I've already identified Money/Jewel multipliers for battle. The money shown at the end of is a forced byte, so it will incorrectly show the actual amount (0-255). Looking into it atm.
I have to step away, so i'll post it here for now. If nobody has started a topic by the time i return i'll create one.
Would love something that could affect the rank points in some way. Even just viewing/editing the value directly, but something to reduce the growth would be nice (like each battle is only worth 1 rank point or something like that).
If it helps finding those values, since they are invisible, these are the initial values for each character:
Initial Rank Points for the Main Characters:
Albert : 25
Aisha : 0
Gray : 100
Claudia: 175
Jamil : 100
Sif : 150
Hawke : 175
Barbara: 150
It's a bit hard to track since battles are worth a random amount of points, though the range at the start of the game is small... I tried searching for them myself, but I wasn't successful.