[Request] Chained Echoes
Re: [Request] Chained Echoes
Game currently is ver.1.3
Can someone help to update? Please and Thank you.
Can someone help to update? Please and Thank you.
Re: [Request] Chained Echoes
Thank you still works XDDhaosCollider wrote: ↑Thu Jun 29, 2023 10:10 amThe developer seems to have changed this game to IL2CPP.
Notes:
- Required that you use Cheat Engine 7.2 or later because used "AddressList['description']".
- Support the game ver.1.21 ~.
- Its recommended to save before using Give Scripts.
Have fun
Chained Echoes.CTView options
<colors>
- Script or Script that's no available for AOB Error
- AddressGroupHeader
- GroupHeader/Comment
- Variable
<scripts>
- CE: Compact Mode
- CE: Add Hotkeys Menu
- CT: Save Checkbox States
- Notes:
- Saves all memory records that are currently "enabled".
- If they are variables, the values are also saved.
- CT: Load Checkbox States
- CT: Expand All
- Note: Enable all headers.
- Field:
- Player Movement Modifier
- Pointer->Player
- runningSpeed
- swimmingSpeed
- climbingSpeed
- P->BoxCollider2D
- P->pZb
- x coordinate
- y coordinate
- P->SingleEntity
- active
- swimming
- climbing
- falling
- jumping
- hovering
- flying
- jumpingFinished
- shadowSize
- showShadow
- Sky Armor Removable on Grass
- Sky Armor All Terrain Flying/Landing
- Battle:
- Infinite HP
- Ignore Skill Costs
- Always Critical Hits
- Maximize Ultra Move
- Instant Over Drive
- gauge
- SP Gained Multiplier
- times
- Menu:
- Party Member Stats Editor
- REQ: Highlighted character.
- Pointer->PartyMember
- memberID
- P->memberName
- m_stringLength
- m_firstChar
- mech
- memberLevel
- memberExp
- currentHP
- maxHP
- baseHP
- currentTP
- maxTP
- baseTP
- currentGrimoire
- maxAtk
- currentAtk
- baseAtk
- maxDef
- currentDef
- baseDef
- maxMnd
- currentMnd
- baseMnd
- maxMag
- currentMag
- baseMag
- maxAgi
- currentAgi
- baseAgi
- maxCrit
- currentCrit
- baseCrit
- link
- posInParty
- fireRes
- waterRes
- earthRes
- windRes
- darkRes
- lightRes
- baseFireRes
- baseWaterRes
- baseEarthRes
- baseWindRes
- baseDarkRes
- baseLightRes
- elementAtk
- baseElementAtk
- weapon
- head
- body
- accessoire
- emblem
- mechColor
- sp
- gs
- available
- swordProf
- hammerProf
- glaiveProf
- gSwordProf
- bowgunProf
- etherCannonProf
- etherDronesProf
- supportDronesProf
- elementalCannonProf
- startingHP
- startingTP
- startingAtk
- startingMag
- startingDef
- startingMnd
- startingAgi
- startingCrit
- attackLength
- Equipment Editor
- REQ: Highlighted Equipment.
- Pointer->EquipItem
- id
- equipID
- equipLvl
- P->equipProperties
- [0]
- [1]
- [2]
- P->equipPropertyLvl
- [0]
- [1]
- [2]
- equippedBy
- crSlotsFilled
- Crystal Editor
- REQ: Highlighted Crystal.
- Pointer->Crystal
- id
- propertyId
- crystalType
- crystalQuality
- crystalPurity
- crystalSize
- artifical
- Give Item
- Give Equipment
- Give Class Emblem
- Combine:
- No Crystal Loss
<pointer>
- Pointer->Base
- P->Menu
- time
- money
Reply:View update history
Edit 2:Edit 1:
- Added:
- Player Movement Modifier
- Sky Armor Removable on Grass
- Sky Armor All Terrain Flying/Landing
Edit 0:
- Added:
- No Crystal Loss
- Crystal Editor
- Equipment Editor
- Chained Echoes.CT
- Chained Echoes.CT
- Try my table.
-
- What is cheating?
- Posts: 1
- Joined: Sat Sep 02, 2023 8:53 am
- Reputation: 0
Re: [Request] Chained Echoes
Want to add Enemy Always Drop Item
- BlackMonster
- Expert Cheater
- Posts: 224
- Joined: Tue Jan 23, 2018 8:41 pm
- Reputation: 37
Re: [Request] Chained Echoes
Possible to get damage multiply like ur other tables??DhaosCollider wrote: ↑Thu Jun 29, 2023 10:10 amThe developer seems to have changed this game to IL2CPP.
Notes:
- Required that you use Cheat Engine 7.2 or later because used "AddressList['description']".
- Support the game ver.1.21 ~.
- Its recommended to save before using Give Scripts.
