Dungeon 100

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BabyGroot
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Dungeon 100

Post by BabyGroot »

Code: Select all

Game Name: 					Dungeon 100 / 地牢100
Game Process : 					Dungeon 100.exe
Game Release date: 				25 Nov, 2022
CE Version : 					7.4
Patch Title / Build Id / Date Patch:  		No Title / 10014618 / 25 November 2022
Check build Id / Date Patches : [Link]


Notes
1. After the game is open, click directly on [Activate] on the cheat table.
Table will auto attach to process Game
Options Table
  • +++ SCRIPT +++
    • Select Player New Show
  • +++ POINTER +++
    • Select Player New Show
      • pBase - [ Color SIlver Don't Chance ]
      • Player Num
      • Speed
      • Select CD?
      • Start Interface
        • Shop Config
          • Player ID
          • Star Level
          • Shop Level
          • Shop Exp
          • Shop Exp Max
          • Shop Card Num
          • My Card Num
          • My Gold
          • My Gold Max
          • Shop Price_Update
          • Shop_Update Exp
          • Card Price_Refresh
          • Card Price_Buy
          • Card Price_Sell
          • Talent Price_Switch
          • Revive Num
          • Revive Num_Max
          • Frozen?
          • Status - [ Active, Start Dugeon ]
            • Max HP
            • HP
            • Max ES
            • ES
            • Repel
            • Current Level
            • Max HP_Base
            • Max ES_Base
            • Hp Shield
            • Atk_Base
            • Atk
            • Def_Base
            • Def
            • Area_Target Num
            • Size_ES
            • Curse Aura
            • Lone Wolf
            • Frost Buff Layer
            • Fire Shield
            • ES_Overflow
            • ES_OverflowDamage_Damage
            • Double Hit
            • Fire Bomb ID
            • Frost Kizuna ID
            • Frost Kizuna_All
            • Bullet Num_Add
            • Pierce Num_Add
            • Catapult_Bool
            • Catapult Num_Add
            • Catapult Self_Bool
            • Fission_Bool
            • Fission Bullet Num_Add
            • Fission Bullet Num_Add_Frost
            • Fission Priority_Bool
            • Continuous_Bool
            • Volley_Bool
            • Volley_Sing_Bool
            • Trace_Bool
            • Trace_Sing_Bool
            • Boomerang_Bool
            • Continuous Damage_Bool
            • Overhead_Bool
            • Overhead_Sing_Bool
            • Satellite_Bool
            • Satellite_Sing_Bool
            • Satellite_Effect
            • Satellite_Skill Speed
            • Satellite_Attack Speed
            • Explode_Bool
            • Pet Num_Add
            • Skeletons Mage
            • Pet_master Shield
            • Master Shield
            • Golem_Buff_ID
            • Golem_Property_ID
            • GolemBuff_Self
            • Refresh Own Card
            • Gold Max
            • Share Kizuna Profession
            • Share Kizuna Faction
            • Share Buff
            • Warrior Kizuna_ES
            • Replace_Attack_ID
            • Silence
            • Profession Kizuna Num
            • Next Skill Num
            • Fire Arrows Kizuna_Bool
            • Frost Arrows Kizuna_Bool
            • Lightning Arrows Kizuna_Bool
            • Fire Cut
            • Combat Kizuna_Bool
            • Bullet_Combo
            • Life Timer
            • Repel Distance
            • Repel Timer
            • Health Timer
            • Max HP_Add
            • Max HP_Mul
            • Max ES_Add
            • Max ES_Mul
            • ES_Derate
            • Consume ES_Add
            • Health Regeneration
            • Health Regeneration_Percent
            • Health Regeneration_ES
            • Health Regeneration_ES_Percent
            • Burst Shield_Damage
            • Atk_Add
            • Atk_Mul
            • Def_Add
            • Def_Mul
            • Hit
            • Eva
            • Cri
            • Cri Damage
            • Cri Parry
            • Parry
            • Parry Derate
            • Damage
            • Damage_Add
            • Damage_Mul
            • Damage_Mul_spell Totem
            • Bullet Damage
            • Bullet Damage_Add
            • bulletDamage_Mul
            • ballisticDamage
            • ballisticDamage_Add
            • ballisticDamage_Mul
            • skillDamage
            • skillDamage_Add
            • skillDamage_Mul
            • normalAttackDamage
            • normalAttackDamage_Add
            • normalAttackDamage_Mul
            • normalAttackDamage_Curse_Add
            • attackDamage
            • attackDamage_Add
            • attackDamage_Mul
            • attackPower
