Crisis Core Final Fantasy 7 Reunion [+71] Updated for Ver.1.01

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resinate
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Re: Crisis Core Final Fantasy 7 Reunion [+71] Updated for Ver.1.01

Post by resinate »

curious on if we could make monster randomizer for this game LOL

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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isosplx
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Re: Crisis Core Final Fantasy 7 Reunion [+71] Updated for Ver.1.01

Post by isosplx »

khuong wrote:
Mon Dec 26, 2022 3:57 am
Look @ first post, there's a spoiler with the code.. copy and paste it into CE
Which spoiler code?

Lolleman
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Re: Crisis Core Final Fantasy 7 Reunion [+71] Updated for Ver.1.01

Post by Lolleman »

the buster sword proficiency script dont even work
i just get errors i added an enable section but then the code lines dont work

h0b0onsn0w
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Re: Crisis Core Final Fantasy 7 Reunion [+71] Updated for Ver.1.01

Post by h0b0onsn0w »

Lolleman wrote:
Tue Dec 27, 2022 2:57 pm
the buster sword proficiency script dont even work
i just get errors i added an enable section but then the code lines dont work
Works fine for me. I paste it directly into an empty cheat engine.

mrfatso
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Re: Crisis Core Final Fantasy 7 Reunion [+71] Updated for Ver.1.01

Post by mrfatso »

Hi guys, does the buster sword proficiency actually work or does it only show as visual ?

I managed to use the code and raise it up but even though it shows 80% which means i should have enable the damage limit bypass, i am still only dealing 9,999 damage

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hekatoncheir
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Re: Crisis Core Final Fantasy 7 Reunion [+71] Updated for Ver.1.01

Post by hekatoncheir »

mrfatso wrote:
Wed Dec 28, 2022 8:32 am
Hi guys, does the buster sword proficiency actually work or does it only show as visual ?

I managed to use the code and raise it up but even though it shows 80% which means i should have enable the damage limit bypass, i am still only dealing 9,999 damage
You need an equipment that has break damage limit as an added boost. You can easily make one of your best equipment have this but it must always be done each time you play the game.

porchemasi
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Re: Crisis Core Final Fantasy 7 Reunion [+71] Updated for Ver.1.01

Post by porchemasi »

Missed Phoenix and did not unlock all missions, help :s

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Re: Crisis Core Final Fantasy 7 Reunion [+71] Updated for Ver.1.01

Post by h0b0onsn0w »

mrfatso wrote:
Wed Dec 28, 2022 8:32 am
Hi guys, does the buster sword proficiency actually work or does it only show as visual ?

I managed to use the code and raise it up but even though it shows 80% which means i should have enable the damage limit bypass, i am still only dealing 9,999 damage
proficiency actually does nothing. Damage limit break gets a chance to unlock while your proficiency is higher than a certain value. Same thing with the other 2 proficiency unlocks. Not sure What exactly is the criteria to unlock all 3 but ppl been unlocking all 3 by playing in the mission 9-6-5. You'll know if you unlock them or not because after a fight, a mail will pop up telling you you unlocked it.

core33
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Re: Crisis Core Final Fantasy 7 Reunion [+71] Updated for Ver.1.01

Post by core33 »

Hi, would it be possible to add cheat to enable "Dash" materia as always on without equiping it? Guard in this game is pretty much useless but dash materia changes it into very fast sprint which is very useful actually in a lot of fights but I hate wasting materia slot for it.
Would also be nice to add steal to other materia somehow. Mug too slow garbage. Don't want to waste slot for steal also, need a way to add it to other materia or something like that so I can use it with hotkey. Auto steal would be too easy, boring.
Would be best to make script to add dash + steal to materia slot 1 or so but that might be hard to do, not sure.

lunarfreyax
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Re: Crisis Core Final Fantasy 7 Reunion [+71] Updated for Ver.1.01

Post by lunarfreyax »

Is there a chance for a code to enable "always rare drop, steal, and double item drop", i don't want to waste accessories slot on those effect ?

Juices842
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Re: Crisis Core Final Fantasy 7 Reunion [+71] Updated for Ver.1.01

Post by Juices842 »

feel free to add anything of these to your table.

chapter 4 - aerith's affection score
"CCFF7R-Win64-Shipping.exe"+71B4D54
2 bytes

i think 80 is (legit) max, 75 is needed for the achievement. helpful if you screwed up on one of the minigames.
---

alternate perfume, changes the max (amount required) instead of the current, 2 bytes
Chapter 4 - Perfume (lock to 1 and close the blending after first drop)
"CCFF7R-Win64-Shipping.exe"+51791C4
"CCFF7R-Win64-Shipping.exe"+71B52A0

--
chapter 4 - materia collecting timer, not a static have to make a script
CCFF7R-Win64-Shipping.exe+1270950

--

chapter 4 - hoto 3 minute 67th floor timer/Ch8 6th wonder timer, , not a static have to make a script
CCFF7R-Win64-Shipping.exe+12DC1C6
the above may work as well idk

---

Chapter 9 Waterfall Minigame - Chests Collected
"CCFF7R-Win64-Shipping.exe"+71B5088
2 bytes
Last edited by Juices842 on Mon Jan 02, 2023 1:43 am, edited 1 time in total.

khuong
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Re: Crisis Core Final Fantasy 7 Reunion [+71] Updated for Ver.1.01

Post by khuong »

lunarfreyax wrote:
Sat Dec 31, 2022 9:51 am
Is there a chance for a code to enable "always rare drop, steal, and double item drop", i don't want to waste accessories slot on those effect ?
I added info on this already, and he added it to the latest table.

khuong
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Re: Crisis Core Final Fantasy 7 Reunion [+71] Updated for Ver.1.01

Post by khuong »

Has anyone found anything relating to the built in debug menu? I can't seem to find reference to it anywhere.. I know it exists because I see it in the switch version

lunarfreyax
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Re: Crisis Core Final Fantasy 7 Reunion [+71] Updated for Ver.1.01

Post by lunarfreyax »

khuong wrote:
Sun Jan 01, 2023 6:04 pm
lunarfreyax wrote:
Sat Dec 31, 2022 9:51 am
Is there a chance for a code to enable "always rare drop, steal, and double item drop", i don't want to waste accessories slot on those effect ?
I added info on this already, and he added it to the latest table.
I am sorry because i am a noob so i can't understand your info and how to do it at all. In the latest table, i did turn on the always drop item script, and i also toggle the code for "related drop and steal" all 4 options to "ON" (default is OFF) but it not working. No double item drop or rare drop happen !

Anacra
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Re: Crisis Core Final Fantasy 7 Reunion [+71] Updated for Ver.1.01

Post by Anacra »

Having trouble with Data / Materia Highlight script. It's defaulting to some Graviga materia and not recognising any different materia I select/highlight. Any ideas what I could be doing wrong? Of if the script needs an update?

Edit: Actually, the script seems to only highlight the RT (R2) button materia, but not with other buttons. So if you want to edit materia, place it in the Rt (R2) slot and then edit it.

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