Have fun
Chained Echoes.CTView options
<colors>
- Script or Script that's no available for AOB Error
- AddressGroupHeader
- GroupHeader/Comment
- Variable
<scripts>
- CE: Compact Mode
- CE: Add Hotkeys Menu
- CT: Save Checkbox States
- Notes:
- Saves all memory records that are currently "enabled".
- If they are variables, the values are also saved.
- CT: Load Checkbox States
- CT: Expand All
- Note: Enable all headers.
- Field:
- Player Movement Modifier
- Pointer->Player
- runningSpeed
- swimmingSpeed
- climbingSpeed
- P->BoxCollider2D
- P->pZb
- x coordinate
- y coordinate
- P->SingleEntity
- active
- swimming
- climbing
- falling
- jumping
- hovering
- flying
- jumpingFinished
- shadowSize
- showShadow
- Sky Armor Removable on Grass
- Sky Armor All Terrain Flying/Landing
- Battle:
- Infinite HP
- Ignore Skill Costs
- Always Critical Hits
- Maximize Ultra Move
- Instant Over Drive
- gauge
- SP Gained Multiplier
- times
- Menu:
- Party Member Stats Editor
- REQ: Highlighted character.
- Pointer->PartyMember
- memberID
- P->memberName
- m_stringLength
- m_firstChar
- mech
- memberLevel
- memberExp
- currentHP
- maxHP
- baseHP
- currentTP
- maxTP
- baseTP
- currentGrimoire
- maxAtk
- currentAtk
- baseAtk
- maxDef
- currentDef
- baseDef
- maxMnd
- currentMnd
- baseMnd
- maxMag
- currentMag
- baseMag
- maxAgi
- currentAgi
- baseAgi
- maxCrit
- currentCrit
- baseCrit
- link
- posInParty
- fireRes
- waterRes
- earthRes
- windRes
- darkRes
- lightRes
- baseFireRes
- baseWaterRes
- baseEarthRes
- baseWindRes
- baseDarkRes
- baseLightRes
- elementAtk
- baseElementAtk
- weapon
- head
- body
- accessoire
- emblem
- mechColor
- sp
- gs
- available
- swordProf
- hammerProf
- glaiveProf
- gSwordProf
- bowgunProf
- etherCannonProf
- etherDronesProf
- supportDronesProf
- elementalCannonProf
- startingHP
- startingTP
- startingAtk
- startingMag
- startingDef
- startingMnd
- startingAgi
- startingCrit
- attackLength
- Equipment Editor
- REQ: Highlighted Equipment.
- Pointer->EquipItem
- id
- equipID
- equipLvl
- P->equipProperties
- [0]
- [1]
- [2]
- P->equipPropertyLvl
- [0]
- [1]
- [2]
- equippedBy
- crSlotsFilled
- Crystal Editor
- REQ: Highlighted Crystal.
- Pointer->Crystal
- id
- propertyId
- crystalType
- crystalQuality
- crystalPurity
- crystalSize
- artifical
- Give Item
- Give Equipment
- Give Class Emblem
- Combine:
- No Crystal Loss
<pointer>
- Pointer->Base
- P->Menu
- time
- money
Reply:View update history
Edit 2:Edit 1:
- Added:
- Player Movement Modifier
- Sky Armor Removable on Grass
- Sky Armor All Terrain Flying/Landing
Edit 0:
- Added:
- No Crystal Loss
- Crystal Editor
- Equipment Editor
- Chained Echoes.CT
- Chained Echoes.CT
- Try my table.
Edit: v1.3 , can these 2 cheats be updated? they are the only ones that dont seem to work.
- Sky Armor All Terrain Flying/Landing
- Maximize Ultra Move
Thank you!
Re: [Request] Chained Echoes
I'm looking for some help getting this table to work. The inject item and inject equpiment seem to work fine right off the bat. What isn't working is pretty much everything else I'd like to use (character stat editor and crystal editor). I noticed that the base pointer is 0 and the time/money field never updates and stays ?????.
Do I need to edit the base pointer before everything will work? How can I get the character and crystal scripts to work? I'm currently playing on v1.33x (current XBOX PC).
I did read through all 12 pages but its not clear to me on what to do for all this to work. Its kind of all over the place.
Do I need to edit the base pointer before everything will work? How can I get the character and crystal scripts to work? I'm currently playing on v1.33x (current XBOX PC).
I did read through all 12 pages but its not clear to me on what to do for all this to work. Its kind of all over the place.
Re: [Request] Chained Echoes
Same with you. Hope someone can fix it, cause it will leave pc game pass in the next week.nawt0k wrote: ↑Wed Dec 06, 2023 6:26 pmI'm looking for some help getting this table to work. The inject item and inject equpiment seem to work fine right off the bat. What isn't working is pretty much everything else I'd like to use (character stat editor and crystal editor). I noticed that the base pointer is 0 and the time/money field never updates and stays ?????.
Do I need to edit the base pointer before everything will work? How can I get the character and crystal scripts to work? I'm currently playing on v1.33x (current XBOX PC).