            • attackPower_Add
            • attackPower_Mul
            • fireDamage
            • fireDamage_Add
            • fireDamage_Mul
            • frostDamage
            • frostDamage_Add
            • frostDamage_Mul
            • lightningDamage
            • lightningDamage_Add
            • lightningDamage_Mul
            • shadowDamage
            • shadowDamage_Add
            • shadowDamage_Mul
            • areaDamage
            • areaDamage_Add
            • areaDamage_Mul
            • area_Add
            • area_Mul
            • derate
            • derate_Add
            • derate_Mul
            • attackDamageDerate
            • attackDamageDerate_Add
            • attackDamageDerate_Mul
            • attackPowerDerate
            • attackPowerDerate_Add
            • attackPowerDerate_Mul
            • frostDamageDerate
            • frostDamageDerate_Add
            • frostDamageDerate_Mul
            • area_derate_Mul
            • size_Base
            • size
            • resurrectionNum
            • resurrection_InvincibleTime
            • resurrection_InvincibleTimer
            • range_Base
            • range
            • moveSpeed_Base
            • moveSpeed
            • atkSpeed_Base
            • atkSpeed
            • atkSpeed_Add
            • skillSpeed_Base
            • skillSpeed
            • skillSpeed_Add
            • speedAll_Mul
            • buffAdd
            • buffAdd_Add
            • buffAdd_Mul
            • auraAdd
            • auraAdd_Add
            • auraAdd_Mul
            • loneWolf_Damage_Add
            • curse_Add
            • cursedPower_atk
            • cursedPower_skill
            • injured_atk
            • improvedShield_atk
            • duration_Add
            • duration_Mul
            • lastingEffect_Add
            • buffLayer
            • healAdd
            • healAdd_Add
            • healAdd_Mul
            • coolDown
            • coolDown_Add
            • timeShield
            • hpToShield
            • ES_OverflowDamage
            • leech
            • fireBomb_Num
            • fireBomb_Num_Max
            • fireBomb_Damage_Add
            • thorns_Mul
            • thorns_Max
            • attack_Splash
            • attackSkill_Splash
            • overhead_bulletNum_Mul_Add
            • bulletSpeed_Mul
            • offsetAngle_Mul
            • catapultDamage_Add
            • catapultDamage_Add_Max
            • catapult_Null
            • fissionDamage_Mul
            • fissionDamage_Add_Frost
            • explode_NoDestroy
            • area_Bullet
            • corpse
            • petCorpse
            • petMaxNum_Mul
            • pet_MaxHP_Add
            • pet_MaxHP_Mul
            • pet_atk_Add
            • pet_atk_Mul
            • pet_damage_Add
            • pet_derate_Add
            • pet_lifeTime_Add
            • pet_skillDamage_Add
            • skeletonsCorpse_Add
            • pet_area_derate_Mul
            • pet_detonateDamage
            • detonateDamage
            • merge_atk_Add
            • merge_maxHP_Add
            • golem_Buff_Add
            • m_golem_Buff_Add
            • m_golem_Buff
            • golem_Property_Add
            • m_golem_Property_Add
            • golemBuff_atk
            • m_golemBuff_atk
            • skillHeight
            • warriorKizuna_Mul
            • enhanceAttack
            • m_enhanceAttack
            • enhanceSkill
            • m_enhanceSkill
            • skillRange
            • atkTimer
            • maxAtkTime
            • satelliteRange
            • doubleHitDamage_Add
            • doubleHitDamage_Add_Max
            • bullet_Combo_Damage_Add
            • critCasting
            • critCastingTimer
            • mysteryBoxes
            • mysteryBoxesTimer
            • sliderHeight
            • sliderSize
            • Skill Ready?


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Dungeon 100.CT
No Title / 10014618 / 25 November 2022
(176.24 KiB) Downloaded 720 times

ntbb
What is cheating?
What is cheating?
Posts: 1
Joined: Mon Nov 14, 2022 5:25 am
Reputation: 1

Re: Dungeon 100

Post by ntbb »

It's not working anymore. Can you update it

Romire
Expert Cheater
Expert Cheater
Posts: 54
Joined: Sat Nov 04, 2017 3:48 pm
Reputation: 7

Re: Dungeon 100

Post by Romire »

bump for update

Romire
Expert Cheater
Expert Cheater
Posts: 54
Joined: Sat Nov 04, 2017 3:48 pm
Reputation: 7

Re: Dungeon 100

Post by Romire »

bump for update

Cheatak_9999
Noobzor
Noobzor
Posts: 6
Joined: Mon May 08, 2017 9:58 am
Reputation: 0

Re: Dungeon 100

Post by Cheatak_9999 »

Hi! You're table is great! Please, update it

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