Immortal Life

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DhaosCollider
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Immortal Life

Post by DhaosCollider »


Notes:
  • Requires Cheat Engine 7.5/later. (wait until monoSymbolList is fully loaded)
  • Changing item quantity causes a discrepancy with the display on inventory so Inventory must be sorted regularly.
  • Inventory Data List is available in multiple languages.

    Have fun :)
    ImmortalLife.CT
    Feb 10, 2024: View update history for details.
    (552.97 KiB) Downloaded 2179 times
View current options
<colors>
  • Script or Script that's no available for AOB Error
  • AddressGroupHeader
  • GroupHeader/Comment
  • Variable

<scripts>
  • CE:
    • Compact Mode
    • Add Hotkeys Menu
  • CT:
    • Save Checkbox States
      • Notes:
        • Saves all memory records that are currently "enabled".
        • If they are variables, the values are also saved.
    • Load Checkbox States
    • Expand All Headers
    • Check Updates
  • Time:
    • Freeze Time
    • Freeze Cooking Time
  • Player:
    • Infinite HP
    • Infinite MP
    • Infinite Stamina
    • No Skill Cooldown
    • EXP Gained Multiplier
      • times
    • Spirit Status Multiplier
      • times
    • Stance Status Multiplier
      • times
    • Divinity Status Multiplier
      • times
    • Willpower Status Multiplier
      • times
    • Move Speed Multiplier
      • times
  • NPC:
    • Friendship Multiplier
      • times
    • NPC Data List
  • Inventory:
    • No Item Loss
      • Note: This script tends to hog your inventory, so disable it if necessary.
    • Inventory Data List
  • Fishing:
    • No Fish Trial
  • Misc:
    • Ignore Enhance Costs
    • Ignore Rebuild Costs
    • Ignore Residence Expansion Costs
    • Ignore Warehouse Expansion Costs
    • Ignore Recipe Costs
    • Ignore Manufacture Costs
    • Ignore Exchange Costs
    • Ignore Quest Costs
    • Ignore Research Costs
    • Ignore Cooking Costs
    • Ignore Make Outfit Costs
    • Ignore Banquet Upgrade Costs
    • Ignore Skill Upgrade Costs
    • Lin Wanxi's Enhance:
      • Ignore Sword Upgrade Costs
      • Ignore Blessed Farming Tool Costs
      • Ignore Tool Costs
      • Ignore Artifact Costs