I did read through all 12 pages but its not clear to me on what to do for all this to work. Its kind of all over the place.
Re: [Request] Chained Echoes
None of the options work for me on version 1.33.
Re: [Request] Chained Echoes
1.322 version pls. thanks!
Re: [Request] Chained Echoes
v1.3 please! thanks
- bernardhate
- Novice Cheater
- Posts: 23
- Joined: Thu Sep 22, 2022 5:39 am
- Reputation: 3
Re: [Request] Chained Echoes
update, please...
- bernardhate
- Novice Cheater
- Posts: 23
- Joined: Thu Sep 22, 2022 5:39 am
- Reputation: 3
Re: [Request] Chained Echoes
Very thx, brother! 100% function in version 1.322 =)DhaosCollider wrote: ↑Thu Jun 29, 2023 10:10 amThe developer seems to have changed this game to IL2CPP.
Notes:
- Required that you use Cheat Engine 7.2 or later because used "AddressList['description']".
- Support the game ver.1.21 ~.
- Its recommended to save before using Give Scripts.
Have fun
Chained Echoes.CTView options
<colors>
- Script or Script that's no available for AOB Error
- AddressGroupHeader
- GroupHeader/Comment
- Variable
<scripts>
- CE: Compact Mode
- CE: Add Hotkeys Menu
- CT: Save Checkbox States
- Notes:
- Saves all memory records that are currently "enabled".
- If they are variables, the values are also saved.
- CT: Load Checkbox States
- CT: Expand All
- Note: Enable all headers.
- Field:
- Player Movement Modifier
- Pointer->Player
- runningSpeed
- swimmingSpeed
- climbingSpeed
- P->BoxCollider2D
- P->pZb
- x coordinate
- y coordinate
- P->SingleEntity
- active
- swimming
- climbing
- falling
- jumping
- hovering
- flying
- jumpingFinished
- shadowSize
- showShadow
- Sky Armor Removable on Grass
- Sky Armor All Terrain Flying/Landing
- Battle:
- Infinite HP
- Ignore Skill Costs
- Always Critical Hits
- Maximize Ultra Move
- Instant Over Drive
- gauge
- SP Gained Multiplier
- times
- Menu:
- Party Member Stats Editor
- REQ: Highlighted character.
- Pointer->PartyMember
- memberID
- P->memberName
- m_stringLength
- m_firstChar
- mech
- memberLevel
- memberExp
- currentHP
- maxHP
- baseHP
- currentTP
- maxTP
- baseTP
- currentGrimoire
- maxAtk
- currentAtk
- baseAtk
- maxDef
- currentDef
- baseDef
- maxMnd
- currentMnd
- baseMnd
- maxMag
- currentMag
- baseMag
- maxAgi
- currentAgi
- baseAgi
- maxCrit
- currentCrit
- baseCrit
- link
- posInParty
- fireRes
- waterRes
- earthRes
- windRes
- darkRes
- lightRes
- baseFireRes
- baseWaterRes
- baseEarthRes
- baseWindRes
- baseDarkRes
- baseLightRes
- elementAtk
- baseElementAtk
- weapon
- head
- body
- accessoire
- emblem
- mechColor
- sp
- gs
- available
- swordProf
- hammerProf
- glaiveProf
- gSwordProf
- bowgunProf
- etherCannonProf
- etherDronesProf
- supportDronesProf
- elementalCannonProf
- startingHP
- startingTP
- startingAtk
- startingMag
- startingDef
- startingMnd
- startingAgi
- startingCrit
- attackLength
- Equipment Editor
- REQ: Highlighted Equipment.
- Pointer->EquipItem
- id
- equipID
- equipLvl
- P->equipProperties
- [0]
- [1]
- [2]
- P->equipPropertyLvl
- [0]
- [1]
- [2]
- equippedBy
- crSlotsFilled
- Crystal Editor
- REQ: Highlighted Crystal.
- Pointer->Crystal
- id
- propertyId
- crystalType
- crystalQuality
- crystalPurity
- crystalSize
- artifical
- Give Item
- Give Equipment
- Give Class Emblem
- Combine:
- No Crystal Loss
<pointer>
- Pointer->Base
- P->Menu
- time
- money
Reply:View update history
Edit 2:Edit 1:
- Added:
- Player Movement Modifier
- Sky Armor Removable on Grass
- Sky Armor All Terrain Flying/Landing
Edit 0:
- Added:
- No Crystal Loss
- Crystal Editor
- Equipment Editor
- Chained Echoes.CT
- Chained Echoes.CT
BlackMonster wrote: ↑Sun Sep 03, 2023 11:30 amPossible to get damage multiply like ur other tables??
- I always try to create it.
As you probably know, my damage multiplier requires more effort and time than the others.
If its not on the table, assume that it could not be created.
Anyway, I'm glad you like my tables, bro.
- Try my table.
Re: [Request] Chained Echoes
How did you get it to work? I can only use a few options from the table