Game Name: Arrival Zero Earth
Game Engine: Unity (?)
Game Version: 0.10.0
Options Required: Unit Health/Invulnerability/God Mode, Unlock Points, Exp Multiplier, Damage Multiplier
Steam Website:
Other Info:
Game is still in early access.Tried searching any value like unlock points with "all" value types in CE, but got no result.
[Request] Arrival Zero Earth
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- Cheater
- Posts: 38
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- Cheater
- Posts: 38
- Joined: Fri Oct 20, 2017 5:22 am
- Reputation: 2
Re: [Request] Arrival Zero Earth
+2? Game hit 1.0 in Jan, not updated since. Maybe someone could take a crack at it?
Re: [Request] Arrival Zero Earth
You can't edit variables, but you can invoke game functions
UnlockPointsManager.AddUnlockPoints(int amount); //Set Unlock Points
CoffinManager.AddCoffins(int amount); //Add more coffins
CoffinManager.EmptyOneCoffin();
Invoke
Get Address
Get Instance
ex for UnlockPointsManager.AddUnlockPoints(int amount); (untested, but should work)
UnlockPointsManager.AddUnlockPoints(int amount); //Set Unlock Points
CoffinManager.AddCoffins(int amount); //Add more coffins
CoffinManager.EmptyOneCoffin();
Invoke
Code: Select all
local method = mono_findMethod('', 'UnlockPointsManager', 'AddUnlockPoints') --(domain, ClassName, MethodName)
local r = mono_invoke_method('', method, address, args)
Code: Select all
d=mono_enumDomains()
a1=mono_enumAssemblies(d[1])
images={}
for i=1, #a1 do
images[i]=mono_getImageFromAssembly(a1[i])
if mono_image_get_name(images[i])=="Arrival" then --default = Assembly-CSharp
classes=mono_image_enumClasses(images[i])
for j=1, #classes do
if classes[j].classname=="ClassName" then --change ClassName
methods=mono_class_enumMethods(classes[j].class)
for k=1,#methods do
if methods[k].name=="MethodName" then --change MethodName
local ad = mono_compile_method(methods[k].method)
print(string.format("Adress : %.8x", ad))
return
end
end
end
end
end
end
Code: Select all
local method = mono_findMethod('', 'ClassName', 'MethodName')
local class = mono_method_getClass(method)
local instance = mono_class_findInstancesOfClassListOnly(domain,class)
instance = instance[1]
print(string.format("Adress : %.8x", instance))
Code: Select all
[enable]
{$lua}
if (syntaxcheck) then return end
LaunchMonoDataCollector()
local method = mono_findMethod('', 'UnlockPointsManager', 'AddUnlockPoints')
if method==nil or method==0 then
print('Method not found')
return
end
local class = mono_method_getClass(method)
local instances = mono_class_findInstancesOfClassListOnly('',class)
local instance = instances[3] --default 1
if instance==nil or instance==0 then
print('Instance not found')
return
end
print(string.format("Instance : %.8x", instance)) --debug
local params = mono_method_get_parameters(method)
local args = {}
args[1] = {}
args[1].type = monoTypeToVartypeLookup[params.parameters[1].type]
args[1].value = 200 --int amount
if #args ~= #params.parameters then
print('Args Error')
return
end
print('Launch method') --debug
local domain = mono_enumDomains()[1]
--mono_invoke_method_dialog ('', method, '') --debug
mono_invoke_method(domain, method, instance, args)
{$asm}
[disable]
-
- Cheater
- Posts: 38
- Joined: Fri Oct 20, 2017 5:22 am
- Reputation: 2
Re: [Request] Arrival Zero Earth
Where do I use this at? I've looked through the menus and can't find where I should input these codes.
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