<pointers>
  • Pointer->Time Base Address
    • P->GameTimeManager
      • days
      • hours
      • minutes
      • seconds
  • Pointer->Player Singleton
    • P->PlayerController
      • P->PlayerData
        • SceneID
        • weaponID
        • weaponInstanceID
        • weaponStar
        • IsBreakAvaliable
        • LifeSkill_PlantActive
        • LifeSkill_PlantLevel
        • LifeSkill_PlantExp
        • LifeSkill_CollectActive
        • LifeSkill_CollectLevel
        • LifeSkill_CollectExp
        • LifeSkill_CookingActive
        • LifeSkill_CookingLevel
        • LifeSkill_CookingExp
        • LifeSkill_FeedActive
        • LifeSkill_FeedLevel
        • LifeSkill_FeedExp
        • LifeSkill_AlchemyActive
        • LifeSkill_AlchemyLevel
        • LifeSkill_AlchemyExp
        • LifeSkill_ForgeActive
        • LifeSkill_ForgeLevel
        • LifeSkill_ForgeExp
        • Level
        • LevelLimit
        • CanGiveNpcGift
        • CanChat
        • CanCloudWater
        • CanCloudCrop
        • Exp
        • Physical
        • PhysicalMax
        • Mental
        • MentalMax
        • HP
        • HpMax
        • MP
        • MPMax
        • MS
        • BS
        • SS
        • RS
        • SeniorPromoteValue
        • Contribution
        • MainWeapon
        • SecondaryWeapon
        • SleepHour
        • LimitClearPlant
        • IsBreakFailed
        • IsFailReturnToStart
        • NeedHideTimeUI
      • LevelLimit
      • IsDebugMode
      • ExpRate
      • isHide
      • SpawnAtBornPoint
      • operationPage
      • IsDead
      • IsFreeTeleport
      • IsBreakBeLocked
      • IsNextRareFish
      • BreakGuard
      • IsNextDayChangeEventWillBreakFail
      • hasDoubleWaitTime
      • ToolNoCostPhysical
  • Pointer->PlayerMovement
    • P->PlayerParameter
      • Speed
      • OnSwordSpeed
      • JumpSpeed
      • Gravity
      • JumpLandDistance
  • Pointer->NPC Base Address
    • P->NpcManager
      • P->NPCData
        • Count
        • P->NPC[0]
          • P->_source
            • ID
            • P->Name
              • m_stringLength
              • m_firstChar
            • Gender
            • MapListPriority
            • Grade
            • Speed
            • P->FavourItem
              • Count
              • [0]
                • ItemID
                • FavourLv
              • [1]
                • ItemID
                • FavourLv
              • [2]
                • ItemID
                • FavourLv
              • [3]
                • ItemID
                • FavourLv
              • [4]
                • ItemID
                • FavourLv
              • [5]
                • ItemID
                • FavourLv
              • [6]
                • ItemID
                • FavourLv
              • [7]
                • ItemID
                • FavourLv
              • [8]
                • ItemID
                • FavourLv
              • [9]
                • ItemID
                • FavourLv
              • [10]
                • ItemID
                • FavourLv
              • [11]
                • ItemID
                • FavourLv
              • [12]
                • ItemID
                • FavourLv
              • [13]
                • ItemID
                • FavourLv
              • [14]
                • ItemID
                • FavourLv
              • [15]
                • ItemID
                • FavourLv
              • [16]
                • ItemID
                • FavourLv
              • [17]
                • ItemID
                • FavourLv
            • DefaultLevel
            • Birthday
  • Pointer->Item Singleton
    • P->ItemController
      • P->ItemData
        • P->Item
          • Count
          • P->Item[0]
            • ID
            • Star
            • Count
View update history
Feb 10, 2024:
  • Fixed
    • Pointer->Item Singleton
      Also fixed related Inventory Data List.
    • Move Speed Multiplier
    • Extended Dropdown.Item
Jan 23, 2024:
  • Added
    • Ignore Banquet Upgrade Costs
    • Ignore Blessed Farming Tool Costs
  • Fixed
    • Ignore Skill Upgrade Costs
      Cultivation limit will not be lifted.
    • Ignore Tool Costs
    • Renamed Ignore Blessed Farming Tool Costs to Ignore Enhance Costs
      The method was not shared, so it was separated.
  • ImmortalLife.CT
    (550.06 KiB) Downloaded 1648 times
Jan 22, 2024:
  • Added
    • Ignore Cooking Costs
      Ignoring costs in cooking that requires ingredients.
      Also available in Sect's kitchen.
  • Fixed
    • Dropdown.Item and Dropdown.NPC are now compatible with ver 1.0.02.
      Dropdown.Item is multilingual.
    • Freeze Cooking Time
      Fixed so that it also affects cooking where you prepare your own ingredients.
      Also available in Sect's kitchen.
    • Ignore Warehouse Expansion Costs
      I recreated what was broken. You will be able to expand your warehouse to the maximum without any cost.
  • ImmortalLife.CT
    (539.27 KiB) Downloaded 735 times
Jan 21, 2024:
  • Added
    • Ignore Make Outfit Costs
  • Fixed
    • Ignore Quest Costs
      I have only tested it with delivery quests to NPCs.
    • Remove Ignore Enhance Costs
      Ignore Blessed Farming Tool Costs will give you the same effect.
  • ImmortalLife.CT
    (498.68 KiB) Downloaded 706 times
Jan 19, 2024: Support game ver 1.0+
  • Added:
    • Applied Dropdown.NPC.EN to NPC Data List
    • No Fish Trial
    • Ignore Outfit Costs
    • Ignore Skill Upgrade Costss
    • Ignore Sword Upgrade Costs (AoB error)
    • Ignore Blessed Farming Tool Costs
    • Ignore Tool Costs (AoB error)
    • Ignore Artifact Costs
    • Ignore Warehouse Expansion Costs
  • ImmortalLife.CT
    (498.02 KiB) Downloaded 1075 times
Edit 3:
  • Added No Skill Cooldown, P->GameTimeManager.
  • After much hard work, item name and ID were successfully extracted from HashArray/Language data.
    So fixed Create Inventory Data List.
    This script is available in multiple languages.
    ImmortalLife.CT
    (381.92 KiB) Downloaded 2178 times
Edit 2:
  • Added Ignore Quest Costs, Ignore Expand Residence costs, Ignore Research Costs,
    Divinity Status Multiplier, Willpower Status Multiplier.
    ImmortalLife.CT
    (220.81 KiB) Downloaded 530 times
Edit 1:
  • Added Ignore Rebuild Costs, Ignore Recipe Costs, Ignore Manufacture Costs, Ignore Exchange Costs.
    ImmortalLife.CT
    (144.01 KiB) Downloaded 494 times
Edit 0:
Reply:
KraftCrafterMcCrafty wrote:
Wed Feb 07, 2024 5:56 pm
zurls wrote:
Wed Feb 07, 2024 7:05 am
If I wait to connect CE to the game or load the table/attach the table until AFTER I have started the game (so after clicking Continue) I find that the table works just fine and everything is available - this is the latest table, dated 1/23/24. If I try to load this how I usually do (i.e. at the main menu screen) half of the options won't work. Not sure why that is, but anyone having problems, try that.
Literally played a full day before triggering the table. Inventory & Movement mod still broken. Did not test cooking again.
  • Fixed them with game ver 1.0.08.


