchen or rented Inn kitchen if you have the "Ignore Cooking Costs" checked. Works fine if you use the standard "Cooking" method.
Also, the "Freeze Cooking Time" is working correctly in the Sect Kitchen.
So I am using version 1.0.0.3, the following seems to not work:
-Time->Freeze time: does nothing, time still progress
-Inventory->No Item Loss: does nothing, items still decrease for cooking
-Misc->Ignore Receipe Costs: like others said, it does indeed crash the game
Tested and working:
-Time->Freeze Cooking Time: tested at inn, sect one not unlocked yet
-Player->Infinite Hp/MP/Stamina/No Skill Cooldown/Move Speed Multiplier (prob the others too, will test em later)
-NPC->Friendship Multiplier
-Inventory->Inventory Data List
-Inventory->No Item Loss: seems to work when planting, using items on shortcut
-Pointer->Time Base Address
Ok, well the current table is for version 1.005. Works fine for me. Activate it once fully in your game {Actually able to play the character and after the intro if a new file when you can sleep}. The table just before the current one should still be viable for 1.003.
As of Feb 06, 2024; the current table I mentioned above no longer works with the "Spring Festival" major update. As of right now, Freeze Time, Freeze Cooking Time, Inventory, and Friendship Management for NPCs produces errors. After reloading, I got Friendship Management to work again; but the other 3 were still inoperable.
If I wait to connect CE to the game or load the table/attach the table until AFTER I have started the game (so after clicking Continue) I find that the table works just fine and everything is available - this is the latest table, dated 1/23/24. If I try to load this how I usually do (i.e. at the main menu screen) half of the options won't work. Not sure why that is, but anyone having problems, try that.
If I wait to connect CE to the game or load the table/attach the table until AFTER I have started the game (so after clicking Continue) I find that the table works just fine and everything is available - this is the latest table, dated 1/23/24. If I try to load this how I usually do (i.e. at the main menu screen) half of the options won't work. Not sure why that is, but anyone having problems, try that.
Literally played a full day before triggering the table. Inventory & Movement mod still broken. Did not test cooking again.
If I wait to connect CE to the game or load the table/attach the table until AFTER I have started the game (so after clicking Continue) I find that the table works just fine and everything is available - this is the latest table, dated 1/23/24. If I try to load this how I usually do (i.e. at the main menu screen) half of the options won't work. Not sure why that is, but anyone having problems, try that.
Literally played a full day before triggering the table. Inventory & Movement mod still broken. Did not test cooking again.
Strange thing, the movement speed multiplier? No dice. The movement speed _pointer_, though? Was able to get that to load by reloading the table after playing a lil. Changed the speed manually and it's working... Fish script still works too. Wasn't... using any of the others to know for those.
As a request, would a 100% drop rate from enemies code be possible? I actually tried picking apart the mono a little to see if I could do it, and while I was able to find a "DropManager" and more interestly, an actual "DropRate100_On", I don't actually know what I'm doing and trying to find ways to turn it "on" just resulted in me crashing the game a bunch. Would definitely be handy...