The data-specific portion of this Cheat Table (CT) should not require being updated for game version 1.0.7 because it uses scripts to find where to look for data; though I have customized my copy of this CT, I never changed any of the data scripts, and those have worked fine since the CT was updated for 1.0.4, I think.Caplin wrote: ↑Mon Aug 21, 2023 12:48 amI'm a totally blind gamer who has just gotten into Tactics Ogre, and am wondering if Cheat Engine might be able to help with improving its accessibility. I'm not really interested in cheating, per se, but want to use CE to help make certain parts of the game easier to understand.
I struggle with reading character stats, because my OCR system fails to scan numbers reliably. I thought I might be able to use CE's character status support to help me read them without having to screen scrape.
I obtained the latest version of the cheat table, which doesn't appear to have been updated for 1.0.7. I'm trying to figure out how to get started looking at the game values, but a lot of the data entries appear to read as ?, which suggests that something is not getting initialized as expected.
I'd appreciate some help figuring out where to begin. Just for a start, I opened up the data group, and there seems to be a script which is supposed to run when the Warren report is opened and closed. It does not appear to do so, as all the data entries for money, clan name, etc. appear empty.
I would appreciate any info on how to start poking at this.
Thanks much in advance
How do they work? These data script cheats rely on a relevant data object being "found" inside the game while they are enabled: something of interest to the script is highlighted, or selected, or viewed, or accessed in some fashion while the cheat is active.
For instance, the Unit data cheat does not let you browse all current units. Enable the Unit cheat, then highlight a unit in the game. The script somehow detects that a different unit is highlighted, and updates its pointer to make the subordinate cheat fields display intelligible data about the new highlighted unit. As long as you don't highlight a different unit or disable the top Unit cheat, the subordinate fields will continue to point to that unit.
The other data-specific cheats are similar. You mentioned the Warren Report cheat. Activate the cheat, then open the Warren Report from the world map. As long as the top Warren Report cheat is still active, it will remember where the data displayed in the game's Warren Report is, allowing you to enable the subordinate cheat script to view or edit the data.
It is true that the game is not very Accessible: much of the status field labels are background graphics or icons, instead of actual text. There is text for each field in the help overlay, but that is also not very Accessible. If you want any more help, you may ask me. I am not very good with the scripting part of these cheat tables, but I know all about how the mechanics of the cheats work, and know a lot about this game's data structures.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1