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by DhaosCollider on Sat Feb 10, 2024 11:14 am, edited 9 times in total.

fluffymigs
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Re: Immortal Life

Post by fluffymigs »

Thank you! WIll try it out tonight =)

LegendZero88
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Re: Immortal Life

Post by LegendZero88 »

thank you mate but i don't understand how pointer for item works... can you explain it?


explained, thanks!

erictia
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Re: Immortal Life

Post by erictia »

Please update the items list ID and table, tqvm !!!

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Ashley_Reborn09
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Re: Immortal Life

Post by Ashley_Reborn09 »

update please!!!

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kazumazero
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Re: Immortal Life

Post by kazumazero »

Any plan to update this table?

Yuki112
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Re: Immortal Life

Post by Yuki112 »

Hello, just wanted to let anyone who finds this thread know that as of the latest patch, which is V0.9.15, the following from the cheat engine table (from Edit 3) no longer works. There may be more that do not work but these are the ones I've found.

- Freeze Time script
- Freeze Cooking Time script (does not work when cooking for your own needs in the inn)
- Infinite HP script*
- Infinite MP script*
- Infinite Stamina script*

- Pointers:
- P->GameTimeManager
- P->PlayerController (and children pointers)
- P->PlayerParameter

*The infinite HP, infinite MP, and infinite Stamina scripts do not work as they reference values from pointer P->PlayerData that is a child of P->PlayerController.

@Original Poster: I truly enjoyed using your cheat table, it was very helpful in making the game more fun for me before the new patch. Thank you for all your hard work.

rohindanil
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Re: Immortal Life

Post by rohindanil »

Update to full releas pls!

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Ashley_Reborn09
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Re: Immortal Life

Post by Ashley_Reborn09 »

update to full released please!!!!!!!

coldcell
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Re: Immortal Life

Post by coldcell »

Game was just released. An update would be nice.

It'd be great to have a run speed modifier table. The default one is so slow.

Thanks!

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sewerdweller
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Re: Immortal Life

Post by sewerdweller »

+1 for the update, please!
Thank you :)

Eckirion
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Re: Immortal Life

Post by Eckirion »

Game is finally out of early access yesterday. Can we get the full release update then?

coldcell
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Re: Immortal Life

Post by coldcell »

Anyone has a list of item IDs?

PaselMelon
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Re: Immortal Life

Post by PaselMelon »

Sadly for me the "Ignore Quest Cost" does not work on the newest patch, also exchange Costs does not apply to Song Yangtongs clothes shop.
Maybe someone can help?

Otherwise: thank you so much for the table, I am super grateful!

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sewerdweller
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Re: Immortal Life

Post by sewerdweller »

You're the best, thank you so much for the table!

The Cooking Time Freeze doesn't work when you're renting the kitchen in the inn. It works when doing the quests though. I'm not sure if it works with the Sect's kitchen as I haven't gotten it on this save yet.

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