In case people aren't understanding "copy and paste" as mentioned in the previous comments. Select the entire code snippet on this forum. Hit CTRL + C to copy. Now, with cheat engine, in the addresslist/cheat list area, hit CTRL + V. That's literally it. You just copied and pasted a complete cheat table into yours.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
So I added the God's Favor cheat but the Values are all ??
How do I get these to populate? I am max event rank, just talked to the minstrel and unlocked one of the 3 ending quests and now want to change my favors around to get the other two unlocked but the values aren't populating nor editable.
So I added the God's Favor cheat but the Values are all ??
Some of B4UNAOKI's tables are dependent on asmoranomar's tables (the very first post). If you open up the OP's tables, you have a cheat entry called "Pointers (Reload save after enable)". That's the dependency. Enable that first, and load a save as instructed, and you should see the values for money, rank, battle rank, and so on. The god's favor values will also be updated.
Copying this will prompt for Paste tablele entries. What should I do?
You click OK. The other option is to cancel...And similar to what I noted above, the table entries you want to use depend on the pointer entry, so it won't show you values, if you don't enable that pointer script first.
So I added the God's Favor cheat but the Values are all ??
Some of B4UNAOKI's tables are dependent on asmoranomar's tables (the very first post). If you open up the OP's tables, you have a cheat entry called "Pointers (Reload save after enable)". That's the dependency. Enable that first, and load a save as instructed, and you should see the values for money, rank, battle rank, and so on. The god's favor values will also be updated.
Copying this will prompt for Paste tablele entries. What should I do?
You click OK. The other option is to cancel...And similar to what I noted above, the table entries you want to use depend on the pointer entry, so it won't show you values, if you don't enable that pointer script first.
So I added the God's Favor cheat but the Values are all ??
Some of B4UNAOKI's tables are dependent on asmoranomar's tables (the very first post). If you open up the OP's tables, you have a cheat entry called "Pointers (Reload save after enable)". That's the dependency. Enable that first, and load a save as instructed, and you should see the values for money, rank, battle rank, and so on. The god's favor values will also be updated.
Copying this will prompt for Paste tablele entries. What should I do?
You click OK. The other option is to cancel...And similar to what I noted above, the table entries you want to use depend on the pointer entry, so it won't show you values, if you don't enable that pointer script first.
So I added the God's Favor cheat but the Values are all ??
Some of B4UNAOKI's tables are dependent on asmoranomar's tables (the very first post). If you open up the OP's tables, you have a cheat entry called "Pointers (Reload save after enable)". That's the dependency. Enable that first, and load a save as instructed, and you should see the values for money, rank, battle rank, and so on. The god's favor values will also be updated.
Copying this will prompt for Paste tablele entries. What should I do?
You click OK. The other option is to cancel...And similar to what I noted above, the table entries you want to use depend on the pointer entry, so it won't show you values, if you don't enable that pointer script first.
At this stage, if you paste, the address P->? ? ? ? ?
Value? ? has become
You click OK. The other option is to cancel...And similar to what I noted above, the table entries you want to use depend on the pointer entry, so it won't show you values, if you don't enable that pointer script first.
At this stage, if you paste, the address P->? ? ? ? ?
Value? ? has become
You know how you quoted me? My own quote explains the requirement, to enable the pointer script first. Do you have the pointer working? Are you able to view money, rank, etc. for your game? If you are able to see these other in game values, then explain your issue further by describing the exact set of steps you took with cheat engine.
Because otherwise, it looks like you just aren't reading (and understanding) what we wrote.
So I added the God's Favor cheat but the Values are all ??
Some of B4UNAOKI's tables are dependent on asmoranomar's tables (the very first post). If you open up the OP's tables, you have a cheat entry called "Pointers (Reload save after enable)". That's the dependency. Enable that first, and load a save as instructed, and you should see the values for money, rank, battle rank, and so on. The god's favor values will also be updated.
Duh, I should have been able to figure that one out. Thanks again for holding my hand. Got it all squared away now.
You click OK. The other option is to cancel...And similar to what I noted above, the table entries you want to use depend on the pointer entry, so it won't show you values, if you don't enable that pointer script first.
At this stage, if you paste, the address P->? ? ? ? ?
Value? ? has become
You know how you quoted me? My own quote explains the requirement, to enable the pointer script first. Do you have the pointer working? Are you able to view money, rank, etc. for your game? If you are able to see these other in game values, then explain your issue further by describing the exact set of steps you took with cheat engine.
Because otherwise, it looks like you just aren't reading (and understanding) what we wrote.
I figured out the reasoning when I did it yesterday. Thank you very much.
Even at this stage? ? Is it not enough to check the place where it is? (There is still a place to mess with the status of each character?? Other than that, it's fine.)
Im edit Table
I'm still in the middle of things, but I'll upload the table I touched myself.
I still need more analysis on VOLTEX and GodBress, but I think it's good enough just to play with.
Looks like you can permanently edit equipment upgrade stats beyond limits, even on unupgradable gears like ring. Variable "ItemPf" controls the trade-off between 1st and 2nd stats (dmg vs DP on weapon, phys def vs magic def on armor), higher = more 1st stat and less 2nd. Variable "ItemSt" controls upgrade level for the 1st stat, appears as "+x" after equipment name (won't show if set too high). This variable is weird that it somehow ignores the least significant byte and only uses 3 bytes, but is signed. You can hit damage per hit cap (999999) this way, though it seems to be subject to overflow.
Massive weapon stats
Also, you can edit fist this way, affecting martial art damage. First is counted as weapon stored in the 5th position in "EqWpn" array. Positions 6 to 10 store unlocked magic schools, since each character can only use up to 5 magic schools due to mutual exclusive rule of spells in Saga franchise (e.g. Pyro or Hydro, not both).
This is what I meant, how do you do this? Do you have the code for it?
The base stats are pulled in battle and change when switching between characters or have an address in the menu. The stats have a 4h offset from each other.