Tactics Ogre: Reborn [+119] Compatible with 1.05

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Rienfleche
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Re: Tactics Ogre: Reborn [+107]

Post by Rienfleche »

Siggymas wrote:
Mon Nov 28, 2022 2:34 pm
hello a question about auto-skill, if i use all 4 conditions does it means im unable to add more auto skills condition via the skills for example:
1) back attack 2) Double impact 3) Double shot 4) dash

then i equip denam with Mighty Impact on his legit skill slot, does it mean it will be overwritten by the 4 conditions??
yes, unable to add after 4 skill. the best is use only 1 or 2 skill, to save the slot for other skill

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

rotsirkka
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Re: Tactics Ogre: Reborn [+107]

Post by rotsirkka »

Looks like this morning's patch pulped the 100% drop script.

Edit: nevermind i used the wrong version of the table. :shock:

Thra'ag
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Re: Tactics Ogre: Reborn [+107]

Post by Thra'ag »

Hi all, the "Level Upper Limit" script stopped working. New address for this is "Tactics Ogre Reborn.exe"+D60640. I don't know much about scripting, but I copied this from the address list in CE:

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>3</ID>
<Description>"No description"</Description>
<VariableType>4 Bytes</VariableType>
<Address>"Tactics Ogre Reborn.exe"+D60640</Address>
</CheatEntry>
</CheatEntries>
</CheatTable>

wuxiangjinxing
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Re: Tactics Ogre: Reborn [+107]

Post by wuxiangjinxing »

@Raynard

Here is a script that makes persuaded enemies keep their high-tier spells when joinning player's team.

Code: Select all

[ENABLE]
Tactics Ogre Reborn.exe+43C38B:
  db EB 12

Tactics Ogre Reborn.exe+43C3EA:
  db EB 12

Tactics Ogre Reborn.exe+43C448:
  db EB 11

Tactics Ogre Reborn.exe+43C4A6:
  db EB 12

[DISABLE]
Tactics Ogre Reborn.exe+43C38B:
  db 74 12

Tactics Ogre Reborn.exe+43C3EA:
  db 74 12

Tactics Ogre Reborn.exe+43C448:
  db 74 11

Tactics Ogre Reborn.exe+43C4A6:
  db 74 12
Could you integrate it into the main table? (This is from 1.02 exe)

For 1.03 exe you can use the following addresses:

Code: Select all

[ENABLE]
Tactics Ogre Reborn.exe+43BF5B:
  db EB 12

Tactics Ogre Reborn.exe+43BFBA:
  db EB 12

Tactics Ogre Reborn.exe+43C018:
  db EB 11

Tactics Ogre Reborn.exe+43C076:
  db EB 12

[DISABLE]
Tactics Ogre Reborn.exe+43BF5B:
  db 74 12

Tactics Ogre Reborn.exe+43BFBA:
  db 74 12

Tactics Ogre Reborn.exe+43C018:
  db 74 11

Tactics Ogre Reborn.exe+43C076:
  db 74 12
Last edited by wuxiangjinxing on Tue Nov 29, 2022 6:31 am, edited 1 time in total.

Verranicus
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Re: Tactics Ogre: Reborn [+107]

Post by Verranicus »

Can someone fix the level cap removal bit and share? It's the only cheat I'm interested in.

Therion001
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Re: Tactics Ogre: Reborn [+107]

Post by Therion001 »

Is it possible to modify shop items so that we can buy the orbs without auctioning dragons...? Hehe i'm kinda lazy to get those dragons for deneb's quest

Siggymas
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Re: Tactics Ogre: Reborn [+107]

Post by Siggymas »

Therion001 wrote:
Tue Nov 29, 2022 1:59 pm
Is it possible to modify shop items so that we can buy the orbs without auctioning dragons...? Hehe i'm kinda lazy to get those dragons for deneb's quest
Dont use any cheat other than, just turn on use all the recipe and the cheat craft ignore stuff, and then craft the orb and then turn it all off. Save, quit game, and load back in.

Siggymas
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Re: Tactics Ogre: Reborn [+107]

Post by Siggymas »

Rienfleche wrote:
Mon Nov 28, 2022 5:30 pm
Siggymas wrote:
Mon Nov 28, 2022 2:34 pm
hello a question about auto-skill, if i use all 4 conditions does it means im unable to add more auto skills condition via the skills for example:
1) back attack 2) Double impact 3) Double shot 4) dash

then i equip denam with Mighty Impact on his legit skill slot, does it mean it will be overwritten by the 4 conditions??
yes, unable to add after 4 skill. the best is use only 1 or 2 skill, to save the slot for other skill
thank you for the reply!

does anyone know how to de-level a character, because i just recruited Ravness and she is level 48, how do i de-level her to level 22?

alrdy use the cheat for CURRENT STATUS/HIGHLIGHTS, but it kind of reset her level back to 48.

kind of lazy restarting a new save.

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Rienfleche
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Re: Tactics Ogre: Reborn [+107]

Post by Rienfleche »

Siggymas wrote:
Tue Nov 29, 2022 5:10 pm
Rienfleche wrote:
Mon Nov 28, 2022 5:30 pm
Siggymas wrote:
Mon Nov 28, 2022 2:34 pm
hello a question about auto-skill, if i use all 4 conditions does it means im unable to add more auto skills condition via the skills for example:
1) back attack 2) Double impact 3) Double shot 4) dash

then i equip denam with Mighty Impact on his legit skill slot, does it mean it will be overwritten by the 4 conditions??
yes, unable to add after 4 skill. the best is use only 1 or 2 skill, to save the slot for other skill
thank you for the reply!

does anyone know how to de-level a character, because i just recruited Ravness and she is level 48, how do i de-level her to level 22?

alrdy use the cheat for CURRENT STATUS/HIGHLIGHTS, but it kind of reset her level back to 48.

kind of lazy restarting a new save.
you can use current status/highlights to de level then try change class, but not sure you can level up again.
actually level don't matter because of level limit in battle

GroveOtter
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Re: Tactics Ogre: Reborn [+107]

Post by GroveOtter »

Has anyone made any progress with palette codes? Would love to be able to change my unit's color sets

stromata
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Re: Tactics Ogre: Reborn [+107]

Post by stromata »

Would really like an easy palette swap option. The one way I've figured out how to do it is to change the unit's clan Allegiance and then changing their class normally to match the color for their portrait. It'd be nice to be able to do this without swapping out of the player's Allegiance, though.

djkunn
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Re: Tactics Ogre: Reborn [+107]

Post by djkunn »

Thanks for the table so much, can you guy update it to 1.03 ?

muikal
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Re: Tactics Ogre: Reborn [+107]

Post by muikal »

When changing characters, is it possible to add a voice setting for the part where the damage voice does not change?

Irianth
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Re: Tactics Ogre: Reborn [+107]

Post by Irianth »

Has anyone figured out how to fix the union level cheat?

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ptna9000
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Re: Tactics Ogre: Reborn [+107]

Post by ptna9000 »

GroveOtter wrote:
Tue Nov 29, 2022 5:40 pm
Has anyone made any progress with palette codes? Would love to be able to change my unit's color sets
Changing unit appeareance *should* make the sprite switch, but it seems the character's allegiance overrides the palette.
Perhaps there's a way to but it would require a script designed specially for it (ie., making the game skip reading the player's unit's allegiance memory and read appearance directly).

Thus, so far the only way is to change the unit's allegiance. It appears this has no impact whatsoever in the game beside aesthetics (the ground the unit highlights also changes color).

Fun little trivia: units you recruit will join the recruiter's allegiance, rather than your own. So for example if you successfully recruit a unit with a Guest that is aligned with the Liberation Front, the recruit will join your cause but its allegiance will be Liberation Front.


stromata wrote:
Tue Nov 29, 2022 7:05 pm
Would really like an easy palette swap option. The one way I've figured out how to do it is to change the unit's clan Allegiance and then changing their class normally to match the color for their portrait. It'd be nice to be able to do this without swapping out of the player's Allegiance, though.
Change allegiance, then save & load the game. The portrait will change.


Irianth wrote:
Tue Nov 29, 2022 10:04 pm
Has anyone figured out how to fix the union level cheat?
If by 'fixing' you mean resetting it, just lower the value and the next time the game changes the cap it will reset.

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